Heavyassign: type: assignment actions: interact scripts: - 1 Heavyinteract Heavyinteract: type: interact steps: 1: click trigger: script: - chat "Hello , would you like me to craft some" - chat "Hardened Steel for you?" - zap step:2 2: chat trigger: 1: trigger: /yes/, I would love that! script: - chat "Excellent! How many should i make?" - wait 1 - chat "1, 16, or 32?" - wait 1 - narrate "Remember! It takes two iron ingots to make one Hardened Steel." - zap step:3 2: trigger: /no/, Not right now... script: - chat "Oh that's a shame..." - chat "Come back when you need an expert Blacksmith!" 3: chat trigger: 1: trigger: /1/, Just the one for now! script: - if { - take iron_ingot qty:2 - chat "One Hardened Steelcoming right up!" - wait 2 - give i@Hardenedsteel qty:1 - chat "All finished for ye!" - zap step:1 } else { - chat "Hey! You don't have enough Iron!" - wait 1 - chat "Come back later when you have some more..." - zap step:1 } 2: trigger: /16/, Make me a bunch! script: - if { - take iron_ingot qty:32 - chat "Just wait a little bit while i whip this up!" - wait 5 - give i@Hardenedsteel qty:16 - chat "Check out that handy work!" - zap 1 } else { - chat "What? You think I work for free?!" - wait 1 - chat "Why don't you check out the market and get some if your in a hurry..." - zap step:1 } 3: trigger: /32/, So much iron! script: - if { - take iron_ingot qty:64 - chat "Oh Yeah! I love large orders!" - wait 1 - chat "This will just take a moment." - wait 5 - give i@Hardenedsteel qty:32 - chat "HAH! Thats some fine Steel I made for you!" - zap step:1 } else { - chat "You know I am good...but i can't make Steel out of nothing..." - wait 1 - chat "Maybe you should check with the Alchemists..." - zap step:1 }