Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 625 mechanisms...
Namesocialspy
ObjectPlayerTag
InputElementTag(Boolean)
Related Tags<PlayerTag.socialspy> Returns whether the player has SocialSpy enabled.
DescriptionSets whether the player has SocialSpy enabled.
Generated Example
- adjust <player> socialspy:true
RequiresDepenizen, Essentials
Sourcehttps://github.com/DenizenScript/Depenizen/blob/master/src/main/java/com/denizenscript/depenizen/bukkit/properties/essentials/EssentialsPlayerProperties.java#L326