Date: 2014/11/21 15:16:32 UTC-08:00
Type: Denizen Script
ChatGetter:
Type: world
debug: false
events:
On player chats:
- define message <context.message>
- foreach <server.flag[curselist].as_list> {
- if <def[message].contains[%value%]> {
- define message <def[message].replace[%value%].with[<red><el@val[x].pad_left[<def[value].length>].with[x]><white>]>
}
}
- determine %message%