Paste #10471: Untitled Paste

Date: 2014/10/14 20:23:37 UTC-07:00
Type: Denizen Script

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changeBiome:
    type: world
    debug: true
    events:
        on player enters biome:
              - if <player.flag[cooldown]> queue clear {
                - narrate "You've entered the <context.new_biome> biome"
                - narrate "You've left the <context.old_biome> biome"
                } else {
                - flag player cooldown duration:3s
                }