inventorytesting: type: world debug: false events: on inv command: - run playerinventory def:p@ playerinventory: type: task debug: false slots: - 'i@stone[display_name=]|i@air|i@oak_leaves' - 'i@stone' script: - ^define size "size=9;" - ^define title "title=;" - ^define slots "contents=" - ^inventory open "d:in@generic[%size%%title%%slots%]"