Date: 2014/11/16 21:54:11 UTC-08:00
Type: Denizen Script
zombiesnowball:
type: assignment
actions:
on move proximity:
- if <player.flag[cooldown]||null> == true {
- shoot e@snowball o:<npc.location> d:<player.location> speed:2
}
else {
- flag player cooldown duration:4s
}