Java Version: 1.7.0_71
CraftBukkit Version: git-Cauldron-MCPC-Plus-1.7.10-1.1231.04.209 (MC: 1.7.10)
Active Plugins (44): GroupManager: 2.1.31 (Phoenix), WorldEdit: 5.6.3, ArmorWeight: 0.3.1, mcjobs: 3.1.8,
NBTEditor: 1.1.3, MassiveCore: 7.4.0, BossShop: 2.1.0, Vault: 1.4.1-b436,
PixelmonGym: 3.0, KillStreak: 1.8, WorldGuard: 5.9, ItemSlotMachine: 1.3.1,
commandDelay: 1.0, ProtectionStones: 1.9i, Events: 1.7.9 b4-dev, CoreProtect: 2.10.0,
VariableTriggers: 1.3.3, ClearLag: 2.7.2, ProtocolLib: 3.4.0, KeepDeathDrop: 1.0,
Votifier: 1.9, mcMMO: 1.5.00-b3547, GAListener: 1.3.1, BS-SingleUse: 1.2.0,
BunnyDoors: 0.7, Essentials: 2.13.1, Citizens: 2.0.13-SNAPSHOT (build 1156),
SimpleRegionMarket: 0.1-indev, Trade: 0.5.5b, CommandSigns: 1.9.3.2, Referrals: 0.47,
EssentialsProtect: 2.13.1, EssentialsSpawn: 2.13.1, Billboards: 1.4, RecipeManager: 2.2.2,
EssentialsAntiBuild: 2.13.1, EnjinMinecraftPlugin: 2.7.0, PhatLoots: 3.8.1,
Denizen: 0.9.5-SNAPSHOT (build 1525), AuthMe: 3.4, CraftBook: 3.8-SNAPSHOT:3803-e037f90,master,
EssentialsChat: 2.13.1, Factions: 2.6.0, FactionsPlus: 0.7.1
Loaded Worlds (3): world, DIM1, DIM-1
Online Players (1): AsyDRabbit(AsyDRabbit)
08:49:53 [INFO] +- Getting interact script: n@KristinSmells/p@AsyDRabbit
---------+
08:49:53 [INFO] OKAY! '10 NPC_KILLQUEST_INTERACT' meets requirements.
08:49:53 [INFO]
08:49:53 [INFO] OKAY! Highest scoring script is NPC_KILLQUEST_INTERACT.
08:49:53 [INFO] +> [InteractScri...] Current step for this script is: 1
08:49:53 [INFO] +---------------------+
08:49:53 [INFO] +- Parsing CLICK trigger: n@KristinSmells/p@AsyDRabbit
---------+
08:49:53 [INFO] Starting TimedQueue 'NDIEEZNEEI'...
08:49:53 [INFO] +- Executing dCommand: IF/p@AsyDRabbit ---------+
08:49:53 [INFO] Filled tag <player.has_flag[npc_engaged]> with 'false'.
08:49:53 [INFO] Comparable 1: Comparable='Element(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:54 [INFO] +- Executing dCommand: IF/p@AsyDRabbit ---------+
08:49:54 [INFO] Filled tag <player.flag[kill_zombie_quest_cooldown]> with
'null'.
08:49:54 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:49:54 [INFO] +- Executing dCommand: FLAG/p@AsyDRabbit ---------+
08:49:54 [INFO] +> Executing 'FLAG': flag_name='npc_engaged'
Action/Value='SET_BOOLEAN(true)'
flag_target='p@AsyDRabbit'
08:49:55 [INFO] +- Executing dCommand: ENGAGE/p@AsyDRabbit ---------+
08:49:55 [INFO] +> Executing 'ENGAGE': duration='0t'
08:49:55 [INFO] +- Executing dCommand: IF/p@AsyDRabbit ---------+
08:49:55 [INFO] Filled tag <player.flag[kill_zombie_quest_count]> with
'null'.
08:49:55 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Element(5)' -->
OUTCOME='false'
08:49:56 [INFO] +- Executing dCommand: NARRATE/p@AsyDRabbit ---------+
08:49:56 [INFO] +> Executing 'NARRATE': Narrating='Oh hello, can you help
me?' Targets='[p@AsyDRabbit]' Format='CCHAT'
08:49:56 [INFO] Filled tag <&b> with ''.
08:49:56 [INFO] Filled tag <npc.name> with 'KristinSmells'.
08:49:56 [INFO] Filled tag <&f> with ''.
08:49:56 [INFO] Filled tag <&co> with ':'.
08:49:56 [INFO] Filled tag <&2> with ''.
08:49:56 [INFO] +- Executing dCommand: WAIT/p@AsyDRabbit ---------+
08:49:56 [INFO] +> Executing 'WAIT': queue='NDIEEZNEEI' delay='5t'
08:49:57 [INFO] +- Executing dCommand: NARRATE/p@AsyDRabbit ---------+
08:49:57 [INFO] +> Executing 'NARRATE': Narrating='I need somebody to kill
5 zombies.' Targets='[p@AsyDRabbit]' Format='CCHAT'
08:49:57 [INFO] Filled tag <&b> with ''.
08:49:57 [INFO] Filled tag <npc.name> with 'KristinSmells'.
08:49:57 [INFO] Filled tag <&f> with ''.
08:49:57 [INFO] Filled tag <&co> with ':'.
08:49:57 [INFO] Filled tag <&2> with ''.
08:49:57 [INFO] +- Executing dCommand: WAIT/p@AsyDRabbit ---------+
08:49:57 [INFO] +> Executing 'WAIT': queue='NDIEEZNEEI' delay='5t'
08:49:58 [INFO] +- Executing dCommand: NARRATE/p@AsyDRabbit ---------+
08:49:58 [INFO] +> Executing 'NARRATE': Narrating='Will you help me?'
Targets='[p@AsyDRabbit]' Format='CCHAT'
08:49:58 [INFO] Filled tag <&b> with ''.
08:49:58 [INFO] Filled tag <npc.name> with 'KristinSmells'.
08:49:58 [INFO] Filled tag <&f> with ''.
08:49:58 [INFO] Filled tag <&co> with ':'.
08:49:58 [INFO] Filled tag <&2> with ''.
08:49:58 [INFO] +- Executing dCommand: WAIT/p@AsyDRabbit ---------+
08:49:58 [INFO] +> Executing 'WAIT': queue='NDIEEZNEEI' delay='5t'
08:49:59 [INFO] +- Executing dCommand: NARRATE/p@AsyDRabbit ---------+
08:49:59 [INFO] Filled tag <&c> with ''.
08:49:59 [INFO] Filled tag <&b> with ''.
08:49:59 [INFO] Filled tag <&o> with ''.
08:49:59 [INFO] Filled tag <&f> with ''.
08:49:59 [INFO] Filled tag <&o> with ''.
08:49:59 [INFO] Filled tag <&b> with ''.
08:49:59 [INFO] Filled tag <&o> with ''.
08:49:59 [INFO] Filled tag <&7> with ''.
08:49:59 [INFO] +> Executing 'NARRATE': Narrating='[Type Yes or No]'
Targets='[p@AsyDRabbit]'
08:49:59 [INFO] +- Executing dCommand: DISENGAGE/p@AsyDRabbit ---------+
08:49:59 [INFO] +> Executing 'DISENGAGE': NPC='KristinSmells/10'
08:50:00 [INFO] +- Executing dCommand: FLAG/p@AsyDRabbit ---------+
08:50:00 [INFO] +> Executing 'FLAG': flag_name='NPC_ENGAGED'
Action/Value='DELETE(false)' flag_target='p@AsyDRabbit'
08:50:00 [INFO] Completing queue 'NDIEEZNEEI'.
08:50:00 [INFO] +- Getting interact script: n@KristinSmells/p@AsyDRabbit
---------+
08:50:00 [INFO] OKAY! '10 NPC_KILLQUEST_INTERACT' meets requirements.
08:50:00 [INFO]
08:50:00 [INFO] OKAY! Highest scoring script is NPC_KILLQUEST_INTERACT.
08:50:00 [INFO] +> [InteractScri...] Current step for this script is: 1
08:50:00 [INFO] +---------------------+
08:50:00 [INFO] +> Executing 'CHAT': Player='AsyDRabbit'
NPC='KristinSmells/10'
Radius(Max)='1.627399992881785(3.0)' Trigger text='No'
LOS='true' Facing='true'
08:50:00 [INFO] Filled tag <npc.name.nickname> with 'KristinSmells'.
08:50:00 [INFO] Filled tag <player.name> with 'AsyDRabbit'.
08:50:00 [INFO] Filled tag <npc.name.nickname> with 'KristinSmells'.
08:50:00 [INFO] +- Parsing CHAT trigger: n@KristinSmells/p@AsyDRabbit
---------+
08:50:00 [INFO] Starting TimedQueue 'NINNNZIINE'...
08:50:00 [INFO] +- Executing dCommand: IF/p@AsyDRabbit ---------+
08:50:00 [INFO] Filled tag <player.has_flag[kill_zombie_quest]> with
'false'.
08:50:00 [INFO] Comparable 1: Comparable='Element(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:50:00 [INFO] +> [] CHAT: AsyDRabbit: No
08:50:00 [INFO] +- Getting interact script: n@KristinSmells/p@AsyDRabbit
---------+
08:50:00 [INFO] OKAY! '10 NPC_KILLQUEST_INTERACT' meets requirements.
08:50:00 [INFO]
08:50:00 [INFO] OKAY! Highest scoring script is NPC_KILLQUEST_INTERACT.
08:50:00 [INFO] +> [InteractScri...] Current step for this script is: 1
08:50:00 [INFO] +---------------------+
08:50:00 [INFO] Resuming. The NPC is currently cooling down or engaged.
08:50:01 [INFO] +- Executing dCommand: ENGAGE/p@AsyDRabbit ---------+
08:50:01 [INFO] +> Executing 'ENGAGE': duration='0t'
08:50:01 [INFO] +- Executing dCommand: RANDOM/p@AsyDRabbit ---------+
08:50:01 [INFO] +> Executing 'RANDOM': possibilities='4' choice='4'
08:50:02 [INFO] +- Executing dCommand: DISENGAGE/p@AsyDRabbit ---------+
08:50:02 [INFO] +> Executing 'DISENGAGE': NPC='KristinSmells/10'
08:50:02 [INFO] Completing queue 'NINNNZIINE'.
08:50:04 [INFO] +- Getting interact script: n@KristinSmells/p@AsyDRabbit
---------+
08:50:04 [INFO] OKAY! '10 NPC_KILLQUEST_INTERACT' meets requirements.
08:50:04 [INFO]
08:50:04 [INFO] OKAY! Highest scoring script is NPC_KILLQUEST_INTERACT.
08:50:04 [INFO] +> [InteractScri...] Current step for this script is: 1
08:50:04 [INFO] +---------------------+
08:50:04 [INFO] +- Parsing CLICK trigger: n@KristinSmells/p@AsyDRabbit
---------+
08:50:04 [INFO] Starting TimedQueue 'NEDZDNENNE'...
08:50:04 [INFO] +- Executing dCommand: IF/p@AsyDRabbit ---------+
08:50:04 [INFO] Filled tag <player.has_flag[npc_engaged]> with 'false'.
08:50:04 [INFO] Comparable 1: Comparable='Element(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:50:04 [INFO] +- Executing dCommand: IF/p@AsyDRabbit ---------+
08:50:04 [INFO] Filled tag <player.flag[kill_zombie_quest_cooldown]> with
'null'.
08:50:04 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:50:05 [INFO] +- Executing dCommand: FLAG/p@AsyDRabbit ---------+
08:50:05 [INFO] +> Executing 'FLAG': flag_name='npc_engaged'
Action/Value='SET_BOOLEAN(true)'
flag_target='p@AsyDRabbit'
08:50:05 [INFO] +- Executing dCommand: ENGAGE/p@AsyDRabbit ---------+
08:50:05 [INFO] +> Executing 'ENGAGE': duration='0t'
08:50:06 [INFO] +- Executing dCommand: IF/p@AsyDRabbit ---------+
08:50:06 [INFO] Filled tag <player.flag[kill_zombie_quest_count]> with
'null'.
08:50:06 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Element(5)' -->
OUTCOME='false'
08:50:06 [INFO] +- Executing dCommand: NARRATE/p@AsyDRabbit ---------+
08:50:06 [INFO] +> Executing 'NARRATE': Narrating='Oh hello, can you help
me?' Targets='[p@AsyDRabbit]' Format='CCHAT'
08:50:06 [INFO] Filled tag <&b> with ''.
08:50:06 [INFO] Filled tag <npc.name> with 'KristinSmells'.
08:50:06 [INFO] Filled tag <&f> with ''.
08:50:06 [INFO] Filled tag <&co> with ':'.
08:50:06 [INFO] Filled tag <&2> with ''.
08:50:07 [INFO] +- Executing dCommand: WAIT/p@AsyDRabbit ---------+
08:50:07 [INFO] +> Executing 'WAIT': queue='NEDZDNENNE' delay='5t'
08:50:07 [INFO] +- Executing dCommand: NARRATE/p@AsyDRabbit ---------+
08:50:07 [INFO] +> Executing 'NARRATE': Narrating='I need somebody to kill
5 zombies.' Targets='[p@AsyDRabbit]' Format='CCHAT'
08:50:07 [INFO] Filled tag <&b> with ''.
08:50:07 [INFO] Filled tag <npc.name> with 'KristinSmells'.
08:50:07 [INFO] Filled tag <&f> with ''.
08:50:07 [INFO] Filled tag <&co> with ':'.
08:50:07 [INFO] Filled tag <&2> with ''.
08:50:08 [INFO] +- Executing dCommand: WAIT/p@AsyDRabbit ---------+
08:50:08 [INFO] +> Executing 'WAIT': queue='NEDZDNENNE' delay='5t'
08:50:08 [INFO] +- Executing dCommand: NARRATE/p@AsyDRabbit ---------+
08:50:08 [INFO] +> Executing 'NARRATE': Narrating='Will you help me?'
Targets='[p@AsyDRabbit]' Format='CCHAT'
08:50:08 [INFO] Filled tag <&b> with ''.
08:50:08 [INFO] Filled tag <npc.name> with 'KristinSmells'.
08:50:08 [INFO] Filled tag <&f> with ''.
08:50:08 [INFO] Filled tag <&co> with ':'.
08:50:08 [INFO] Filled tag <&2> with ''.
08:50:09 [INFO] +- Executing dCommand: WAIT/p@AsyDRabbit ---------+
08:50:09 [INFO] +> Executing 'WAIT': queue='NEDZDNENNE' delay='5t'
08:50:09 [INFO] +- Executing dCommand: NARRATE/p@AsyDRabbit ---------+
08:50:09 [INFO] Filled tag <&c> with ''.
08:50:09 [INFO] Filled tag <&b> with ''.
08:50:09 [INFO] Filled tag <&o> with ''.
08:50:09 [INFO] Filled tag <&f> with ''.
08:50:09 [INFO] Filled tag <&o> with ''.
08:50:09 [INFO] Filled tag <&b> with ''.
08:50:09 [INFO] Filled tag <&o> with ''.
08:50:09 [INFO] Filled tag <&7> with ''.
08:50:09 [INFO] +> Executing 'NARRATE': Narrating='[Type Yes or No]'
Targets='[p@AsyDRabbit]'
08:50:10 [INFO] +- Executing dCommand: DISENGAGE/p@AsyDRabbit ---------+
08:50:10 [INFO] +> Executing 'DISENGAGE': NPC='KristinSmells/10'
08:50:10 [INFO] +- Executing dCommand: FLAG/p@AsyDRabbit ---------+
08:50:10 [INFO] +> Executing 'FLAG': flag_name='NPC_ENGAGED'
Action/Value='DELETE(false)' flag_target='p@AsyDRabbit'
08:50:10 [INFO] Completing queue 'NEDZDNENNE'.
08:50:10 [INFO] +- Getting interact script: n@KristinSmells/p@AsyDRabbit
---------+
08:50:10 [INFO] OKAY! '10 NPC_KILLQUEST_INTERACT' meets requirements.
08:50:10 [INFO]
08:50:10 [INFO] OKAY! Highest scoring script is NPC_KILLQUEST_INTERACT.
08:50:10 [INFO] +> [InteractScri...] Current step for this script is: 1
08:50:10 [INFO] +---------------------+
08:50:10 [INFO] +> Executing 'CHAT': Player='AsyDRabbit'
NPC='KristinSmells/10'
Radius(Max)='1.6224447355170124(3.0)' Trigger text='Yes'
LOS='true' Facing='true'
08:50:10 [INFO] Filled tag <npc.name.nickname> with 'KristinSmells'.
08:50:10 [INFO] Filled tag <player.name> with 'AsyDRabbit'.
08:50:10 [INFO] Filled tag <npc.name.nickname> with 'KristinSmells'.
08:50:10 [INFO] +- Parsing CHAT trigger: n@KristinSmells/p@AsyDRabbit
---------+
08:50:10 [INFO] Starting TimedQueue 'EENEINNNND'...
08:50:10 [INFO] +- Executing dCommand: IF/p@AsyDRabbit ---------+
08:50:10 [INFO] Filled tag <player.flag[kill_zombie_quest_cooldown]> with
'null'.
08:50:10 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:50:10 [INFO] +> [] CHAT: AsyDRabbit: Yes
08:50:10 [INFO] +- Getting interact script: n@KristinSmells/p@AsyDRabbit
---------+
08:50:10 [INFO] OKAY! '10 NPC_KILLQUEST_INTERACT' meets requirements.
08:50:10 [INFO]
08:50:10 [INFO] OKAY! Highest scoring script is NPC_KILLQUEST_INTERACT.
08:50:10 [INFO] +> [InteractScri...] Current step for this script is: 1
08:50:10 [INFO] +---------------------+
08:50:10 [INFO] Resuming. The NPC is currently cooling down or engaged.
08:50:11 [INFO] +- Executing dCommand: IF/p@AsyDRabbit ---------+
08:50:11 [INFO] Filled tag <player.has_flag[kill_zombie_quest]> with
'false'.
08:50:11 [INFO] Comparable 1: Comparable='Element(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:50:11 [INFO] +- Executing dCommand: ENGAGE/p@AsyDRabbit ---------+
08:50:11 [INFO] +> Executing 'ENGAGE': duration='0t'
08:50:12 [INFO] +- Executing dCommand: NARRATE/p@AsyDRabbit ---------+
08:50:12 [INFO] +> Executing 'NARRATE': Narrating='Okay great!'
Targets='[p@AsyDRabbit]' Format='CCHAT'
08:50:12 [INFO] Filled tag <&b> with ''.
08:50:12 [INFO] Filled tag <npc.name> with 'KristinSmells'.
08:50:12 [INFO] Filled tag <&f> with ''.
08:50:12 [INFO] Filled tag <&co> with ':'.
08:50:12 [INFO] Filled tag <&2> with ''.
08:50:12 [INFO] +- Executing dCommand: WAIT/p@AsyDRabbit ---------+
08:50:12 [INFO] +> Executing 'WAIT': queue='EENEINNNND' delay='5t'
08:50:13 [INFO] +- Executing dCommand: NARRATE/p@AsyDRabbit ---------+
08:50:13 [INFO] +> Executing 'NARRATE': Narrating='[Kill 5 Zombies!]'
Targets='[p@AsyDRabbit]'
08:50:13 [INFO] +- Executing dCommand: FLAG/p@AsyDRabbit ---------+
08:50:13 [INFO] +> Executing 'FLAG': flag_name='kill_zombie_quest'
Action/Value='SET_BOOLEAN(true)'
flag_target='p@AsyDRabbit'
08:50:14 [INFO] +- Executing dCommand: FLAG/p@AsyDRabbit ---------+
08:50:14 [INFO] +> Executing 'FLAG': flag_name='KILL_ZOMBIE_QUEST_COUNT'
Action/Value='SET_VALUE(0)' flag_target='p@AsyDRabbit'
08:50:14 [INFO] +- Executing dCommand: DISENGAGE/p@AsyDRabbit ---------+
08:50:14 [INFO] +> Executing 'DISENGAGE': NPC='KristinSmells/10'
08:50:14 [INFO] Completing queue 'EENEINNNND'.
08:50:48 [INFO] +> Executing 'Event': Type='on player kills ZOMBIE'
Container='KILLQUEST_ZOMBIE_WORLD(WORLD)'
Player='AsyDRabbit' Context='{cause=ENTITY_ATTACK,
damager=p@c0d6090f-3931-3aa6-9ce0-73e6e4310c7d,
entity=e@85768, damage=4.0}'
08:50:48 [INFO] +- Building event 'ON PLAYER KILLS ZOMBIE' for
KILLQUEST_ZOMBIE_WORLD ---------+
08:50:48 [INFO] Starting InstantQueue 'EEDDNNNZEN'...
08:50:48 [INFO] +- Executing dCommand: IF/p@AsyDRabbit ---------+
08:50:48 [INFO] Filled tag <player_has_flag[kill_zombie_quest]> with
'player_has_flag[kill_zombie_quest]'.
08:50:48 [INFO] ERROR! Tag 'player_has_flag[kill_zombie_quest]' is
invalid!
08:50:48 [INFO] Comparable 1: Logic='NEGATIVE',
Comparable='Element(player_has_flag[kill_zombie_quest])',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
08:50:48 [INFO] +- Executing dCommand: QUEUE/p@AsyDRabbit ---------+
08:50:48 [INFO] +> Executing 'QUEUE': Queue='EEDDNNNZEN' Action='CLEAR'
08:50:48 [INFO] Completing queue 'EEDDNNNZEN'.
08:50:51 [INFO] +> Executing 'Event': Type='on player kills ZOMBIE'
Container='KILLQUEST_ZOMBIE_WORLD(WORLD)'
Player='AsyDRabbit' Context='{cause=ENTITY_ATTACK,
damager=p@c0d6090f-3931-3aa6-9ce0-73e6e4310c7d,
entity=e@85765, damage=4.0}'
08:50:51 [INFO] +- Building event 'ON PLAYER KILLS ZOMBIE' for
KILLQUEST_ZOMBIE_WORLD ---------+
08:50:51 [INFO] Starting InstantQueue 'EEEIEINZDE'...
08:50:51 [INFO] +- Executing dCommand: IF/p@AsyDRabbit ---------+
08:50:51 [INFO] Filled tag <player_has_flag[kill_zombie_quest]> with
'player_has_flag[kill_zombie_quest]'.
08:50:51 [INFO] ERROR! Tag 'player_has_flag[kill_zombie_quest]' is
invalid!
08:50:51 [INFO] Comparable 1: Logic='NEGATIVE',
Comparable='Element(player_has_flag[kill_zombie_quest])',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
08:50:51 [INFO] +- Executing dCommand: QUEUE/p@AsyDRabbit ---------+
08:50:51 [INFO] +> Executing 'QUEUE': Queue='EEEIEINZDE' Action='CLEAR'
08:50:51 [INFO] Completing queue 'EEEIEINZDE'.
08:50:52 [INFO] +> Executing 'Event': Type='on player kills ZOMBIE'
Container='KILLQUEST_ZOMBIE_WORLD(WORLD)'
Player='AsyDRabbit' Context='{cause=ENTITY_ATTACK,
damager=p@c0d6090f-3931-3aa6-9ce0-73e6e4310c7d,
entity=e@85765, damage=4.0}'
08:50:52 [INFO] +- Building event 'ON PLAYER KILLS ZOMBIE' for
KILLQUEST_ZOMBIE_WORLD ---------+
08:50:52 [INFO] Starting InstantQueue 'NDNZNZIDED'...
08:50:52 [INFO] +- Executing dCommand: IF/p@AsyDRabbit ---------+
08:50:52 [INFO] Filled tag <player_has_flag[kill_zombie_quest]> with
'player_has_flag[kill_zombie_quest]'.
08:50:52 [INFO] ERROR! Tag 'player_has_flag[kill_zombie_quest]' is
invalid!
08:50:52 [INFO] Comparable 1: Logic='NEGATIVE',
Comparable='Element(player_has_flag[kill_zombie_quest])',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
08:50:52 [INFO] +- Executing dCommand: QUEUE/p@AsyDRabbit ---------+
08:50:52 [INFO] +> Executing 'QUEUE': Queue='NDNZNZIDED' Action='CLEAR'
08:50:52 [INFO] Completing queue 'NDNZNZIDED'.
08:50:58 [INFO] +> Executing 'Event': Type='on player kills ZOMBIE'
Container='KILLQUEST_ZOMBIE_WORLD(WORLD)'
Player='AsyDRabbit' Context='{cause=ENTITY_ATTACK,
damager=p@c0d6090f-3931-3aa6-9ce0-73e6e4310c7d,
entity=e@85766, damage=4.0}'
08:50:58 [INFO] +- Building event 'ON PLAYER KILLS ZOMBIE' for
KILLQUEST_ZOMBIE_WORLD ---------+
08:50:58 [INFO] Starting InstantQueue 'ENDDENZZIN'...
08:50:58 [INFO] +- Executing dCommand: IF/p@AsyDRabbit ---------+
08:50:58 [INFO] Filled tag <player_has_flag[kill_zombie_quest]> with
'player_has_flag[kill_zombie_quest]'.
08:50:58 [INFO] ERROR! Tag 'player_has_flag[kill_zombie_quest]' is
invalid!
08:50:58 [INFO] Comparable 1: Logic='NEGATIVE',
Comparable='Element(player_has_flag[kill_zombie_quest])',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
08:50:58 [INFO] +- Executing dCommand: QUEUE/p@AsyDRabbit ---------+
08:50:58 [INFO] +> Executing 'QUEUE': Queue='ENDDENZZIN' Action='CLEAR'
08:50:58 [INFO] Completing queue 'ENDDENZZIN'.
08:51:02 [INFO] +> Executing 'Event': Type='on player kills ZOMBIE'
Container='KILLQUEST_ZOMBIE_WORLD(WORLD)'
Player='AsyDRabbit' Context='{cause=ENTITY_ATTACK,
damager=p@c0d6090f-3931-3aa6-9ce0-73e6e4310c7d,
entity=e@85769, damage=4.0}'
08:51:02 [INFO] +- Building event 'ON PLAYER KILLS ZOMBIE' for
KILLQUEST_ZOMBIE_WORLD ---------+
08:51:02 [INFO] Starting InstantQueue 'EIEEENDENI'...
08:51:02 [INFO] +- Executing dCommand: IF/p@AsyDRabbit ---------+
08:51:02 [INFO] Filled tag <player_has_flag[kill_zombie_quest]> with
'player_has_flag[kill_zombie_quest]'.
08:51:02 [INFO] ERROR! Tag 'player_has_flag[kill_zombie_quest]' is
invalid!
08:51:02 [INFO] Comparable 1: Logic='NEGATIVE',
Comparable='Element(player_has_flag[kill_zombie_quest])',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
08:51:02 [INFO] +- Executing dCommand: QUEUE/p@AsyDRabbit ---------+
08:51:02 [INFO] +> Executing 'QUEUE': Queue='EIEEENDENI' Action='CLEAR'
08:51:02 [INFO] Completing queue 'EIEEENDENI'.
08:51:08 [INFO] +> Executing 'Event': Type='on player kills ZOMBIE'
Container='KILLQUEST_ZOMBIE_WORLD(WORLD)'
Player='AsyDRabbit' Context='{cause=ENTITY_ATTACK,
damager=p@c0d6090f-3931-3aa6-9ce0-73e6e4310c7d,
entity=e@85767, damage=4.0}'
08:51:08 [INFO] +- Building event 'ON PLAYER KILLS ZOMBIE' for
KILLQUEST_ZOMBIE_WORLD ---------+
08:51:08 [INFO] Starting InstantQueue 'ZIEDZENNED'...
08:51:08 [INFO] +- Executing dCommand: IF/p@AsyDRabbit ---------+
08:51:08 [INFO] Filled tag <player_has_flag[kill_zombie_quest]> with
'player_has_flag[kill_zombie_quest]'.
08:51:08 [INFO] ERROR! Tag 'player_has_flag[kill_zombie_quest]' is
invalid!
08:51:08 [INFO] Comparable 1: Logic='NEGATIVE',
Comparable='Element(player_has_flag[kill_zombie_quest])',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
08:51:08 [INFO] +- Executing dCommand: QUEUE/p@AsyDRabbit ---------+
08:51:08 [INFO] +> Executing 'QUEUE': Queue='ZIEDZENNED' Action='CLEAR'
08:51:08 [INFO] Completing queue 'ZIEDZENNED'.
08:51:13 [INFO] +- Getting interact script: n@KristinSmells/p@AsyDRabbit
---------+
08:51:13 [INFO] OKAY! '10 NPC_KILLQUEST_INTERACT' meets requirements.
08:51:13 [INFO]
08:51:13 [INFO] OKAY! Highest scoring script is NPC_KILLQUEST_INTERACT.
08:51:13 [INFO] +> [InteractScri...] Current step for this script is: 1
08:51:13 [INFO] +---------------------+
08:51:13 [INFO] +- Parsing CLICK trigger: n@KristinSmells/p@AsyDRabbit
---------+
08:51:13 [INFO] Starting TimedQueue 'NINEENDNID'...
08:51:13 [INFO] +- Executing dCommand: IF/p@AsyDRabbit ---------+
08:51:13 [INFO] Filled tag <player.has_flag[npc_engaged]> with 'false'.
08:51:13 [INFO] Comparable 1: Comparable='Element(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:51:14 [INFO] +- Executing dCommand: IF/p@AsyDRabbit ---------+
08:51:14 [INFO] Filled tag <player.flag[kill_zombie_quest_cooldown]> with
'null'.
08:51:14 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
08:51:14 [INFO] +- Executing dCommand: FLAG/p@AsyDRabbit ---------+
08:51:14 [INFO] +> Executing 'FLAG': flag_name='npc_engaged'
Action/Value='SET_BOOLEAN(true)'
flag_target='p@AsyDRabbit'
08:51:15 [INFO] +- Executing dCommand: ENGAGE/p@AsyDRabbit ---------+
08:51:15 [INFO] +> Executing 'ENGAGE': duration='0t'
08:51:15 [INFO] +- Executing dCommand: IF/p@AsyDRabbit ---------+
08:51:15 [INFO] Filled tag <player.flag[kill_zombie_quest_count]> with
'0'.
08:51:15 [INFO] Comparable 1: Comparable='Number(0)', Operator='EQUALS',
ComparedTo='Number(5)' --> OUTCOME='false'
08:51:16 [INFO] +- Executing dCommand: NARRATE/p@AsyDRabbit ---------+
08:51:16 [INFO] +> Executing 'NARRATE': Narrating='Oh hello, can you help
me?' Targets='[p@AsyDRabbit]' Format='CCHAT'
08:51:16 [INFO] Filled tag <&b> with ''.
08:51:16 [INFO] Filled tag <npc.name> with 'KristinSmells'.
08:51:16 [INFO] Filled tag <&f> with ''.
08:51:16 [INFO] Filled tag <&co> with ':'.
08:51:16 [INFO] Filled tag <&2> with ''.
08:51:16 [INFO] +- Executing dCommand: WAIT/p@AsyDRabbit ---------+
08:51:16 [INFO] +> Executing 'WAIT': queue='NINEENDNID' delay='5t'
08:51:17 [INFO] +- Executing dCommand: NARRATE/p@AsyDRabbit ---------+
08:51:17 [INFO] +> Executing 'NARRATE': Narrating='I need somebody to kill
5 zombies.' Targets='[p@AsyDRabbit]' Format='CCHAT'
08:51:17 [INFO] Filled tag <&b> with ''.
08:51:17 [INFO] Filled tag <npc.name> with 'KristinSmells'.
08:51:17 [INFO] Filled tag <&f> with ''.
08:51:17 [INFO] Filled tag <&co> with ':'.
08:51:17 [INFO] Filled tag <&2> with ''.
08:51:17 [INFO] +- Executing dCommand: WAIT/p@AsyDRabbit ---------+
08:51:17 [INFO] +> Executing 'WAIT': queue='NINEENDNID' delay='5t'
08:51:18 [INFO] +- Executing dCommand: NARRATE/p@AsyDRabbit ---------+
08:51:18 [INFO] +> Executing 'NARRATE': Narrating='Will you help me?'
Targets='[p@AsyDRabbit]' Format='CCHAT'
08:51:18 [INFO] Filled tag <&b> with ''.
08:51:18 [INFO] Filled tag <npc.name> with 'KristinSmells'.
08:51:18 [INFO] Filled tag <&f> with ''.
08:51:18 [INFO] Filled tag <&co> with ':'.
08:51:18 [INFO] Filled tag <&2> with ''.
08:51:18 [INFO] +- Executing dCommand: WAIT/p@AsyDRabbit ---------+
08:51:18 [INFO] +> Executing 'WAIT': queue='NINEENDNID' delay='5t'
08:51:19 [INFO] +- Executing dCommand: NARRATE/p@AsyDRabbit ---------+
08:51:19 [INFO] Filled tag <&c> with ''.
08:51:19 [INFO] Filled tag <&b> with ''.
08:51:19 [INFO] Filled tag <&o> with ''.
08:51:19 [INFO] Filled tag <&f> with ''.
08:51:19 [INFO] Filled tag <&o> with ''.
08:51:19 [INFO] Filled tag <&b> with ''.
08:51:19 [INFO] Filled tag <&o> with ''.
08:51:19 [INFO] Filled tag <&7> with ''.
08:51:19 [INFO] +> Executing 'NARRATE': Narrating='[Type Yes or No]'
Targets='[p@AsyDRabbit]'
08:51:19 [INFO] +- Executing dCommand: DISENGAGE/p@AsyDRabbit ---------+
08:51:19 [INFO] +> Executing 'DISENGAGE': NPC='KristinSmells/10'
08:51:20 [INFO] +- Executing dCommand: FLAG/p@AsyDRabbit ---------+
08:51:20 [INFO] +> Executing 'FLAG': flag_name='NPC_ENGAGED'
Action/Value='DELETE(false)' flag_target='p@AsyDRabbit'
08:51:20 [INFO] Completing queue 'NINEENDNID'.