Denizen Script Mechanisms


Mechanisms are found in object properties, the 'adjust' command, and similar. These are used to change the state of an object.
Learn about how mechanisms work in The Beginner's Guide.


Showing 1 out of 625 mechanisms...
Nameanvil_max_repair_cost
ObjectInventoryTag
InputElementTag(Number)
Related Tags<InventoryTag.anvil_max_repair_cost> Returns the maximum repair cost on an anvil.
DescriptionSets the maximum repair cost of an anvil.
Generated Example
- adjust <player.inventory> anvil_max_repair_cost:1
Sourcehttps://github.com/DenizenScript/Denizen/blob/dev/plugin/src/main/java/com/denizenscript/denizen/objects/InventoryTag.java#L2488