Java Version: 1.7.0_60
CraftBukkit Version: git-Spigot-1.7.9-R0.2-205-g48578ee (MC: 1.7.10)
Active Plugins (13): Citizens: 2.0.13-SNAPSHOT (build 1176), Buildr: 0.7.1, WorldEdit: 6.0-beta-01;3335-e7a18b26,
Denizen: 0.9.6-SNAPSHOT (build 1535), VoxelSniper: 5.168.9-SNAPSHOT-jnks278,
Fly: 0.2.1, Multiverse-Core: 2.4-b527, Essentials: 2.12.1, EssentialsProtect: 2.12.1,
EssentialsSpawn: 2.12.1, Multiverse-Portals: 2.4-b548, EssentialsChat: 2.12.1,
EssentialsAntiBuild: 2.12.1
Loaded Worlds (22): Castle Town, Castle Town_the_end, Titan Tower, Titan Tower_nether, Titan Tower_the_end,
Titans Tower, Titans Tower_nether, Titans Tower_the_end, City, Titans, Titans_nether,
Titans_the_end, Magnus, Factions, Crusoe, Crusoe_the_end, Dark, Dark_the_end, Party,
HUB, eland, unturned
Online Players (2): ~Daajec(daajec91), calicokid(calicokid)
22:08:46 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='bob/0' Container='ZOMBIESNOWBALL(ASSIGNMENT)'
Player='calicokid'
22:08:46 [INFO] +- Building action 'On MOVE PROXIMITY' for bob/0
---------+
22:08:46 [INFO] Starting InstantQueue 'DNIZNDNEEN'...
22:08:46 [INFO] Queue 'DNIZNDNEEN' Executing: NARRATE "its working"
22:08:46 [INFO] +- Executing dCommand: NARRATE/p@calicokid ---------+
22:08:46 [INFO] +> Executing 'NARRATE': Narrating='its working'
Targets='[p@calicokid]'
22:08:46 [INFO] Queue 'DNIZNDNEEN' Executing: IF
"<player.flag[cooldown]||null>" "==" "null" "{" "-"
"shoot" "e@snowball" "o:<npc.location>"
"d:<player.location>" "speed:2" "}" "else" "{" "-" "flag"
"player" "cooldown" "duration:4s" "}"
22:08:46 [INFO] +- Executing dCommand: IF/p@calicokid ---------+
22:08:46 [INFO] Unfilled attributes '[flag[cooldown]]' for tag
<player.flag[cooldown]>!
22:08:46 [INFO] Filled tag <player.flag[cooldown]||null> with 'null'.
22:08:46 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='true'
22:08:46 [INFO] Queue 'DNIZNDNEEN' Executing: SHOOT "e@snowball"
"o:<npc.location>" "d:<player.location>" "speed:2"
22:08:46 [INFO] +- Executing dCommand: SHOOT/p@calicokid ---------+
22:08:46 [INFO] Filled tag <npc.location> with
'l@-852.4900000095367,82.0,-264.5,0.0,91.68512,HUB'.
22:08:46 [INFO] Filled tag <player.location> with
'l@-858.7078390587528,83.54967768979705,-265.2212201827289,7.0499353,-87.18591,HUB'.
22:08:46 [INFO] +> Executing 'SHOOT':
origin='l@-852.4900000095367,82.0,-264.5,0.0,91.68512,HUB'
entities='[e@SNOWBALL]'
destination='l@-858.7078390587528,83.54967768979705,-265.2212201827289,7.0499353,-87.18591,HUB'
height='3' speed='2'
22:08:46 [INFO] Completing queue 'DNIZNDNEEN'.
22:08:46 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='bob/0' Container='ZOMBIESNOWBALL(ASSIGNMENT)'
Player='calicokid'
22:08:46 [INFO] +- Building action 'On MOVE PROXIMITY' for bob/0
---------+
22:08:46 [INFO] Starting InstantQueue 'NDDNDNEENN'...
22:08:46 [INFO] Queue 'NDDNDNEENN' Executing: NARRATE "its working"
22:08:46 [INFO] +- Executing dCommand: NARRATE/p@calicokid ---------+
22:08:46 [INFO] +> Executing 'NARRATE': Narrating='its working'
Targets='[p@calicokid]'
22:08:46 [INFO] Queue 'NDDNDNEENN' Executing: IF
"<player.flag[cooldown]||null>" "==" "null" "{" "-"
"shoot" "e@snowball" "o:<npc.location>"
"d:<player.location>" "speed:2" "}" "else" "{" "-" "flag"
"player" "cooldown" "duration:4s" "}"
22:08:46 [INFO] +- Executing dCommand: IF/p@calicokid ---------+
22:08:46 [INFO] Unfilled attributes '[flag[cooldown]]' for tag
<player.flag[cooldown]>!
22:08:46 [INFO] Filled tag <player.flag[cooldown]||null> with 'null'.
22:08:46 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='true'
22:08:46 [INFO] Queue 'NDDNDNEENN' Executing: SHOOT "e@snowball"
"o:<npc.location>" "d:<player.location>" "speed:2"
22:08:46 [INFO] +- Executing dCommand: SHOOT/p@calicokid ---------+
22:08:46 [INFO] Filled tag <npc.location> with
'l@-852.4900000095367,82.0,-264.5,0.0,91.68512,HUB'.
22:08:46 [INFO] Filled tag <player.location> with
'l@-858.7078390587528,83.54967768979705,-265.2212201827289,7.0499353,-87.18591,HUB'.
22:08:46 [INFO] +> Executing 'SHOOT':
origin='l@-852.4900000095367,82.0,-264.5,0.0,91.68512,HUB'
entities='[e@SNOWBALL]'
destination='l@-858.7078390587528,83.54967768979705,-265.2212201827289,7.0499353,-87.18591,HUB'
height='3' speed='2'
22:08:46 [INFO] Completing queue 'NDDNDNEENN'.
22:08:46 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='bob/0' Container='ZOMBIESNOWBALL(ASSIGNMENT)'
Player='calicokid'
22:08:46 [INFO] +- Building action 'On MOVE PROXIMITY' for bob/0
---------+
22:08:46 [INFO] Starting InstantQueue 'ZZEEIEDNEE'...
22:08:46 [INFO] Queue 'ZZEEIEDNEE' Executing: NARRATE "its working"
22:08:46 [INFO] +- Executing dCommand: NARRATE/p@calicokid ---------+
22:08:46 [INFO] +> Executing 'NARRATE': Narrating='its working'
Targets='[p@calicokid]'
22:08:46 [INFO] Queue 'ZZEEIEDNEE' Executing: IF
"<player.flag[cooldown]||null>" "==" "null" "{" "-"
"shoot" "e@snowball" "o:<npc.location>"
"d:<player.location>" "speed:2" "}" "else" "{" "-" "flag"
"player" "cooldown" "duration:4s" "}"
22:08:46 [INFO] +- Executing dCommand: IF/p@calicokid ---------+
22:08:46 [INFO] Unfilled attributes '[flag[cooldown]]' for tag
<player.flag[cooldown]>!
22:08:46 [INFO] Filled tag <player.flag[cooldown]||null> with 'null'.
22:08:46 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='true'
22:08:46 [INFO] Queue 'ZZEEIEDNEE' Executing: SHOOT "e@snowball"
"o:<npc.location>" "d:<player.location>" "speed:2"
22:08:46 [INFO] +- Executing dCommand: SHOOT/p@calicokid ---------+
22:08:46 [INFO] Filled tag <npc.location> with
'l@-852.4900000095367,82.0,-264.5,0.0,91.68512,HUB'.
22:08:46 [INFO] Filled tag <player.location> with
'l@-858.7078390587528,83.54967768979705,-265.2212201827289,7.0499353,-87.18591,HUB'.
22:08:46 [INFO] +> Executing 'SHOOT':
origin='l@-852.4900000095367,82.0,-264.5,0.0,91.68512,HUB'
entities='[e@SNOWBALL]'
destination='l@-858.7078390587528,83.54967768979705,-265.2212201827289,7.0499353,-87.18591,HUB'
height='3' speed='2'
22:08:46 [INFO] Completing queue 'ZZEEIEDNEE'.
22:08:46 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='bob/0' Container='ZOMBIESNOWBALL(ASSIGNMENT)'
Player='calicokid'
22:08:46 [INFO] +- Building action 'On MOVE PROXIMITY' for bob/0
---------+
22:08:46 [INFO] Starting InstantQueue 'DNZNINEEDI'...
22:08:46 [INFO] Queue 'DNZNINEEDI' Executing: NARRATE "its working"
22:08:46 [INFO] +- Executing dCommand: NARRATE/p@calicokid ---------+
22:08:46 [INFO] +> Executing 'NARRATE': Narrating='its working'
Targets='[p@calicokid]'
22:08:46 [INFO] Queue 'DNZNINEEDI' Executing: IF
"<player.flag[cooldown]||null>" "==" "null" "{" "-"
"shoot" "e@snowball" "o:<npc.location>"
"d:<player.location>" "speed:2" "}" "else" "{" "-" "flag"
"player" "cooldown" "duration:4s" "}"
22:08:46 [INFO] +- Executing dCommand: IF/p@calicokid ---------+
22:08:46 [INFO] Unfilled attributes '[flag[cooldown]]' for tag
<player.flag[cooldown]>!
22:08:46 [INFO] Filled tag <player.flag[cooldown]||null> with 'null'.
22:08:46 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='true'
22:08:46 [INFO] Queue 'DNZNINEEDI' Executing: SHOOT "e@snowball"
"o:<npc.location>" "d:<player.location>" "speed:2"
22:08:46 [INFO] +- Executing dCommand: SHOOT/p@calicokid ---------+
22:08:46 [INFO] Filled tag <npc.location> with
'l@-852.4900000095367,82.0,-264.5,0.0,91.68512,HUB'.
22:08:46 [INFO] Filled tag <player.location> with
'l@-858.7078390587528,83.54967768979705,-265.2212201827289,7.0499353,-87.18591,HUB'.
22:08:46 [INFO] +> Executing 'SHOOT':
origin='l@-852.4900000095367,82.0,-264.5,0.0,91.68512,HUB'
entities='[e@SNOWBALL]'
destination='l@-858.7078390587528,83.54967768979705,-265.2212201827289,7.0499353,-87.18591,HUB'
height='3' speed='2'
22:08:46 [INFO] Completing queue 'DNZNINEEDI'.
22:08:47 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='bob/0' Container='ZOMBIESNOWBALL(ASSIGNMENT)'
Player='calicokid'
22:08:47 [INFO] +- Building action 'On MOVE PROXIMITY' for bob/0
---------+
22:08:47 [INFO] Starting InstantQueue 'ZZDNNZENEE'...
22:08:47 [INFO] Queue 'ZZDNNZENEE' Executing: NARRATE "its working"
22:08:47 [INFO] +- Executing dCommand: NARRATE/p@calicokid ---------+
22:08:47 [INFO] +> Executing 'NARRATE': Narrating='its working'
Targets='[p@calicokid]'
22:08:47 [INFO] Queue 'ZZDNNZENEE' Executing: IF
"<player.flag[cooldown]||null>" "==" "null" "{" "-"
"shoot" "e@snowball" "o:<npc.location>"
"d:<player.location>" "speed:2" "}" "else" "{" "-" "flag"
"player" "cooldown" "duration:4s" "}"
22:08:47 [INFO] +- Executing dCommand: IF/p@calicokid ---------+
22:08:47 [INFO] Unfilled attributes '[flag[cooldown]]' for tag
<player.flag[cooldown]>!
22:08:47 [INFO] Filled tag <player.flag[cooldown]||null> with 'null'.
22:08:47 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='true'
22:08:47 [INFO] Queue 'ZZDNNZENEE' Executing: SHOOT "e@snowball"
"o:<npc.location>" "d:<player.location>" "speed:2"
22:08:47 [INFO] +- Executing dCommand: SHOOT/p@calicokid ---------+
22:08:47 [INFO] Filled tag <npc.location> with
'l@-852.4900000095367,82.0,-264.5,0.0,91.68512,HUB'.
22:08:47 [INFO] Filled tag <player.location> with
'l@-858.7078390587528,83.54967768979705,-265.2212201827289,7.0499353,-87.18591,HUB'.
22:08:47 [INFO] +> Executing 'SHOOT':
origin='l@-852.4900000095367,82.0,-264.5,0.0,91.68512,HUB'
entities='[e@SNOWBALL]'
destination='l@-858.7078390587528,83.54967768979705,-265.2212201827289,7.0499353,-87.18591,HUB'
height='3' speed='2'
22:08:47 [INFO] Completing queue 'ZZDNNZENEE'.
22:08:47 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='bob/0' Container='ZOMBIESNOWBALL(ASSIGNMENT)'
Player='calicokid'
22:08:47 [INFO] +- Building action 'On MOVE PROXIMITY' for bob/0
---------+
22:08:47 [INFO] Starting InstantQueue 'IENIDZZIEN'...
22:08:47 [INFO] Queue 'IENIDZZIEN' Executing: NARRATE "its working"
22:08:47 [INFO] +- Executing dCommand: NARRATE/p@calicokid ---------+
22:08:47 [INFO] +> Executing 'NARRATE': Narrating='its working'
Targets='[p@calicokid]'
22:08:47 [INFO] Queue 'IENIDZZIEN' Executing: IF
"<player.flag[cooldown]||null>" "==" "null" "{" "-"
"shoot" "e@snowball" "o:<npc.location>"
"d:<player.location>" "speed:2" "}" "else" "{" "-" "flag"
"player" "cooldown" "duration:4s" "}"
22:08:47 [INFO] +- Executing dCommand: IF/p@calicokid ---------+
22:08:47 [INFO] Unfilled attributes '[flag[cooldown]]' for tag
<player.flag[cooldown]>!
22:08:47 [INFO] Filled tag <player.flag[cooldown]||null> with 'null'.
22:08:47 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='true'
22:08:47 [INFO] Queue 'IENIDZZIEN' Executing: SHOOT "e@snowball"
"o:<npc.location>" "d:<player.location>" "speed:2"
22:08:47 [INFO] +- Executing dCommand: SHOOT/p@calicokid ---------+
22:08:47 [INFO] Filled tag <npc.location> with
'l@-852.4900000095367,82.0,-264.5,0.0,91.68512,HUB'.
22:08:47 [INFO] Filled tag <player.location> with
'l@-858.7078390587528,83.54967768979705,-265.2212201827289,7.0499353,-87.18591,HUB'.
22:08:47 [INFO] +> Executing 'SHOOT':
origin='l@-852.4900000095367,82.0,-264.5,0.0,91.68512,HUB'
entities='[e@SNOWBALL]'
destination='l@-858.7078390587528,83.54967768979705,-265.2212201827289,7.0499353,-87.18591,HUB'
height='3' speed='2'
22:08:47 [INFO] Completing queue 'IENIDZZIEN'.
22:08:47 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='bob/0' Container='ZOMBIESNOWBALL(ASSIGNMENT)'
Player='calicokid'
22:08:47 [INFO] +- Building action 'On MOVE PROXIMITY' for bob/0
---------+
22:08:47 [INFO] Starting InstantQueue 'DEEIINDZEN'...
22:08:47 [INFO] Queue 'DEEIINDZEN' Executing: NARRATE "its working"
22:08:47 [INFO] +- Executing dCommand: NARRATE/p@calicokid ---------+
22:08:47 [INFO] +> Executing 'NARRATE': Narrating='its working'
Targets='[p@calicokid]'
22:08:47 [INFO] Queue 'DEEIINDZEN' Executing: IF
"<player.flag[cooldown]||null>" "==" "null" "{" "-"
"shoot" "e@snowball" "o:<npc.location>"
"d:<player.location>" "speed:2" "}" "else" "{" "-" "flag"
"player" "cooldown" "duration:4s" "}"
22:08:47 [INFO] +- Executing dCommand: IF/p@calicokid ---------+
22:08:47 [INFO] Unfilled attributes '[flag[cooldown]]' for tag
<player.flag[cooldown]>!
22:08:47 [INFO] Filled tag <player.flag[cooldown]||null> with 'null'.
22:08:47 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='true'
22:08:47 [INFO] Queue 'DEEIINDZEN' Executing: SHOOT "e@snowball"
"o:<npc.location>" "d:<player.location>" "speed:2"
22:08:47 [INFO] +- Executing dCommand: SHOOT/p@calicokid ---------+
22:08:47 [INFO] Filled tag <npc.location> with
'l@-852.4900000095367,82.0,-264.5,0.0,91.68512,HUB'.
22:08:47 [INFO] Filled tag <player.location> with
'l@-858.7078390587528,83.54967768979705,-265.2212201827289,7.0499353,-87.18591,HUB'.
22:08:47 [INFO] +> Executing 'SHOOT':
origin='l@-852.4900000095367,82.0,-264.5,0.0,91.68512,HUB'
entities='[e@SNOWBALL]'
destination='l@-858.7078390587528,83.54967768979705,-265.2212201827289,7.0499353,-87.18591,HUB'
height='3' speed='2'
22:08:47 [INFO] Completing queue 'DEEIINDZEN'.
22:08:47 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='bob/0' Container='ZOMBIESNOWBALL(ASSIGNMENT)'
Player='calicokid'
22:08:47 [INFO] +- Building action 'On MOVE PROXIMITY' for bob/0
---------+
22:08:47 [INFO] Starting InstantQueue 'IDNZZZEZND'...
22:08:47 [INFO] Queue 'IDNZZZEZND' Executing: NARRATE "its working"
22:08:47 [INFO] +- Executing dCommand: NARRATE/p@calicokid ---------+
22:08:47 [INFO] +> Executing 'NARRATE': Narrating='its working'
Targets='[p@calicokid]'
22:08:47 [INFO] Queue 'IDNZZZEZND' Executing: IF
"<player.flag[cooldown]||null>" "==" "null" "{" "-"
"shoot" "e@snowball" "o:<npc.location>"
"d:<player.location>" "speed:2" "}" "else" "{" "-" "flag"
"player" "cooldown" "duration:4s" "}"
22:08:47 [INFO] +- Executing dCommand: IF/p@calicokid ---------+
22:08:47 [INFO] Unfilled attributes '[flag[cooldown]]' for tag
<player.flag[cooldown]>!
22:08:47 [INFO] Filled tag <player.flag[cooldown]||null> with 'null'.
22:08:47 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='true'
22:08:47 [INFO] Queue 'IDNZZZEZND' Executing: SHOOT "e@snowball"
"o:<npc.location>" "d:<player.location>" "speed:2"
22:08:47 [INFO] +- Executing dCommand: SHOOT/p@calicokid ---------+
22:08:47 [INFO] Filled tag <npc.location> with
'l@-852.4900000095367,82.0,-264.5,0.0,91.68512,HUB'.
22:08:47 [INFO] Filled tag <player.location> with
'l@-858.7078390587528,83.54967768979705,-265.2212201827289,7.0499353,-87.18591,HUB'.
22:08:47 [INFO] +> Executing 'SHOOT':
origin='l@-852.4900000095367,82.0,-264.5,0.0,91.68512,HUB'
entities='[e@SNOWBALL]'
destination='l@-858.7078390587528,83.54967768979705,-265.2212201827289,7.0499353,-87.18591,HUB'
height='3' speed='2'
22:08:47 [INFO] Completing queue 'IDNZZZEZND'.
22:08:48 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='bob/0' Container='ZOMBIESNOWBALL(ASSIGNMENT)'
Player='calicokid'
22:08:48 [INFO] +- Building action 'On MOVE PROXIMITY' for bob/0
---------+
22:08:48 [INFO] Starting InstantQueue 'NNENNNENDN'...
22:08:48 [INFO] Queue 'NNENNNENDN' Executing: NARRATE "its working"
22:08:48 [INFO] +- Executing dCommand: NARRATE/p@calicokid ---------+
22:08:48 [INFO] +> Executing 'NARRATE': Narrating='its working'
Targets='[p@calicokid]'
22:08:48 [INFO] Queue 'NNENNNENDN' Executing: IF
"<player.flag[cooldown]||null>" "==" "null" "{" "-"
"shoot" "e@snowball" "o:<npc.location>"
"d:<player.location>" "speed:2" "}" "else" "{" "-" "flag"
"player" "cooldown" "duration:4s" "}"
22:08:48 [INFO] +- Executing dCommand: IF/p@calicokid ---------+
22:08:48 [INFO] Unfilled attributes '[flag[cooldown]]' for tag
<player.flag[cooldown]>!
22:08:48 [INFO] Filled tag <player.flag[cooldown]||null> with 'null'.
22:08:48 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='true'
22:08:48 [INFO] Queue 'NNENNNENDN' Executing: SHOOT "e@snowball"
"o:<npc.location>" "d:<player.location>" "speed:2"
22:08:48 [INFO] +- Executing dCommand: SHOOT/p@calicokid ---------+
22:08:48 [INFO] Filled tag <npc.location> with
'l@-852.4900000095367,82.0,-264.5,0.0,91.68512,HUB'.
22:08:48 [INFO] Filled tag <player.location> with
'l@-858.7078390587528,83.54967768979705,-265.2212201827289,7.0499353,-87.18591,HUB'.
22:08:48 [INFO] +> Executing 'SHOOT':
origin='l@-852.4900000095367,82.0,-264.5,0.0,91.68512,HUB'
entities='[e@SNOWBALL]'
destination='l@-858.7078390587528,83.54967768979705,-265.2212201827289,7.0499353,-87.18591,HUB'
height='3' speed='2'
22:08:48 [INFO] Completing queue 'NNENNNENDN'.
22:08:48 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='bob/0' Container='ZOMBIESNOWBALL(ASSIGNMENT)'
Player='calicokid'
22:08:48 [INFO] +- Building action 'On MOVE PROXIMITY' for bob/0
---------+
22:08:48 [INFO] Starting InstantQueue 'NEDNDNEENN'...
22:08:48 [INFO] Queue 'NEDNDNEENN' Executing: NARRATE "its working"
22:08:48 [INFO] +- Executing dCommand: NARRATE/p@calicokid ---------+
22:08:48 [INFO] +> Executing 'NARRATE': Narrating='its working'
Targets='[p@calicokid]'
22:08:48 [INFO] Queue 'NEDNDNEENN' Executing: IF
"<player.flag[cooldown]||null>" "==" "null" "{" "-"
"shoot" "e@snowball" "o:<npc.location>"
"d:<player.location>" "speed:2" "}" "else" "{" "-" "flag"
"player" "cooldown" "duration:4s" "}"
22:08:48 [INFO] +- Executing dCommand: IF/p@calicokid ---------+
22:08:48 [INFO] Unfilled attributes '[flag[cooldown]]' for tag
<player.flag[cooldown]>!
22:08:48 [INFO] Filled tag <player.flag[cooldown]||null> with 'null'.
22:08:48 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='true'
22:08:48 [INFO] Queue 'NEDNDNEENN' Executing: SHOOT "e@snowball"
"o:<npc.location>" "d:<player.location>" "speed:2"
22:08:48 [INFO] +- Executing dCommand: SHOOT/p@calicokid ---------+
22:08:48 [INFO] Filled tag <npc.location> with
'l@-852.4900000095367,82.0,-264.5,0.0,91.68512,HUB'.
22:08:48 [INFO] Filled tag <player.location> with
'l@-858.7078390587528,83.54967768979705,-265.2212201827289,7.0499353,-87.18591,HUB'.
22:08:48 [INFO] +> Executing 'SHOOT':
origin='l@-852.4900000095367,82.0,-264.5,0.0,91.68512,HUB'
entities='[e@SNOWBALL]'
destination='l@-858.7078390587528,83.54967768979705,-265.2212201827289,7.0499353,-87.18591,HUB'
height='3' speed='2'
22:08:48 [INFO] Completing queue 'NEDNDNEENN'.
22:08:48 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='bob/0' Container='ZOMBIESNOWBALL(ASSIGNMENT)'
Player='calicokid'
22:08:48 [INFO] +- Building action 'On MOVE PROXIMITY' for bob/0
---------+
22:08:48 [INFO] Starting InstantQueue 'ZNZNDZIEEI'...
22:08:48 [INFO] Queue 'ZNZNDZIEEI' Executing: NARRATE "its working"
22:08:48 [INFO] +- Executing dCommand: NARRATE/p@calicokid ---------+
22:08:48 [INFO] +> Executing 'NARRATE': Narrating='its working'
Targets='[p@calicokid]'
22:08:48 [INFO] Queue 'ZNZNDZIEEI' Executing: IF
"<player.flag[cooldown]||null>" "==" "null" "{" "-"
"shoot" "e@snowball" "o:<npc.location>"
"d:<player.location>" "speed:2" "}" "else" "{" "-" "flag"
"player" "cooldown" "duration:4s" "}"
22:08:48 [INFO] +- Executing dCommand: IF/p@calicokid ---------+
22:08:48 [INFO] Unfilled attributes '[flag[cooldown]]' for tag
<player.flag[cooldown]>!
22:08:48 [INFO] Filled tag <player.flag[cooldown]||null> with 'null'.
22:08:48 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='true'
22:08:48 [INFO] Queue 'ZNZNDZIEEI' Executing: SHOOT "e@snowball"
"o:<npc.location>" "d:<player.location>" "speed:2"
22:08:48 [INFO] +- Executing dCommand: SHOOT/p@calicokid ---------+
22:08:48 [INFO] Filled tag <npc.location> with
'l@-852.4900000095367,82.0,-264.5,0.0,91.68512,HUB'.
22:08:48 [INFO] Filled tag <player.location> with
'l@-858.7078390587528,83.54967768979705,-265.2212201827289,7.0499353,-87.18591,HUB'.
22:08:48 [INFO] +> Executing 'SHOOT':
origin='l@-852.4900000095367,82.0,-264.5,0.0,91.68512,HUB'
entities='[e@SNOWBALL]'
destination='l@-858.7078390587528,83.54967768979705,-265.2212201827289,7.0499353,-87.18591,HUB'
height='3' speed='2'
22:08:48 [INFO] Completing queue 'ZNZNDZIEEI'.
22:08:48 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='bob/0' Container='ZOMBIESNOWBALL(ASSIGNMENT)'
Player='calicokid'
22:08:48 [INFO] +- Building action 'On MOVE PROXIMITY' for bob/0
---------+
22:08:48 [INFO] Starting InstantQueue 'IZEEIIZIZE'...
22:08:48 [INFO] Queue 'IZEEIIZIZE' Executing: NARRATE "its working"
22:08:48 [INFO] +- Executing dCommand: NARRATE/p@calicokid ---------+
22:08:48 [INFO] +> Executing 'NARRATE': Narrating='its working'
Targets='[p@calicokid]'
22:08:48 [INFO] Queue 'IZEEIIZIZE' Executing: IF
"<player.flag[cooldown]||null>" "==" "null" "{" "-"
"shoot" "e@snowball" "o:<npc.location>"
"d:<player.location>" "speed:2" "}" "else" "{" "-" "flag"
"player" "cooldown" "duration:4s" "}"
22:08:48 [INFO] +- Executing dCommand: IF/p@calicokid ---------+
22:08:48 [INFO] Unfilled attributes '[flag[cooldown]]' for tag
<player.flag[cooldown]>!
22:08:48 [INFO] Filled tag <player.flag[cooldown]||null> with 'null'.
22:08:48 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='true'
22:08:48 [INFO] Queue 'IZEEIIZIZE' Executing: SHOOT "e@snowball"
"o:<npc.location>" "d:<player.location>" "speed:2"
22:08:48 [INFO] +- Executing dCommand: SHOOT/p@calicokid ---------+
22:08:48 [INFO] Filled tag <npc.location> with
'l@-852.4900000095367,82.0,-264.5,0.0,91.68512,HUB'.
22:08:48 [INFO] Filled tag <player.location> with
'l@-858.7078390587528,83.54967768979705,-265.2212201827289,7.0499353,-87.18591,HUB'.
22:08:48 [INFO] +> Executing 'SHOOT':
origin='l@-852.4900000095367,82.0,-264.5,0.0,91.68512,HUB'
entities='[e@SNOWBALL]'
destination='l@-858.7078390587528,83.54967768979705,-265.2212201827289,7.0499353,-87.18591,HUB'
height='3' speed='2'
22:08:48 [INFO] Completing queue 'IZEEIIZIZE'.
22:08:49 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='bob/0' Container='ZOMBIESNOWBALL(ASSIGNMENT)'
Player='calicokid'
22:08:49 [INFO] +- Building action 'On MOVE PROXIMITY' for bob/0
---------+
22:08:49 [INFO] Starting InstantQueue 'NENNEENEIN'...
22:08:49 [INFO] Queue 'NENNEENEIN' Executing: NARRATE "its working"
22:08:49 [INFO] +- Executing dCommand: NARRATE/p@calicokid ---------+
22:08:49 [INFO] +> Executing 'NARRATE': Narrating='its working'
Targets='[p@calicokid]'
22:08:49 [INFO] Queue 'NENNEENEIN' Executing: IF
"<player.flag[cooldown]||null>" "==" "null" "{" "-"
"shoot" "e@snowball" "o:<npc.location>"
"d:<player.location>" "speed:2" "}" "else" "{" "-" "flag"
"player" "cooldown" "duration:4s" "}"
22:08:49 [INFO] +- Executing dCommand: IF/p@calicokid ---------+
22:08:49 [INFO] Unfilled attributes '[flag[cooldown]]' for tag
<player.flag[cooldown]>!
22:08:49 [INFO] Filled tag <player.flag[cooldown]||null> with 'null'.
22:08:49 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='true'
22:08:49 [INFO] Queue 'NENNEENEIN' Executing: SHOOT "e@snowball"
"o:<npc.location>" "d:<player.location>" "speed:2"
22:08:49 [INFO] +- Executing dCommand: SHOOT/p@calicokid ---------+
22:08:49 [INFO] Filled tag <npc.location> with
'l@-852.4900000095367,82.0,-264.5,0.0,91.68512,HUB'.
22:08:49 [INFO] Filled tag <player.location> with
'l@-858.7078390587528,83.54967768979705,-265.2212201827289,7.0499353,-87.18591,HUB'.
22:08:49 [INFO] +> Executing 'SHOOT':
origin='l@-852.4900000095367,82.0,-264.5,0.0,91.68512,HUB'
entities='[e@SNOWBALL]'
destination='l@-858.7078390587528,83.54967768979705,-265.2212201827289,7.0499353,-87.18591,HUB'
height='3' speed='2'
22:08:49 [INFO] Completing queue 'NENNEENEIN'.
22:08:49 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='bob/0' Container='ZOMBIESNOWBALL(ASSIGNMENT)'
Player='calicokid'
22:08:49 [INFO] +- Building action 'On MOVE PROXIMITY' for bob/0
---------+
22:08:49 [INFO] Starting InstantQueue 'IDZDNZENEN'...
22:08:49 [INFO] Queue 'IDZDNZENEN' Executing: NARRATE "its working"
22:08:49 [INFO] +- Executing dCommand: NARRATE/p@calicokid ---------+
22:08:49 [INFO] +> Executing 'NARRATE': Narrating='its working'
Targets='[p@calicokid]'
22:08:49 [INFO] Queue 'IDZDNZENEN' Executing: IF
"<player.flag[cooldown]||null>" "==" "null" "{" "-"
"shoot" "e@snowball" "o:<npc.location>"
"d:<player.location>" "speed:2" "}" "else" "{" "-" "flag"
"player" "cooldown" "duration:4s" "}"
22:08:49 [INFO] +- Executing dCommand: IF/p@calicokid ---------+
22:08:49 [INFO] Unfilled attributes '[flag[cooldown]]' for tag
<player.flag[cooldown]>!
22:08:49 [INFO] Filled tag <player.flag[cooldown]||null> with 'null'.
22:08:49 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='true'
22:08:49 [INFO] Queue 'IDZDNZENEN' Executing: SHOOT "e@snowball"
"o:<npc.location>" "d:<player.location>" "speed:2"
22:08:49 [INFO] +- Executing dCommand: SHOOT/p@calicokid ---------+
22:08:49 [INFO] Filled tag <npc.location> with
'l@-852.4900000095367,82.0,-264.5,0.0,91.68512,HUB'.
22:08:49 [INFO] Filled tag <player.location> with
'l@-858.7078390587528,83.54967768979705,-265.2212201827289,7.0499353,-87.18591,HUB'.
22:08:49 [INFO] +> Executing 'SHOOT':
origin='l@-852.4900000095367,82.0,-264.5,0.0,91.68512,HUB'
entities='[e@SNOWBALL]'
destination='l@-858.7078390587528,83.54967768979705,-265.2212201827289,7.0499353,-87.18591,HUB'
height='3' speed='2'
22:08:49 [INFO] Completing queue 'IDZDNZENEN'.
22:08:49 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='bob/0' Container='ZOMBIESNOWBALL(ASSIGNMENT)'
Player='calicokid'
22:08:49 [INFO] +- Building action 'On MOVE PROXIMITY' for bob/0
---------+
22:08:49 [INFO] Starting InstantQueue 'NENEDDNDEE'...
22:08:49 [INFO] Queue 'NENEDDNDEE' Executing: NARRATE "its working"
22:08:49 [INFO] +- Executing dCommand: NARRATE/p@calicokid ---------+
22:08:49 [INFO] +> Executing 'NARRATE': Narrating='its working'
Targets='[p@calicokid]'
22:08:49 [INFO] Queue 'NENEDDNDEE' Executing: IF
"<player.flag[cooldown]||null>" "==" "null" "{" "-"
"shoot" "e@snowball" "o:<npc.location>"
"d:<player.location>" "speed:2" "}" "else" "{" "-" "flag"
"player" "cooldown" "duration:4s" "}"
22:08:49 [INFO] +- Executing dCommand: IF/p@calicokid ---------+
22:08:49 [INFO] Unfilled attributes '[flag[cooldown]]' for tag
<player.flag[cooldown]>!
22:08:49 [INFO] Filled tag <player.flag[cooldown]||null> with 'null'.
22:08:49 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='true'
22:08:49 [INFO] Queue 'NENEDDNDEE' Executing: SHOOT "e@snowball"
"o:<npc.location>" "d:<player.location>" "speed:2"
22:08:49 [INFO] +- Executing dCommand: SHOOT/p@calicokid ---------+
22:08:49 [INFO] Filled tag <npc.location> with
'l@-852.4900000095367,82.0,-264.5,0.0,91.68512,HUB'.
22:08:49 [INFO] Filled tag <player.location> with
'l@-858.7078390587528,83.54967768979705,-265.2212201827289,7.0499353,-87.18591,HUB'.
22:08:49 [INFO] +> Executing 'SHOOT':
origin='l@-852.4900000095367,82.0,-264.5,0.0,91.68512,HUB'
entities='[e@SNOWBALL]'
destination='l@-858.7078390587528,83.54967768979705,-265.2212201827289,7.0499353,-87.18591,HUB'
height='3' speed='2'
22:08:49 [INFO] Completing queue 'NENEDDNDEE'.
22:08:49 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='bob/0' Container='ZOMBIESNOWBALL(ASSIGNMENT)'
Player='calicokid'
22:08:49 [INFO] +- Building action 'On MOVE PROXIMITY' for bob/0
---------+
22:08:49 [INFO] Starting InstantQueue 'EINDEEEIEE'...
22:08:49 [INFO] Queue 'EINDEEEIEE' Executing: NARRATE "its working"
22:08:49 [INFO] +- Executing dCommand: NARRATE/p@calicokid ---------+
22:08:49 [INFO] +> Executing 'NARRATE': Narrating='its working'
Targets='[p@calicokid]'
22:08:49 [INFO] Queue 'EINDEEEIEE' Executing: IF
"<player.flag[cooldown]||null>" "==" "null" "{" "-"
"shoot" "e@snowball" "o:<npc.location>"
"d:<player.location>" "speed:2" "}" "else" "{" "-" "flag"
"player" "cooldown" "duration:4s" "}"
22:08:49 [INFO] +- Executing dCommand: IF/p@calicokid ---------+
22:08:49 [INFO] Unfilled attributes '[flag[cooldown]]' for tag
<player.flag[cooldown]>!
22:08:49 [INFO] Filled tag <player.flag[cooldown]||null> with 'null'.
22:08:49 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='true'
22:08:49 [INFO] Queue 'EINDEEEIEE' Executing: SHOOT "e@snowball"
"o:<npc.location>" "d:<player.location>" "speed:2"
22:08:49 [INFO] +- Executing dCommand: SHOOT/p@calicokid ---------+
22:08:49 [INFO] Filled tag <npc.location> with
'l@-852.4900000095367,82.0,-264.5,0.0,91.68512,HUB'.
22:08:49 [INFO] Filled tag <player.location> with
'l@-858.7078390587528,83.54967768979705,-265.2212201827289,7.0499353,-87.18591,HUB'.
22:08:49 [INFO] +> Executing 'SHOOT':
origin='l@-852.4900000095367,82.0,-264.5,0.0,91.68512,HUB'
entities='[e@SNOWBALL]'
destination='l@-858.7078390587528,83.54967768979705,-265.2212201827289,7.0499353,-87.18591,HUB'
height='3' speed='2'
22:08:49 [INFO] Completing queue 'EINDEEEIEE'.
22:08:50 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='bob/0' Container='ZOMBIESNOWBALL(ASSIGNMENT)'
Player='calicokid'
22:08:50 [INFO] +- Building action 'On MOVE PROXIMITY' for bob/0
---------+
22:08:50 [INFO] Starting InstantQueue 'NEENIIDZNE'...
22:08:50 [INFO] Queue 'NEENIIDZNE' Executing: NARRATE "its working"
22:08:50 [INFO] +- Executing dCommand: NARRATE/p@calicokid ---------+
22:08:50 [INFO] +> Executing 'NARRATE': Narrating='its working'
Targets='[p@calicokid]'
22:08:50 [INFO] Queue 'NEENIIDZNE' Executing: IF
"<player.flag[cooldown]||null>" "==" "null" "{" "-"
"shoot" "e@snowball" "o:<npc.location>"
"d:<player.location>" "speed:2" "}" "else" "{" "-" "flag"
"player" "cooldown" "duration:4s" "}"
22:08:50 [INFO] +- Executing dCommand: IF/p@calicokid ---------+
22:08:50 [INFO] Unfilled attributes '[flag[cooldown]]' for tag
<player.flag[cooldown]>!
22:08:50 [INFO] Filled tag <player.flag[cooldown]||null> with 'null'.
22:08:50 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='true'
22:08:50 [INFO] Queue 'NEENIIDZNE' Executing: SHOOT "e@snowball"
"o:<npc.location>" "d:<player.location>" "speed:2"
22:08:50 [INFO] +- Executing dCommand: SHOOT/p@calicokid ---------+
22:08:50 [INFO] Filled tag <npc.location> with
'l@-852.4900000095367,82.0,-264.5,0.0,91.68512,HUB'.
22:08:50 [INFO] Filled tag <player.location> with
'l@-858.7078390587528,83.54967768979705,-265.2212201827289,7.0499353,-87.18591,HUB'.
22:08:50 [INFO] +> Executing 'SHOOT':
origin='l@-852.4900000095367,82.0,-264.5,0.0,91.68512,HUB'
entities='[e@SNOWBALL]'
destination='l@-858.7078390587528,83.54967768979705,-265.2212201827289,7.0499353,-87.18591,HUB'
height='3' speed='2'
22:08:50 [INFO] Completing queue 'NEENIIDZNE'.
22:08:50 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='bob/0' Container='ZOMBIESNOWBALL(ASSIGNMENT)'
Player='calicokid'
22:08:50 [INFO] +- Building action 'On MOVE PROXIMITY' for bob/0
---------+
22:08:50 [INFO] Starting InstantQueue 'NIDNIZZINI'...
22:08:50 [INFO] Queue 'NIDNIZZINI' Executing: NARRATE "its working"
22:08:50 [INFO] +- Executing dCommand: NARRATE/p@calicokid ---------+
22:08:50 [INFO] +> Executing 'NARRATE': Narrating='its working'
Targets='[p@calicokid]'
22:08:50 [INFO] Queue 'NIDNIZZINI' Executing: IF
"<player.flag[cooldown]||null>" "==" "null" "{" "-"
"shoot" "e@snowball" "o:<npc.location>"
"d:<player.location>" "speed:2" "}" "else" "{" "-" "flag"
"player" "cooldown" "duration:4s" "}"
22:08:50 [INFO] +- Executing dCommand: IF/p@calicokid ---------+
22:08:50 [INFO] Unfilled attributes '[flag[cooldown]]' for tag
<player.flag[cooldown]>!
22:08:50 [INFO] Filled tag <player.flag[cooldown]||null> with 'null'.
22:08:50 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='true'
22:08:50 [INFO] Queue 'NIDNIZZINI' Executing: SHOOT "e@snowball"
"o:<npc.location>" "d:<player.location>" "speed:2"
22:08:50 [INFO] +- Executing dCommand: SHOOT/p@calicokid ---------+
22:08:50 [INFO] Filled tag <npc.location> with
'l@-852.4900000095367,82.0,-264.5,0.0,91.68512,HUB'.
22:08:50 [INFO] Filled tag <player.location> with
'l@-858.7078390587528,83.54967768979705,-265.2212201827289,7.0499353,-87.18591,HUB'.
22:08:50 [INFO] +> Executing 'SHOOT':
origin='l@-852.4900000095367,82.0,-264.5,0.0,91.68512,HUB'
entities='[e@SNOWBALL]'
destination='l@-858.7078390587528,83.54967768979705,-265.2212201827289,7.0499353,-87.18591,HUB'
height='3' speed='2'
22:08:50 [INFO] Completing queue 'NIDNIZZINI'.
22:08:50 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='bob/0' Container='ZOMBIESNOWBALL(ASSIGNMENT)'
Player='calicokid'
22:08:50 [INFO] +- Building action 'On MOVE PROXIMITY' for bob/0
---------+
22:08:50 [INFO] Starting InstantQueue 'ZEEEEEEZZE'...
22:08:50 [INFO] Queue 'ZEEEEEEZZE' Executing: NARRATE "its working"
22:08:50 [INFO] +- Executing dCommand: NARRATE/p@calicokid ---------+
22:08:50 [INFO] +> Executing 'NARRATE': Narrating='its working'
Targets='[p@calicokid]'
22:08:50 [INFO] Queue 'ZEEEEEEZZE' Executing: IF
"<player.flag[cooldown]||null>" "==" "null" "{" "-"
"shoot" "e@snowball" "o:<npc.location>"
"d:<player.location>" "speed:2" "}" "else" "{" "-" "flag"
"player" "cooldown" "duration:4s" "}"
22:08:50 [INFO] +- Executing dCommand: IF/p@calicokid ---------+
22:08:50 [INFO] Unfilled attributes '[flag[cooldown]]' for tag
<player.flag[cooldown]>!
22:08:50 [INFO] Filled tag <player.flag[cooldown]||null> with 'null'.
22:08:50 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Element(null)' -->
OUTCOME='true'
22:08:50 [INFO] Queue 'ZEEEEEEZZE' Executing: SHOOT "e@snowball"
"o:<npc.location>" "d:<player.location>" "speed:2"
22:08:50 [INFO] +- Executing dCommand: SHOOT/p@calicokid ---------+
22:08:50 [INFO] Filled tag <npc.location> with
'l@-852.4900000095367,82.0,-264.5,0.0,91.68512,HUB'.
22:08:50 [INFO] Filled tag <player.location> with
'l@-858.7078390587528,83.54967768979705,-265.2212201827289,7.0499353,-87.18591,HUB'.
22:08:50 [INFO] +> Executing 'SHOOT':
origin='l@-852.4900000095367,82.0,-264.5,0.0,91.68512,HUB'
entities='[e@SNOWBALL]'
destination='l@-858.7078390587528,83.54967768979705,-265.2212201827289,7.0499353,-87.18591,HUB'
height='3' speed='2'
22:08:50 [INFO] Completing queue 'ZEEEEEEZZE'.