Paste #11291: Untitled Paste

Date: 2014/11/16 21:54:11 UTC-08:00
Type: Denizen Script

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zombiesnowball:
  type: assignment
  actions:
    on move proximity:
    - if <player.flag[cooldown]||null> == true {
      - shoot e@snowball o:<npc.location> d:<player.location> speed:2
      }
      else {
      - flag player cooldown duration:4s
      }