Paste #10884: Starter

Date: 2014/10/31 13:19:15 UTC-07:00
Type: Denizen Script

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Starter:
  type: assignment
  actions:
  interact scripts:
  - 1 name

name:
  type: interact 
  steps: 
    1: 
      click trigger: 
        script:  
        - chat 'Hello.'
        - wait 1
        - chat 'Before we go out, we must get some basic things down. Firstly, what is your name?'
      chat trigger:
        1:
            trigger: /regex:.+/ is my name.
            script:
            - execute as_op "rename <player.name> <context.message>"            
            - chat 'Well met. I am Joe. And it is nice to meet you but we gotta speed things up...'
            - wait 1
            - chat '.. because after all; there are pirates about and I do not want to die.'
            - chat 'Now tell me, what race are you? An Elf? A Dwarf? Mayhaps an Orc or Human?'
        2:
            trigger: I'm a /Dwarf/. I hail from Ravenhammer.
            script:
            - execute as_player "hero choose Dwarf"
            - execute as_player "hero confirm"            
            - chat 'Ah, a Dwarf are ye? Glad to see your kin here.. So few recently..'
            - wait 1
            - chat 'Now do tell, what be your profession?'
            - wait 1
            - narrate '<yellow> Bandoleer, Spellunker, or Warden?'
        3:
            trigger: /Warden/ is my profession. I like to show those Orcs who the real champion is!'
            script:
            - execute as_player "hero prof Warden"
            - execute as_player "hero confirm"            
            - chat 'Glad to see you are full of courage, for a small person.'
            - wait 1
            - narrate '<blue> The sound of an explosion is heard in the distance, and the screams still are slowly fading..'
            - chat 'Now if you are ready, we can take off to Welfall.. A lovely town near the Human city..'
            - execute as_server "warp Welfall <player.name>"
            - narrate 'The port smells of Welfall are very refreshening... You notice several people standing about, and a few seem as if they are in need of something..'
        4:
            trigger: Living as a /spellunker/ is my profession. I prefer knowledge and magic for my best attributes.'
            script:
            - execute as_player "hero prof spellunker"
            - execute as_player "hero confirm"            
            - chat 'Glad to see you are a more knowledgable person.. Cannot say I have seen enough of them around lately..'
            - wait 1
            - narrate '<blue> The sound of an explosion is heard in the distance, and the screams still are slowly fading..'
            - chat 'Now if you are ready, we can take off to Welfall.. A lovely town near the Human city..'
            - execute as_server "warp Welfall <player.name>"
            - narrate 'The port smells of Welfall are very refreshening... You notice several people standing about, and a few seem as if they are in need of something..'
        5:
            trigger: Being a /bandoleer/ is my profession. I like to show those Orcs who the real champion is!'
            script:
            - execute as_player "hero prof bandoleer"
            - execute as_player "hero confirm"            
            - chat 'Ah, a person capable of long-distance damage.. Hope to be on your side if we are ever in a war..'
            - wait 1
            - narrate '<blue> The sound of an explosion is heard in the distance, and the screams still are slowly fading..'
            - chat 'Now if you are ready, we can take off to Welfall.. A lovely town near the Human city..'
            - execute as_server "warp Welfall <player.name>"
            - narrate 'The port smells of Welfall are very refreshening... You notice several people standing about, and a few seem as if they are in need of something..'
        6:
            trigger: I'm a /Human/. I originate from the glorious city of Lord's Reach.
            script:
            - execute as_player "hero choose Human"
            - execute as_player "hero confirm"            
            - chat 'Ah, a fellow Human? Glad to see fellow kin here..'
            - wait 1
            - chat 'Now do tell, what be your profession?'
            - wait 1
            - narrate '<yellow> Archer, Mage, or Warrior?'
        7:
            trigger: /Warrior/, born and raised.'
            script:
            - execute as_player "hero prof Warrior"
            - execute as_player "hero confirm"            
            - chat 'Glad to see you are full of courage, fellow kinsmen.'
            - wait 1
            - narrate '<blue> The sound of an explosion is heard in the distance, and the screams still are slowly fading..'
            - chat 'Now if you are ready, we can take off to Welfall.. A lovely town near the Human city..'
            - execute as_server "warp Welfall <player.name>"
            - narrate 'The port smells of Welfall are very refreshening... You notice several people standing about, and a few seem as if they are in need of something..'
        8:
            trigger: Becoming and being a /mage/ is what I liked the most from following The Elders in their works..
            script:
            - execute as_player "hero prof mage"
            - execute as_player "hero confirm"            
            - chat 'Glad to see you are a more knowledgable person.. Cannot say I have seen enough of them around lately..'
            - wait 1
            - narrate '<blue> The sound of an explosion is heard in the distance, and the screams still are slowly fading..'
            - chat 'Now if you are ready, we can take off to Welfall.. A lovely town near the Human city..'
            - execute as_server "warp Welfall <player.name>"
            - narrate 'The port smells of Welfall are very refreshening... You notice several people standing about, and a few seem as if they are in need of something..'
        9:
            trigger: I'd say that being an /archer/ is my profession.'
            script:
            - execute as_player "hero prof archer"
            - execute as_player "hero confirm"            
            - chat 'Ah, a person capable of long-distance damage.. Hope to be on your side if we are ever in a war..'
            - wait 1
            - narrate '<blue> The sound of an explosion is heard in the distance, and the screams still are slowly fading..'
            - chat 'Now if you are ready, we can take off to Welfall.. A lovely town near the Human city..'
            - execute as_server "warp Welfall <player.name>"
            - narrate 'The port smells of Welfall are very refreshening... You notice several people standing about, and a few seem as if they are in need of something..'
        10:
            trigger: I'm an /Elf/. I've ascended from my ancestors at Falkas.
            script:
            - execute as_player "hero choose Elf"
            - execute as_player "hero confirm"            
            - chat 'Ah,an Elf you say? Very interesting..'
            - wait 1
            - chat 'Now do tell, what be your profession?'
            - wait 1
            - narrate '<yellow> Ranger, Rogue, or Spellcaster?'
        11:
            trigger: /Ranger/ is my profession. I prefer to be safe than sorry..
            script:
            - execute as_player "hero prof ranger"
            - execute as_player "hero confirm"            
            - chat 'Glad to see you are full of courage.'
            - wait 1
            - narrate '<blue> The sound of an explosion is heard in the distance, and the screams still are slowly fading..'
            - chat 'Now if you are ready, we can take off to Welfall.. A lovely town near the Human city..'
            - execute as_server "warp Welfall <player.name>"
            - narrate 'The port smells of Welfall are very refreshening... You notice several people standing about, and a few seem as if they are in need of something..'
        12:
            trigger: I'd say I'm more of a /rogue/ if anything.
            script:
            - execute as_player "hero prof rogue"
            - execute as_player "hero confirm"            
            - chat 'Ah, a trickster of the wilds..'
            - wait 1
            - narrate '<blue> The sound of an explosion is heard in the distance, and the screams still are slowly fading..'
            - chat 'Now if you are ready, we can take off to Welfall.. A lovely town near the Human city..'
            - execute as_server "warp Welfall <player.name>"
            - narrate 'The port smells of Welfall are very refreshening... You notice several people standing about, and a few seem as if they are in need of something..'
        13:
            trigger: Being a /spellcaster/ is my profession.
            script:
            - execute as_player "hero prof spellcaster"
            - execute as_player "hero confirm"            
            - chat 'Ah, a spellcaster? Cannot say I have seen enough of those..'
            - wait 1
            - narrate '<blue> The sound of an explosion is heard in the distance, and the screams still are slowly fading..'
            - chat 'Now if you are ready, we can take off to Welfall.. A lovely town near the Human city..'
            - execute as_server "warp Welfall <player.name>"
            - narrate 'The port smells of Welfall are very refreshening... You notice several people standing about, and a few seem as if they are in need of something..'
        15:    
            trigger: I'm an /Orc/. I come from the glorious village of Norgodak!
            script:
            - execute as_player "hero choose Orc"
            - execute as_player "hero confirm"            
            - chat 'Ah,an Elf you say? Very interesting..'
            - wait 1
            - chat 'Now do tell, what be your profession?'
            - wait 1
            - narrate '<yellow> Scout, Brute, or Shaman?'
        16:
            trigger: I am a /scout/ for my warparty! I refrain from getting too close.. I like to watch my enemies scream and die from a long distance away..'
            script:
            - execute as_player "hero prof scout"
            - execute as_player "hero confirm"            
            - chat 'Ah.. A long-ranged fighter... Well I sure do hope you are on my side of a war if there ever is one.'
            - wait 1
            - narrate '<blue> The sound of an explosion is heard in the distance, and the screams still are slowly fading..'
            - chat 'Now if you are ready, we can take off to Welfall.. A lovely town near the Human city..'
            - execute as_server "warp Welfall <player.name>"
            - narrate 'The port smells of Welfall are very refreshening... You notice several people standing about, and a few seem as if they are in need of something.'
        17:
            trigger: 'I'm a strong /brute/ of my people!'
            script:
            - execute as_player "hero prof brute"
            - execute as_player "hero confirm"            
            - chat 'Ah, a person very full of courage and.. honor? Interesting..'
            - wait 1
            - narrate '<blue> The sound of an explosion is heard in the distance, and the screams still are slowly fading..'
            - chat 'Now if you are ready, we can take off to Welfall.. A lovely town near the Human city..'
            - execute as_server "warp Welfall <player.name>"
            - narrate 'The port smells of Welfall are very refreshening... You notice several people standing about, and a few seem as if they are in need of something..'
        18:
            trigger: I'd consider me works to be defined as a /Shaman/ is my profession.'
            script:
            - execute as_player "hero prof shaman"
            - execute as_player "hero confirm"            
            - chat 'Ah, a Shaman are you? Well it is nice to see more peculiar folk in these lands..'
            - wait 1
            - narrate '<blue> The sound of an explosion is heard in the distance, and the screams still are slowly fading..'
            - chat 'Now if you are ready, we can take off to Welfall.. A lovely town near the Human city..'
            - execute as_server "warp Welfall <player.name>"
            - narrate 'The port smells of Welfall are very refreshening... You notice several people standing about, and a few seem as if they are in need of something..'