toggleon Command:
type: world
events:
on toggleon command:
- determine passively fulfilled
- if !<player.is_op> {
- narrate "<&f>You must be op to use this command."
- - flag global state
- queue clear
}
- if <server.flag[state]> flag global state:!
else flag global state
zane49erpluggin:
type: world
events:
on player places block:
- if <server.flag[state]> {
- flag global material:<context.material.name>
- flag global location:<context.location.simple>
- narrate "you placed <global.flag[material]> at <global.flag[location]>"
}