Date: 2014/11/09 16:38:26 UTC-05:00
Type: Denizen Script
SoulGem:
type: item
material: nether_star
display name: <blue>Soul Gem<blue>
lore:
- "<dark_blue>This magical gem can save the user's"
- "<dark_blue>soul in a location, respawning them"
- "<dark_blue>in that location upon death"
- "<yellow>Drop the soulgem to set a spawnpoint there<yellow>"
##I've tried this
on player drops SoulGem:
- narrate "<blue>Upon throwing the soul gem, the gem magically glows, before vanishing.<blue>"
- remove <context.entity>
##and this
on player drops SoulGem:
- take SoulGem qty:1
- narrate "<blue>Upon throwing the soul gem, the gem magically glows, before vanishing.<blue>"
- determine "cancelled"