Java Version: 1.7.0_67
CraftBukkit Version: git-Spigot-1.7.9-R0.2-207-g03373bb (MC: 1.7.10)
Active Plugins (64): WorldBorder: 1.7.9, CreeperHeal: 6.7.2, StaffSecure: 1.0-A, VoxelSniper: 5.170.0-SNAPSHOT-jnks317-gitfcb8fe1,
SkyWriter: 1.1, Homes: 0.50b-6, Teleports: 0.50b-22, Buycraft: 6.7, BungeeSuiteSpawn: 0.5b-8,
PluginManager: 1.2.1, EpicGlass: 1.23, Vault: 1.4.1-b436, DiagonalBlocks: 1.3.4,
LazyRoad: 0.8.1, SQLibrary: 7.1, NoteBlockAPI: 1.1.0, Yamler: 2.2.3-SNAPSHOTb-72,
MicroJump: 1.0.1, CloudChatBukkit: 3.3.0, ProtocolLib: 3.4.1-SNAPSHOT, ImageOnMap: 2.7,
mcMMO: 1.5.00-b3547, Splateds_Elementals: B.1.7-SNAPSHOT, Citizens: 2.0.13-SNAPSHOT (build 1177),
Tornado: 1.5, WorldEdit: 5.6.3, TagAPI: 3.0.6, LoreLocks: 2.2.2.2, Alchemist: 1.1,
Lores: 1.4.1, PermissionsEx: 1.22.5, WorldGuard: 5.9, Bans: 0.50b-8, Jail: 2.6.5-b3,
ByteCart: 2.7.4, Warps: 0.17-SNAPSHOTb-11, Skyoseasons: 3.3, BookWorm: 1.15,
VoidGenerator: 1.0, BKCommonLib: 1.58, Modifyworld: 1.19.7, Essentials: Pre2.14.1.1,
HyperConomy: 0.974.55, MorePlayerModels2: 1.7.10, LazyRoadInGameDesigner: 0.3.3,
GiantTrees: 1.1, EnjinMinecraftPlugin: 2.6.8, HyperMerchant: 1.56, PlayEffect: 0.3.2,
MagicSpells: 3.3-release, Denizen: 0.9.6-SNAPSHOT (build 120), HawkEye: 1.6.0,
Sentry: 1.8.2, CompatNoCheatPlus: 6.5.0-RC-sMD5NET-b68, NoLagg: 1.90.5, Brewery: 1.3,
BungeeSuitePortals: 0.5b-9, Stablemaster: 1.11, Blacksmith: 1.1, NoCheatPlus: 3.10.11-BETA-sMD5NET-b690,
BattleTracker: 2.5.8.8, VanishNoPacket: 3.19.1, Builder: 0.9.0, Depenizen: 0.2.0 (build 223),
Loaded Worlds (1): Hub
Online Players (1): ~Chem(Chemical_Datas)
21:48:56 [INFO] ERROR! Unknown definition %min%.
21:48:56 [INFO] ERROR in script 'SERVER SCHEDULED TASK QUEUE'! Tag
<server.flag[time_scheduled_tasks.21.null].as_list> is invalid!
21:48:56 [INFO] ERROR! Invalid definition name 'value'.
21:48:56 [INFO] ERROR in script 'SERVER SCHEDULED TASK QUEUE'! Tag <def[value]> is invalid!
21:48:59 [INFO] Queue '81_ACTION_QUEUE' Executing: DEFINE "range" "<npc.flag[wander_range]>"
21:48:59 [INFO] +- Executing dCommand: DEFINE/n@Adam ---------+
21:48:59 [INFO] Filled tag <npc.flag[wander_range]> with '10'.
21:48:59 [INFO] +> Executing 'DEFINE': queue='81_ACTION_QUEUE' definition='range' value='10'
21:48:59 [INFO] Queue '81_ACTION_QUEUE' Executing: DEFINE "cuboid"
"cu@<def[location].add[%range%,2,%range%]>|<def[location].sub[%range%,2,%range%]>"
21:48:59 [INFO] +- Executing dCommand: DEFINE/n@Adam ---------+
21:48:59 [INFO] Filled definition %range% with '10'.
21:48:59 [INFO] Filled definition %range% with '10'.
21:48:59 [INFO] Filled definition %range% with '10'.
21:48:59 [INFO] Filled definition %range% with '10'.
21:48:59 [INFO] Filled tag <def[location].add[10,2,10]> with
'l@-56.81506870205956,9.0,-558.534552432011,0.0,32.899582,Hub'.
21:48:59 [INFO] Filled tag <def[location].sub[10,2,10]> with
'l@-76.81506870205956,5.0,-578.534552432011,0.0,32.899582,Hub'.
21:48:59 [INFO] +> Executing 'DEFINE': queue='81_ACTION_QUEUE' definition='cuboid'
value='cu@l@-56.81506870205956,9.0,-558.534552432011,0.0,32.899582,Hub|l@-76.81506870205956,5.0,-578.534552432011,0.0,32.899582,Hub'
21:49:00 [INFO] Queue '81_ACTION_QUEUE' Executing: DEFINE "locations" "<def[cuboid].get_spawnable_blocks>"
21:49:00 [INFO] +- Executing dCommand: DEFINE/n@Adam ---------+
21:49:00 [INFO] Filled tag <def[cuboid].get_spawnable_blocks> with
'li@l@-76.5,7.0,-578.5,Hub|l@-76.5,7.0,-577.5,Hub|l@-76.5,7.0,-576.5,Hub|l@-76.5,7.0,-575.5,Hub|l@-76.5,7.0,-574.5,Hub|l@-76.5,7.0,-573.5,Hub|l@-76.5,8.0,-572.5,Hub|l@-76.5,8.0,-559.5,Hub|l@-76.5,7.0,-558.5,Hub|l@-75.5,7.0,-578.5,Hub|l@-75.5,7.0,-577.5,Hub|l@-75.5,7.0,-576.5,Hub|l@-75.5,7.0,-575.5,Hub|l@-75.5,7.0,-574.5,Hub|l@-75.5,7.0,-573.5,Hub|l@-75.5,8.0,-572.5,Hub|l@-75.5,8.0,-558.5,Hub|l@-74.5,7.0,-578.5,Hub|l@-74.5,7.0,-577.5,Hub|l@-74.5,7.0,-576.5,...
* snip! *
21:49:00 [INFO] +> Executing 'DEFINE': queue='81_ACTION_QUEUE' definition='locations'
value='li@l@-76.5,7.0,-578.5,Hub|l@-76.5,7.0,-577.5,Hub|l@-76.5,7.0,-576.5,Hub|l@-76.5,7.0,-575.5,Hub|l@-76.5,7.0,-574.5,Hub|l@-76.5,7.0,-573.5,Hub|l@-76.5,8.0,-572.5,Hub|l@-76.5,8.0,-559.5,Hub|l@-76.5,7.0,-558.5,Hub|l@-75.5,7.0,-578.5,Hub|l@-75.5,7.0,-577.5,Hub|l@-75.5,7.0,-576.5,Hub|l@-75.5,7.0,-575.5,Hub|l@-75.5,7.0,-574.5,Hub|l@-75.5,7.0,-573.5,Hub|l@-75.5,8.0,-572.5,Hub|l@-75.5,8.0,-558.5,Hub|l@-74.5,7.0,-578.5,Hub|l@-74.5,7.0,-577.5,H...
* snip! *
21:49:00 [INFO] Queue '81_ACTION_QUEUE' Executing: WALK "<npc>" "<def[locations].random.add[.5,0,.5]>"
"speed:<npc.flag[walk_speed]||.67>" "auto_range"
21:49:00 [INFO] +- Executing dCommand: WALK/n@Adam ---------+
21:49:00 [INFO] Filled tag <npc> with 'n@81'.
21:49:00 [INFO] Filled tag <def[locations].random.add[.5,0,.5]> with 'l@-60.0,8.0,-569.0,Hub'.
21:49:00 [INFO] Unfilled attributes '[flag[walk_speed]]' for tag <npc.flag[walk_speed]>!
21:49:00 [INFO] Filled tag <npc.flag[walk_speed]||.67> with '.67'.
21:49:00 [INFO] +> Executing 'WALK': location='l@-60.0,8.0,-569.0,Hub' speed='.67' auto_range='true'
npcs='[Adam/81]'
21:49:01 [INFO] Queue '81_ACTION_QUEUE' Executing: IF "!<npc.has_flag[curent_wander_location]>" "flag" "npc"
"curent_wander_location:<npc.location>"
21:49:01 [INFO] +- Executing dCommand: IF/n@Adam ---------+
21:49:01 [INFO] Filled tag <npc.has_flag[curent_wander_location]> with 'true'.
21:49:01 [INFO] Filled tag <npc.location> with
'l@-69.5880165836795,7.0,-567.3732780581346,0.0,626.46954,Hub'.
21:49:01 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
21:49:01 [INFO] Queue '81_ACTION_QUEUE' Executing: IF "!<npc.has_flag[wander_range]>" "flag" "npc"
"wander_range:10"
21:49:01 [INFO] +- Executing dCommand: IF/n@Adam ---------+
21:49:01 [INFO] Filled tag <npc.has_flag[wander_range]> with 'true'.
21:49:01 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
21:49:02 [INFO] Queue '81_ACTION_QUEUE' Executing: IF "!<npc.has_flag[wander_range_height]>" "flag" "npc"
"wander_range_height:10"
21:49:02 [INFO] +- Executing dCommand: IF/n@Adam ---------+
21:49:02 [INFO] Filled tag <npc.has_flag[wander_range_height]> with 'true'.
21:49:02 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
21:49:02 [INFO] Queue '81_ACTION_QUEUE' Executing: DEFINE "location" "<npc.flag[curent_wander_location]>"
21:49:02 [INFO] +- Executing dCommand: DEFINE/n@Adam ---------+
21:49:02 [INFO] Filled tag <npc.flag[curent_wander_location]> with
'l@-66.81506870205956,7.0,-568.534552432011,0.0,32.899582,Hub'.
21:49:02 [INFO] +> Executing 'DEFINE': queue='81_ACTION_QUEUE' definition='location'
value='l@-66.81506870205956,7.0,-568.534552432011,0.0,32.899582,Hub'
21:49:03 [INFO] Queue '81_ACTION_QUEUE' Executing: DEFINE "range" "<npc.flag[wander_range]>"
21:49:03 [INFO] +- Executing dCommand: DEFINE/n@Adam ---------+
21:49:03 [INFO] Filled tag <npc.flag[wander_range]> with '10'.
21:49:03 [INFO] +> Executing 'DEFINE': queue='81_ACTION_QUEUE' definition='range' value='10'
21:49:03 [INFO] Queue '81_ACTION_QUEUE' Executing: DEFINE "cuboid"
"cu@<def[location].add[%range%,2,%range%]>|<def[location].sub[%range%,2,%range%]>"
21:49:03 [INFO] +- Executing dCommand: DEFINE/n@Adam ---------+
21:49:03 [INFO] Filled definition %range% with '10'.
21:49:03 [INFO] Filled definition %range% with '10'.
21:49:03 [INFO] Filled definition %range% with '10'.
21:49:03 [INFO] Filled definition %range% with '10'.
21:49:03 [INFO] Filled tag <def[location].add[10,2,10]> with
'l@-56.81506870205956,9.0,-558.534552432011,0.0,32.899582,Hub'.
21:49:03 [INFO] Filled tag <def[location].sub[10,2,10]> with
'l@-76.81506870205956,5.0,-578.534552432011,0.0,32.899582,Hub'.
21:49:03 [INFO] +> Executing 'DEFINE': queue='81_ACTION_QUEUE' definition='cuboid'
value='cu@l@-56.81506870205956,9.0,-558.534552432011,0.0,32.899582,Hub|l@-76.81506870205956,5.0,-578.534552432011,0.0,32.899582,Hub'
21:49:04 [INFO] Queue '81_ACTION_QUEUE' Executing: DEFINE "locations" "<def[cuboid].get_spawnable_blocks>"
21:49:04 [INFO] +- Executing dCommand: DEFINE/n@Adam ---------+
21:49:04 [INFO] Filled tag <def[cuboid].get_spawnable_blocks> with
'li@l@-76.5,7.0,-578.5,Hub|l@-76.5,7.0,-577.5,Hub|l@-76.5,7.0,-576.5,Hub|l@-76.5,7.0,-575.5,Hub|l@-76.5,7.0,-574.5,Hub|l@-76.5,7.0,-573.5,Hub|l@-76.5,8.0,-572.5,Hub|l@-76.5,8.0,-559.5,Hub|l@-76.5,7.0,-558.5,Hub|l@-75.5,7.0,-578.5,Hub|l@-75.5,7.0,-577.5,Hub|l@-75.5,7.0,-576.5,Hub|l@-75.5,7.0,-575.5,Hub|l@-75.5,7.0,-574.5,Hub|l@-75.5,7.0,-573.5,Hub|l@-75.5,8.0,-572.5,Hub|l@-75.5,8.0,-558.5,Hub|l@-74.5,7.0,-578.5,Hub|l@-74.5,7.0,-577.5,Hub|l@-74.5,7.0,-576.5,...
* snip! *
21:49:04 [INFO] +> Executing 'DEFINE': queue='81_ACTION_QUEUE' definition='locations'
value='li@l@-76.5,7.0,-578.5,Hub|l@-76.5,7.0,-577.5,Hub|l@-76.5,7.0,-576.5,Hub|l@-76.5,7.0,-575.5,Hub|l@-76.5,7.0,-574.5,Hub|l@-76.5,7.0,-573.5,Hub|l@-76.5,8.0,-572.5,Hub|l@-76.5,8.0,-559.5,Hub|l@-76.5,7.0,-558.5,Hub|l@-75.5,7.0,-578.5,Hub|l@-75.5,7.0,-577.5,Hub|l@-75.5,7.0,-576.5,Hub|l@-75.5,7.0,-575.5,Hub|l@-75.5,7.0,-574.5,Hub|l@-75.5,7.0,-573.5,Hub|l@-75.5,8.0,-572.5,Hub|l@-75.5,8.0,-558.5,Hub|l@-74.5,7.0,-578.5,Hub|l@-74.5,7.0,-577.5,H...
* snip! *
21:49:04 [INFO] Queue '81_ACTION_QUEUE' Executing: WALK "<npc>" "<def[locations].random.add[.5,0,.5]>"
"speed:<npc.flag[walk_speed]||.67>" "auto_range"
21:49:04 [INFO] +- Executing dCommand: WALK/n@Adam ---------+
21:49:04 [INFO] Filled tag <npc> with 'n@81'.
21:49:04 [INFO] Filled tag <def[locations].random.add[.5,0,.5]> with 'l@-62.0,7.0,-573.0,Hub'.
21:49:04 [INFO] Unfilled attributes '[flag[walk_speed]]' for tag <npc.flag[walk_speed]>!
21:49:04 [INFO] Filled tag <npc.flag[walk_speed]||.67> with '.67'.
21:49:04 [INFO] +> Executing 'WALK': location='l@-62.0,7.0,-573.0,Hub' speed='.67' auto_range='true'
npcs='[Adam/81]'
21:49:05 [INFO] Queue '81_ACTION_QUEUE' Executing: IF "!<npc.has_flag[curent_wander_location]>" "flag" "npc"
"curent_wander_location:<npc.location>"
21:49:05 [INFO] +- Executing dCommand: IF/n@Adam ---------+
21:49:05 [INFO] Filled tag <npc.has_flag[curent_wander_location]> with 'true'.
21:49:05 [INFO] Filled tag <npc.location> with
'l@-64.79519147004714,7.796735600668692,-567.7712973997911,0.0,497.4369,Hub'.
21:49:05 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
21:49:05 [INFO] Queue '81_ACTION_QUEUE' Executing: IF "!<npc.has_flag[wander_range]>" "flag" "npc"
"wander_range:10"
21:49:05 [INFO] +- Executing dCommand: IF/n@Adam ---------+
21:49:05 [INFO] Filled tag <npc.has_flag[wander_range]> with 'true'.
21:49:05 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
21:49:06 [INFO] Queue '81_ACTION_QUEUE' Executing: IF "!<npc.has_flag[wander_range_height]>" "flag" "npc"
"wander_range_height:10"
21:49:06 [INFO] +- Executing dCommand: IF/n@Adam ---------+
21:49:06 [INFO] Filled tag <npc.has_flag[wander_range_height]> with 'true'.
21:49:06 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
21:49:06 [INFO] Queue '81_ACTION_QUEUE' Executing: DEFINE "location" "<npc.flag[curent_wander_location]>"
21:49:06 [INFO] +- Executing dCommand: DEFINE/n@Adam ---------+
21:49:06 [INFO] Filled tag <npc.flag[curent_wander_location]> with
'l@-66.81506870205956,7.0,-568.534552432011,0.0,32.899582,Hub'.
21:49:06 [INFO] +> Executing 'DEFINE': queue='81_ACTION_QUEUE' definition='location'
value='l@-66.81506870205956,7.0,-568.534552432011,0.0,32.899582,Hub'
21:49:07 [INFO] +> Executing 'Event': Type='on player scrolls their hotbar' Container='CONTROLLER EVENT
DETECTION2(WORLD)' Player='Chemical_Datas' Context='{previous_slot=1, new_slot=2}'
21:49:07 [INFO] +- Building event 'ON PLAYER SCROLLS THEIR HOTBAR' for CONTROLLER EVENT DETECTION2 ---------+
21:49:07 [INFO] Starting InstantQueue 'ENZZENEDZD'...
21:49:07 [INFO] Queue 'ENZZENEDZD' Executing: DEFINE "event_list" "li@"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='ENZZENEDZD' definition='event_list' value='li@'
21:49:07 [INFO] Queue 'ENZZENEDZD' Executing: DEFINE "context_list" "li@"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='ENZZENEDZD' definition='context_list' value='li@'
21:49:07 [INFO] Queue 'ENZZENEDZD' Executing: DEFINE "location" "<player.location.cursor_on.simple>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <player.location.cursor_on.simple> with '-51,5,-564,Hub'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='ENZZENEDZD' definition='location' value='-51,5,-564,Hub'
21:49:07 [INFO] Queue 'ENZZENEDZD' Executing: DEFINE "target"
"<player.target||<player.location.cursor_on.simple>>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <player.location.cursor_on.simple> with '-51,5,-564,Hub'.
21:49:07 [INFO] Filled tag <player.target||-51,5,-564,Hub> with '-51,5,-564,Hub'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='ENZZENEDZD' definition='target' value='-51,5,-564,Hub'
21:49:07 [INFO] Queue 'ENZZENEDZD' Executing: DEFINE "duration" "<script.yaml_keys[focus counter]>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <script.yaml_keys[focus counter]> with 'd@10t'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='ENZZENEDZD' definition='duration' value='d@10t'
21:49:07 [INFO] Queue 'ENZZENEDZD' Executing: DEFINE "action" "timed focus counter"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='ENZZENEDZD' definition='action' value='timed focus counter'
21:49:07 [INFO] Queue 'ENZZENEDZD' Executing: DEFINE "key" "<script.name>.<def[action]>.<def[target]>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <script.name> with 'CONTROLLER EVENT DETECTION2'.
21:49:07 [INFO] Filled tag <def[action]> with 'timed focus counter'.
21:49:07 [INFO] Filled tag <def[target]> with '-51,5,-564,Hub'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='ENZZENEDZD' definition='key' value='CONTROLLER EVENT
DETECTION2.timed focus counter.-51,5,-564,Hub'
21:49:07 [INFO] Queue 'ENZZENEDZD' Executing: RUN "Write Timed Data"
"def:++|<def[key]>|<def[duration]>|temp" "instantly"
21:49:07 [INFO] +- Executing dCommand: RUN/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[key]> with 'CONTROLLER EVENT DETECTION2.timed focus counter.-51,5,-564,Hub'.
21:49:07 [INFO] Filled tag <def[duration]> with 'd@10t'.
21:49:07 [INFO] +> Executing 'RUN': script='WRITE TIMED DATA(TASK)' instant='true'
definitions='li@++|CONTROLLER EVENT DETECTION2.timed focus counter.-51,5,-564,Hub|d@10t|temp'
21:49:07 [INFO] Adding definition %data% as ++
21:49:07 [INFO] Adding definition %path% as CONTROLLER EVENT DETECTION2.timed focus counter.-51,5,-564,Hub
21:49:07 [INFO] Adding definition %expiration% as d@10t
21:49:07 [INFO] Adding definition %id% as temp
21:49:07 [INFO] Starting InstantQueue 'DIENIENEZZ'...
21:49:07 [INFO] Queue 'DIENIENEZZ' Executing: DEFINE "expiration" "<def[expiration]||none>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[expiration]||none> with 'd@10t'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='DIENIENEZZ' definition='expiration' value='d@10t'
21:49:07 [INFO] Queue 'DIENIENEZZ' Executing: DEFINE "id" "<def[id]||temp>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[id]||temp> with 'temp'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='DIENIENEZZ' definition='id' value='temp'
21:49:07 [INFO] Queue 'DIENIENEZZ' Executing: DEFINE "path" "<def[path]||none>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[path]||none> with 'CONTROLLER EVENT DETECTION2.timed focus
counter.-51,5,-564,Hub'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='DIENIENEZZ' definition='path' value='CONTROLLER EVENT
DETECTION2.timed focus counter.-51,5,-564,Hub'
21:49:07 [INFO] Queue 'DIENIENEZZ' Executing: IF "<def[path]>" "==" "none" "queue" "clear"
21:49:07 [INFO] +- Executing dCommand: IF/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[path]> with 'CONTROLLER EVENT DETECTION2.timed focus
counter.-51,5,-564,Hub'.
21:49:07 [INFO] Comparable 1: Comparable='Element(CONTROLLER EVENT DETECTION2.timed focus
counter.-51,5,-564,Hub)', Operator='EQUALS', ComparedTo='Element(none)' --> OUTCOME='false'
21:49:07 [INFO] Queue 'DIENIENEZZ' Executing: IF "!<yaml.list.contains[<def[id]>]>" "run" "Yaml Load"
"def:_temp_yaml_location_|temp" "instantly"
21:49:07 [INFO] +- Executing dCommand: IF/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[id]> with 'temp'.
21:49:07 [INFO] Filled tag <yaml.list.contains[temp]> with 'true'.
21:49:07 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
21:49:07 [INFO] Queue 'DIENIENEZZ' Executing: IF "<proc[Yaml Data Expired].context[<def[path]>|<def[id]>]>"
"{" "-" "yaml" "id:<def[id]>" "set" "<def[path]>:!" "-" "yaml" "id:<def[id]>" "set"
"<def[path]>-expiration:!" "}"
21:49:07 [INFO] +- Executing dCommand: IF/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[path]> with 'CONTROLLER EVENT DETECTION2.timed focus
counter.-51,5,-564,Hub'.
21:49:07 [INFO] Filled tag <def[id]> with 'temp'.
21:49:07 [INFO] Adding definition %path% as CONTROLLER EVENT DETECTION2.timed focus counter.-51,5,-564,Hub
21:49:07 [INFO] Adding definition %id% as temp
21:49:07 [INFO] Starting InstantQueue 'ZEEZDINDID'...
21:49:07 [INFO] Queue 'ZEEZDINDID' Executing: DEFINE "id" "<def[id]||temp>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[id]||temp> with 'temp'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='ZEEZDINDID' definition='id' value='temp'
21:49:07 [INFO] Queue 'ZEEZDINDID' Executing: IF "!<yaml.list.contains[<def[id]>]>" "queue" "clear"
21:49:07 [INFO] +- Executing dCommand: IF/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[id]> with 'temp'.
21:49:07 [INFO] Filled tag <yaml.list.contains[temp]> with 'true'.
21:49:07 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
21:49:07 [INFO] Queue 'ZEEZDINDID' Executing: IF "!<yaml[<def[id]>].contains[<def[path]>-expiration]>"
"determine" "false"
21:49:07 [INFO] +- Executing dCommand: IF/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[id]> with 'temp'.
21:49:07 [INFO] Filled tag <def[path]> with 'CONTROLLER EVENT DETECTION2.timed focus
counter.-51,5,-564,Hub'.
21:49:07 [INFO] Filled tag <yaml[temp].contains[CONTROLLER EVENT DETECTION2.timed focus
counter.-51,5,-564,Hub-expiration]> with 'false'.
21:49:07 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:07 [INFO] Queue 'ZEEZDINDID' Executing: DETERMINE "false"
21:49:07 [INFO] +- Executing dCommand: DETERMINE/p@Chemical_Datas ---------+
21:49:07 [INFO] +> Executing 'DETERMINE': outcome='false' passively='false'
21:49:07 [INFO] Completing queue 'ZEEZDINDID'.
21:49:07 [INFO] Filled tag <proc[Yaml Data Expired].context[CONTROLLER EVENT DETECTION2.timed focus
counter.-51,5,-564,Hub|temp]> with 'false'.
21:49:07 [INFO] Comparable 1: Comparable='Element(false)', Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='false'
21:49:07 [INFO] Queue 'DIENIENEZZ' Executing: DEFINE "expiration"
"<server.current_time_millis.add_int[<def[expiration].in_milliseconds>]>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[expiration].in_milliseconds> with '500'.
21:49:07 [INFO] Filled tag <server.current_time_millis.add_int[<def[expiration].in_milliseconds>]> with
'1415072947816'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='DIENIENEZZ' definition='expiration' value='1415072947816'
21:49:07 [INFO] Queue 'DIENIENEZZ' Executing: YAML "id:<def[id]>" "set" "<def[path]>:<def[data]>"
21:49:07 [INFO] +- Executing dCommand: YAML/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[id]> with 'temp'.
21:49:07 [INFO] Filled tag <def[path]> with 'CONTROLLER EVENT DETECTION2.timed focus
counter.-51,5,-564,Hub'.
21:49:07 [INFO] Filled tag <def[data]> with '++'.
21:49:07 [INFO] +> Executing 'YAML': id='temp' action='SET' yaml_action='INCREASE' key='CONTROLLER EVENT
DETECTION2.timed focus counter.-51,5,-564,Hub' value='1'
21:49:07 [INFO] Queue 'DIENIENEZZ' Executing: YAML "id:<def[id]>" "set"
"<def[path]>-expiration:<def[expiration]>"
21:49:07 [INFO] +- Executing dCommand: YAML/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[id]> with 'temp'.
21:49:07 [INFO] Filled tag <def[path]> with 'CONTROLLER EVENT DETECTION2.timed focus
counter.-51,5,-564,Hub'.
21:49:07 [INFO] Filled tag <def[expiration]> with '1415072947816'.
21:49:07 [INFO] +> Executing 'YAML': id='temp' action='SET' yaml_action='SET_VALUE' key='CONTROLLER EVENT
DETECTION2.timed focus counter.-51,5,-564,Hub-expiration' value='1415072947816'
21:49:07 [INFO] Completing queue 'DIENIENEZZ'.
21:49:07 [INFO] Queue 'ENZZENEDZD' Executing: DEFINE "event_list" "<def[event_list].include[player focus]>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[event_list].include[player focus]> with 'li@player focus'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='ENZZENEDZD' definition='event_list' value='li@player focus'
21:49:07 [INFO] Queue 'ENZZENEDZD' Executing: DEFINE "context_list"
"<def[context_list].include[level|<yaml[temp].read[<def[key]>]>|location|<def[location]>]>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[key]> with 'CONTROLLER EVENT DETECTION2.timed focus counter.-51,5,-564,Hub'.
21:49:07 [INFO] Filled tag <yaml[temp].read[CONTROLLER EVENT DETECTION2.timed focus counter.-51,5,-564,Hub]>
with '1'.
21:49:07 [INFO] Filled tag <def[location]> with '-51,5,-564,Hub'.
21:49:07 [INFO] Filled tag <def[context_list].include[level|1|location|-51,5,-564,Hub]> with
'li@level|1|location|-51,5,-564,Hub'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='ENZZENEDZD' definition='context_list'
value='li@level|1|location|-51,5,-564,Hub'
21:49:07 [INFO] Queue 'ENZZENEDZD' Executing: IF "<def[target].is[==].to[<def[location]>]>" "{" "-" "define"
"event_list" "<def[event_list].include[player focuses on block|player focuses on
<def[location].material>]>" "}" "else" "{" "-" "define" "event_list"
"<def[event_list].include[player focuses on entity|player focuses on
<def[entity].entity_type>]>" "-" "define" "context_list"
"<def[context_list].include[entity|<def[target]>]>" "}"
21:49:07 [INFO] +- Executing dCommand: IF/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[location]> with '-51,5,-564,Hub'.
21:49:07 [INFO] Filled tag <def[target].is[==].to[-51,5,-564,Hub]> with 'true'.
21:49:07 [INFO] Comparable 1: Comparable='Element(true)', Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='true'
21:49:07 [INFO] Queue 'ENZZENEDZD' Executing: DEFINE "event_list" "<def[event_list].include[player focuses
on block|player focuses on <def[location].material>]>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Unfilled attributes '[material]' for tag <def[location].material>!
21:49:07 [INFO] Filled tag <def[location].material> with 'null'.
21:49:07 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Player='Chemical_Datas' Context='{message=Tag <def[location].material> is invalid!,
queue=q@ENZZENEDZD, script=s@CONTROLLER EVENT DETECTION2}'
21:49:07 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:07 [INFO] Starting InstantQueue 'NIDENEENDN'...
21:49:07 [INFO] Queue 'NIDENEENDN' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:07 [INFO] +- Executing dCommand: IF/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:07 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:07 [INFO] Queue 'NIDENEENDN' Executing: QUEUE "clear"
21:49:07 [INFO] +- Executing dCommand: QUEUE/p@Chemical_Datas ---------+
21:49:07 [INFO] +> Executing 'QUEUE': Queue='NIDENEENDN' Action='CLEAR'
21:49:07 [INFO] Completing queue 'NIDENEENDN'.
21:49:07 [INFO] ERROR in script 'CONTROLLER EVENT DETECTION2'! Tag <def[location].material> is invalid!
21:49:07 [INFO] Filled tag <def[event_list].include[player focuses on block|player focuses on null]> with
'li@player focus|player focuses on block|player focuses on null'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='ENZZENEDZD' definition='event_list' value='li@player
focus|player focuses on block|player focuses on null'
21:49:07 [INFO] Queue 'ENZZENEDZD' Executing: EVENT "<def[event_list]>" "context:<def[context_list]>"
21:49:07 [INFO] +- Executing dCommand: EVENT/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[event_list]> with 'li@player focus|player focuses on block|player focuses on
null'.
21:49:07 [INFO] Filled tag <def[context_list]> with 'li@level|1|location|-51,5,-564,Hub'.
21:49:07 [INFO] +> Executing 'EVENT': events='li@player focus|player focuses on block|player focuses on null'
context='li@level|1|location|-51,5,-564,Hub'
21:49:07 [INFO] Completing queue 'ENZZENEDZD'.
21:49:07 [INFO] +> Executing 'Event': Type='on player scrolls their hotbar' Container='CONTROLLER EVENT
DETECTION(WORLD)' Player='Chemical_Datas' Context='{previous_slot=1, new_slot=2}'
21:49:07 [INFO] +- Building event 'ON PLAYER SCROLLS THEIR HOTBAR' for CONTROLLER EVENT DETECTION ---------+
21:49:07 [INFO] Starting InstantQueue 'DDNNNNNDZN'...
21:49:07 [INFO] Queue 'DDNNNNNDZN' Executing: DEFINE "event_list" "li@"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='DDNNNNNDZN' definition='event_list' value='li@'
21:49:07 [INFO] Queue 'DDNNNNNDZN' Executing: DEFINE "context_list" "li@"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='DDNNNNNDZN' definition='context_list' value='li@'
21:49:07 [INFO] Queue 'DDNNNNNDZN' Executing: DEFINE "indicator"
"<context.previous_slot.sub[<context.new_slot>]>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <context.new_slot> with '2'.
21:49:07 [INFO] Filled tag <context.previous_slot.sub[<context.new_slot>]> with '-1'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='DDNNNNNDZN' definition='indicator' value='-1'
21:49:07 [INFO] Queue 'DDNNNNNDZN' Executing: IF "<def[indicator].is[==].to[1]>" "||"
"<def[indicator].is[==].to[-8]>" "define" "event_list" "<def[event_list].include[player
scrolls up]>"
21:49:07 [INFO] +- Executing dCommand: IF/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[indicator].is[==].to[1]> with 'false'.
21:49:07 [INFO] Filled tag <def[indicator].is[==].to[-8]> with 'false'.
21:49:07 [INFO] Filled tag <def[event_list].include[player scrolls up]> with 'li@player scrolls up'.
21:49:07 [INFO] Comparable 1: Comparable='Element(false)', Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='false'
21:49:07 [INFO] Comparable 2: Comparable='Element(false)', Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='false'
21:49:07 [INFO] Queue 'DDNNNNNDZN' Executing: IF "<def[indicator].is[==].to[-1]>" "||"
"<def[indicator].is[==].to[8]>" "define" "event_list" "<def[event_list].include[player
scrolls down]>"
21:49:07 [INFO] +- Executing dCommand: IF/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[indicator].is[==].to[-1]> with 'true'.
21:49:07 [INFO] Filled tag <def[indicator].is[==].to[8]> with 'false'.
21:49:07 [INFO] Filled tag <def[event_list].include[player scrolls down]> with 'li@player scrolls down'.
21:49:07 [INFO] Comparable 1: Comparable='Element(true)', Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='true'
21:49:07 [INFO] Comparable 2: Comparable='Element(false)', Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='false'
21:49:07 [INFO] Queue 'DDNNNNNDZN' Executing: DEFINE "event_list" "<def[event_list].include[player scrolls
down]>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[event_list].include[player scrolls down]> with 'li@player scrolls down'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='DDNNNNNDZN' definition='event_list' value='li@player scrolls
down'
21:49:07 [INFO] Queue 'DDNNNNNDZN' Executing: DEFINE "context_list"
"<def[context_list].include[previous_slot|<context.previous_slot>|new_slot|<context.new_slot>|indicator|<def[indicator]>]>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <context.previous_slot> with '1'.
21:49:07 [INFO] Filled tag <context.new_slot> with '2'.
21:49:07 [INFO] Filled tag <def[indicator]> with '-1'.
21:49:07 [INFO] Filled tag <def[context_list].include[previous_slot|1|new_slot|2|indicator|-1]> with
'li@previous_slot|1|new_slot|2|indicator|-1'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='DDNNNNNDZN' definition='context_list'
value='li@previous_slot|1|new_slot|2|indicator|-1'
21:49:07 [INFO] Queue 'DDNNNNNDZN' Executing: EVENT "<def[event_list]>" "context:<def[context_list]>"
21:49:07 [INFO] +- Executing dCommand: EVENT/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[event_list]> with 'li@player scrolls down'.
21:49:07 [INFO] Filled tag <def[context_list]> with 'li@previous_slot|1|new_slot|2|indicator|-1'.
21:49:07 [INFO] +> Executing 'EVENT': events='li@player scrolls down'
context='li@previous_slot|1|new_slot|2|indicator|-1'
21:49:07 [INFO] Queue 'DDNNNNNDZN' Executing: DEFINE "event_list" "li@"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='DDNNNNNDZN' definition='event_list' value='li@'
21:49:07 [INFO] Queue 'DDNNNNNDZN' Executing: DEFINE "context_list" "li@"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='DDNNNNNDZN' definition='context_list' value='li@'
21:49:07 [INFO] Queue 'DDNNNNNDZN' Executing: WAIT "d@1t"
21:49:07 [INFO] +- Executing dCommand: WAIT/p@Chemical_Datas ---------+
21:49:07 [INFO] +> Executing 'WAIT': queue='DDNNNNNDZN' delay='d@1t'
21:49:07 [INFO] Forcing queue DDNNNNNDZN into a timed queue...
21:49:07 [INFO] Completing queue 'DDNNNNNDZN'.
21:49:07 [INFO] Starting TimedQueue 'DDNNNNNDZN'...
21:49:07 [INFO] Re-completing queue 'DDNNNNNDZN'.
21:49:07 [INFO] +> Executing 'Event': Type='on player holds item' Container='TORCH MODIFICATIONS(WORLD)'
Player='Chemical_Datas' Context='{previous_slot=1, new_slot=2}'
21:49:07 [INFO] +- Building event 'ON PLAYER HOLDS ITEM' for TORCH MODIFICATIONS ---------+
21:49:07 [INFO] Starting InstantQueue 'ZIENEZEEZI'...
21:49:07 [INFO] Queue 'ZIENEZEEZI' Executing: WAIT "d@1t"
21:49:07 [INFO] +- Executing dCommand: WAIT/p@Chemical_Datas ---------+
21:49:07 [INFO] +> Executing 'WAIT': queue='ZIENEZEEZI' delay='d@1t'
21:49:07 [INFO] Forcing queue ZIENEZEEZI into a timed queue...
21:49:07 [INFO] Completing queue 'ZIENEZEEZI'.
21:49:07 [INFO] Starting TimedQueue 'ZIENEZEEZI'...
21:49:07 [INFO] Re-completing queue 'ZIENEZEEZI'.
21:49:07 [INFO] +> Executing 'Event': Type='on player scrolls their hotbar' Container='CONTROLLER EVENT
DETECTION2(WORLD)' Player='Chemical_Datas' Context='{previous_slot=2, new_slot=3}'
21:49:07 [INFO] +- Building event 'ON PLAYER SCROLLS THEIR HOTBAR' for CONTROLLER EVENT DETECTION2 ---------+
21:49:07 [INFO] Starting InstantQueue 'ZEZZNEEDID'...
21:49:07 [INFO] Queue 'ZEZZNEEDID' Executing: DEFINE "event_list" "li@"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='ZEZZNEEDID' definition='event_list' value='li@'
21:49:07 [INFO] Queue 'ZEZZNEEDID' Executing: DEFINE "context_list" "li@"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='ZEZZNEEDID' definition='context_list' value='li@'
21:49:07 [INFO] Queue 'ZEZZNEEDID' Executing: DEFINE "location" "<player.location.cursor_on.simple>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <player.location.cursor_on.simple> with '-51,4,-564,Hub'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='ZEZZNEEDID' definition='location' value='-51,4,-564,Hub'
21:49:07 [INFO] Queue 'ZEZZNEEDID' Executing: DEFINE "target"
"<player.target||<player.location.cursor_on.simple>>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <player.location.cursor_on.simple> with '-51,4,-564,Hub'.
21:49:07 [INFO] Filled tag <player.target||-51,4,-564,Hub> with '-51,4,-564,Hub'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='ZEZZNEEDID' definition='target' value='-51,4,-564,Hub'
21:49:07 [INFO] Queue 'ZEZZNEEDID' Executing: DEFINE "duration" "<script.yaml_keys[focus counter]>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <script.yaml_keys[focus counter]> with 'd@10t'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='ZEZZNEEDID' definition='duration' value='d@10t'
21:49:07 [INFO] Queue 'ZEZZNEEDID' Executing: DEFINE "action" "timed focus counter"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='ZEZZNEEDID' definition='action' value='timed focus counter'
21:49:07 [INFO] Queue 'ZEZZNEEDID' Executing: DEFINE "key" "<script.name>.<def[action]>.<def[target]>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <script.name> with 'CONTROLLER EVENT DETECTION2'.
21:49:07 [INFO] Filled tag <def[action]> with 'timed focus counter'.
21:49:07 [INFO] Filled tag <def[target]> with '-51,4,-564,Hub'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='ZEZZNEEDID' definition='key' value='CONTROLLER EVENT
DETECTION2.timed focus counter.-51,4,-564,Hub'
21:49:07 [INFO] Queue 'ZEZZNEEDID' Executing: RUN "Write Timed Data"
"def:++|<def[key]>|<def[duration]>|temp" "instantly"
21:49:07 [INFO] +- Executing dCommand: RUN/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[key]> with 'CONTROLLER EVENT DETECTION2.timed focus counter.-51,4,-564,Hub'.
21:49:07 [INFO] Filled tag <def[duration]> with 'd@10t'.
21:49:07 [INFO] +> Executing 'RUN': script='WRITE TIMED DATA(TASK)' instant='true'
definitions='li@++|CONTROLLER EVENT DETECTION2.timed focus counter.-51,4,-564,Hub|d@10t|temp'
21:49:07 [INFO] Adding definition %data% as ++
21:49:07 [INFO] Adding definition %path% as CONTROLLER EVENT DETECTION2.timed focus counter.-51,4,-564,Hub
21:49:07 [INFO] Adding definition %expiration% as d@10t
21:49:07 [INFO] Adding definition %id% as temp
21:49:07 [INFO] Starting InstantQueue 'DIEEDEDINN'...
21:49:07 [INFO] Queue 'DIEEDEDINN' Executing: DEFINE "expiration" "<def[expiration]||none>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[expiration]||none> with 'd@10t'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='DIEEDEDINN' definition='expiration' value='d@10t'
21:49:07 [INFO] Queue 'DIEEDEDINN' Executing: DEFINE "id" "<def[id]||temp>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[id]||temp> with 'temp'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='DIEEDEDINN' definition='id' value='temp'
21:49:07 [INFO] Queue 'DIEEDEDINN' Executing: DEFINE "path" "<def[path]||none>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[path]||none> with 'CONTROLLER EVENT DETECTION2.timed focus
counter.-51,4,-564,Hub'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='DIEEDEDINN' definition='path' value='CONTROLLER EVENT
DETECTION2.timed focus counter.-51,4,-564,Hub'
21:49:07 [INFO] Queue 'DIEEDEDINN' Executing: IF "<def[path]>" "==" "none" "queue" "clear"
21:49:07 [INFO] +- Executing dCommand: IF/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[path]> with 'CONTROLLER EVENT DETECTION2.timed focus
counter.-51,4,-564,Hub'.
21:49:07 [INFO] Comparable 1: Comparable='Element(CONTROLLER EVENT DETECTION2.timed focus
counter.-51,4,-564,Hub)', Operator='EQUALS', ComparedTo='Element(none)' --> OUTCOME='false'
21:49:07 [INFO] Queue 'DIEEDEDINN' Executing: IF "!<yaml.list.contains[<def[id]>]>" "run" "Yaml Load"
"def:_temp_yaml_location_|temp" "instantly"
21:49:07 [INFO] +- Executing dCommand: IF/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[id]> with 'temp'.
21:49:07 [INFO] Filled tag <yaml.list.contains[temp]> with 'true'.
21:49:07 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
21:49:07 [INFO] Queue 'DIEEDEDINN' Executing: IF "<proc[Yaml Data Expired].context[<def[path]>|<def[id]>]>"
"{" "-" "yaml" "id:<def[id]>" "set" "<def[path]>:!" "-" "yaml" "id:<def[id]>" "set"
"<def[path]>-expiration:!" "}"
21:49:07 [INFO] +- Executing dCommand: IF/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[path]> with 'CONTROLLER EVENT DETECTION2.timed focus
counter.-51,4,-564,Hub'.
21:49:07 [INFO] Filled tag <def[id]> with 'temp'.
21:49:07 [INFO] Adding definition %path% as CONTROLLER EVENT DETECTION2.timed focus counter.-51,4,-564,Hub
21:49:07 [INFO] Adding definition %id% as temp
21:49:07 [INFO] Starting InstantQueue 'DDZDINIDNE'...
21:49:07 [INFO] Queue 'DDZDINIDNE' Executing: DEFINE "id" "<def[id]||temp>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[id]||temp> with 'temp'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='DDZDINIDNE' definition='id' value='temp'
21:49:07 [INFO] Queue 'DDZDINIDNE' Executing: IF "!<yaml.list.contains[<def[id]>]>" "queue" "clear"
21:49:07 [INFO] +- Executing dCommand: IF/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[id]> with 'temp'.
21:49:07 [INFO] Filled tag <yaml.list.contains[temp]> with 'true'.
21:49:07 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
21:49:07 [INFO] Queue 'DDZDINIDNE' Executing: IF "!<yaml[<def[id]>].contains[<def[path]>-expiration]>"
"determine" "false"
21:49:07 [INFO] +- Executing dCommand: IF/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[id]> with 'temp'.
21:49:07 [INFO] Filled tag <def[path]> with 'CONTROLLER EVENT DETECTION2.timed focus
counter.-51,4,-564,Hub'.
21:49:07 [INFO] Filled tag <yaml[temp].contains[CONTROLLER EVENT DETECTION2.timed focus
counter.-51,4,-564,Hub-expiration]> with 'false'.
21:49:07 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:07 [INFO] Queue 'DDZDINIDNE' Executing: DETERMINE "false"
21:49:07 [INFO] +- Executing dCommand: DETERMINE/p@Chemical_Datas ---------+
21:49:07 [INFO] +> Executing 'DETERMINE': outcome='false' passively='false'
21:49:07 [INFO] Completing queue 'DDZDINIDNE'.
21:49:07 [INFO] Filled tag <proc[Yaml Data Expired].context[CONTROLLER EVENT DETECTION2.timed focus
counter.-51,4,-564,Hub|temp]> with 'false'.
21:49:07 [INFO] Comparable 1: Comparable='Element(false)', Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='false'
21:49:07 [INFO] Queue 'DIEEDEDINN' Executing: DEFINE "expiration"
"<server.current_time_millis.add_int[<def[expiration].in_milliseconds>]>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[expiration].in_milliseconds> with '500'.
21:49:07 [INFO] Filled tag <server.current_time_millis.add_int[<def[expiration].in_milliseconds>]> with
'1415072947841'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='DIEEDEDINN' definition='expiration' value='1415072947841'
21:49:07 [INFO] Queue 'DIEEDEDINN' Executing: YAML "id:<def[id]>" "set" "<def[path]>:<def[data]>"
21:49:07 [INFO] +- Executing dCommand: YAML/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[id]> with 'temp'.
21:49:07 [INFO] Filled tag <def[path]> with 'CONTROLLER EVENT DETECTION2.timed focus
counter.-51,4,-564,Hub'.
21:49:07 [INFO] Filled tag <def[data]> with '++'.
21:49:07 [INFO] +> Executing 'YAML': id='temp' action='SET' yaml_action='INCREASE' key='CONTROLLER EVENT
DETECTION2.timed focus counter.-51,4,-564,Hub' value='1'
21:49:07 [INFO] Queue 'DIEEDEDINN' Executing: YAML "id:<def[id]>" "set"
"<def[path]>-expiration:<def[expiration]>"
21:49:07 [INFO] +- Executing dCommand: YAML/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[id]> with 'temp'.
21:49:07 [INFO] Filled tag <def[path]> with 'CONTROLLER EVENT DETECTION2.timed focus
counter.-51,4,-564,Hub'.
21:49:07 [INFO] Filled tag <def[expiration]> with '1415072947841'.
21:49:07 [INFO] +> Executing 'YAML': id='temp' action='SET' yaml_action='SET_VALUE' key='CONTROLLER EVENT
DETECTION2.timed focus counter.-51,4,-564,Hub-expiration' value='1415072947841'
21:49:07 [INFO] Completing queue 'DIEEDEDINN'.
21:49:07 [INFO] Queue 'ZEZZNEEDID' Executing: DEFINE "event_list" "<def[event_list].include[player focus]>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[event_list].include[player focus]> with 'li@player focus'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='ZEZZNEEDID' definition='event_list' value='li@player focus'
21:49:07 [INFO] Queue 'ZEZZNEEDID' Executing: DEFINE "context_list"
"<def[context_list].include[level|<yaml[temp].read[<def[key]>]>|location|<def[location]>]>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[key]> with 'CONTROLLER EVENT DETECTION2.timed focus counter.-51,4,-564,Hub'.
21:49:07 [INFO] Filled tag <yaml[temp].read[CONTROLLER EVENT DETECTION2.timed focus counter.-51,4,-564,Hub]>
with '1'.
21:49:07 [INFO] Filled tag <def[location]> with '-51,4,-564,Hub'.
21:49:07 [INFO] Filled tag <def[context_list].include[level|1|location|-51,4,-564,Hub]> with
'li@level|1|location|-51,4,-564,Hub'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='ZEZZNEEDID' definition='context_list'
value='li@level|1|location|-51,4,-564,Hub'
21:49:07 [INFO] Queue 'ZEZZNEEDID' Executing: IF "<def[target].is[==].to[<def[location]>]>" "{" "-" "define"
"event_list" "<def[event_list].include[player focuses on block|player focuses on
<def[location].material>]>" "}" "else" "{" "-" "define" "event_list"
"<def[event_list].include[player focuses on entity|player focuses on
<def[entity].entity_type>]>" "-" "define" "context_list"
"<def[context_list].include[entity|<def[target]>]>" "}"
21:49:07 [INFO] +- Executing dCommand: IF/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[location]> with '-51,4,-564,Hub'.
21:49:07 [INFO] Filled tag <def[target].is[==].to[-51,4,-564,Hub]> with 'true'.
21:49:07 [INFO] Comparable 1: Comparable='Element(true)', Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='true'
21:49:07 [INFO] Queue 'ZEZZNEEDID' Executing: DEFINE "event_list" "<def[event_list].include[player focuses
on block|player focuses on <def[location].material>]>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Unfilled attributes '[material]' for tag <def[location].material>!
21:49:07 [INFO] Filled tag <def[location].material> with 'null'.
21:49:07 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Player='Chemical_Datas' Context='{message=Tag <def[location].material> is invalid!,
queue=q@ZEZZNEEDID, script=s@CONTROLLER EVENT DETECTION2}'
21:49:07 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:07 [INFO] Starting InstantQueue 'NZZIINZENI'...
21:49:07 [INFO] Queue 'NZZIINZENI' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:07 [INFO] +- Executing dCommand: IF/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:07 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:07 [INFO] Queue 'NZZIINZENI' Executing: QUEUE "clear"
21:49:07 [INFO] +- Executing dCommand: QUEUE/p@Chemical_Datas ---------+
21:49:07 [INFO] +> Executing 'QUEUE': Queue='NZZIINZENI' Action='CLEAR'
21:49:07 [INFO] Completing queue 'NZZIINZENI'.
21:49:07 [INFO] ERROR in script 'CONTROLLER EVENT DETECTION2'! Tag <def[location].material> is invalid!
21:49:07 [INFO] Filled tag <def[event_list].include[player focuses on block|player focuses on null]> with
'li@player focus|player focuses on block|player focuses on null'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='ZEZZNEEDID' definition='event_list' value='li@player
focus|player focuses on block|player focuses on null'
21:49:07 [INFO] Queue 'ZEZZNEEDID' Executing: EVENT "<def[event_list]>" "context:<def[context_list]>"
21:49:07 [INFO] +- Executing dCommand: EVENT/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[event_list]> with 'li@player focus|player focuses on block|player focuses on
null'.
21:49:07 [INFO] Filled tag <def[context_list]> with 'li@level|1|location|-51,4,-564,Hub'.
21:49:07 [INFO] +> Executing 'EVENT': events='li@player focus|player focuses on block|player focuses on null'
context='li@level|1|location|-51,4,-564,Hub'
21:49:07 [INFO] Completing queue 'ZEZZNEEDID'.
21:49:07 [INFO] +> Executing 'Event': Type='on player scrolls their hotbar' Container='CONTROLLER EVENT
DETECTION(WORLD)' Player='Chemical_Datas' Context='{previous_slot=2, new_slot=3}'
21:49:07 [INFO] +- Building event 'ON PLAYER SCROLLS THEIR HOTBAR' for CONTROLLER EVENT DETECTION ---------+
21:49:07 [INFO] Starting InstantQueue 'NNDNEINEZZ'...
21:49:07 [INFO] Queue 'NNDNEINEZZ' Executing: DEFINE "event_list" "li@"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='NNDNEINEZZ' definition='event_list' value='li@'
21:49:07 [INFO] Queue 'NNDNEINEZZ' Executing: DEFINE "context_list" "li@"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='NNDNEINEZZ' definition='context_list' value='li@'
21:49:07 [INFO] Queue 'NNDNEINEZZ' Executing: DEFINE "indicator"
"<context.previous_slot.sub[<context.new_slot>]>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <context.new_slot> with '3'.
21:49:07 [INFO] Filled tag <context.previous_slot.sub[<context.new_slot>]> with '-1'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='NNDNEINEZZ' definition='indicator' value='-1'
21:49:07 [INFO] Queue 'NNDNEINEZZ' Executing: IF "<def[indicator].is[==].to[1]>" "||"
"<def[indicator].is[==].to[-8]>" "define" "event_list" "<def[event_list].include[player
scrolls up]>"
21:49:07 [INFO] +- Executing dCommand: IF/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[indicator].is[==].to[1]> with 'false'.
21:49:07 [INFO] Filled tag <def[indicator].is[==].to[-8]> with 'false'.
21:49:07 [INFO] Filled tag <def[event_list].include[player scrolls up]> with 'li@player scrolls up'.
21:49:07 [INFO] Comparable 1: Comparable='Element(false)', Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='false'
21:49:07 [INFO] Comparable 2: Comparable='Element(false)', Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='false'
21:49:07 [INFO] Queue 'NNDNEINEZZ' Executing: IF "<def[indicator].is[==].to[-1]>" "||"
"<def[indicator].is[==].to[8]>" "define" "event_list" "<def[event_list].include[player
scrolls down]>"
21:49:07 [INFO] +- Executing dCommand: IF/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[indicator].is[==].to[-1]> with 'true'.
21:49:07 [INFO] Filled tag <def[indicator].is[==].to[8]> with 'false'.
21:49:07 [INFO] Filled tag <def[event_list].include[player scrolls down]> with 'li@player scrolls down'.
21:49:07 [INFO] Comparable 1: Comparable='Element(true)', Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='true'
21:49:07 [INFO] Comparable 2: Comparable='Element(false)', Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='false'
21:49:07 [INFO] Queue 'NNDNEINEZZ' Executing: DEFINE "event_list" "<def[event_list].include[player scrolls
down]>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[event_list].include[player scrolls down]> with 'li@player scrolls down'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='NNDNEINEZZ' definition='event_list' value='li@player scrolls
down'
21:49:07 [INFO] Queue 'NNDNEINEZZ' Executing: DEFINE "context_list"
"<def[context_list].include[previous_slot|<context.previous_slot>|new_slot|<context.new_slot>|indicator|<def[indicator]>]>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <context.previous_slot> with '2'.
21:49:07 [INFO] Filled tag <context.new_slot> with '3'.
21:49:07 [INFO] Filled tag <def[indicator]> with '-1'.
21:49:07 [INFO] Filled tag <def[context_list].include[previous_slot|2|new_slot|3|indicator|-1]> with
'li@previous_slot|2|new_slot|3|indicator|-1'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='NNDNEINEZZ' definition='context_list'
value='li@previous_slot|2|new_slot|3|indicator|-1'
21:49:07 [INFO] Queue 'NNDNEINEZZ' Executing: EVENT "<def[event_list]>" "context:<def[context_list]>"
21:49:07 [INFO] +- Executing dCommand: EVENT/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[event_list]> with 'li@player scrolls down'.
21:49:07 [INFO] Filled tag <def[context_list]> with 'li@previous_slot|2|new_slot|3|indicator|-1'.
21:49:07 [INFO] +> Executing 'EVENT': events='li@player scrolls down'
context='li@previous_slot|2|new_slot|3|indicator|-1'
21:49:07 [INFO] Queue 'NNDNEINEZZ' Executing: DEFINE "event_list" "li@"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='NNDNEINEZZ' definition='event_list' value='li@'
21:49:07 [INFO] Queue 'NNDNEINEZZ' Executing: DEFINE "context_list" "li@"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='NNDNEINEZZ' definition='context_list' value='li@'
21:49:07 [INFO] Queue 'NNDNEINEZZ' Executing: WAIT "d@1t"
21:49:07 [INFO] +- Executing dCommand: WAIT/p@Chemical_Datas ---------+
21:49:07 [INFO] +> Executing 'WAIT': queue='NNDNEINEZZ' delay='d@1t'
21:49:07 [INFO] Forcing queue NNDNEINEZZ into a timed queue...
21:49:07 [INFO] Completing queue 'NNDNEINEZZ'.
21:49:07 [INFO] Starting TimedQueue 'NNDNEINEZZ'...
21:49:07 [INFO] Re-completing queue 'NNDNEINEZZ'.
21:49:07 [INFO] +> Executing 'Event': Type='on player holds item' Container='TORCH MODIFICATIONS(WORLD)'
Player='Chemical_Datas' Context='{previous_slot=2, new_slot=3}'
21:49:07 [INFO] +- Building event 'ON PLAYER HOLDS ITEM' for TORCH MODIFICATIONS ---------+
21:49:07 [INFO] Starting InstantQueue 'NINNNEIEZE'...
21:49:07 [INFO] Queue 'NINNNEIEZE' Executing: WAIT "d@1t"
21:49:07 [INFO] +- Executing dCommand: WAIT/p@Chemical_Datas ---------+
21:49:07 [INFO] +> Executing 'WAIT': queue='NINNNEIEZE' delay='d@1t'
21:49:07 [INFO] Forcing queue NINNNEIEZE into a timed queue...
21:49:07 [INFO] Completing queue 'NINNNEIEZE'.
21:49:07 [INFO] Starting TimedQueue 'NINNNEIEZE'...
21:49:07 [INFO] Re-completing queue 'NINNNEIEZE'.
21:49:07 [INFO] Queue '81_ACTION_QUEUE' Executing: DEFINE "range" "<npc.flag[wander_range]>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/n@Adam ---------+
21:49:07 [INFO] Filled tag <npc.flag[wander_range]> with '10'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='81_ACTION_QUEUE' definition='range' value='10'
21:49:07 [INFO] +> Executing 'Event': Type='on player scrolls their hotbar' Container='CONTROLLER EVENT
DETECTION2(WORLD)' Player='Chemical_Datas' Context='{previous_slot=3, new_slot=1}'
21:49:07 [INFO] +- Building event 'ON PLAYER SCROLLS THEIR HOTBAR' for CONTROLLER EVENT DETECTION2 ---------+
21:49:07 [INFO] Starting InstantQueue 'NZNINEINEE'...
21:49:07 [INFO] Queue 'NZNINEINEE' Executing: DEFINE "event_list" "li@"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='NZNINEINEE' definition='event_list' value='li@'
21:49:07 [INFO] Queue 'NZNINEINEE' Executing: DEFINE "context_list" "li@"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='NZNINEINEE' definition='context_list' value='li@'
21:49:07 [INFO] Queue 'NZNINEINEE' Executing: DEFINE "location" "<player.location.cursor_on.simple>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <player.location.cursor_on.simple> with '-51,4,-564,Hub'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='NZNINEINEE' definition='location' value='-51,4,-564,Hub'
21:49:07 [INFO] Queue 'NZNINEINEE' Executing: DEFINE "target"
"<player.target||<player.location.cursor_on.simple>>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <player.location.cursor_on.simple> with '-51,4,-564,Hub'.
21:49:07 [INFO] Filled tag <player.target||-51,4,-564,Hub> with '-51,4,-564,Hub'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='NZNINEINEE' definition='target' value='-51,4,-564,Hub'
21:49:07 [INFO] Queue 'NZNINEINEE' Executing: DEFINE "duration" "<script.yaml_keys[focus counter]>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <script.yaml_keys[focus counter]> with 'd@10t'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='NZNINEINEE' definition='duration' value='d@10t'
21:49:07 [INFO] Queue 'NZNINEINEE' Executing: DEFINE "action" "timed focus counter"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='NZNINEINEE' definition='action' value='timed focus counter'
21:49:07 [INFO] Queue 'NZNINEINEE' Executing: DEFINE "key" "<script.name>.<def[action]>.<def[target]>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <script.name> with 'CONTROLLER EVENT DETECTION2'.
21:49:07 [INFO] Filled tag <def[action]> with 'timed focus counter'.
21:49:07 [INFO] Filled tag <def[target]> with '-51,4,-564,Hub'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='NZNINEINEE' definition='key' value='CONTROLLER EVENT
DETECTION2.timed focus counter.-51,4,-564,Hub'
21:49:07 [INFO] Queue 'NZNINEINEE' Executing: RUN "Write Timed Data"
"def:++|<def[key]>|<def[duration]>|temp" "instantly"
21:49:07 [INFO] +- Executing dCommand: RUN/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[key]> with 'CONTROLLER EVENT DETECTION2.timed focus counter.-51,4,-564,Hub'.
21:49:07 [INFO] Filled tag <def[duration]> with 'd@10t'.
21:49:07 [INFO] +> Executing 'RUN': script='WRITE TIMED DATA(TASK)' instant='true'
definitions='li@++|CONTROLLER EVENT DETECTION2.timed focus counter.-51,4,-564,Hub|d@10t|temp'
21:49:07 [INFO] Adding definition %data% as ++
21:49:07 [INFO] Adding definition %path% as CONTROLLER EVENT DETECTION2.timed focus counter.-51,4,-564,Hub
21:49:07 [INFO] Adding definition %expiration% as d@10t
21:49:07 [INFO] Adding definition %id% as temp
21:49:07 [INFO] Starting InstantQueue 'NIEEINEEDZ'...
21:49:07 [INFO] Queue 'NIEEINEEDZ' Executing: DEFINE "expiration" "<def[expiration]||none>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[expiration]||none> with 'd@10t'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='NIEEINEEDZ' definition='expiration' value='d@10t'
21:49:07 [INFO] Queue 'NIEEINEEDZ' Executing: DEFINE "id" "<def[id]||temp>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[id]||temp> with 'temp'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='NIEEINEEDZ' definition='id' value='temp'
21:49:07 [INFO] Queue 'NIEEINEEDZ' Executing: DEFINE "path" "<def[path]||none>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[path]||none> with 'CONTROLLER EVENT DETECTION2.timed focus
counter.-51,4,-564,Hub'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='NIEEINEEDZ' definition='path' value='CONTROLLER EVENT
DETECTION2.timed focus counter.-51,4,-564,Hub'
21:49:07 [INFO] Queue 'NIEEINEEDZ' Executing: IF "<def[path]>" "==" "none" "queue" "clear"
21:49:07 [INFO] +- Executing dCommand: IF/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[path]> with 'CONTROLLER EVENT DETECTION2.timed focus
counter.-51,4,-564,Hub'.
21:49:07 [INFO] Comparable 1: Comparable='Element(CONTROLLER EVENT DETECTION2.timed focus
counter.-51,4,-564,Hub)', Operator='EQUALS', ComparedTo='Element(none)' --> OUTCOME='false'
21:49:07 [INFO] Queue 'NIEEINEEDZ' Executing: IF "!<yaml.list.contains[<def[id]>]>" "run" "Yaml Load"
"def:_temp_yaml_location_|temp" "instantly"
21:49:07 [INFO] +- Executing dCommand: IF/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[id]> with 'temp'.
21:49:07 [INFO] Filled tag <yaml.list.contains[temp]> with 'true'.
21:49:07 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
21:49:07 [INFO] Queue 'NIEEINEEDZ' Executing: IF "<proc[Yaml Data Expired].context[<def[path]>|<def[id]>]>"
"{" "-" "yaml" "id:<def[id]>" "set" "<def[path]>:!" "-" "yaml" "id:<def[id]>" "set"
"<def[path]>-expiration:!" "}"
21:49:07 [INFO] +- Executing dCommand: IF/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[path]> with 'CONTROLLER EVENT DETECTION2.timed focus
counter.-51,4,-564,Hub'.
21:49:07 [INFO] Filled tag <def[id]> with 'temp'.
21:49:07 [INFO] Adding definition %path% as CONTROLLER EVENT DETECTION2.timed focus counter.-51,4,-564,Hub
21:49:07 [INFO] Adding definition %id% as temp
21:49:07 [INFO] Starting InstantQueue 'INNIEEEEIN'...
21:49:07 [INFO] Queue 'INNIEEEEIN' Executing: DEFINE "id" "<def[id]||temp>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[id]||temp> with 'temp'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='INNIEEEEIN' definition='id' value='temp'
21:49:07 [INFO] Queue 'INNIEEEEIN' Executing: IF "!<yaml.list.contains[<def[id]>]>" "queue" "clear"
21:49:07 [INFO] +- Executing dCommand: IF/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[id]> with 'temp'.
21:49:07 [INFO] Filled tag <yaml.list.contains[temp]> with 'true'.
21:49:07 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
21:49:07 [INFO] Queue 'INNIEEEEIN' Executing: IF "!<yaml[<def[id]>].contains[<def[path]>-expiration]>"
"determine" "false"
21:49:07 [INFO] +- Executing dCommand: IF/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[id]> with 'temp'.
21:49:07 [INFO] Filled tag <def[path]> with 'CONTROLLER EVENT DETECTION2.timed focus
counter.-51,4,-564,Hub'.
21:49:07 [INFO] Filled tag <yaml[temp].contains[CONTROLLER EVENT DETECTION2.timed focus
counter.-51,4,-564,Hub-expiration]> with 'true'.
21:49:07 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
21:49:07 [INFO] Queue 'INNIEEEEIN' Executing: DEFINE "expiration"
"<yaml[<def[id]>].read[<def[path]>-expiration]>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[id]> with 'temp'.
21:49:07 [INFO] Filled tag <def[path]> with 'CONTROLLER EVENT DETECTION2.timed focus
counter.-51,4,-564,Hub'.
21:49:07 [INFO] Filled tag <yaml[temp].read[CONTROLLER EVENT DETECTION2.timed focus
counter.-51,4,-564,Hub-expiration]> with '1415072947841'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='INNIEEEEIN' definition='expiration' value='1415072947841'
21:49:07 [INFO] Queue 'INNIEEEEIN' Executing: DEFINE "time" "<server.current_time_millis>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <server.current_time_millis> with '1415072947722'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='INNIEEEEIN' definition='time' value='1415072947722'
21:49:07 [INFO] Queue 'INNIEEEEIN' Executing: IF "<def[time].is[less].than[<def[expiration]>]>" "determine"
"false"
21:49:07 [INFO] +- Executing dCommand: IF/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[expiration]> with '1415072947841'.
21:49:07 [INFO] Filled tag <def[time].is[less].than[1415072947841]> with 'true'.
21:49:07 [INFO] Comparable 1: Comparable='Element(true)', Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='true'
21:49:07 [INFO] Queue 'INNIEEEEIN' Executing: DETERMINE "false"
21:49:07 [INFO] +- Executing dCommand: DETERMINE/p@Chemical_Datas ---------+
21:49:07 [INFO] +> Executing 'DETERMINE': outcome='false' passively='false'
21:49:07 [INFO] Completing queue 'INNIEEEEIN'.
21:49:07 [INFO] Filled tag <proc[Yaml Data Expired].context[CONTROLLER EVENT DETECTION2.timed focus
counter.-51,4,-564,Hub|temp]> with 'false'.
21:49:07 [INFO] Comparable 1: Comparable='Element(false)', Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='false'
21:49:07 [INFO] Queue 'NIEEINEEDZ' Executing: DEFINE "expiration"
"<server.current_time_millis.add_int[<def[expiration].in_milliseconds>]>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[expiration].in_milliseconds> with '500'.
21:49:07 [INFO] Filled tag <server.current_time_millis.add_int[<def[expiration].in_milliseconds>]> with
'1415072948224'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='NIEEINEEDZ' definition='expiration' value='1415072948224'
21:49:07 [INFO] Queue 'NIEEINEEDZ' Executing: YAML "id:<def[id]>" "set" "<def[path]>:<def[data]>"
21:49:07 [INFO] +- Executing dCommand: YAML/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[id]> with 'temp'.
21:49:07 [INFO] Filled tag <def[path]> with 'CONTROLLER EVENT DETECTION2.timed focus
counter.-51,4,-564,Hub'.
21:49:07 [INFO] Filled tag <def[data]> with '++'.
21:49:07 [INFO] +> Executing 'YAML': id='temp' action='SET' yaml_action='INCREASE' key='CONTROLLER EVENT
DETECTION2.timed focus counter.-51,4,-564,Hub' value='1'
21:49:07 [INFO] Queue 'NIEEINEEDZ' Executing: YAML "id:<def[id]>" "set"
"<def[path]>-expiration:<def[expiration]>"
21:49:07 [INFO] +- Executing dCommand: YAML/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[id]> with 'temp'.
21:49:07 [INFO] Filled tag <def[path]> with 'CONTROLLER EVENT DETECTION2.timed focus
counter.-51,4,-564,Hub'.
21:49:07 [INFO] Filled tag <def[expiration]> with '1415072948224'.
21:49:07 [INFO] +> Executing 'YAML': id='temp' action='SET' yaml_action='SET_VALUE' key='CONTROLLER EVENT
DETECTION2.timed focus counter.-51,4,-564,Hub-expiration' value='1415072948224'
21:49:07 [INFO] Completing queue 'NIEEINEEDZ'.
21:49:07 [INFO] Queue 'NZNINEINEE' Executing: DEFINE "event_list" "<def[event_list].include[player focus]>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[event_list].include[player focus]> with 'li@player focus'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='NZNINEINEE' definition='event_list' value='li@player focus'
21:49:07 [INFO] Queue 'NZNINEINEE' Executing: DEFINE "context_list"
"<def[context_list].include[level|<yaml[temp].read[<def[key]>]>|location|<def[location]>]>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[key]> with 'CONTROLLER EVENT DETECTION2.timed focus counter.-51,4,-564,Hub'.
21:49:07 [INFO] Filled tag <yaml[temp].read[CONTROLLER EVENT DETECTION2.timed focus counter.-51,4,-564,Hub]>
with '2'.
21:49:07 [INFO] Filled tag <def[location]> with '-51,4,-564,Hub'.
21:49:07 [INFO] Filled tag <def[context_list].include[level|2|location|-51,4,-564,Hub]> with
'li@level|2|location|-51,4,-564,Hub'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='NZNINEINEE' definition='context_list'
value='li@level|2|location|-51,4,-564,Hub'
21:49:07 [INFO] Queue 'NZNINEINEE' Executing: IF "<def[target].is[==].to[<def[location]>]>" "{" "-" "define"
"event_list" "<def[event_list].include[player focuses on block|player focuses on
<def[location].material>]>" "}" "else" "{" "-" "define" "event_list"
"<def[event_list].include[player focuses on entity|player focuses on
<def[entity].entity_type>]>" "-" "define" "context_list"
"<def[context_list].include[entity|<def[target]>]>" "}"
21:49:07 [INFO] +- Executing dCommand: IF/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[location]> with '-51,4,-564,Hub'.
21:49:07 [INFO] Filled tag <def[target].is[==].to[-51,4,-564,Hub]> with 'true'.
21:49:07 [INFO] Comparable 1: Comparable='Element(true)', Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='true'
21:49:07 [INFO] Queue 'NZNINEINEE' Executing: DEFINE "event_list" "<def[event_list].include[player focuses
on block|player focuses on <def[location].material>]>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Unfilled attributes '[material]' for tag <def[location].material>!
21:49:07 [INFO] Filled tag <def[location].material> with 'null'.
21:49:07 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Player='Chemical_Datas' Context='{message=Tag <def[location].material> is invalid!,
queue=q@NZNINEINEE, script=s@CONTROLLER EVENT DETECTION2}'
21:49:07 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:07 [INFO] Starting InstantQueue 'DNEZNEEENN'...
21:49:07 [INFO] Queue 'DNEZNEEENN' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:07 [INFO] +- Executing dCommand: IF/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:07 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:07 [INFO] Queue 'DNEZNEEENN' Executing: QUEUE "clear"
21:49:07 [INFO] +- Executing dCommand: QUEUE/p@Chemical_Datas ---------+
21:49:07 [INFO] +> Executing 'QUEUE': Queue='DNEZNEEENN' Action='CLEAR'
21:49:07 [INFO] Completing queue 'DNEZNEEENN'.
21:49:07 [INFO] ERROR in script 'CONTROLLER EVENT DETECTION2'! Tag <def[location].material> is invalid!
21:49:07 [INFO] Filled tag <def[event_list].include[player focuses on block|player focuses on null]> with
'li@player focus|player focuses on block|player focuses on null'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='NZNINEINEE' definition='event_list' value='li@player
focus|player focuses on block|player focuses on null'
21:49:07 [INFO] Queue 'NZNINEINEE' Executing: EVENT "<def[event_list]>" "context:<def[context_list]>"
21:49:07 [INFO] +- Executing dCommand: EVENT/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[event_list]> with 'li@player focus|player focuses on block|player focuses on
null'.
21:49:07 [INFO] Filled tag <def[context_list]> with 'li@level|2|location|-51,4,-564,Hub'.
21:49:07 [INFO] +> Executing 'EVENT': events='li@player focus|player focuses on block|player focuses on null'
context='li@level|2|location|-51,4,-564,Hub'
21:49:07 [INFO] Completing queue 'NZNINEINEE'.
21:49:07 [INFO] +> Executing 'Event': Type='on player scrolls their hotbar' Container='CONTROLLER EVENT
DETECTION(WORLD)' Player='Chemical_Datas' Context='{previous_slot=3, new_slot=1}'
21:49:07 [INFO] +- Building event 'ON PLAYER SCROLLS THEIR HOTBAR' for CONTROLLER EVENT DETECTION ---------+
21:49:07 [INFO] Starting InstantQueue 'EZDDZNDEZE'...
21:49:07 [INFO] Queue 'EZDDZNDEZE' Executing: DEFINE "event_list" "li@"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='EZDDZNDEZE' definition='event_list' value='li@'
21:49:07 [INFO] Queue 'EZDDZNDEZE' Executing: DEFINE "context_list" "li@"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='EZDDZNDEZE' definition='context_list' value='li@'
21:49:07 [INFO] Queue 'EZDDZNDEZE' Executing: DEFINE "indicator"
"<context.previous_slot.sub[<context.new_slot>]>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <context.new_slot> with '1'.
21:49:07 [INFO] Filled tag <context.previous_slot.sub[<context.new_slot>]> with '2'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='EZDDZNDEZE' definition='indicator' value='2'
21:49:07 [INFO] Queue 'EZDDZNDEZE' Executing: IF "<def[indicator].is[==].to[1]>" "||"
"<def[indicator].is[==].to[-8]>" "define" "event_list" "<def[event_list].include[player
scrolls up]>"
21:49:07 [INFO] +- Executing dCommand: IF/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[indicator].is[==].to[1]> with 'false'.
21:49:07 [INFO] Filled tag <def[indicator].is[==].to[-8]> with 'false'.
21:49:07 [INFO] Filled tag <def[event_list].include[player scrolls up]> with 'li@player scrolls up'.
21:49:07 [INFO] Comparable 1: Comparable='Element(false)', Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='false'
21:49:07 [INFO] Comparable 2: Comparable='Element(false)', Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='false'
21:49:07 [INFO] Queue 'EZDDZNDEZE' Executing: IF "<def[indicator].is[==].to[-1]>" "||"
"<def[indicator].is[==].to[8]>" "define" "event_list" "<def[event_list].include[player
scrolls down]>"
21:49:07 [INFO] +- Executing dCommand: IF/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[indicator].is[==].to[-1]> with 'false'.
21:49:07 [INFO] Filled tag <def[indicator].is[==].to[8]> with 'false'.
21:49:07 [INFO] Filled tag <def[event_list].include[player scrolls down]> with 'li@player scrolls down'.
21:49:07 [INFO] Comparable 1: Comparable='Element(false)', Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='false'
21:49:07 [INFO] Comparable 2: Comparable='Element(false)', Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='false'
21:49:07 [INFO] Queue 'EZDDZNDEZE' Executing: DEFINE "context_list"
"<def[context_list].include[previous_slot|<context.previous_slot>|new_slot|<context.new_slot>|indicator|<def[indicator]>]>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <context.previous_slot> with '3'.
21:49:07 [INFO] Filled tag <context.new_slot> with '1'.
21:49:07 [INFO] Filled tag <def[indicator]> with '2'.
21:49:07 [INFO] Filled tag <def[context_list].include[previous_slot|3|new_slot|1|indicator|2]> with
'li@previous_slot|3|new_slot|1|indicator|2'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='EZDDZNDEZE' definition='context_list'
value='li@previous_slot|3|new_slot|1|indicator|2'
21:49:07 [INFO] Queue 'EZDDZNDEZE' Executing: EVENT "<def[event_list]>" "context:<def[context_list]>"
21:49:07 [INFO] +- Executing dCommand: EVENT/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[event_list]> with 'li@'.
21:49:07 [INFO] Filled tag <def[context_list]> with 'li@previous_slot|3|new_slot|1|indicator|2'.
21:49:07 [INFO] +> Executing 'EVENT': events='li@' context='li@previous_slot|3|new_slot|1|indicator|2'
21:49:07 [INFO] Queue 'EZDDZNDEZE' Executing: DEFINE "event_list" "li@"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='EZDDZNDEZE' definition='event_list' value='li@'
21:49:07 [INFO] Queue 'EZDDZNDEZE' Executing: DEFINE "context_list" "li@"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='EZDDZNDEZE' definition='context_list' value='li@'
21:49:07 [INFO] Queue 'EZDDZNDEZE' Executing: WAIT "d@1t"
21:49:07 [INFO] +- Executing dCommand: WAIT/p@Chemical_Datas ---------+
21:49:07 [INFO] +> Executing 'WAIT': queue='EZDDZNDEZE' delay='d@1t'
21:49:07 [INFO] Forcing queue EZDDZNDEZE into a timed queue...
21:49:07 [INFO] Completing queue 'EZDDZNDEZE'.
21:49:07 [INFO] Starting TimedQueue 'EZDDZNDEZE'...
21:49:07 [INFO] Re-completing queue 'EZDDZNDEZE'.
21:49:07 [INFO] +> Executing 'Event': Type='on player holds item' Container='TORCH MODIFICATIONS(WORLD)'
Player='Chemical_Datas' Context='{previous_slot=3, new_slot=1}'
21:49:07 [INFO] +- Building event 'ON PLAYER HOLDS ITEM' for TORCH MODIFICATIONS ---------+
21:49:07 [INFO] Starting InstantQueue 'NEIDINNNDN'...
21:49:07 [INFO] Queue 'NEIDINNNDN' Executing: WAIT "d@1t"
21:49:07 [INFO] +- Executing dCommand: WAIT/p@Chemical_Datas ---------+
21:49:07 [INFO] +> Executing 'WAIT': queue='NEIDINNNDN' delay='d@1t'
21:49:07 [INFO] Forcing queue NEIDINNNDN into a timed queue...
21:49:07 [INFO] Completing queue 'NEIDINNNDN'.
21:49:07 [INFO] Starting TimedQueue 'NEIDINNNDN'...
21:49:07 [INFO] Re-completing queue 'NEIDINNNDN'.
21:49:07 [INFO] Queue 'DDNNNNNDZN' Executing: DEFINE "item" "<player.item_in_hand>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <player.item_in_hand> with 'i@LEGENDARY_SWORD'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='DDNNNNNDZN' definition='item' value='i@LEGENDARY_SWORD'
21:49:07 [INFO] Queue 'DDNNNNNDZN' Executing: DEFINE "event_list" "<def[event_list].include[player"
"scrolls" "on" "item|player" "scrolls" "on" "<def[item]>]>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <red> with ''.
21:49:07 [INFO] Filled tag <gold> with ''.
21:49:07 [INFO] Filled tag <gold> with ''.
21:49:07 [INFO] Filled tag <&co> with ':'.
21:49:07 [INFO] Adding definition %script% as Legendary_Sword
21:49:07 [INFO] Adding definition %path% as base_damage
21:49:07 [INFO] Starting InstantQueue 'IZINENEZEE'...
21:49:07 [INFO] Queue 'IZINENEZEE' Executing: DEFINE "return" "none"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='IZINENEZEE' definition='return' value='none'
21:49:07 [INFO] Queue 'IZINENEZEE' Executing: INJECT "<def[script]>" "path:<def[path]>"
21:49:07 [INFO] +- Executing dCommand: INJECT ---------+
21:49:07 [INFO] Filled tag <def[script]> with 'Legendary_Sword'.
21:49:07 [INFO] Filled tag <def[path]> with 'base_damage'.
21:49:07 [INFO] +> Executing 'INJECT': script='LEGENDARY_SWORD(ITEM)' path='base_damage'
21:49:07 [INFO] Queue 'IZINENEZEE' Executing: DEFINE "return" "<util.random.int[5].to[10]>"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] Filled tag <util.random.int[5].to[10]> with '6'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='IZINENEZEE' definition='return' value='6'
21:49:07 [INFO] Queue 'IZINENEZEE' Executing: ANNOUNCE "Base Damage on legendary sword is<&co>
<def[return]>"
21:49:07 [INFO] +- Executing dCommand: ANNOUNCE ---------+
21:49:07 [INFO] Filled tag <&co> with ':'.
21:49:07 [INFO] Filled tag <def[return]> with '6'.
21:49:07 [INFO] +> Executing 'ANNOUNCE': Message='Base Damage on legendary sword is: 6' Type='ALL'
21:49:07 [INFO] Queue 'IZINENEZEE' Executing: DETERMINE "<def[return]>"
21:49:07 [INFO] +- Executing dCommand: DETERMINE ---------+
21:49:07 [INFO] Filled tag <def[return]> with '6'.
21:49:07 [INFO] +> Executing 'DETERMINE': outcome='6' passively='false'
21:49:07 [INFO] Completing queue 'IZINENEZEE'.
21:49:07 [INFO] Filled tag <proc[__Return__].context[Legendary_Sword|base_damage]> with '6'.
21:49:07 [INFO] Filled tag <red> with ''.
21:49:07 [INFO] Filled tag <reset> with ''.
21:49:07 [INFO] Filled tag <&co> with ':'.
21:49:07 [INFO] Filled tag <gold> with ''.
21:49:07 [INFO] Adding definition %script% as Legendary_Sword
21:49:07 [INFO] Adding definition %path% as test_damage
21:49:07 [INFO] Starting InstantQueue 'INEEDIDDDN'...
21:49:07 [INFO] Queue 'INEEDIDDDN' Executing: DEFINE "return" "none"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='INEEDIDDDN' definition='return' value='none'
21:49:07 [INFO] Queue 'INEEDIDDDN' Executing: INJECT "<def[script]>" "path:<def[path]>"
21:49:07 [INFO] +- Executing dCommand: INJECT ---------+
21:49:07 [INFO] Filled tag <def[script]> with 'Legendary_Sword'.
21:49:07 [INFO] Filled tag <def[path]> with 'test_damage'.
21:49:07 [INFO] +> Executing 'INJECT': script='LEGENDARY_SWORD(ITEM)' path='test_damage'
21:49:07 [INFO] Queue 'INEEDIDDDN' Executing: ANNOUNCE "test damage section"
21:49:07 [INFO] +- Executing dCommand: ANNOUNCE ---------+
21:49:07 [INFO] +> Executing 'ANNOUNCE': Message='test damage section' Type='ALL'
21:49:07 [INFO] Queue 'INEEDIDDDN' Executing: DEFINE "return" "10"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='INEEDIDDDN' definition='return' value='10'
21:49:07 [INFO] Queue 'INEEDIDDDN' Executing: DETERMINE "<def[return]>"
21:49:07 [INFO] +- Executing dCommand: DETERMINE ---------+
21:49:07 [INFO] Filled tag <def[return]> with '10'.
21:49:07 [INFO] +> Executing 'DETERMINE': outcome='10' passively='false'
21:49:07 [INFO] Completing queue 'INEEDIDDDN'.
21:49:07 [INFO] Filled tag <proc[__Return__].context[Legendary_Sword|test_damage]> with '10'.
21:49:07 [INFO] Filled tag <gold> with ''.
21:49:07 [INFO] Filled tag <red> with ''.
21:49:07 [INFO] Filled tag <reset> with ''.
21:49:07 [INFO] Filled tag <blue> with ''.
21:49:07 [INFO] Filled tag <gold> with ''.
21:49:07 [INFO] Filled tag <blue> with ''.
21:49:07 [INFO] Filled tag <gold> with ''.
21:49:07 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Context='{message=Invalid or missing player for tag <player.name.display>!}'
21:49:07 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:07 [INFO] Starting InstantQueue 'NINEEENIIZ'...
21:49:07 [INFO] Queue 'NINEEENIIZ' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:07 [INFO] +- Executing dCommand: IF ---------+
21:49:07 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:07 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:07 [INFO] Queue 'NINEEENIIZ' Executing: QUEUE "clear"
21:49:07 [INFO] +- Executing dCommand: QUEUE ---------+
21:49:07 [INFO] +> Executing 'QUEUE': Queue='NINEEENIIZ' Action='CLEAR'
21:49:07 [INFO] Completing queue 'NINEEENIIZ'.
21:49:07 [INFO] ERROR! Invalid or missing player for tag <player.name.display>!
21:49:07 [INFO] Filled tag <player.name.display> with 'null'.
21:49:07 [INFO] Filled tag <red> with ''.
21:49:07 [INFO] Adding definition %script% as Legendary_Sword
21:49:07 [INFO] Adding definition %path% as random_op
21:49:07 [INFO] Starting InstantQueue 'EZEDNNEZII'...
21:49:07 [INFO] Queue 'EZEDNNEZII' Executing: DEFINE "return" "none"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='EZEDNNEZII' definition='return' value='none'
21:49:07 [INFO] Queue 'EZEDNNEZII' Executing: INJECT "<def[script]>" "path:<def[path]>"
21:49:07 [INFO] +- Executing dCommand: INJECT ---------+
21:49:07 [INFO] Filled tag <def[script]> with 'Legendary_Sword'.
21:49:07 [INFO] Filled tag <def[path]> with 'random_op'.
21:49:07 [INFO] +> Executing 'INJECT': script='LEGENDARY_SWORD(ITEM)' path='random_op'
21:49:07 [INFO] Queue 'EZEDNNEZII' Executing: DEFINE "random_op" "<server.list_ops.random>"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] Filled tag <server.list_ops.random> with 'p@d7cdab1d-8727-44ed-b9d0-872d8089bacd'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='EZEDNNEZII' definition='random_op'
value='p@d7cdab1d-8727-44ed-b9d0-872d8089bacd'
21:49:07 [INFO] Queue 'EZEDNNEZII' Executing: DEFINE "return" "<def[random_op].name.display>"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] Unfilled attributes '[display]' for tag <def[random_op].name.display>!
21:49:07 [INFO] Filled tag <def[random_op].name.display> with 'null'.
21:49:07 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Context='{message=Tag <def[random_op].name.display> is invalid!, queue=q@EZEDNNEZII,
script=s@__RETURN__}'
21:49:07 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:07 [INFO] Starting InstantQueue 'DENDDDNINE'...
21:49:07 [INFO] Queue 'DENDDDNINE' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:07 [INFO] +- Executing dCommand: IF ---------+
21:49:07 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:07 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:07 [INFO] Queue 'DENDDDNINE' Executing: QUEUE "clear"
21:49:07 [INFO] +- Executing dCommand: QUEUE ---------+
21:49:07 [INFO] +> Executing 'QUEUE': Queue='DENDDDNINE' Action='CLEAR'
21:49:07 [INFO] Completing queue 'DENDDDNINE'.
21:49:07 [INFO] ERROR in script '__RETURN__'! Tag <def[random_op].name.display> is invalid!
21:49:07 [INFO] +> Executing 'DEFINE': queue='EZEDNNEZII' definition='return' value='null'
21:49:07 [INFO] Queue 'EZEDNNEZII' Executing: DETERMINE "<def[return]>"
21:49:07 [INFO] +- Executing dCommand: DETERMINE ---------+
21:49:07 [INFO] Filled tag <def[return]> with 'null'.
21:49:07 [INFO] +> Executing 'DETERMINE': outcome='null' passively='false'
21:49:07 [INFO] Completing queue 'EZEDNNEZII'.
21:49:07 [INFO] Filled tag <proc[__Return__].context[Legendary_Sword|random_op]> with 'null'.
21:49:07 [INFO] Filled tag <def[item]> with 'i@LEGENDARY_SWORD'.
21:49:07 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Context='{message='scrolls' is an unknown argument!}'
21:49:07 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:07 [INFO] Starting InstantQueue 'ENEENNDEII'...
21:49:07 [INFO] Queue 'ENEENNDEII' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:07 [INFO] +- Executing dCommand: IF ---------+
21:49:07 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:07 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:07 [INFO] Queue 'ENEENNDEII' Executing: QUEUE "clear"
21:49:07 [INFO] +- Executing dCommand: QUEUE ---------+
21:49:07 [INFO] +> Executing 'QUEUE': Queue='ENEENNDEII' Action='CLEAR'
21:49:07 [INFO] Completing queue 'ENEENNDEII'.
21:49:07 [INFO] ERROR! 'scrolls' is an unknown argument!
21:49:07 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Context='{message='on' is an unknown argument!}'
21:49:07 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:07 [INFO] Starting InstantQueue 'NEENNIZIEE'...
21:49:07 [INFO] Queue 'NEENNIZIEE' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:07 [INFO] +- Executing dCommand: IF ---------+
21:49:07 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:07 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:07 [INFO] Queue 'NEENNIZIEE' Executing: QUEUE "clear"
21:49:07 [INFO] +- Executing dCommand: QUEUE ---------+
21:49:07 [INFO] +> Executing 'QUEUE': Queue='NEENNIZIEE' Action='CLEAR'
21:49:07 [INFO] Completing queue 'NEENNIZIEE'.
21:49:07 [INFO] ERROR! 'on' is an unknown argument!
21:49:07 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Context='{message='item|player' is an unknown argument!}'
21:49:07 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:07 [INFO] Starting InstantQueue 'DIIEZNEIZN'...
21:49:07 [INFO] Queue 'DIIEZNEIZN' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:07 [INFO] +- Executing dCommand: IF ---------+
21:49:07 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:07 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:07 [INFO] Queue 'DIIEZNEIZN' Executing: QUEUE "clear"
21:49:07 [INFO] +- Executing dCommand: QUEUE ---------+
21:49:07 [INFO] +> Executing 'QUEUE': Queue='DIIEZNEIZN' Action='CLEAR'
21:49:07 [INFO] Completing queue 'DIIEZNEIZN'.
21:49:07 [INFO] ERROR! 'item|player' is an unknown argument!
21:49:07 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Context='{message='scrolls' is an unknown argument!}'
21:49:07 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:07 [INFO] Starting InstantQueue 'NIIEINNZNE'...
21:49:07 [INFO] Queue 'NIIEINNZNE' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:07 [INFO] +- Executing dCommand: IF ---------+
21:49:07 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:07 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:07 [INFO] Queue 'NIIEINNZNE' Executing: QUEUE "clear"
21:49:07 [INFO] +- Executing dCommand: QUEUE ---------+
21:49:07 [INFO] +> Executing 'QUEUE': Queue='NIIEINNZNE' Action='CLEAR'
21:49:07 [INFO] Completing queue 'NIIEINNZNE'.
21:49:07 [INFO] ERROR! 'scrolls' is an unknown argument!
21:49:07 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Context='{message='on' is an unknown argument!}'
21:49:07 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:07 [INFO] Starting InstantQueue 'EEZENDEEEZ'...
21:49:07 [INFO] Queue 'EEZENDEEEZ' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:07 [INFO] +- Executing dCommand: IF ---------+
21:49:07 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:07 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:07 [INFO] Queue 'EEZENDEEEZ' Executing: QUEUE "clear"
21:49:07 [INFO] +- Executing dCommand: QUEUE ---------+
21:49:07 [INFO] +> Executing 'QUEUE': Queue='EEZENDEEEZ' Action='CLEAR'
21:49:07 [INFO] Completing queue 'EEZENDEEEZ'.
21:49:07 [INFO] ERROR! 'on' is an unknown argument!
21:49:07 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Context='{message='i@LEGENDARY_SWORD]>' is an unknown argument!}'
21:49:07 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:07 [INFO] Starting InstantQueue 'DEZNNZDZNE'...
21:49:07 [INFO] Queue 'DEZNNZDZNE' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:07 [INFO] +- Executing dCommand: IF ---------+
21:49:07 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:07 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:07 [INFO] Queue 'DEZNNZDZNE' Executing: QUEUE "clear"
21:49:07 [INFO] +- Executing dCommand: QUEUE ---------+
21:49:07 [INFO] +> Executing 'QUEUE': Queue='DEZNNZDZNE' Action='CLEAR'
21:49:07 [INFO] Completing queue 'DEZNNZDZNE'.
21:49:07 [INFO] ERROR! 'i@LEGENDARY_SWORD]>' is an unknown argument!
21:49:07 [INFO] +> Executing 'DEFINE': queue='DDNNNNNDZN' definition='event_list'
value='<def[event_list].include[player'
21:49:07 [INFO] Queue 'DDNNNNNDZN' Executing: DEFINE "context_list"
"<def[context_list].include[item|<def[item]>]>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <red> with ''.
21:49:07 [INFO] Filled tag <gold> with ''.
21:49:07 [INFO] Filled tag <gold> with ''.
21:49:07 [INFO] Filled tag <&co> with ':'.
21:49:07 [INFO] Adding definition %script% as Legendary_Sword
21:49:07 [INFO] Adding definition %path% as base_damage
21:49:07 [INFO] Starting InstantQueue 'DEENEINNNN'...
21:49:07 [INFO] Queue 'DEENEINNNN' Executing: DEFINE "return" "none"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='DEENEINNNN' definition='return' value='none'
21:49:07 [INFO] Queue 'DEENEINNNN' Executing: INJECT "<def[script]>" "path:<def[path]>"
21:49:07 [INFO] +- Executing dCommand: INJECT ---------+
21:49:07 [INFO] Filled tag <def[script]> with 'Legendary_Sword'.
21:49:07 [INFO] Filled tag <def[path]> with 'base_damage'.
21:49:07 [INFO] +> Executing 'INJECT': script='LEGENDARY_SWORD(ITEM)' path='base_damage'
21:49:07 [INFO] Queue 'DEENEINNNN' Executing: DEFINE "return" "<util.random.int[5].to[10]>"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] Filled tag <util.random.int[5].to[10]> with '7'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='DEENEINNNN' definition='return' value='7'
21:49:07 [INFO] Queue 'DEENEINNNN' Executing: ANNOUNCE "Base Damage on legendary sword is<&co>
<def[return]>"
21:49:07 [INFO] +- Executing dCommand: ANNOUNCE ---------+
21:49:07 [INFO] Filled tag <&co> with ':'.
21:49:07 [INFO] Filled tag <def[return]> with '7'.
21:49:07 [INFO] +> Executing 'ANNOUNCE': Message='Base Damage on legendary sword is: 7' Type='ALL'
21:49:07 [INFO] Queue 'DEENEINNNN' Executing: DETERMINE "<def[return]>"
21:49:07 [INFO] +- Executing dCommand: DETERMINE ---------+
21:49:07 [INFO] Filled tag <def[return]> with '7'.
21:49:07 [INFO] +> Executing 'DETERMINE': outcome='7' passively='false'
21:49:07 [INFO] Completing queue 'DEENEINNNN'.
21:49:07 [INFO] Filled tag <proc[__Return__].context[Legendary_Sword|base_damage]> with '7'.
21:49:07 [INFO] Filled tag <red> with ''.
21:49:07 [INFO] Filled tag <reset> with ''.
21:49:07 [INFO] Filled tag <&co> with ':'.
21:49:07 [INFO] Filled tag <gold> with ''.
21:49:07 [INFO] Adding definition %script% as Legendary_Sword
21:49:07 [INFO] Adding definition %path% as test_damage
21:49:07 [INFO] Starting InstantQueue 'INNNEEDNNN'...
21:49:07 [INFO] Queue 'INNNEEDNNN' Executing: DEFINE "return" "none"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='INNNEEDNNN' definition='return' value='none'
21:49:07 [INFO] Queue 'INNNEEDNNN' Executing: INJECT "<def[script]>" "path:<def[path]>"
21:49:07 [INFO] +- Executing dCommand: INJECT ---------+
21:49:07 [INFO] Filled tag <def[script]> with 'Legendary_Sword'.
21:49:07 [INFO] Filled tag <def[path]> with 'test_damage'.
21:49:07 [INFO] +> Executing 'INJECT': script='LEGENDARY_SWORD(ITEM)' path='test_damage'
21:49:07 [INFO] Queue 'INNNEEDNNN' Executing: ANNOUNCE "test damage section"
21:49:07 [INFO] +- Executing dCommand: ANNOUNCE ---------+
21:49:07 [INFO] +> Executing 'ANNOUNCE': Message='test damage section' Type='ALL'
21:49:07 [INFO] Queue 'INNNEEDNNN' Executing: DEFINE "return" "10"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='INNNEEDNNN' definition='return' value='10'
21:49:07 [INFO] Queue 'INNNEEDNNN' Executing: DETERMINE "<def[return]>"
21:49:07 [INFO] +- Executing dCommand: DETERMINE ---------+
21:49:07 [INFO] Filled tag <def[return]> with '10'.
21:49:07 [INFO] +> Executing 'DETERMINE': outcome='10' passively='false'
21:49:07 [INFO] Completing queue 'INNNEEDNNN'.
21:49:07 [INFO] Filled tag <proc[__Return__].context[Legendary_Sword|test_damage]> with '10'.
21:49:07 [INFO] Filled tag <gold> with ''.
21:49:07 [INFO] Filled tag <red> with ''.
21:49:07 [INFO] Filled tag <reset> with ''.
21:49:07 [INFO] Filled tag <blue> with ''.
21:49:07 [INFO] Filled tag <gold> with ''.
21:49:07 [INFO] Filled tag <blue> with ''.
21:49:07 [INFO] Filled tag <gold> with ''.
21:49:07 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Context='{message=Invalid or missing player for tag <player.name.display>!}'
21:49:07 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:07 [INFO] Starting InstantQueue 'ENNEZEEINN'...
21:49:07 [INFO] Queue 'ENNEZEEINN' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:07 [INFO] +- Executing dCommand: IF ---------+
21:49:07 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:07 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:07 [INFO] Queue 'ENNEZEEINN' Executing: QUEUE "clear"
21:49:07 [INFO] +- Executing dCommand: QUEUE ---------+
21:49:07 [INFO] +> Executing 'QUEUE': Queue='ENNEZEEINN' Action='CLEAR'
21:49:07 [INFO] Completing queue 'ENNEZEEINN'.
21:49:07 [INFO] ERROR! Invalid or missing player for tag <player.name.display>!
21:49:07 [INFO] Filled tag <player.name.display> with 'null'.
21:49:07 [INFO] Filled tag <red> with ''.
21:49:07 [INFO] Adding definition %script% as Legendary_Sword
21:49:07 [INFO] Adding definition %path% as random_op
21:49:07 [INFO] Starting InstantQueue 'ZNIIDIIDNE'...
21:49:07 [INFO] Queue 'ZNIIDIIDNE' Executing: DEFINE "return" "none"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='ZNIIDIIDNE' definition='return' value='none'
21:49:07 [INFO] Queue 'ZNIIDIIDNE' Executing: INJECT "<def[script]>" "path:<def[path]>"
21:49:07 [INFO] +- Executing dCommand: INJECT ---------+
21:49:07 [INFO] Filled tag <def[script]> with 'Legendary_Sword'.
21:49:07 [INFO] Filled tag <def[path]> with 'random_op'.
21:49:07 [INFO] +> Executing 'INJECT': script='LEGENDARY_SWORD(ITEM)' path='random_op'
21:49:07 [INFO] Queue 'ZNIIDIIDNE' Executing: DEFINE "random_op" "<server.list_ops.random>"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] Filled tag <server.list_ops.random> with 'p@76f63814-0c07-4888-9a47-8461bc8ce7bb'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='ZNIIDIIDNE' definition='random_op'
value='p@76f63814-0c07-4888-9a47-8461bc8ce7bb'
21:49:07 [INFO] Queue 'ZNIIDIIDNE' Executing: DEFINE "return" "<def[random_op].name.display>"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] Filled tag <def[random_op].name.display> with '~Chem'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='ZNIIDIIDNE' definition='return' value='~Chem'
21:49:07 [INFO] Queue 'ZNIIDIIDNE' Executing: DETERMINE "<def[return]>"
21:49:07 [INFO] +- Executing dCommand: DETERMINE ---------+
21:49:07 [INFO] Filled tag <def[return]> with '~Chem'.
21:49:07 [INFO] +> Executing 'DETERMINE': outcome='~Chem' passively='false'
21:49:07 [INFO] Completing queue 'ZNIIDIIDNE'.
21:49:07 [INFO] Filled tag <proc[__Return__].context[Legendary_Sword|random_op]> with '~Chem'.
21:49:07 [INFO] Filled tag <def[item]> with 'i@LEGENDARY_SWORD'.
21:49:07 [INFO] Filled tag <def[context_list].include[item|i@LEGENDARY_SWORD]> with
'li@item|i@LEGENDARY_SWORD'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='DDNNNNNDZN' definition='context_list'
value='li@item|i@LEGENDARY_SWORD'
21:49:07 [INFO] Queue 'DDNNNNNDZN' Executing: EVENT "<def[event_list]>" "context:<def[context_list]>"
21:49:07 [INFO] +- Executing dCommand: EVENT/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[event_list]> with '<def[event_list].include[player'.
21:49:07 [INFO] Filled tag <def[context_list]> with 'li@item|i@LEGENDARY_SWORD'.
21:49:07 [INFO] +> Executing 'EVENT': events='li@<def[event_list].include[player'
context='li@item|i@LEGENDARY_SWORD'
21:49:07 [INFO] Filled tag <red> with ''.
21:49:07 [INFO] Filled tag <gold> with ''.
21:49:07 [INFO] Filled tag <gold> with ''.
21:49:07 [INFO] Filled tag <&co> with ':'.
21:49:07 [INFO] Adding definition %script% as Legendary_Sword
21:49:07 [INFO] Adding definition %path% as base_damage
21:49:07 [INFO] Starting InstantQueue 'NNIDEDEZZE'...
21:49:07 [INFO] Queue 'NNIDEDEZZE' Executing: DEFINE "return" "none"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='NNIDEDEZZE' definition='return' value='none'
21:49:07 [INFO] Queue 'NNIDEDEZZE' Executing: INJECT "<def[script]>" "path:<def[path]>"
21:49:07 [INFO] +- Executing dCommand: INJECT ---------+
21:49:07 [INFO] Filled tag <def[script]> with 'Legendary_Sword'.
21:49:07 [INFO] Filled tag <def[path]> with 'base_damage'.
21:49:07 [INFO] +> Executing 'INJECT': script='LEGENDARY_SWORD(ITEM)' path='base_damage'
21:49:07 [INFO] Queue 'NNIDEDEZZE' Executing: DEFINE "return" "<util.random.int[5].to[10]>"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] Filled tag <util.random.int[5].to[10]> with '5'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='NNIDEDEZZE' definition='return' value='5'
21:49:07 [INFO] Queue 'NNIDEDEZZE' Executing: ANNOUNCE "Base Damage on legendary sword is<&co>
<def[return]>"
21:49:07 [INFO] +- Executing dCommand: ANNOUNCE ---------+
21:49:07 [INFO] Filled tag <&co> with ':'.
21:49:07 [INFO] Filled tag <def[return]> with '5'.
21:49:07 [INFO] +> Executing 'ANNOUNCE': Message='Base Damage on legendary sword is: 5' Type='ALL'
21:49:07 [INFO] Queue 'NNIDEDEZZE' Executing: DETERMINE "<def[return]>"
21:49:07 [INFO] +- Executing dCommand: DETERMINE ---------+
21:49:07 [INFO] Filled tag <def[return]> with '5'.
21:49:07 [INFO] +> Executing 'DETERMINE': outcome='5' passively='false'
21:49:07 [INFO] Completing queue 'NNIDEDEZZE'.
21:49:07 [INFO] Filled tag <proc[__Return__].context[Legendary_Sword|base_damage]> with '5'.
21:49:07 [INFO] Filled tag <red> with ''.
21:49:07 [INFO] Filled tag <reset> with ''.
21:49:07 [INFO] Filled tag <&co> with ':'.
21:49:07 [INFO] Filled tag <gold> with ''.
21:49:07 [INFO] Adding definition %script% as Legendary_Sword
21:49:07 [INFO] Adding definition %path% as test_damage
21:49:07 [INFO] Starting InstantQueue 'ENNNEZNNNN'...
21:49:07 [INFO] Queue 'ENNNEZNNNN' Executing: DEFINE "return" "none"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='ENNNEZNNNN' definition='return' value='none'
21:49:07 [INFO] Queue 'ENNNEZNNNN' Executing: INJECT "<def[script]>" "path:<def[path]>"
21:49:07 [INFO] +- Executing dCommand: INJECT ---------+
21:49:07 [INFO] Filled tag <def[script]> with 'Legendary_Sword'.
21:49:07 [INFO] Filled tag <def[path]> with 'test_damage'.
21:49:07 [INFO] +> Executing 'INJECT': script='LEGENDARY_SWORD(ITEM)' path='test_damage'
21:49:07 [INFO] Queue 'ENNNEZNNNN' Executing: ANNOUNCE "test damage section"
21:49:07 [INFO] +- Executing dCommand: ANNOUNCE ---------+
21:49:07 [INFO] +> Executing 'ANNOUNCE': Message='test damage section' Type='ALL'
21:49:07 [INFO] Queue 'ENNNEZNNNN' Executing: DEFINE "return" "10"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='ENNNEZNNNN' definition='return' value='10'
21:49:07 [INFO] Queue 'ENNNEZNNNN' Executing: DETERMINE "<def[return]>"
21:49:07 [INFO] +- Executing dCommand: DETERMINE ---------+
21:49:07 [INFO] Filled tag <def[return]> with '10'.
21:49:07 [INFO] +> Executing 'DETERMINE': outcome='10' passively='false'
21:49:07 [INFO] Completing queue 'ENNNEZNNNN'.
21:49:07 [INFO] Filled tag <proc[__Return__].context[Legendary_Sword|test_damage]> with '10'.
21:49:07 [INFO] Filled tag <gold> with ''.
21:49:07 [INFO] Filled tag <red> with ''.
21:49:07 [INFO] Filled tag <reset> with ''.
21:49:07 [INFO] Filled tag <blue> with ''.
21:49:07 [INFO] Filled tag <gold> with ''.
21:49:07 [INFO] Filled tag <blue> with ''.
21:49:07 [INFO] Filled tag <gold> with ''.
21:49:07 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Context='{message=Invalid or missing player for tag <player.name.display>!}'
21:49:07 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:07 [INFO] Starting InstantQueue 'NZZINIEENE'...
21:49:07 [INFO] Queue 'NZZINIEENE' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:07 [INFO] +- Executing dCommand: IF ---------+
21:49:07 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:07 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:07 [INFO] Queue 'NZZINIEENE' Executing: QUEUE "clear"
21:49:07 [INFO] +- Executing dCommand: QUEUE ---------+
21:49:07 [INFO] +> Executing 'QUEUE': Queue='NZZINIEENE' Action='CLEAR'
21:49:07 [INFO] Completing queue 'NZZINIEENE'.
21:49:07 [INFO] ERROR! Invalid or missing player for tag <player.name.display>!
21:49:07 [INFO] Filled tag <player.name.display> with 'null'.
21:49:07 [INFO] Filled tag <red> with ''.
21:49:07 [INFO] Adding definition %script% as Legendary_Sword
21:49:07 [INFO] Adding definition %path% as random_op
21:49:07 [INFO] Starting InstantQueue 'ZEENENZENZ'...
21:49:07 [INFO] Queue 'ZEENENZENZ' Executing: DEFINE "return" "none"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='ZEENENZENZ' definition='return' value='none'
21:49:07 [INFO] Queue 'ZEENENZENZ' Executing: INJECT "<def[script]>" "path:<def[path]>"
21:49:07 [INFO] +- Executing dCommand: INJECT ---------+
21:49:07 [INFO] Filled tag <def[script]> with 'Legendary_Sword'.
21:49:07 [INFO] Filled tag <def[path]> with 'random_op'.
21:49:07 [INFO] +> Executing 'INJECT': script='LEGENDARY_SWORD(ITEM)' path='random_op'
21:49:07 [INFO] Queue 'ZEENENZENZ' Executing: DEFINE "random_op" "<server.list_ops.random>"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] Filled tag <server.list_ops.random> with 'p@d7cdab1d-8727-44ed-b9d0-872d8089bacd'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='ZEENENZENZ' definition='random_op'
value='p@d7cdab1d-8727-44ed-b9d0-872d8089bacd'
21:49:07 [INFO] Queue 'ZEENENZENZ' Executing: DEFINE "return" "<def[random_op].name.display>"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] Unfilled attributes '[display]' for tag <def[random_op].name.display>!
21:49:07 [INFO] Filled tag <def[random_op].name.display> with 'null'.
21:49:07 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Context='{message=Tag <def[random_op].name.display> is invalid!, queue=q@ZEENENZENZ,
script=s@__RETURN__}'
21:49:07 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:07 [INFO] Starting InstantQueue 'ENZNZINNEE'...
21:49:07 [INFO] Queue 'ENZNZINNEE' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:07 [INFO] +- Executing dCommand: IF ---------+
21:49:07 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:07 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:07 [INFO] Queue 'ENZNZINNEE' Executing: QUEUE "clear"
21:49:07 [INFO] +- Executing dCommand: QUEUE ---------+
21:49:07 [INFO] +> Executing 'QUEUE': Queue='ENZNZINNEE' Action='CLEAR'
21:49:07 [INFO] Completing queue 'ENZNZINNEE'.
21:49:07 [INFO] ERROR in script '__RETURN__'! Tag <def[random_op].name.display> is invalid!
21:49:07 [INFO] +> Executing 'DEFINE': queue='ZEENENZENZ' definition='return' value='null'
21:49:07 [INFO] Queue 'ZEENENZENZ' Executing: DETERMINE "<def[return]>"
21:49:07 [INFO] +- Executing dCommand: DETERMINE ---------+
21:49:07 [INFO] Filled tag <def[return]> with 'null'.
21:49:07 [INFO] +> Executing 'DETERMINE': outcome='null' passively='false'
21:49:07 [INFO] Completing queue 'ZEENENZENZ'.
21:49:07 [INFO] Filled tag <proc[__Return__].context[Legendary_Sword|random_op]> with 'null'.
21:49:07 [INFO] Completing queue 'DDNNNNNDZN'.
21:49:07 [INFO] Queue 'ZIENEZEEZI' Executing: IF "<player.item_in_hand>" "==" "i@torch" "{" "-" "if"
"<script.yaml_keys[show_other_players]>" "define" "to" "<server.list_online_players>" "else"
"define" "to" "<player>" "-" "define" "key" "<script.name>.last_light_location" "-" "define"
"old_loc" "<player.flag[<def[key]>]||<player.location>>" "-" "define" "loc"
"<player.location.add[0,3,0].simple.as_location>" "-" "showfake" "m@ender_portal"
"<def[loc]>" "to:<def[to]>" "d:d@10m" "-" "showfake" "m@air" "<def[old_loc]>" "to:... * snip!
*
21:49:07 [INFO] +- Executing dCommand: IF/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <player.item_in_hand> with 'i@LEGENDARY_SWORD'.
21:49:07 [INFO] Comparable 1: Comparable='Element(i@LEGENDARY_SWORD)', Operator='EQUALS',
ComparedTo='Element(i@torch)' --> OUTCOME='false'
21:49:07 [INFO] Queue 'ZIENEZEEZI' Executing: SHOWFAKE "m@air"
"<player.location.add[0,3,0].simple.as_location>" "to:<def[to]>" "d:d@1t"
21:49:07 [INFO] +- Executing dCommand: SHOWFAKE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <player.location.add[0,3,0].simple.as_location> with 'l@-74.0,13.0,-570.0,Hub'.
21:49:07 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Context='{message=Invalid definition name 'to'.}'
21:49:07 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:07 [INFO] Starting InstantQueue 'NDZZNDENNN'...
21:49:07 [INFO] Queue 'NDZZNDENNN' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:07 [INFO] +- Executing dCommand: IF ---------+
21:49:07 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:07 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:07 [INFO] Queue 'NDZZNDENNN' Executing: QUEUE "clear"
21:49:07 [INFO] +- Executing dCommand: QUEUE ---------+
21:49:07 [INFO] +> Executing 'QUEUE': Queue='NDZZNDENNN' Action='CLEAR'
21:49:07 [INFO] Completing queue 'NDZZNDENNN'.
21:49:07 [INFO] ERROR! Invalid definition name 'to'.
21:49:07 [INFO] Filled tag <def[to]> with 'def[to]'.
21:49:07 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Player='Chemical_Datas' Context='{message=Tag <def[to]> is invalid!, queue=q@ZIENEZEEZI,
script=s@TORCH MODIFICATIONS}'
21:49:07 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:07 [INFO] Starting InstantQueue 'DEEZNDNZZI'...
21:49:07 [INFO] Queue 'DEEZNDNZZI' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:07 [INFO] +- Executing dCommand: IF/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:07 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:07 [INFO] Queue 'DEEZNDNZZI' Executing: QUEUE "clear"
21:49:07 [INFO] +- Executing dCommand: QUEUE/p@Chemical_Datas ---------+
21:49:07 [INFO] +> Executing 'QUEUE': Queue='DEEZNDNZZI' Action='CLEAR'
21:49:07 [INFO] Completing queue 'DEEZNDNZZI'.
21:49:07 [INFO] ERROR in script 'TORCH MODIFICATIONS'! Tag <def[to]> is invalid!
21:49:07 [INFO] +> Executing 'SHOWFAKE': material='m@air' locations='li@l@-74.0,13.0,-570.0,Hub'
entities='li@p@76f63814-0c07-4888-9a47-8461bc8ce7bb' duration='d@1t'
21:49:07 [INFO] Completing queue 'ZIENEZEEZI'.
21:49:07 [INFO] Queue 'NNDNEINEZZ' Executing: DEFINE "item" "<player.item_in_hand>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <player.item_in_hand> with 'i@LEGENDARY_SWORD'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='NNDNEINEZZ' definition='item' value='i@LEGENDARY_SWORD'
21:49:07 [INFO] Queue 'NNDNEINEZZ' Executing: DEFINE "event_list" "<def[event_list].include[player"
"scrolls" "on" "item|player" "scrolls" "on" "<def[item]>]>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <red> with ''.
21:49:07 [INFO] Filled tag <gold> with ''.
21:49:07 [INFO] Filled tag <gold> with ''.
21:49:07 [INFO] Filled tag <&co> with ':'.
21:49:07 [INFO] Adding definition %script% as Legendary_Sword
21:49:07 [INFO] Adding definition %path% as base_damage
21:49:07 [INFO] Starting InstantQueue 'EDENEEDENE'...
21:49:07 [INFO] Queue 'EDENEEDENE' Executing: DEFINE "return" "none"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='EDENEEDENE' definition='return' value='none'
21:49:07 [INFO] Queue 'EDENEEDENE' Executing: INJECT "<def[script]>" "path:<def[path]>"
21:49:07 [INFO] +- Executing dCommand: INJECT ---------+
21:49:07 [INFO] Filled tag <def[script]> with 'Legendary_Sword'.
21:49:07 [INFO] Filled tag <def[path]> with 'base_damage'.
21:49:07 [INFO] +> Executing 'INJECT': script='LEGENDARY_SWORD(ITEM)' path='base_damage'
21:49:07 [INFO] Queue 'EDENEEDENE' Executing: DEFINE "return" "<util.random.int[5].to[10]>"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] Filled tag <util.random.int[5].to[10]> with '6'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='EDENEEDENE' definition='return' value='6'
21:49:07 [INFO] Queue 'EDENEEDENE' Executing: ANNOUNCE "Base Damage on legendary sword is<&co>
<def[return]>"
21:49:07 [INFO] +- Executing dCommand: ANNOUNCE ---------+
21:49:07 [INFO] Filled tag <&co> with ':'.
21:49:07 [INFO] Filled tag <def[return]> with '6'.
21:49:07 [INFO] +> Executing 'ANNOUNCE': Message='Base Damage on legendary sword is: 6' Type='ALL'
21:49:07 [INFO] Queue 'EDENEEDENE' Executing: DETERMINE "<def[return]>"
21:49:07 [INFO] +- Executing dCommand: DETERMINE ---------+
21:49:07 [INFO] Filled tag <def[return]> with '6'.
21:49:07 [INFO] +> Executing 'DETERMINE': outcome='6' passively='false'
21:49:07 [INFO] Completing queue 'EDENEEDENE'.
21:49:07 [INFO] Filled tag <proc[__Return__].context[Legendary_Sword|base_damage]> with '6'.
21:49:07 [INFO] Filled tag <red> with ''.
21:49:07 [INFO] Filled tag <reset> with ''.
21:49:07 [INFO] Filled tag <&co> with ':'.
21:49:07 [INFO] Filled tag <gold> with ''.
21:49:07 [INFO] Adding definition %script% as Legendary_Sword
21:49:07 [INFO] Adding definition %path% as test_damage
21:49:07 [INFO] Starting InstantQueue 'NZIDINEZEE'...
21:49:07 [INFO] Queue 'NZIDINEZEE' Executing: DEFINE "return" "none"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='NZIDINEZEE' definition='return' value='none'
21:49:07 [INFO] Queue 'NZIDINEZEE' Executing: INJECT "<def[script]>" "path:<def[path]>"
21:49:07 [INFO] +- Executing dCommand: INJECT ---------+
21:49:07 [INFO] Filled tag <def[script]> with 'Legendary_Sword'.
21:49:07 [INFO] Filled tag <def[path]> with 'test_damage'.
21:49:07 [INFO] +> Executing 'INJECT': script='LEGENDARY_SWORD(ITEM)' path='test_damage'
21:49:07 [INFO] Queue 'NZIDINEZEE' Executing: ANNOUNCE "test damage section"
21:49:07 [INFO] +- Executing dCommand: ANNOUNCE ---------+
21:49:07 [INFO] +> Executing 'ANNOUNCE': Message='test damage section' Type='ALL'
21:49:07 [INFO] Queue 'NZIDINEZEE' Executing: DEFINE "return" "10"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='NZIDINEZEE' definition='return' value='10'
21:49:07 [INFO] Queue 'NZIDINEZEE' Executing: DETERMINE "<def[return]>"
21:49:07 [INFO] +- Executing dCommand: DETERMINE ---------+
21:49:07 [INFO] Filled tag <def[return]> with '10'.
21:49:07 [INFO] +> Executing 'DETERMINE': outcome='10' passively='false'
21:49:07 [INFO] Completing queue 'NZIDINEZEE'.
21:49:07 [INFO] Filled tag <proc[__Return__].context[Legendary_Sword|test_damage]> with '10'.
21:49:07 [INFO] Filled tag <gold> with ''.
21:49:07 [INFO] Filled tag <red> with ''.
21:49:07 [INFO] Filled tag <reset> with ''.
21:49:07 [INFO] Filled tag <blue> with ''.
21:49:07 [INFO] Filled tag <gold> with ''.
21:49:07 [INFO] Filled tag <blue> with ''.
21:49:07 [INFO] Filled tag <gold> with ''.
21:49:07 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Context='{message=Invalid or missing player for tag <player.name.display>!}'
21:49:07 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:07 [INFO] Starting InstantQueue 'DEIDNDEDEZ'...
21:49:07 [INFO] Queue 'DEIDNDEDEZ' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:07 [INFO] +- Executing dCommand: IF ---------+
21:49:07 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:07 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:07 [INFO] Queue 'DEIDNDEDEZ' Executing: QUEUE "clear"
21:49:07 [INFO] +- Executing dCommand: QUEUE ---------+
21:49:07 [INFO] +> Executing 'QUEUE': Queue='DEIDNDEDEZ' Action='CLEAR'
21:49:07 [INFO] Completing queue 'DEIDNDEDEZ'.
21:49:07 [INFO] ERROR! Invalid or missing player for tag <player.name.display>!
21:49:07 [INFO] Filled tag <player.name.display> with 'null'.
21:49:07 [INFO] Filled tag <red> with ''.
21:49:07 [INFO] Adding definition %script% as Legendary_Sword
21:49:07 [INFO] Adding definition %path% as random_op
21:49:07 [INFO] Starting InstantQueue 'INZZNIDINN'...
21:49:07 [INFO] Queue 'INZZNIDINN' Executing: DEFINE "return" "none"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='INZZNIDINN' definition='return' value='none'
21:49:07 [INFO] Queue 'INZZNIDINN' Executing: INJECT "<def[script]>" "path:<def[path]>"
21:49:07 [INFO] +- Executing dCommand: INJECT ---------+
21:49:07 [INFO] Filled tag <def[script]> with 'Legendary_Sword'.
21:49:07 [INFO] Filled tag <def[path]> with 'random_op'.
21:49:07 [INFO] +> Executing 'INJECT': script='LEGENDARY_SWORD(ITEM)' path='random_op'
21:49:07 [INFO] Queue 'INZZNIDINN' Executing: DEFINE "random_op" "<server.list_ops.random>"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] Filled tag <server.list_ops.random> with 'p@8a981135-93c4-4386-9315-39ae6ec5a064'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='INZZNIDINN' definition='random_op'
value='p@8a981135-93c4-4386-9315-39ae6ec5a064'
21:49:07 [INFO] Queue 'INZZNIDINN' Executing: DEFINE "return" "<def[random_op].name.display>"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] Unfilled attributes '[display]' for tag <def[random_op].name.display>!
21:49:07 [INFO] Filled tag <def[random_op].name.display> with 'null'.
21:49:07 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Context='{message=Tag <def[random_op].name.display> is invalid!, queue=q@INZZNIDINN,
script=s@__RETURN__}'
21:49:07 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:07 [INFO] Starting InstantQueue 'IEINIINNNE'...
21:49:07 [INFO] Queue 'IEINIINNNE' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:07 [INFO] +- Executing dCommand: IF ---------+
21:49:07 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:07 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:07 [INFO] Queue 'IEINIINNNE' Executing: QUEUE "clear"
21:49:07 [INFO] +- Executing dCommand: QUEUE ---------+
21:49:07 [INFO] +> Executing 'QUEUE': Queue='IEINIINNNE' Action='CLEAR'
21:49:07 [INFO] Completing queue 'IEINIINNNE'.
21:49:07 [INFO] ERROR in script '__RETURN__'! Tag <def[random_op].name.display> is invalid!
21:49:07 [INFO] +> Executing 'DEFINE': queue='INZZNIDINN' definition='return' value='null'
21:49:07 [INFO] Queue 'INZZNIDINN' Executing: DETERMINE "<def[return]>"
21:49:07 [INFO] +- Executing dCommand: DETERMINE ---------+
21:49:07 [INFO] Filled tag <def[return]> with 'null'.
21:49:07 [INFO] +> Executing 'DETERMINE': outcome='null' passively='false'
21:49:07 [INFO] Completing queue 'INZZNIDINN'.
21:49:07 [INFO] Filled tag <proc[__Return__].context[Legendary_Sword|random_op]> with 'null'.
21:49:07 [INFO] Filled tag <def[item]> with 'i@LEGENDARY_SWORD'.
21:49:07 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Context='{message='scrolls' is an unknown argument!}'
21:49:07 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:07 [INFO] Starting InstantQueue 'ZZZNZNEDNE'...
21:49:07 [INFO] Queue 'ZZZNZNEDNE' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:07 [INFO] +- Executing dCommand: IF ---------+
21:49:07 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:07 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:07 [INFO] Queue 'ZZZNZNEDNE' Executing: QUEUE "clear"
21:49:07 [INFO] +- Executing dCommand: QUEUE ---------+
21:49:07 [INFO] +> Executing 'QUEUE': Queue='ZZZNZNEDNE' Action='CLEAR'
21:49:07 [INFO] Completing queue 'ZZZNZNEDNE'.
21:49:07 [INFO] ERROR! 'scrolls' is an unknown argument!
21:49:07 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Context='{message='on' is an unknown argument!}'
21:49:07 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:07 [INFO] Starting InstantQueue 'NDNDDDDIEN'...
21:49:07 [INFO] Queue 'NDNDDDDIEN' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:07 [INFO] +- Executing dCommand: IF ---------+
21:49:07 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:07 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:07 [INFO] Queue 'NDNDDDDIEN' Executing: QUEUE "clear"
21:49:07 [INFO] +- Executing dCommand: QUEUE ---------+
21:49:07 [INFO] +> Executing 'QUEUE': Queue='NDNDDDDIEN' Action='CLEAR'
21:49:07 [INFO] Completing queue 'NDNDDDDIEN'.
21:49:07 [INFO] ERROR! 'on' is an unknown argument!
21:49:07 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Context='{message='item|player' is an unknown argument!}'
21:49:07 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:07 [INFO] Starting InstantQueue 'NZNEENNNDN'...
21:49:07 [INFO] Queue 'NZNEENNNDN' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:07 [INFO] +- Executing dCommand: IF ---------+
21:49:07 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:07 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:07 [INFO] Queue 'NZNEENNNDN' Executing: QUEUE "clear"
21:49:07 [INFO] +- Executing dCommand: QUEUE ---------+
21:49:07 [INFO] +> Executing 'QUEUE': Queue='NZNEENNNDN' Action='CLEAR'
21:49:07 [INFO] Completing queue 'NZNEENNNDN'.
21:49:07 [INFO] ERROR! 'item|player' is an unknown argument!
21:49:07 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Context='{message='scrolls' is an unknown argument!}'
21:49:07 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:07 [INFO] Starting InstantQueue 'IDNDIDZIEZ'...
21:49:07 [INFO] Queue 'IDNDIDZIEZ' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:07 [INFO] +- Executing dCommand: IF ---------+
21:49:07 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:07 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:07 [INFO] Queue 'IDNDIDZIEZ' Executing: QUEUE "clear"
21:49:07 [INFO] +- Executing dCommand: QUEUE ---------+
21:49:07 [INFO] +> Executing 'QUEUE': Queue='IDNDIDZIEZ' Action='CLEAR'
21:49:07 [INFO] Completing queue 'IDNDIDZIEZ'.
21:49:07 [INFO] ERROR! 'scrolls' is an unknown argument!
21:49:07 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Context='{message='on' is an unknown argument!}'
21:49:07 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:07 [INFO] Starting InstantQueue 'EEENNEENEE'...
21:49:07 [INFO] Queue 'EEENNEENEE' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:07 [INFO] +- Executing dCommand: IF ---------+
21:49:07 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:07 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:07 [INFO] Queue 'EEENNEENEE' Executing: QUEUE "clear"
21:49:07 [INFO] +- Executing dCommand: QUEUE ---------+
21:49:07 [INFO] +> Executing 'QUEUE': Queue='EEENNEENEE' Action='CLEAR'
21:49:07 [INFO] Completing queue 'EEENNEENEE'.
21:49:07 [INFO] ERROR! 'on' is an unknown argument!
21:49:07 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Context='{message='i@LEGENDARY_SWORD]>' is an unknown argument!}'
21:49:07 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:07 [INFO] Starting InstantQueue 'ENNNDEEEDE'...
21:49:07 [INFO] Queue 'ENNNDEEEDE' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:07 [INFO] +- Executing dCommand: IF ---------+
21:49:07 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:07 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:07 [INFO] Queue 'ENNNDEEEDE' Executing: QUEUE "clear"
21:49:07 [INFO] +- Executing dCommand: QUEUE ---------+
21:49:07 [INFO] +> Executing 'QUEUE': Queue='ENNNDEEEDE' Action='CLEAR'
21:49:07 [INFO] Completing queue 'ENNNDEEEDE'.
21:49:07 [INFO] ERROR! 'i@LEGENDARY_SWORD]>' is an unknown argument!
21:49:07 [INFO] +> Executing 'DEFINE': queue='NNDNEINEZZ' definition='event_list'
value='<def[event_list].include[player'
21:49:07 [INFO] Queue 'NNDNEINEZZ' Executing: DEFINE "context_list"
"<def[context_list].include[item|<def[item]>]>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <red> with ''.
21:49:07 [INFO] Filled tag <gold> with ''.
21:49:07 [INFO] Filled tag <gold> with ''.
21:49:07 [INFO] Filled tag <&co> with ':'.
21:49:07 [INFO] Adding definition %script% as Legendary_Sword
21:49:07 [INFO] Adding definition %path% as base_damage
21:49:07 [INFO] Starting InstantQueue 'DNIIENZIND'...
21:49:07 [INFO] Queue 'DNIIENZIND' Executing: DEFINE "return" "none"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='DNIIENZIND' definition='return' value='none'
21:49:07 [INFO] Queue 'DNIIENZIND' Executing: INJECT "<def[script]>" "path:<def[path]>"
21:49:07 [INFO] +- Executing dCommand: INJECT ---------+
21:49:07 [INFO] Filled tag <def[script]> with 'Legendary_Sword'.
21:49:07 [INFO] Filled tag <def[path]> with 'base_damage'.
21:49:07 [INFO] +> Executing 'INJECT': script='LEGENDARY_SWORD(ITEM)' path='base_damage'
21:49:07 [INFO] Queue 'DNIIENZIND' Executing: DEFINE "return" "<util.random.int[5].to[10]>"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] Filled tag <util.random.int[5].to[10]> with '10'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='DNIIENZIND' definition='return' value='10'
21:49:07 [INFO] Queue 'DNIIENZIND' Executing: ANNOUNCE "Base Damage on legendary sword is<&co>
<def[return]>"
21:49:07 [INFO] +- Executing dCommand: ANNOUNCE ---------+
21:49:07 [INFO] Filled tag <&co> with ':'.
21:49:07 [INFO] Filled tag <def[return]> with '10'.
21:49:07 [INFO] +> Executing 'ANNOUNCE': Message='Base Damage on legendary sword is: 10' Type='ALL'
21:49:07 [INFO] Queue 'DNIIENZIND' Executing: DETERMINE "<def[return]>"
21:49:07 [INFO] +- Executing dCommand: DETERMINE ---------+
21:49:07 [INFO] Filled tag <def[return]> with '10'.
21:49:07 [INFO] +> Executing 'DETERMINE': outcome='10' passively='false'
21:49:07 [INFO] Completing queue 'DNIIENZIND'.
21:49:07 [INFO] Filled tag <proc[__Return__].context[Legendary_Sword|base_damage]> with '10'.
21:49:07 [INFO] Filled tag <red> with ''.
21:49:07 [INFO] Filled tag <reset> with ''.
21:49:07 [INFO] Filled tag <&co> with ':'.
21:49:07 [INFO] Filled tag <gold> with ''.
21:49:07 [INFO] Adding definition %script% as Legendary_Sword
21:49:07 [INFO] Adding definition %path% as test_damage
21:49:07 [INFO] Starting InstantQueue 'EEEEEZZDID'...
21:49:07 [INFO] Queue 'EEEEEZZDID' Executing: DEFINE "return" "none"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='EEEEEZZDID' definition='return' value='none'
21:49:07 [INFO] Queue 'EEEEEZZDID' Executing: INJECT "<def[script]>" "path:<def[path]>"
21:49:07 [INFO] +- Executing dCommand: INJECT ---------+
21:49:07 [INFO] Filled tag <def[script]> with 'Legendary_Sword'.
21:49:07 [INFO] Filled tag <def[path]> with 'test_damage'.
21:49:07 [INFO] +> Executing 'INJECT': script='LEGENDARY_SWORD(ITEM)' path='test_damage'
21:49:07 [INFO] Queue 'EEEEEZZDID' Executing: ANNOUNCE "test damage section"
21:49:07 [INFO] +- Executing dCommand: ANNOUNCE ---------+
21:49:07 [INFO] +> Executing 'ANNOUNCE': Message='test damage section' Type='ALL'
21:49:07 [INFO] Queue 'EEEEEZZDID' Executing: DEFINE "return" "10"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='EEEEEZZDID' definition='return' value='10'
21:49:07 [INFO] Queue 'EEEEEZZDID' Executing: DETERMINE "<def[return]>"
21:49:07 [INFO] +- Executing dCommand: DETERMINE ---------+
21:49:07 [INFO] Filled tag <def[return]> with '10'.
21:49:07 [INFO] +> Executing 'DETERMINE': outcome='10' passively='false'
21:49:07 [INFO] Completing queue 'EEEEEZZDID'.
21:49:07 [INFO] Filled tag <proc[__Return__].context[Legendary_Sword|test_damage]> with '10'.
21:49:07 [INFO] Filled tag <gold> with ''.
21:49:07 [INFO] Filled tag <red> with ''.
21:49:07 [INFO] Filled tag <reset> with ''.
21:49:07 [INFO] Filled tag <blue> with ''.
21:49:07 [INFO] Filled tag <gold> with ''.
21:49:07 [INFO] Filled tag <blue> with ''.
21:49:07 [INFO] Filled tag <gold> with ''.
21:49:07 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Context='{message=Invalid or missing player for tag <player.name.display>!}'
21:49:07 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:07 [INFO] Starting InstantQueue 'DZNEIENINZ'...
21:49:07 [INFO] Queue 'DZNEIENINZ' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:07 [INFO] +- Executing dCommand: IF ---------+
21:49:07 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:07 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:07 [INFO] Queue 'DZNEIENINZ' Executing: QUEUE "clear"
21:49:07 [INFO] +- Executing dCommand: QUEUE ---------+
21:49:07 [INFO] +> Executing 'QUEUE': Queue='DZNEIENINZ' Action='CLEAR'
21:49:07 [INFO] Completing queue 'DZNEIENINZ'.
21:49:07 [INFO] ERROR! Invalid or missing player for tag <player.name.display>!
21:49:07 [INFO] Filled tag <player.name.display> with 'null'.
21:49:07 [INFO] Filled tag <red> with ''.
21:49:07 [INFO] Adding definition %script% as Legendary_Sword
21:49:07 [INFO] Adding definition %path% as random_op
21:49:07 [INFO] Starting InstantQueue 'ZEEZEEEZIN'...
21:49:07 [INFO] Queue 'ZEEZEEEZIN' Executing: DEFINE "return" "none"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='ZEEZEEEZIN' definition='return' value='none'
21:49:07 [INFO] Queue 'ZEEZEEEZIN' Executing: INJECT "<def[script]>" "path:<def[path]>"
21:49:07 [INFO] +- Executing dCommand: INJECT ---------+
21:49:07 [INFO] Filled tag <def[script]> with 'Legendary_Sword'.
21:49:07 [INFO] Filled tag <def[path]> with 'random_op'.
21:49:07 [INFO] +> Executing 'INJECT': script='LEGENDARY_SWORD(ITEM)' path='random_op'
21:49:07 [INFO] Queue 'ZEEZEEEZIN' Executing: DEFINE "random_op" "<server.list_ops.random>"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] Filled tag <server.list_ops.random> with 'p@9d27913a-2566-4741-afc5-be73322ef932'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='ZEEZEEEZIN' definition='random_op'
value='p@9d27913a-2566-4741-afc5-be73322ef932'
21:49:07 [INFO] Queue 'ZEEZEEEZIN' Executing: DEFINE "return" "<def[random_op].name.display>"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] Unfilled attributes '[display]' for tag <def[random_op].name.display>!
21:49:07 [INFO] Filled tag <def[random_op].name.display> with 'null'.
21:49:07 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Context='{message=Tag <def[random_op].name.display> is invalid!, queue=q@ZEEZEEEZIN,
script=s@__RETURN__}'
21:49:07 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:07 [INFO] Starting InstantQueue 'ZZNNZZEDID'...
21:49:07 [INFO] Queue 'ZZNNZZEDID' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:07 [INFO] +- Executing dCommand: IF ---------+
21:49:07 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:07 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:07 [INFO] Queue 'ZZNNZZEDID' Executing: QUEUE "clear"
21:49:07 [INFO] +- Executing dCommand: QUEUE ---------+
21:49:07 [INFO] +> Executing 'QUEUE': Queue='ZZNNZZEDID' Action='CLEAR'
21:49:07 [INFO] Completing queue 'ZZNNZZEDID'.
21:49:07 [INFO] ERROR in script '__RETURN__'! Tag <def[random_op].name.display> is invalid!
21:49:07 [INFO] +> Executing 'DEFINE': queue='ZEEZEEEZIN' definition='return' value='null'
21:49:07 [INFO] Queue 'ZEEZEEEZIN' Executing: DETERMINE "<def[return]>"
21:49:07 [INFO] +- Executing dCommand: DETERMINE ---------+
21:49:07 [INFO] Filled tag <def[return]> with 'null'.
21:49:07 [INFO] +> Executing 'DETERMINE': outcome='null' passively='false'
21:49:07 [INFO] Completing queue 'ZEEZEEEZIN'.
21:49:07 [INFO] Filled tag <proc[__Return__].context[Legendary_Sword|random_op]> with 'null'.
21:49:07 [INFO] Filled tag <def[item]> with 'i@LEGENDARY_SWORD'.
21:49:07 [INFO] Filled tag <def[context_list].include[item|i@LEGENDARY_SWORD]> with
'li@item|i@LEGENDARY_SWORD'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='NNDNEINEZZ' definition='context_list'
value='li@item|i@LEGENDARY_SWORD'
21:49:07 [INFO] Queue 'NNDNEINEZZ' Executing: EVENT "<def[event_list]>" "context:<def[context_list]>"
21:49:07 [INFO] +- Executing dCommand: EVENT/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <def[event_list]> with '<def[event_list].include[player'.
21:49:07 [INFO] Filled tag <def[context_list]> with 'li@item|i@LEGENDARY_SWORD'.
21:49:07 [INFO] +> Executing 'EVENT': events='li@<def[event_list].include[player'
context='li@item|i@LEGENDARY_SWORD'
21:49:07 [INFO] Filled tag <red> with ''.
21:49:07 [INFO] Filled tag <gold> with ''.
21:49:07 [INFO] Filled tag <gold> with ''.
21:49:07 [INFO] Filled tag <&co> with ':'.
21:49:07 [INFO] Adding definition %script% as Legendary_Sword
21:49:07 [INFO] Adding definition %path% as base_damage
21:49:07 [INFO] Starting InstantQueue 'NZDEENNZZD'...
21:49:07 [INFO] Queue 'NZDEENNZZD' Executing: DEFINE "return" "none"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='NZDEENNZZD' definition='return' value='none'
21:49:07 [INFO] Queue 'NZDEENNZZD' Executing: INJECT "<def[script]>" "path:<def[path]>"
21:49:07 [INFO] +- Executing dCommand: INJECT ---------+
21:49:07 [INFO] Filled tag <def[script]> with 'Legendary_Sword'.
21:49:07 [INFO] Filled tag <def[path]> with 'base_damage'.
21:49:07 [INFO] +> Executing 'INJECT': script='LEGENDARY_SWORD(ITEM)' path='base_damage'
21:49:07 [INFO] Queue 'NZDEENNZZD' Executing: DEFINE "return" "<util.random.int[5].to[10]>"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] Filled tag <util.random.int[5].to[10]> with '6'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='NZDEENNZZD' definition='return' value='6'
21:49:07 [INFO] Queue 'NZDEENNZZD' Executing: ANNOUNCE "Base Damage on legendary sword is<&co>
<def[return]>"
21:49:07 [INFO] +- Executing dCommand: ANNOUNCE ---------+
21:49:07 [INFO] Filled tag <&co> with ':'.
21:49:07 [INFO] Filled tag <def[return]> with '6'.
21:49:07 [INFO] +> Executing 'ANNOUNCE': Message='Base Damage on legendary sword is: 6' Type='ALL'
21:49:07 [INFO] Queue 'NZDEENNZZD' Executing: DETERMINE "<def[return]>"
21:49:07 [INFO] +- Executing dCommand: DETERMINE ---------+
21:49:07 [INFO] Filled tag <def[return]> with '6'.
21:49:07 [INFO] +> Executing 'DETERMINE': outcome='6' passively='false'
21:49:07 [INFO] Completing queue 'NZDEENNZZD'.
21:49:07 [INFO] Filled tag <proc[__Return__].context[Legendary_Sword|base_damage]> with '6'.
21:49:07 [INFO] Filled tag <red> with ''.
21:49:07 [INFO] Filled tag <reset> with ''.
21:49:07 [INFO] Filled tag <&co> with ':'.
21:49:07 [INFO] Filled tag <gold> with ''.
21:49:07 [INFO] Adding definition %script% as Legendary_Sword
21:49:07 [INFO] Adding definition %path% as test_damage
21:49:07 [INFO] Starting InstantQueue 'EZEZIEEEIN'...
21:49:07 [INFO] Queue 'EZEZIEEEIN' Executing: DEFINE "return" "none"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='EZEZIEEEIN' definition='return' value='none'
21:49:07 [INFO] Queue 'EZEZIEEEIN' Executing: INJECT "<def[script]>" "path:<def[path]>"
21:49:07 [INFO] +- Executing dCommand: INJECT ---------+
21:49:07 [INFO] Filled tag <def[script]> with 'Legendary_Sword'.
21:49:07 [INFO] Filled tag <def[path]> with 'test_damage'.
21:49:07 [INFO] +> Executing 'INJECT': script='LEGENDARY_SWORD(ITEM)' path='test_damage'
21:49:07 [INFO] Queue 'EZEZIEEEIN' Executing: ANNOUNCE "test damage section"
21:49:07 [INFO] +- Executing dCommand: ANNOUNCE ---------+
21:49:07 [INFO] +> Executing 'ANNOUNCE': Message='test damage section' Type='ALL'
21:49:07 [INFO] Queue 'EZEZIEEEIN' Executing: DEFINE "return" "10"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='EZEZIEEEIN' definition='return' value='10'
21:49:07 [INFO] Queue 'EZEZIEEEIN' Executing: DETERMINE "<def[return]>"
21:49:07 [INFO] +- Executing dCommand: DETERMINE ---------+
21:49:07 [INFO] Filled tag <def[return]> with '10'.
21:49:07 [INFO] +> Executing 'DETERMINE': outcome='10' passively='false'
21:49:07 [INFO] Completing queue 'EZEZIEEEIN'.
21:49:07 [INFO] Filled tag <proc[__Return__].context[Legendary_Sword|test_damage]> with '10'.
21:49:07 [INFO] Filled tag <gold> with ''.
21:49:07 [INFO] Filled tag <red> with ''.
21:49:07 [INFO] Filled tag <reset> with ''.
21:49:07 [INFO] Filled tag <blue> with ''.
21:49:07 [INFO] Filled tag <gold> with ''.
21:49:07 [INFO] Filled tag <blue> with ''.
21:49:07 [INFO] Filled tag <gold> with ''.
21:49:07 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Context='{message=Invalid or missing player for tag <player.name.display>!}'
21:49:07 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:07 [INFO] Starting InstantQueue 'EENINNZIID'...
21:49:07 [INFO] Queue 'EENINNZIID' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:07 [INFO] +- Executing dCommand: IF ---------+
21:49:07 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:07 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:07 [INFO] Queue 'EENINNZIID' Executing: QUEUE "clear"
21:49:07 [INFO] +- Executing dCommand: QUEUE ---------+
21:49:07 [INFO] +> Executing 'QUEUE': Queue='EENINNZIID' Action='CLEAR'
21:49:07 [INFO] Completing queue 'EENINNZIID'.
21:49:07 [INFO] ERROR! Invalid or missing player for tag <player.name.display>!
21:49:07 [INFO] Filled tag <player.name.display> with 'null'.
21:49:07 [INFO] Filled tag <red> with ''.
21:49:07 [INFO] Adding definition %script% as Legendary_Sword
21:49:07 [INFO] Adding definition %path% as random_op
21:49:07 [INFO] Starting InstantQueue 'NZIDZZNZNN'...
21:49:07 [INFO] Queue 'NZIDZZNZNN' Executing: DEFINE "return" "none"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] +> Executing 'DEFINE': queue='NZIDZZNZNN' definition='return' value='none'
21:49:07 [INFO] Queue 'NZIDZZNZNN' Executing: INJECT "<def[script]>" "path:<def[path]>"
21:49:07 [INFO] +- Executing dCommand: INJECT ---------+
21:49:07 [INFO] Filled tag <def[script]> with 'Legendary_Sword'.
21:49:07 [INFO] Filled tag <def[path]> with 'random_op'.
21:49:07 [INFO] +> Executing 'INJECT': script='LEGENDARY_SWORD(ITEM)' path='random_op'
21:49:07 [INFO] Queue 'NZIDZZNZNN' Executing: DEFINE "random_op" "<server.list_ops.random>"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] Filled tag <server.list_ops.random> with 'p@9d27913a-2566-4741-afc5-be73322ef932'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='NZIDZZNZNN' definition='random_op'
value='p@9d27913a-2566-4741-afc5-be73322ef932'
21:49:07 [INFO] Queue 'NZIDZZNZNN' Executing: DEFINE "return" "<def[random_op].name.display>"
21:49:07 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:07 [INFO] Unfilled attributes '[display]' for tag <def[random_op].name.display>!
21:49:07 [INFO] Filled tag <def[random_op].name.display> with 'null'.
21:49:07 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Context='{message=Tag <def[random_op].name.display> is invalid!, queue=q@NZIDZZNZNN,
script=s@__RETURN__}'
21:49:07 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:07 [INFO] Starting InstantQueue 'NEDIZNDZEE'...
21:49:07 [INFO] Queue 'NEDIZNDZEE' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:07 [INFO] +- Executing dCommand: IF ---------+
21:49:07 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:07 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:07 [INFO] Queue 'NEDIZNDZEE' Executing: QUEUE "clear"
21:49:07 [INFO] +- Executing dCommand: QUEUE ---------+
21:49:07 [INFO] +> Executing 'QUEUE': Queue='NEDIZNDZEE' Action='CLEAR'
21:49:07 [INFO] Completing queue 'NEDIZNDZEE'.
21:49:07 [INFO] ERROR in script '__RETURN__'! Tag <def[random_op].name.display> is invalid!
21:49:07 [INFO] +> Executing 'DEFINE': queue='NZIDZZNZNN' definition='return' value='null'
21:49:07 [INFO] Queue 'NZIDZZNZNN' Executing: DETERMINE "<def[return]>"
21:49:07 [INFO] +- Executing dCommand: DETERMINE ---------+
21:49:07 [INFO] Filled tag <def[return]> with 'null'.
21:49:07 [INFO] +> Executing 'DETERMINE': outcome='null' passively='false'
21:49:07 [INFO] Completing queue 'NZIDZZNZNN'.
21:49:07 [INFO] Filled tag <proc[__Return__].context[Legendary_Sword|random_op]> with 'null'.
21:49:07 [INFO] Completing queue 'NNDNEINEZZ'.
21:49:07 [INFO] Queue 'NINNNEIEZE' Executing: IF "<player.item_in_hand>" "==" "i@torch" "{" "-" "if"
"<script.yaml_keys[show_other_players]>" "define" "to" "<server.list_online_players>" "else"
"define" "to" "<player>" "-" "define" "key" "<script.name>.last_light_location" "-" "define"
"old_loc" "<player.flag[<def[key]>]||<player.location>>" "-" "define" "loc"
"<player.location.add[0,3,0].simple.as_location>" "-" "showfake" "m@ender_portal"
"<def[loc]>" "to:<def[to]>" "d:d@10m" "-" "showfake" "m@air" "<def[old_loc]>" "to:... * snip!
*
21:49:07 [INFO] +- Executing dCommand: IF/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <player.item_in_hand> with 'i@LEGENDARY_SWORD'.
21:49:07 [INFO] Comparable 1: Comparable='Element(i@LEGENDARY_SWORD)', Operator='EQUALS',
ComparedTo='Element(i@torch)' --> OUTCOME='false'
21:49:07 [INFO] Queue 'NINNNEIEZE' Executing: SHOWFAKE "m@air"
"<player.location.add[0,3,0].simple.as_location>" "to:<def[to]>" "d:d@1t"
21:49:07 [INFO] +- Executing dCommand: SHOWFAKE/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <player.location.add[0,3,0].simple.as_location> with 'l@-74.0,13.0,-570.0,Hub'.
21:49:07 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Context='{message=Invalid definition name 'to'.}'
21:49:07 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:07 [INFO] Starting InstantQueue 'NNIEZNNZEN'...
21:49:07 [INFO] Queue 'NNIEZNNZEN' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:07 [INFO] +- Executing dCommand: IF ---------+
21:49:07 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:07 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:07 [INFO] Queue 'NNIEZNNZEN' Executing: QUEUE "clear"
21:49:07 [INFO] +- Executing dCommand: QUEUE ---------+
21:49:07 [INFO] +> Executing 'QUEUE': Queue='NNIEZNNZEN' Action='CLEAR'
21:49:07 [INFO] Completing queue 'NNIEZNNZEN'.
21:49:07 [INFO] ERROR! Invalid definition name 'to'.
21:49:07 [INFO] Filled tag <def[to]> with 'def[to]'.
21:49:07 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Player='Chemical_Datas' Context='{message=Tag <def[to]> is invalid!, queue=q@NINNNEIEZE,
script=s@TORCH MODIFICATIONS}'
21:49:07 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:07 [INFO] Starting InstantQueue 'IIEEDIINDE'...
21:49:07 [INFO] Queue 'IIEEDIINDE' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:07 [INFO] +- Executing dCommand: IF/p@Chemical_Datas ---------+
21:49:07 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:07 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:07 [INFO] Queue 'IIEEDIINDE' Executing: QUEUE "clear"
21:49:07 [INFO] +- Executing dCommand: QUEUE/p@Chemical_Datas ---------+
21:49:07 [INFO] +> Executing 'QUEUE': Queue='IIEEDIINDE' Action='CLEAR'
21:49:07 [INFO] Completing queue 'IIEEDIINDE'.
21:49:07 [INFO] ERROR in script 'TORCH MODIFICATIONS'! Tag <def[to]> is invalid!
21:49:07 [INFO] +> Executing 'SHOWFAKE': material='m@air' locations='li@l@-74.0,13.0,-570.0,Hub'
entities='li@p@76f63814-0c07-4888-9a47-8461bc8ce7bb' duration='d@1t'
21:49:07 [INFO] Completing queue 'NINNNEIEZE'.
21:49:07 [INFO] Queue '81_ACTION_QUEUE' Executing: DEFINE "cuboid"
"cu@<def[location].add[%range%,2,%range%]>|<def[location].sub[%range%,2,%range%]>"
21:49:07 [INFO] +- Executing dCommand: DEFINE/n@Adam ---------+
21:49:07 [INFO] Filled definition %range% with '10'.
21:49:07 [INFO] Filled definition %range% with '10'.
21:49:07 [INFO] Filled definition %range% with '10'.
21:49:07 [INFO] Filled definition %range% with '10'.
21:49:07 [INFO] Filled tag <def[location].add[10,2,10]> with
'l@-56.81506870205956,9.0,-558.534552432011,0.0,32.899582,Hub'.
21:49:07 [INFO] Filled tag <def[location].sub[10,2,10]> with
'l@-76.81506870205956,5.0,-578.534552432011,0.0,32.899582,Hub'.
21:49:07 [INFO] +> Executing 'DEFINE': queue='81_ACTION_QUEUE' definition='cuboid'
value='cu@l@-56.81506870205956,9.0,-558.534552432011,0.0,32.899582,Hub|l@-76.81506870205956,5.0,-578.534552432011,0.0,32.899582,Hub'
21:49:08 [INFO] Queue 'NEIDINNNDN' Executing: IF "<player.item_in_hand>" "==" "i@torch" "{" "-" "if"
"<script.yaml_keys[show_other_players]>" "define" "to" "<server.list_online_players>" "else"
"define" "to" "<player>" "-" "define" "key" "<script.name>.last_light_location" "-" "define"
"old_loc" "<player.flag[<def[key]>]||<player.location>>" "-" "define" "loc"
"<player.location.add[0,3,0].simple.as_location>" "-" "showfake" "m@ender_portal"
"<def[loc]>" "to:<def[to]>" "d:d@10m" "-" "showfake" "m@air" "<def[old_loc]>" "to:... * snip!
*
21:49:08 [INFO] +- Executing dCommand: IF/p@Chemical_Datas ---------+
21:49:08 [INFO] Filled tag <player.item_in_hand> with 'i@LEGENDARY_SWORD'.
21:49:08 [INFO] Comparable 1: Comparable='Element(i@LEGENDARY_SWORD)', Operator='EQUALS',
ComparedTo='Element(i@torch)' --> OUTCOME='false'
21:49:08 [INFO] Queue 'NEIDINNNDN' Executing: SHOWFAKE "m@air"
"<player.location.add[0,3,0].simple.as_location>" "to:<def[to]>" "d:d@1t"
21:49:08 [INFO] +- Executing dCommand: SHOWFAKE/p@Chemical_Datas ---------+
21:49:08 [INFO] Filled tag <player.location.add[0,3,0].simple.as_location> with 'l@-74.0,13.0,-570.0,Hub'.
21:49:08 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Context='{message=Invalid definition name 'to'.}'
21:49:08 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:08 [INFO] Starting InstantQueue 'DNNNINDENN'...
21:49:08 [INFO] Queue 'DNNNINDENN' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:08 [INFO] +- Executing dCommand: IF ---------+
21:49:08 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:08 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:08 [INFO] Queue 'DNNNINDENN' Executing: QUEUE "clear"
21:49:08 [INFO] +- Executing dCommand: QUEUE ---------+
21:49:08 [INFO] +> Executing 'QUEUE': Queue='DNNNINDENN' Action='CLEAR'
21:49:08 [INFO] Completing queue 'DNNNINDENN'.
21:49:08 [INFO] ERROR! Invalid definition name 'to'.
21:49:08 [INFO] Filled tag <def[to]> with 'def[to]'.
21:49:08 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Player='Chemical_Datas' Context='{message=Tag <def[to]> is invalid!, queue=q@NEIDINNNDN,
script=s@TORCH MODIFICATIONS}'
21:49:08 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:08 [INFO] Starting InstantQueue 'DEZNIDIEDN'...
21:49:08 [INFO] Queue 'DEZNIDIEDN' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:08 [INFO] +- Executing dCommand: IF/p@Chemical_Datas ---------+
21:49:08 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:08 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:08 [INFO] Queue 'DEZNIDIEDN' Executing: QUEUE "clear"
21:49:08 [INFO] +- Executing dCommand: QUEUE/p@Chemical_Datas ---------+
21:49:08 [INFO] +> Executing 'QUEUE': Queue='DEZNIDIEDN' Action='CLEAR'
21:49:08 [INFO] Completing queue 'DEZNIDIEDN'.
21:49:08 [INFO] ERROR in script 'TORCH MODIFICATIONS'! Tag <def[to]> is invalid!
21:49:08 [INFO] +> Executing 'SHOWFAKE': material='m@air' locations='li@l@-74.0,13.0,-570.0,Hub'
entities='li@p@76f63814-0c07-4888-9a47-8461bc8ce7bb' duration='d@1t'
21:49:08 [INFO] Completing queue 'NEIDINNNDN'.
21:49:08 [INFO] Queue 'EZDDZNDEZE' Executing: DEFINE "item" "<player.item_in_hand>"
21:49:08 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:08 [INFO] Filled tag <player.item_in_hand> with 'i@LEGENDARY_SWORD'.
21:49:08 [INFO] +> Executing 'DEFINE': queue='EZDDZNDEZE' definition='item' value='i@LEGENDARY_SWORD'
21:49:08 [INFO] Queue 'EZDDZNDEZE' Executing: DEFINE "event_list" "<def[event_list].include[player"
"scrolls" "on" "item|player" "scrolls" "on" "<def[item]>]>"
21:49:08 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:08 [INFO] Filled tag <red> with ''.
21:49:08 [INFO] Filled tag <gold> with ''.
21:49:08 [INFO] Filled tag <gold> with ''.
21:49:08 [INFO] Filled tag <&co> with ':'.
21:49:08 [INFO] Adding definition %script% as Legendary_Sword
21:49:08 [INFO] Adding definition %path% as base_damage
21:49:08 [INFO] Starting InstantQueue 'DZNINEEDEI'...
21:49:08 [INFO] Queue 'DZNINEEDEI' Executing: DEFINE "return" "none"
21:49:08 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:08 [INFO] +> Executing 'DEFINE': queue='DZNINEEDEI' definition='return' value='none'
21:49:08 [INFO] Queue 'DZNINEEDEI' Executing: INJECT "<def[script]>" "path:<def[path]>"
21:49:08 [INFO] +- Executing dCommand: INJECT ---------+
21:49:08 [INFO] Filled tag <def[script]> with 'Legendary_Sword'.
21:49:08 [INFO] Filled tag <def[path]> with 'base_damage'.
21:49:08 [INFO] +> Executing 'INJECT': script='LEGENDARY_SWORD(ITEM)' path='base_damage'
21:49:08 [INFO] Queue 'DZNINEEDEI' Executing: DEFINE "return" "<util.random.int[5].to[10]>"
21:49:08 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:08 [INFO] Filled tag <util.random.int[5].to[10]> with '7'.
21:49:08 [INFO] +> Executing 'DEFINE': queue='DZNINEEDEI' definition='return' value='7'
21:49:08 [INFO] Queue 'DZNINEEDEI' Executing: ANNOUNCE "Base Damage on legendary sword is<&co>
<def[return]>"
21:49:08 [INFO] +- Executing dCommand: ANNOUNCE ---------+
21:49:08 [INFO] Filled tag <&co> with ':'.
21:49:08 [INFO] Filled tag <def[return]> with '7'.
21:49:08 [INFO] +> Executing 'ANNOUNCE': Message='Base Damage on legendary sword is: 7' Type='ALL'
21:49:08 [INFO] Queue 'DZNINEEDEI' Executing: DETERMINE "<def[return]>"
21:49:08 [INFO] +- Executing dCommand: DETERMINE ---------+
21:49:08 [INFO] Filled tag <def[return]> with '7'.
21:49:08 [INFO] +> Executing 'DETERMINE': outcome='7' passively='false'
21:49:08 [INFO] Completing queue 'DZNINEEDEI'.
21:49:08 [INFO] Filled tag <proc[__Return__].context[Legendary_Sword|base_damage]> with '7'.
21:49:08 [INFO] Filled tag <red> with ''.
21:49:08 [INFO] Filled tag <reset> with ''.
21:49:08 [INFO] Filled tag <&co> with ':'.
21:49:08 [INFO] Filled tag <gold> with ''.
21:49:08 [INFO] Adding definition %script% as Legendary_Sword
21:49:08 [INFO] Adding definition %path% as test_damage
21:49:08 [INFO] Starting InstantQueue 'NEIDENNNEI'...
21:49:08 [INFO] Queue 'NEIDENNNEI' Executing: DEFINE "return" "none"
21:49:08 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:08 [INFO] +> Executing 'DEFINE': queue='NEIDENNNEI' definition='return' value='none'
21:49:08 [INFO] Queue 'NEIDENNNEI' Executing: INJECT "<def[script]>" "path:<def[path]>"
21:49:08 [INFO] +- Executing dCommand: INJECT ---------+
21:49:08 [INFO] Filled tag <def[script]> with 'Legendary_Sword'.
21:49:08 [INFO] Filled tag <def[path]> with 'test_damage'.
21:49:08 [INFO] +> Executing 'INJECT': script='LEGENDARY_SWORD(ITEM)' path='test_damage'
21:49:08 [INFO] Queue 'NEIDENNNEI' Executing: ANNOUNCE "test damage section"
21:49:08 [INFO] +- Executing dCommand: ANNOUNCE ---------+
21:49:08 [INFO] +> Executing 'ANNOUNCE': Message='test damage section' Type='ALL'
21:49:08 [INFO] Queue 'NEIDENNNEI' Executing: DEFINE "return" "10"
21:49:08 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:08 [INFO] +> Executing 'DEFINE': queue='NEIDENNNEI' definition='return' value='10'
21:49:08 [INFO] Queue 'NEIDENNNEI' Executing: DETERMINE "<def[return]>"
21:49:08 [INFO] +- Executing dCommand: DETERMINE ---------+
21:49:08 [INFO] Filled tag <def[return]> with '10'.
21:49:08 [INFO] +> Executing 'DETERMINE': outcome='10' passively='false'
21:49:08 [INFO] Completing queue 'NEIDENNNEI'.
21:49:08 [INFO] Filled tag <proc[__Return__].context[Legendary_Sword|test_damage]> with '10'.
21:49:08 [INFO] Filled tag <gold> with ''.
21:49:08 [INFO] Filled tag <red> with ''.
21:49:08 [INFO] Filled tag <reset> with ''.
21:49:08 [INFO] Filled tag <blue> with ''.
21:49:08 [INFO] Filled tag <gold> with ''.
21:49:08 [INFO] Filled tag <blue> with ''.
21:49:08 [INFO] Filled tag <gold> with ''.
21:49:08 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Context='{message=Invalid or missing player for tag <player.name.display>!}'
21:49:08 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:08 [INFO] Starting InstantQueue 'EEDENZINII'...
21:49:08 [INFO] Queue 'EEDENZINII' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:08 [INFO] +- Executing dCommand: IF ---------+
21:49:08 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:08 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:08 [INFO] Queue 'EEDENZINII' Executing: QUEUE "clear"
21:49:08 [INFO] +- Executing dCommand: QUEUE ---------+
21:49:08 [INFO] +> Executing 'QUEUE': Queue='EEDENZINII' Action='CLEAR'
21:49:08 [INFO] Completing queue 'EEDENZINII'.
21:49:08 [INFO] ERROR! Invalid or missing player for tag <player.name.display>!
21:49:08 [INFO] Filled tag <player.name.display> with 'null'.
21:49:08 [INFO] Filled tag <red> with ''.
21:49:08 [INFO] Adding definition %script% as Legendary_Sword
21:49:08 [INFO] Adding definition %path% as random_op
21:49:08 [INFO] Starting InstantQueue 'IZNDNZNEDN'...
21:49:08 [INFO] Queue 'IZNDNZNEDN' Executing: DEFINE "return" "none"
21:49:08 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:08 [INFO] +> Executing 'DEFINE': queue='IZNDNZNEDN' definition='return' value='none'
21:49:08 [INFO] Queue 'IZNDNZNEDN' Executing: INJECT "<def[script]>" "path:<def[path]>"
21:49:08 [INFO] +- Executing dCommand: INJECT ---------+
21:49:08 [INFO] Filled tag <def[script]> with 'Legendary_Sword'.
21:49:08 [INFO] Filled tag <def[path]> with 'random_op'.
21:49:08 [INFO] +> Executing 'INJECT': script='LEGENDARY_SWORD(ITEM)' path='random_op'
21:49:08 [INFO] Queue 'IZNDNZNEDN' Executing: DEFINE "random_op" "<server.list_ops.random>"
21:49:08 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:08 [INFO] Filled tag <server.list_ops.random> with 'p@d7cdab1d-8727-44ed-b9d0-872d8089bacd'.
21:49:08 [INFO] +> Executing 'DEFINE': queue='IZNDNZNEDN' definition='random_op'
value='p@d7cdab1d-8727-44ed-b9d0-872d8089bacd'
21:49:08 [INFO] Queue 'IZNDNZNEDN' Executing: DEFINE "return" "<def[random_op].name.display>"
21:49:08 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:08 [INFO] Unfilled attributes '[display]' for tag <def[random_op].name.display>!
21:49:08 [INFO] Filled tag <def[random_op].name.display> with 'null'.
21:49:08 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Context='{message=Tag <def[random_op].name.display> is invalid!, queue=q@IZNDNZNEDN,
script=s@__RETURN__}'
21:49:08 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:08 [INFO] Starting InstantQueue 'EDZENENIIN'...
21:49:08 [INFO] Queue 'EDZENENIIN' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:08 [INFO] +- Executing dCommand: IF ---------+
21:49:08 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:08 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:08 [INFO] Queue 'EDZENENIIN' Executing: QUEUE "clear"
21:49:08 [INFO] +- Executing dCommand: QUEUE ---------+
21:49:08 [INFO] +> Executing 'QUEUE': Queue='EDZENENIIN' Action='CLEAR'
21:49:08 [INFO] Completing queue 'EDZENENIIN'.
21:49:08 [INFO] ERROR in script '__RETURN__'! Tag <def[random_op].name.display> is invalid!
21:49:08 [INFO] +> Executing 'DEFINE': queue='IZNDNZNEDN' definition='return' value='null'
21:49:08 [INFO] Queue 'IZNDNZNEDN' Executing: DETERMINE "<def[return]>"
21:49:08 [INFO] +- Executing dCommand: DETERMINE ---------+
21:49:08 [INFO] Filled tag <def[return]> with 'null'.
21:49:08 [INFO] +> Executing 'DETERMINE': outcome='null' passively='false'
21:49:08 [INFO] Completing queue 'IZNDNZNEDN'.
21:49:08 [INFO] Filled tag <proc[__Return__].context[Legendary_Sword|random_op]> with 'null'.
21:49:08 [INFO] Filled tag <def[item]> with 'i@LEGENDARY_SWORD'.
21:49:08 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Context='{message='scrolls' is an unknown argument!}'
21:49:08 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:08 [INFO] Starting InstantQueue 'NIZIEZENNE'...
21:49:08 [INFO] Queue 'NIZIEZENNE' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:08 [INFO] +- Executing dCommand: IF ---------+
21:49:08 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:08 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:08 [INFO] Queue 'NIZIEZENNE' Executing: QUEUE "clear"
21:49:08 [INFO] +- Executing dCommand: QUEUE ---------+
21:49:08 [INFO] +> Executing 'QUEUE': Queue='NIZIEZENNE' Action='CLEAR'
21:49:08 [INFO] Completing queue 'NIZIEZENNE'.
21:49:08 [INFO] ERROR! 'scrolls' is an unknown argument!
21:49:08 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Context='{message='on' is an unknown argument!}'
21:49:08 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:08 [INFO] Starting InstantQueue 'EEEZNNNEDD'...
21:49:08 [INFO] Queue 'EEEZNNNEDD' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:08 [INFO] +- Executing dCommand: IF ---------+
21:49:08 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:08 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:08 [INFO] Queue 'EEEZNNNEDD' Executing: QUEUE "clear"
21:49:08 [INFO] +- Executing dCommand: QUEUE ---------+
21:49:08 [INFO] +> Executing 'QUEUE': Queue='EEEZNNNEDD' Action='CLEAR'
21:49:08 [INFO] Completing queue 'EEEZNNNEDD'.
21:49:08 [INFO] ERROR! 'on' is an unknown argument!
21:49:08 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Context='{message='item|player' is an unknown argument!}'
21:49:08 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:08 [INFO] Starting InstantQueue 'NINEEEENZI'...
21:49:08 [INFO] Queue 'NINEEEENZI' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:08 [INFO] +- Executing dCommand: IF ---------+
21:49:08 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:08 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:08 [INFO] Queue 'NINEEEENZI' Executing: QUEUE "clear"
21:49:08 [INFO] +- Executing dCommand: QUEUE ---------+
21:49:08 [INFO] +> Executing 'QUEUE': Queue='NINEEEENZI' Action='CLEAR'
21:49:08 [INFO] Completing queue 'NINEEEENZI'.
21:49:08 [INFO] ERROR! 'item|player' is an unknown argument!
21:49:08 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Context='{message='scrolls' is an unknown argument!}'
21:49:08 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:08 [INFO] Starting InstantQueue 'DNZDNENNDI'...
21:49:08 [INFO] Queue 'DNZDNENNDI' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:08 [INFO] +- Executing dCommand: IF ---------+
21:49:08 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:08 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:08 [INFO] Queue 'DNZDNENNDI' Executing: QUEUE "clear"
21:49:08 [INFO] +- Executing dCommand: QUEUE ---------+
21:49:08 [INFO] +> Executing 'QUEUE': Queue='DNZDNENNDI' Action='CLEAR'
21:49:08 [INFO] Completing queue 'DNZDNENNDI'.
21:49:08 [INFO] ERROR! 'scrolls' is an unknown argument!
21:49:08 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Context='{message='on' is an unknown argument!}'
21:49:08 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:08 [INFO] Starting InstantQueue 'ZNEEZIEENZ'...
21:49:08 [INFO] Queue 'ZNEEZIEENZ' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:08 [INFO] +- Executing dCommand: IF ---------+
21:49:08 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:08 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:08 [INFO] Queue 'ZNEEZIEENZ' Executing: QUEUE "clear"
21:49:08 [INFO] +- Executing dCommand: QUEUE ---------+
21:49:08 [INFO] +> Executing 'QUEUE': Queue='ZNEEZIEENZ' Action='CLEAR'
21:49:08 [INFO] Completing queue 'ZNEEZIEENZ'.
21:49:08 [INFO] ERROR! 'on' is an unknown argument!
21:49:08 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Context='{message='i@LEGENDARY_SWORD]>' is an unknown argument!}'
21:49:08 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:08 [INFO] Starting InstantQueue 'ENEDEIEDEZ'...
21:49:08 [INFO] Queue 'ENEDEIEDEZ' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:08 [INFO] +- Executing dCommand: IF ---------+
21:49:08 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:08 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:08 [INFO] Queue 'ENEDEIEDEZ' Executing: QUEUE "clear"
21:49:08 [INFO] +- Executing dCommand: QUEUE ---------+
21:49:08 [INFO] +> Executing 'QUEUE': Queue='ENEDEIEDEZ' Action='CLEAR'
21:49:08 [INFO] Completing queue 'ENEDEIEDEZ'.
21:49:08 [INFO] ERROR! 'i@LEGENDARY_SWORD]>' is an unknown argument!
21:49:08 [INFO] +> Executing 'DEFINE': queue='EZDDZNDEZE' definition='event_list'
value='<def[event_list].include[player'
21:49:08 [INFO] Queue 'EZDDZNDEZE' Executing: DEFINE "context_list"
"<def[context_list].include[item|<def[item]>]>"
21:49:08 [INFO] +- Executing dCommand: DEFINE/p@Chemical_Datas ---------+
21:49:08 [INFO] Filled tag <red> with ''.
21:49:08 [INFO] Filled tag <gold> with ''.
21:49:08 [INFO] Filled tag <gold> with ''.
21:49:08 [INFO] Filled tag <&co> with ':'.
21:49:08 [INFO] Adding definition %script% as Legendary_Sword
21:49:08 [INFO] Adding definition %path% as base_damage
21:49:08 [INFO] Starting InstantQueue 'NNZNENDDEN'...
21:49:08 [INFO] Queue 'NNZNENDDEN' Executing: DEFINE "return" "none"
21:49:08 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:08 [INFO] +> Executing 'DEFINE': queue='NNZNENDDEN' definition='return' value='none'
21:49:08 [INFO] Queue 'NNZNENDDEN' Executing: INJECT "<def[script]>" "path:<def[path]>"
21:49:08 [INFO] +- Executing dCommand: INJECT ---------+
21:49:08 [INFO] Filled tag <def[script]> with 'Legendary_Sword'.
21:49:08 [INFO] Filled tag <def[path]> with 'base_damage'.
21:49:08 [INFO] +> Executing 'INJECT': script='LEGENDARY_SWORD(ITEM)' path='base_damage'
21:49:08 [INFO] Queue 'NNZNENDDEN' Executing: DEFINE "return" "<util.random.int[5].to[10]>"
21:49:08 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:08 [INFO] Filled tag <util.random.int[5].to[10]> with '5'.
21:49:08 [INFO] +> Executing 'DEFINE': queue='NNZNENDDEN' definition='return' value='5'
21:49:08 [INFO] Queue 'NNZNENDDEN' Executing: ANNOUNCE "Base Damage on legendary sword is<&co>
<def[return]>"
21:49:08 [INFO] +- Executing dCommand: ANNOUNCE ---------+
21:49:08 [INFO] Filled tag <&co> with ':'.
21:49:08 [INFO] Filled tag <def[return]> with '5'.
21:49:08 [INFO] +> Executing 'ANNOUNCE': Message='Base Damage on legendary sword is: 5' Type='ALL'
21:49:08 [INFO] Queue 'NNZNENDDEN' Executing: DETERMINE "<def[return]>"
21:49:08 [INFO] +- Executing dCommand: DETERMINE ---------+
21:49:08 [INFO] Filled tag <def[return]> with '5'.
21:49:08 [INFO] +> Executing 'DETERMINE': outcome='5' passively='false'
21:49:08 [INFO] Completing queue 'NNZNENDDEN'.
21:49:08 [INFO] Filled tag <proc[__Return__].context[Legendary_Sword|base_damage]> with '5'.
21:49:08 [INFO] Filled tag <red> with ''.
21:49:08 [INFO] Filled tag <reset> with ''.
21:49:08 [INFO] Filled tag <&co> with ':'.
21:49:08 [INFO] Filled tag <gold> with ''.
21:49:08 [INFO] Adding definition %script% as Legendary_Sword
21:49:08 [INFO] Adding definition %path% as test_damage
21:49:08 [INFO] Starting InstantQueue 'EZZIDNNIEE'...
21:49:08 [INFO] Queue 'EZZIDNNIEE' Executing: DEFINE "return" "none"
21:49:08 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:08 [INFO] +> Executing 'DEFINE': queue='EZZIDNNIEE' definition='return' value='none'
21:49:08 [INFO] Queue 'EZZIDNNIEE' Executing: INJECT "<def[script]>" "path:<def[path]>"
21:49:08 [INFO] +- Executing dCommand: INJECT ---------+
21:49:08 [INFO] Filled tag <def[script]> with 'Legendary_Sword'.
21:49:08 [INFO] Filled tag <def[path]> with 'test_damage'.
21:49:08 [INFO] +> Executing 'INJECT': script='LEGENDARY_SWORD(ITEM)' path='test_damage'
21:49:08 [INFO] Queue 'EZZIDNNIEE' Executing: ANNOUNCE "test damage section"
21:49:08 [INFO] +- Executing dCommand: ANNOUNCE ---------+
21:49:08 [INFO] +> Executing 'ANNOUNCE': Message='test damage section' Type='ALL'
21:49:08 [INFO] Queue 'EZZIDNNIEE' Executing: DEFINE "return" "10"
21:49:08 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:08 [INFO] +> Executing 'DEFINE': queue='EZZIDNNIEE' definition='return' value='10'
21:49:08 [INFO] Queue 'EZZIDNNIEE' Executing: DETERMINE "<def[return]>"
21:49:08 [INFO] +- Executing dCommand: DETERMINE ---------+
21:49:08 [INFO] Filled tag <def[return]> with '10'.
21:49:08 [INFO] +> Executing 'DETERMINE': outcome='10' passively='false'
21:49:08 [INFO] Completing queue 'EZZIDNNIEE'.
21:49:08 [INFO] Filled tag <proc[__Return__].context[Legendary_Sword|test_damage]> with '10'.
21:49:08 [INFO] Filled tag <gold> with ''.
21:49:08 [INFO] Filled tag <red> with ''.
21:49:08 [INFO] Filled tag <reset> with ''.
21:49:08 [INFO] Filled tag <blue> with ''.
21:49:08 [INFO] Filled tag <gold> with ''.
21:49:08 [INFO] Filled tag <blue> with ''.
21:49:08 [INFO] Filled tag <gold> with ''.
21:49:08 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Context='{message=Invalid or missing player for tag <player.name.display>!}'
21:49:08 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:08 [INFO] Starting InstantQueue 'EIEDEENZNN'...
21:49:08 [INFO] Queue 'EIEDEENZNN' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:08 [INFO] +- Executing dCommand: IF ---------+
21:49:08 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:08 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:08 [INFO] Queue 'EIEDEENZNN' Executing: QUEUE "clear"
21:49:08 [INFO] +- Executing dCommand: QUEUE ---------+
21:49:08 [INFO] +> Executing 'QUEUE': Queue='EIEDEENZNN' Action='CLEAR'
21:49:08 [INFO] Completing queue 'EIEDEENZNN'.
21:49:08 [INFO] ERROR! Invalid or missing player for tag <player.name.display>!
21:49:08 [INFO] Filled tag <player.name.display> with 'null'.
21:49:08 [INFO] Filled tag <red> with ''.
21:49:08 [INFO] Adding definition %script% as Legendary_Sword
21:49:08 [INFO] Adding definition %path% as random_op
21:49:08 [INFO] Starting InstantQueue 'DNIZNNDEEN'...
21:49:08 [INFO] Queue 'DNIZNNDEEN' Executing: DEFINE "return" "none"
21:49:08 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:08 [INFO] +> Executing 'DEFINE': queue='DNIZNNDEEN' definition='return' value='none'
21:49:08 [INFO] Queue 'DNIZNNDEEN' Executing: INJECT "<def[script]>" "path:<def[path]>"
21:49:08 [INFO] +- Executing dCommand: INJECT ---------+
21:49:08 [INFO] Filled tag <def[script]> with 'Legendary_Sword'.
21:49:08 [INFO] Filled tag <def[path]> with 'random_op'.
21:49:08 [INFO] +> Executing 'INJECT': script='LEGENDARY_SWORD(ITEM)' path='random_op'
21:49:08 [INFO] Queue 'DNIZNNDEEN' Executing: DEFINE "random_op" "<server.list_ops.random>"
21:49:08 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:08 [INFO] Filled tag <server.list_ops.random> with 'p@76f63814-0c07-4888-9a47-8461bc8ce7bb'.
21:49:08 [INFO] +> Executing 'DEFINE': queue='DNIZNNDEEN' definition='random_op'
value='p@76f63814-0c07-4888-9a47-8461bc8ce7bb'
21:49:08 [INFO] Queue 'DNIZNNDEEN' Executing: DEFINE "return" "<def[random_op].name.display>"
21:49:08 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:08 [INFO] Filled tag <def[random_op].name.display> with '~Chem'.
21:49:08 [INFO] +> Executing 'DEFINE': queue='DNIZNNDEEN' definition='return' value='~Chem'
21:49:08 [INFO] Queue 'DNIZNNDEEN' Executing: DETERMINE "<def[return]>"
21:49:08 [INFO] +- Executing dCommand: DETERMINE ---------+
21:49:08 [INFO] Filled tag <def[return]> with '~Chem'.
21:49:08 [INFO] +> Executing 'DETERMINE': outcome='~Chem' passively='false'
21:49:08 [INFO] Completing queue 'DNIZNNDEEN'.
21:49:08 [INFO] Filled tag <proc[__Return__].context[Legendary_Sword|random_op]> with '~Chem'.
21:49:08 [INFO] Filled tag <def[item]> with 'i@LEGENDARY_SWORD'.
21:49:08 [INFO] Filled tag <def[context_list].include[item|i@LEGENDARY_SWORD]> with
'li@item|i@LEGENDARY_SWORD'.
21:49:08 [INFO] +> Executing 'DEFINE': queue='EZDDZNDEZE' definition='context_list'
value='li@item|i@LEGENDARY_SWORD'
21:49:08 [INFO] Queue 'EZDDZNDEZE' Executing: EVENT "<def[event_list]>" "context:<def[context_list]>"
21:49:08 [INFO] +- Executing dCommand: EVENT/p@Chemical_Datas ---------+
21:49:08 [INFO] Filled tag <def[event_list]> with '<def[event_list].include[player'.
21:49:08 [INFO] Filled tag <def[context_list]> with 'li@item|i@LEGENDARY_SWORD'.
21:49:08 [INFO] +> Executing 'EVENT': events='li@<def[event_list].include[player'
context='li@item|i@LEGENDARY_SWORD'
21:49:08 [INFO] Filled tag <red> with ''.
21:49:08 [INFO] Filled tag <gold> with ''.
21:49:08 [INFO] Filled tag <gold> with ''.
21:49:08 [INFO] Filled tag <&co> with ':'.
21:49:08 [INFO] Adding definition %script% as Legendary_Sword
21:49:08 [INFO] Adding definition %path% as base_damage
21:49:08 [INFO] Starting InstantQueue 'NNZIDNNEIN'...
21:49:08 [INFO] Queue 'NNZIDNNEIN' Executing: DEFINE "return" "none"
21:49:08 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:08 [INFO] +> Executing 'DEFINE': queue='NNZIDNNEIN' definition='return' value='none'
21:49:08 [INFO] Queue 'NNZIDNNEIN' Executing: INJECT "<def[script]>" "path:<def[path]>"
21:49:08 [INFO] +- Executing dCommand: INJECT ---------+
21:49:08 [INFO] Filled tag <def[script]> with 'Legendary_Sword'.
21:49:08 [INFO] Filled tag <def[path]> with 'base_damage'.
21:49:08 [INFO] +> Executing 'INJECT': script='LEGENDARY_SWORD(ITEM)' path='base_damage'
21:49:08 [INFO] Queue 'NNZIDNNEIN' Executing: DEFINE "return" "<util.random.int[5].to[10]>"
21:49:08 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:08 [INFO] Filled tag <util.random.int[5].to[10]> with '10'.
21:49:08 [INFO] +> Executing 'DEFINE': queue='NNZIDNNEIN' definition='return' value='10'
21:49:08 [INFO] Queue 'NNZIDNNEIN' Executing: ANNOUNCE "Base Damage on legendary sword is<&co>
<def[return]>"
21:49:08 [INFO] +- Executing dCommand: ANNOUNCE ---------+
21:49:08 [INFO] Filled tag <&co> with ':'.
21:49:08 [INFO] Filled tag <def[return]> with '10'.
21:49:08 [INFO] +> Executing 'ANNOUNCE': Message='Base Damage on legendary sword is: 10' Type='ALL'
21:49:08 [INFO] Queue 'NNZIDNNEIN' Executing: DETERMINE "<def[return]>"
21:49:08 [INFO] +- Executing dCommand: DETERMINE ---------+
21:49:08 [INFO] Filled tag <def[return]> with '10'.
21:49:08 [INFO] +> Executing 'DETERMINE': outcome='10' passively='false'
21:49:08 [INFO] Completing queue 'NNZIDNNEIN'.
21:49:08 [INFO] Filled tag <proc[__Return__].context[Legendary_Sword|base_damage]> with '10'.
21:49:08 [INFO] Filled tag <red> with ''.
21:49:08 [INFO] Filled tag <reset> with ''.
21:49:08 [INFO] Filled tag <&co> with ':'.
21:49:08 [INFO] Filled tag <gold> with ''.
21:49:08 [INFO] Adding definition %script% as Legendary_Sword
21:49:08 [INFO] Adding definition %path% as test_damage
21:49:08 [INFO] Starting InstantQueue 'EENEINZNID'...
21:49:08 [INFO] Queue 'EENEINZNID' Executing: DEFINE "return" "none"
21:49:08 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:08 [INFO] +> Executing 'DEFINE': queue='EENEINZNID' definition='return' value='none'
21:49:08 [INFO] Queue 'EENEINZNID' Executing: INJECT "<def[script]>" "path:<def[path]>"
21:49:08 [INFO] +- Executing dCommand: INJECT ---------+
21:49:08 [INFO] Filled tag <def[script]> with 'Legendary_Sword'.
21:49:08 [INFO] Filled tag <def[path]> with 'test_damage'.
21:49:08 [INFO] +> Executing 'INJECT': script='LEGENDARY_SWORD(ITEM)' path='test_damage'
21:49:08 [INFO] Queue 'EENEINZNID' Executing: ANNOUNCE "test damage section"
21:49:08 [INFO] +- Executing dCommand: ANNOUNCE ---------+
21:49:08 [INFO] +> Executing 'ANNOUNCE': Message='test damage section' Type='ALL'
21:49:08 [INFO] Queue 'EENEINZNID' Executing: DEFINE "return" "10"
21:49:08 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:08 [INFO] +> Executing 'DEFINE': queue='EENEINZNID' definition='return' value='10'
21:49:08 [INFO] Queue 'EENEINZNID' Executing: DETERMINE "<def[return]>"
21:49:08 [INFO] +- Executing dCommand: DETERMINE ---------+
21:49:08 [INFO] Filled tag <def[return]> with '10'.
21:49:08 [INFO] +> Executing 'DETERMINE': outcome='10' passively='false'
21:49:08 [INFO] Completing queue 'EENEINZNID'.
21:49:08 [INFO] Filled tag <proc[__Return__].context[Legendary_Sword|test_damage]> with '10'.
21:49:08 [INFO] Filled tag <gold> with ''.
21:49:08 [INFO] Filled tag <red> with ''.
21:49:08 [INFO] Filled tag <reset> with ''.
21:49:08 [INFO] Filled tag <blue> with ''.
21:49:08 [INFO] Filled tag <gold> with ''.
21:49:08 [INFO] Filled tag <blue> with ''.
21:49:08 [INFO] Filled tag <gold> with ''.
21:49:08 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Context='{message=Invalid or missing player for tag <player.name.display>!}'
21:49:08 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:08 [INFO] Starting InstantQueue 'EDZDEIIZNN'...
21:49:08 [INFO] Queue 'EDZDEIIZNN' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:08 [INFO] +- Executing dCommand: IF ---------+
21:49:08 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:08 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:08 [INFO] Queue 'EDZDEIIZNN' Executing: QUEUE "clear"
21:49:08 [INFO] +- Executing dCommand: QUEUE ---------+
21:49:08 [INFO] +> Executing 'QUEUE': Queue='EDZDEIIZNN' Action='CLEAR'
21:49:08 [INFO] Completing queue 'EDZDEIIZNN'.
21:49:08 [INFO] ERROR! Invalid or missing player for tag <player.name.display>!
21:49:08 [INFO] Filled tag <player.name.display> with 'null'.
21:49:08 [INFO] Filled tag <red> with ''.
21:49:08 [INFO] Adding definition %script% as Legendary_Sword
21:49:08 [INFO] Adding definition %path% as random_op
21:49:08 [INFO] Starting InstantQueue 'NEINNEIDEI'...
21:49:08 [INFO] Queue 'NEINNEIDEI' Executing: DEFINE "return" "none"
21:49:08 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:08 [INFO] +> Executing 'DEFINE': queue='NEINNEIDEI' definition='return' value='none'
21:49:08 [INFO] Queue 'NEINNEIDEI' Executing: INJECT "<def[script]>" "path:<def[path]>"
21:49:08 [INFO] +- Executing dCommand: INJECT ---------+
21:49:08 [INFO] Filled tag <def[script]> with 'Legendary_Sword'.
21:49:08 [INFO] Filled tag <def[path]> with 'random_op'.
21:49:08 [INFO] +> Executing 'INJECT': script='LEGENDARY_SWORD(ITEM)' path='random_op'
21:49:08 [INFO] Queue 'NEINNEIDEI' Executing: DEFINE "random_op" "<server.list_ops.random>"
21:49:08 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:08 [INFO] Filled tag <server.list_ops.random> with 'p@d7cdab1d-8727-44ed-b9d0-872d8089bacd'.
21:49:08 [INFO] +> Executing 'DEFINE': queue='NEINNEIDEI' definition='random_op'
value='p@d7cdab1d-8727-44ed-b9d0-872d8089bacd'
21:49:08 [INFO] Queue 'NEINNEIDEI' Executing: DEFINE "return" "<def[random_op].name.display>"
21:49:08 [INFO] +- Executing dCommand: DEFINE ---------+
21:49:08 [INFO] Unfilled attributes '[display]' for tag <def[random_op].name.display>!
21:49:08 [INFO] Filled tag <def[random_op].name.display> with 'null'.
21:49:08 [INFO] +> Executing 'Event': Type='on script generates error' Container='ERROR ANNOUNCER(WORLD)'
Context='{message=Tag <def[random_op].name.display> is invalid!, queue=q@NEINNEIDEI,
script=s@__RETURN__}'
21:49:08 [INFO] +- Building event 'ON SCRIPT GENERATES ERROR' for ERROR ANNOUNCER ---------+
21:49:08 [INFO] Starting InstantQueue 'NEZINIEIZE'...
21:49:08 [INFO] Queue 'NEZINIEIZE' Executing: IF "!<server.has_flag[debug_output]>" "queue" "clear"
21:49:08 [INFO] +- Executing dCommand: IF ---------+
21:49:08 [INFO] Filled tag <server.has_flag[debug_output]> with 'false'.
21:49:08 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:49:08 [INFO] Queue 'NEZINIEIZE' Executing: QUEUE "clear"
21:49:08 [INFO] +- Executing dCommand: QUEUE ---------+
21:49:08 [INFO] +> Executing 'QUEUE': Queue='NEZINIEIZE' Action='CLEAR'
21:49:08 [INFO] Completing queue 'NEZINIEIZE'.
21:49:08 [INFO] ERROR in script '__RETURN__'! Tag <def[random_op].name.display> is invalid!
21:49:08 [INFO] +> Executing 'DEFINE': queue='NEINNEIDEI' definition='return' value='null'
21:49:08 [INFO] Queue 'NEINNEIDEI' Executing: DETERMINE "<def[return]>"
21:49:08 [INFO] +- Executing dCommand: DETERMINE ---------+
21:49:08 [INFO] Filled tag <def[return]> with 'null'.
21:49:08 [INFO] +> Executing 'DETERMINE': outcome='null' passively='false'
21:49:08 [INFO] Completing queue 'NEINNEIDEI'.
21:49:08 [INFO] Filled tag <proc[__Return__].context[Legendary_Sword|random_op]> with 'null'.
21:49:08 [INFO] Completing queue 'EZDDZNDEZE'.
21:49:08 [INFO] Queue '81_ACTION_QUEUE' Executing: DEFINE "locations" "<def[cuboid].get_spawnable_blocks>"
21:49:08 [INFO] +- Executing dCommand: DEFINE/n@Adam ---------+
21:49:08 [INFO] Filled tag <def[cuboid].get_spawnable_blocks> with
'li@l@-76.5,7.0,-578.5,Hub|l@-76.5,7.0,-577.5,Hub|l@-76.5,7.0,-576.5,Hub|l@-76.5,7.0,-575.5,Hub|l@-76.5,7.0,-574.5,Hub|l@-76.5,7.0,-573.5,Hub|l@-76.5,8.0,-572.5,Hub|l@-76.5,8.0,-559.5,Hub|l@-76.5,7.0,-558.5,Hub|l@-75.5,7.0,-578.5,Hub|l@-75.5,7.0,-577.5,Hub|l@-75.5,7.0,-576.5,Hub|l@-75.5,7.0,-575.5,Hub|l@-75.5,7.0,-574.5,Hub|l@-75.5,7.0,-573.5,Hub|l@-75.5,8.0,-572.5,Hub|l@-75.5,8.0,-558.5,Hub|l@-74.5,7.0,-578.5,Hub|l@-74.5,7.0,-577.5,Hub|l@-74.5,7.0,-576.5,...
* snip! *
21:49:08 [INFO] +> Executing 'DEFINE': queue='81_ACTION_QUEUE' definition='locations'
value='li@l@-76.5,7.0,-578.5,Hub|l@-76.5,7.0,-577.5,Hub|l@-76.5,7.0,-576.5,Hub|l@-76.5,7.0,-575.5,Hub|l@-76.5,7.0,-574.5,Hub|l@-76.5,7.0,-573.5,Hub|l@-76.5,8.0,-572.5,Hub|l@-76.5,8.0,-559.5,Hub|l@-76.5,7.0,-558.5,Hub|l@-75.5,7.0,-578.5,Hub|l@-75.5,7.0,-577.5,Hub|l@-75.5,7.0,-576.5,Hub|l@-75.5,7.0,-575.5,Hub|l@-75.5,7.0,-574.5,Hub|l@-75.5,7.0,-573.5,Hub|l@-75.5,8.0,-572.5,Hub|l@-75.5,8.0,-558.5,Hub|l@-74.5,7.0,-578.5,Hub|l@-74.5,7.0,-577.5,H...
* snip! *
21:49:08 [INFO] Queue '81_ACTION_QUEUE' Executing: WALK "<npc>" "<def[locations].random.add[.5,0,.5]>"
"speed:<npc.flag[walk_speed]||.67>" "auto_range"
21:49:08 [INFO] +- Executing dCommand: WALK/n@Adam ---------+
21:49:08 [INFO] Filled tag <npc> with 'n@81'.
21:49:08 [INFO] Filled tag <def[locations].random.add[.5,0,.5]> with 'l@-59.0,6.0,-567.0,Hub'.
21:49:08 [INFO] Unfilled attributes '[flag[walk_speed]]' for tag <npc.flag[walk_speed]>!
21:49:08 [INFO] Filled tag <npc.flag[walk_speed]||.67> with '.67'.
21:49:08 [INFO] +> Executing 'WALK': location='l@-59.0,6.0,-567.0,Hub' speed='.67' auto_range='true'
npcs='[Adam/81]'
21:49:09 [INFO] Queue '81_ACTION_QUEUE' Executing: IF "!<npc.has_flag[curent_wander_location]>" "flag" "npc"
"curent_wander_location:<npc.location>"
21:49:09 [INFO] +- Executing dCommand: IF/n@Adam ---------+
21:49:09 [INFO] Filled tag <npc.has_flag[curent_wander_location]> with 'true'.
21:49:09 [INFO] Filled tag <npc.location> with
'l@-64.42045987759123,7.0,-571.8946091926975,0.0,721.8111,Hub'.
21:49:09 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
21:49:09 [INFO] Queue '81_ACTION_QUEUE' Executing: IF "!<npc.has_flag[wander_range]>" "flag" "npc"
"wander_range:10"
21:49:09 [INFO] +- Executing dCommand: IF/n@Adam ---------+
21:49:09 [INFO] Filled tag <npc.has_flag[wander_range]> with 'true'.
21:49:09 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
21:49:10 [INFO] Queue '81_ACTION_QUEUE' Executing: IF "!<npc.has_flag[wander_range_height]>" "flag" "npc"
"wander_range_height:10"
21:49:10 [INFO] +- Executing dCommand: IF/n@Adam ---------+
21:49:10 [INFO] Filled tag <npc.has_flag[wander_range_height]> with 'true'.
21:49:10 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
21:49:10 [INFO] Queue '81_ACTION_QUEUE' Executing: DEFINE "location" "<npc.flag[curent_wander_location]>"
21:49:10 [INFO] +- Executing dCommand: DEFINE/n@Adam ---------+
21:49:10 [INFO] Filled tag <npc.flag[curent_wander_location]> with
'l@-66.81506870205956,7.0,-568.534552432011,0.0,32.899582,Hub'.
21:49:10 [INFO] +> Executing 'DEFINE': queue='81_ACTION_QUEUE' definition='location'
value='l@-66.81506870205956,7.0,-568.534552432011,0.0,32.899582,Hub'
21:49:11 [INFO] Queue '81_ACTION_QUEUE' Executing: DEFINE "range" "<npc.flag[wander_range]>"
21:49:11 [INFO] +- Executing dCommand: DEFINE/n@Adam ---------+
21:49:11 [INFO] Filled tag <npc.flag[wander_range]> with '10'.
21:49:11 [INFO] +> Executing 'DEFINE': queue='81_ACTION_QUEUE' definition='range' value='10'
21:49:12 [INFO] Queue '81_ACTION_QUEUE' Executing: DEFINE "cuboid"
"cu@<def[location].add[%range%,2,%range%]>|<def[location].sub[%range%,2,%range%]>"
21:49:12 [INFO] +- Executing dCommand: DEFINE/n@Adam ---------+
21:49:12 [INFO] Filled definition %range% with '10'.
21:49:12 [INFO] Filled definition %range% with '10'.
21:49:12 [INFO] Filled definition %range% with '10'.
21:49:12 [INFO] Filled definition %range% with '10'.
21:49:12 [INFO] Filled tag <def[location].add[10,2,10]> with
'l@-56.81506870205956,9.0,-558.534552432011,0.0,32.899582,Hub'.
21:49:12 [INFO] Filled tag <def[location].sub[10,2,10]> with
'l@-76.81506870205956,5.0,-578.534552432011,0.0,32.899582,Hub'.
21:49:12 [INFO] +> Executing 'DEFINE': queue='81_ACTION_QUEUE' definition='cuboid'
value='cu@l@-56.81506870205956,9.0,-558.534552432011,0.0,32.899582,Hub|l@-76.81506870205956,5.0,-578.534552432011,0.0,32.899582,Hub'
21:49:12 [INFO] Queue '81_ACTION_QUEUE' Executing: DEFINE "locations" "<def[cuboid].get_spawnable_blocks>"
21:49:12 [INFO] +- Executing dCommand: DEFINE/n@Adam ---------+
21:49:12 [INFO] Filled tag <def[cuboid].get_spawnable_blocks> with
'li@l@-76.5,7.0,-578.5,Hub|l@-76.5,7.0,-577.5,Hub|l@-76.5,7.0,-576.5,Hub|l@-76.5,7.0,-575.5,Hub|l@-76.5,7.0,-574.5,Hub|l@-76.5,7.0,-573.5,Hub|l@-76.5,8.0,-572.5,Hub|l@-76.5,8.0,-559.5,Hub|l@-76.5,7.0,-558.5,Hub|l@-75.5,7.0,-578.5,Hub|l@-75.5,7.0,-577.5,Hub|l@-75.5,7.0,-576.5,Hub|l@-75.5,7.0,-575.5,Hub|l@-75.5,7.0,-574.5,Hub|l@-75.5,7.0,-573.5,Hub|l@-75.5,8.0,-572.5,Hub|l@-75.5,8.0,-558.5,Hub|l@-74.5,7.0,-578.5,Hub|l@-74.5,7.0,-577.5,Hub|l@-74.5,7.0,-576.5,...
* snip! *
21:49:12 [INFO] +> Executing 'DEFINE': queue='81_ACTION_QUEUE' definition='locations'
value='li@l@-76.5,7.0,-578.5,Hub|l@-76.5,7.0,-577.5,Hub|l@-76.5,7.0,-576.5,Hub|l@-76.5,7.0,-575.5,Hub|l@-76.5,7.0,-574.5,Hub|l@-76.5,7.0,-573.5,Hub|l@-76.5,8.0,-572.5,Hub|l@-76.5,8.0,-559.5,Hub|l@-76.5,7.0,-558.5,Hub|l@-75.5,7.0,-578.5,Hub|l@-75.5,7.0,-577.5,Hub|l@-75.5,7.0,-576.5,Hub|l@-75.5,7.0,-575.5,Hub|l@-75.5,7.0,-574.5,Hub|l@-75.5,7.0,-573.5,Hub|l@-75.5,8.0,-572.5,Hub|l@-75.5,8.0,-558.5,Hub|l@-74.5,7.0,-578.5,Hub|l@-74.5,7.0,-577.5,H...
* snip! *
21:49:13 [INFO] Queue '81_ACTION_QUEUE' Executing: WALK "<npc>" "<def[locations].random.add[.5,0,.5]>"
"speed:<npc.flag[walk_speed]||.67>" "auto_range"
21:49:13 [INFO] +- Executing dCommand: WALK/n@Adam ---------+
21:49:13 [INFO] Filled tag <npc> with 'n@81'.
21:49:13 [INFO] Filled tag <def[locations].random.add[.5,0,.5]> with 'l@-65.0,5.0,-560.0,Hub'.
21:49:13 [INFO] Unfilled attributes '[flag[walk_speed]]' for tag <npc.flag[walk_speed]>!
21:49:13 [INFO] Filled tag <npc.flag[walk_speed]||.67> with '.67'.
21:49:13 [INFO] +> Executing 'WALK': location='l@-65.0,5.0,-560.0,Hub' speed='.67' auto_range='true'
npcs='[Adam/81]'
21:49:13 [INFO] Queue '81_ACTION_QUEUE' Executing: IF "!<npc.has_flag[curent_wander_location]>" "flag" "npc"
"curent_wander_location:<npc.location>"
21:49:13 [INFO] +- Executing dCommand: IF/n@Adam ---------+
21:49:13 [INFO] Filled tag <npc.has_flag[curent_wander_location]> with 'true'.
21:49:13 [INFO] Filled tag <npc.location> with
'l@-63.55931044906542,7.296735600668692,-568.3841764762218,0.0,815.718,Hub'.
21:49:13 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
21:49:13 [INFO] +> Executing 'Event': Type='on fire spreads' Container='MOD SCRIPTED FIRE PROTECTION(WORLD)'
Context='{location=l@-848.0,8.0,-834.0,Hub, material=m@fire,15}'
21:49:13 [INFO] +- Building event 'ON FIRE SPREADS' for MOD SCRIPTED FIRE PROTECTION ---------+
21:49:13 [INFO] Starting InstantQueue 'NNNIZNIZZD'...
21:49:13 [INFO] Queue 'NNNIZNIZZD' Executing: IF "<server.has_flag[fire_warning]>" "{" "-" "if"
"!<context.location.world.has_storm>" "weather" "storm" "world:<context.location.world>" "-"
"determine" "cancelled" "}"
21:49:13 [INFO] +- Executing dCommand: IF ---------+
21:49:13 [INFO] Filled tag <server.has_flag[fire_warning]> with 'false'.
21:49:13 [INFO] Comparable 1: Comparable='Element(false)', Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='false'
21:49:13 [INFO] Completing queue 'NNNIZNIZZD'.
21:49:14 [INFO] Queue '81_ACTION_QUEUE' Executing: IF "!<npc.has_flag[wander_range]>" "flag" "npc"
"wander_range:10"
21:49:14 [INFO] +- Executing dCommand: IF/n@Adam ---------+
21:49:14 [INFO] Filled tag <npc.has_flag[wander_range]> with 'true'.
21:49:14 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
21:49:14 [INFO] Queue '81_ACTION_QUEUE' Executing: IF "!<npc.has_flag[wander_range_height]>" "flag" "npc"
"wander_range_height:10"
21:49:14 [INFO] +- Executing dCommand: IF/n@Adam ---------+
21:49:14 [INFO] Filled tag <npc.has_flag[wander_range_height]> with 'true'.
21:49:14 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'