Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 625 mechanisms...
Namehas_xp
ObjectTradeTag
InputElementTag(Boolean)
Related Tags<TradeTag.has_xp> (Property) Sets whether this trade will reward XP upon successful trading.
Description(Property) Sets whether this trade will reward XP upon successful trading.
Generated Example
- adjust <trade[trade[result=diamond;max_uses=10;inputs=stick]]> has_xp:true
GroupProperties
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/properties/trade/TradeHasXp.java#L9