Java Version: 1.7.0_21
Up-time: 31m
CraftBukkit Version: git-Bukkit-0c47611 (MC: 1.8)
Denizen Version: Core: 1.02 (Build Unknown), CraftBukkit: 0.9.6-SNAPSHOT (build 65)
Active Plugins (8): Citizens: 2.0.14-SNAPSHOT (build 1204), WorldEdit: 5.6.3, Denizen: 0.9.6-SNAPSHOT (build 65),
VoxelSniper: 5.170.0-SNAPSHOT-jnks317-gitfcb8fe1, WorldGuard: 5.9, Depenizen: 0.2.1 (build 227),
AsyncWorldEdit: 1.0-RC5, Webizen: ${project.version} (build ${BUILD_NUMBER}),
Loaded Worlds (3): Lumion, Lumion_nether, Lumion_the_end
Online Players (1): TheBlackCoyote(TheBlackCoyote)
Offline Players: 10
Mode: online
17:16:33 [INFO] Queue 'GAME_COUNTDOWN_ProvisionsDanIntelligent' Executing:
ANNOUNCE "8"
17:16:33 [INFO] +- Executing dCommand: ANNOUNCE/p@TheBlackCoyote ---------+
17:16:33 [INFO] +> Executing 'ANNOUNCE': Message='8' Type='ALL'
17:16:33 [INFO] Queue 'GAME_COUNTDOWN_ProvisionsDanIntelligent' Executing:
WAIT "1s"
17:16:33 [INFO] +- Executing dCommand: WAIT/p@TheBlackCoyote ---------+
17:16:33 [INFO] +> Executing 'WAIT':
queue='GAME_COUNTDOWN_ProvisionsDanIntelligent' delay='d@20t'
17:16:34 [INFO] +> Executing 'Event': Type='on player walks'
Container='IN_GAME_EVENTS(WORLD)' Player='TheBlackCoyote'
Context='{old_location=l@-275.547383902951,67.0,181.38907518190354,14.071701,89.95117,Lumion,
new_location=l@-275.547383902951,67.0,181.38907518190354,60.638054,90.86873,Lumion}'
17:16:34 [INFO] +- Building event 'ON PLAYER WALKS' for IN_GAME_EVENTS
---------+
17:16:34 [INFO] Starting InstantQueue 'IN_GAME_EVENTS_VaryingPackedFilme'...
17:16:34 [INFO] Queue 'IN_GAME_EVENTS_VaryingPackedFilme' Executing: IF
"<server.flag[lock_players]>" "&&"
"<server.flag[in_game].contains[<player.name>]>" "{" "-" "if"
"<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
"}"
17:16:34 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:34 [INFO] Filled tag <server.flag[lock_players]> with 'true'.
17:16:34 [INFO] Filled tag <player.name> with 'TheBlackCoyote'.
17:16:34 [INFO] Filled tag <server.flag[in_game].contains[TheBlackCoyote]>
with 'true'.
17:16:34 [INFO] Comparable 1: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:34 [INFO] Comparable 2: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:34 [INFO] Queue 'IN_GAME_EVENTS_VaryingPackedFilme' Executing: IF
"<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
17:16:34 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:34 [INFO] Unfilled attributes '[flag[no_walky]]' for tag
<player.flag[no_walky]>!
17:16:34 [INFO] Filled tag <player.flag[no_walky]> with 'null'.
17:16:34 [INFO] ERROR in script 'IN_GAME_EVENTS'! Tag <player.flag[no_walky]>
is invalid!
17:16:34 [INFO] Comparable 1: Comparable='Element(null)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
17:16:34 [INFO] Completing queue 'IN_GAME_EVENTS_VaryingPackedFilme' in 14ms.
17:16:34 [INFO] +> Executing 'Event': Type='on player walks'
Container='IN_GAME_EVENTS(WORLD)' Player='TheBlackCoyote'
Context='{old_location=l@-275.547383902951,67.0,181.38907518190354,60.638054,90.86873,Lumion,
new_location=l@-275.547383902951,67.0,181.38907518190354,89.541306,94.0802,Lumion}'
17:16:34 [INFO] +- Building event 'ON PLAYER WALKS' for IN_GAME_EVENTS
---------+
17:16:34 [INFO] Starting InstantQueue
'IN_GAME_EVENTS_FailureCasinosDistinction'...
17:16:34 [INFO] Queue 'IN_GAME_EVENTS_FailureCasinosDistinction' Executing:
IF "<server.flag[lock_players]>" "&&"
"<server.flag[in_game].contains[<player.name>]>" "{" "-" "if"
"<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
"}"
17:16:34 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:34 [INFO] Filled tag <server.flag[lock_players]> with 'true'.
17:16:34 [INFO] Filled tag <player.name> with 'TheBlackCoyote'.
17:16:34 [INFO] Filled tag <server.flag[in_game].contains[TheBlackCoyote]>
with 'true'.
17:16:34 [INFO] Comparable 1: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:34 [INFO] Comparable 2: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:34 [INFO] Queue 'IN_GAME_EVENTS_FailureCasinosDistinction' Executing:
IF "<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
17:16:34 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:34 [INFO] Unfilled attributes '[flag[no_walky]]' for tag
<player.flag[no_walky]>!
17:16:34 [INFO] Filled tag <player.flag[no_walky]> with 'null'.
17:16:34 [INFO] ERROR in script 'IN_GAME_EVENTS'! Tag <player.flag[no_walky]>
is invalid!
17:16:34 [INFO] Comparable 1: Comparable='Element(null)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
17:16:34 [INFO] Completing queue 'IN_GAME_EVENTS_FailureCasinosDistinction'
in 15ms.
17:16:34 [INFO] Queue 'GAME_COUNTDOWN_ProvisionsDanIntelligent' Executing:
ANNOUNCE "7"
17:16:34 [INFO] +- Executing dCommand: ANNOUNCE/p@TheBlackCoyote ---------+
17:16:34 [INFO] +> Executing 'ANNOUNCE': Message='7' Type='ALL'
17:16:34 [INFO] Queue 'GAME_COUNTDOWN_ProvisionsDanIntelligent' Executing:
WAIT "1s"
17:16:34 [INFO] +- Executing dCommand: WAIT/p@TheBlackCoyote ---------+
17:16:34 [INFO] +> Executing 'WAIT':
queue='GAME_COUNTDOWN_ProvisionsDanIntelligent' delay='d@20t'
17:16:34 [INFO] +> Executing 'Event': Type='on player walks'
Container='IN_GAME_EVENTS(WORLD)' Player='TheBlackCoyote'
Context='{old_location=l@-275.547383902951,67.0,181.38907518190354,89.541306,94.0802,Lumion,
new_location=l@-275.5959098845561,67.15000000596046,181.38227596272736,90.0,97.979836,Lumion}'
17:16:34 [INFO] +- Building event 'ON PLAYER WALKS' for IN_GAME_EVENTS
---------+
17:16:34 [INFO] Starting InstantQueue 'IN_GAME_EVENTS_GageUtcUs'...
17:16:34 [INFO] Queue 'IN_GAME_EVENTS_GageUtcUs' Executing: IF
"<server.flag[lock_players]>" "&&"
"<server.flag[in_game].contains[<player.name>]>" "{" "-" "if"
"<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
"}"
17:16:34 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:34 [INFO] Filled tag <server.flag[lock_players]> with 'true'.
17:16:34 [INFO] Filled tag <player.name> with 'TheBlackCoyote'.
17:16:34 [INFO] Filled tag <server.flag[in_game].contains[TheBlackCoyote]>
with 'true'.
17:16:34 [INFO] Comparable 1: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:34 [INFO] Comparable 2: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:34 [INFO] Queue 'IN_GAME_EVENTS_GageUtcUs' Executing: IF
"<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
17:16:34 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:34 [INFO] Unfilled attributes '[flag[no_walky]]' for tag
<player.flag[no_walky]>!
17:16:34 [INFO] Filled tag <player.flag[no_walky]> with 'null'.
17:16:34 [INFO] ERROR in script 'IN_GAME_EVENTS'! Tag <player.flag[no_walky]>
is invalid!
17:16:34 [INFO] Comparable 1: Comparable='Element(null)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
17:16:34 [INFO] Completing queue 'IN_GAME_EVENTS_GageUtcUs' in 8ms.
17:16:34 [INFO] +> Executing 'Event': Type='on player walks'
Container='IN_GAME_EVENTS(WORLD)' Player='TheBlackCoyote'
Context='{old_location=l@-275.5959098845561,67.15000000596046,181.38227596272736,90.0,97.979836,Lumion,
new_location=l@-275.6885945106944,67.39000001549721,181.36928945392256,90.0,97.979836,Lumion}'
17:16:34 [INFO] +- Building event 'ON PLAYER WALKS' for IN_GAME_EVENTS
---------+
17:16:34 [INFO] Starting InstantQueue
'IN_GAME_EVENTS_ComeDoubleSophisticated'...
17:16:34 [INFO] Queue 'IN_GAME_EVENTS_ComeDoubleSophisticated' Executing: IF
"<server.flag[lock_players]>" "&&"
"<server.flag[in_game].contains[<player.name>]>" "{" "-" "if"
"<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
"}"
17:16:34 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:34 [INFO] Filled tag <server.flag[lock_players]> with 'true'.
17:16:34 [INFO] Filled tag <player.name> with 'TheBlackCoyote'.
17:16:34 [INFO] Filled tag <server.flag[in_game].contains[TheBlackCoyote]>
with 'true'.
17:16:34 [INFO] Comparable 1: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:34 [INFO] Comparable 2: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:34 [INFO] Queue 'IN_GAME_EVENTS_ComeDoubleSophisticated' Executing: IF
"<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
17:16:34 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:34 [INFO] Unfilled attributes '[flag[no_walky]]' for tag
<player.flag[no_walky]>!
17:16:34 [INFO] Filled tag <player.flag[no_walky]> with 'null'.
17:16:34 [INFO] ERROR in script 'IN_GAME_EVENTS'! Tag <player.flag[no_walky]>
is invalid!
17:16:34 [INFO] Comparable 1: Comparable='Element(null)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
17:16:34 [INFO] Completing queue 'IN_GAME_EVENTS_ComeDoubleSophisticated' in
8ms.
17:16:35 [INFO] +> Executing 'Event': Type='on player walks'
Container='IN_GAME_EVENTS(WORLD)' Player='TheBlackCoyote'
Context='{old_location=l@-275.6885945106944,67.39000001549721,181.36928945392256,90.0,97.979836,Lumion,
new_location=l@-275.82146350451603,67.68400002717972,181.35067251139344,90.0,97.979836,Lumion}'
17:16:35 [INFO] +- Building event 'ON PLAYER WALKS' for IN_GAME_EVENTS
---------+
17:16:35 [INFO] Starting InstantQueue 'IN_GAME_EVENTS_BreakdownWagnerJul'...
17:16:35 [INFO] Queue 'IN_GAME_EVENTS_BreakdownWagnerJul' Executing: IF
"<server.flag[lock_players]>" "&&"
"<server.flag[in_game].contains[<player.name>]>" "{" "-" "if"
"<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
"}"
17:16:35 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:35 [INFO] Filled tag <server.flag[lock_players]> with 'true'.
17:16:35 [INFO] Filled tag <player.name> with 'TheBlackCoyote'.
17:16:35 [INFO] Filled tag <server.flag[in_game].contains[TheBlackCoyote]>
with 'true'.
17:16:35 [INFO] Comparable 1: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:35 [INFO] Comparable 2: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:35 [INFO] Queue 'IN_GAME_EVENTS_BreakdownWagnerJul' Executing: IF
"<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
17:16:35 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:35 [INFO] Unfilled attributes '[flag[no_walky]]' for tag
<player.flag[no_walky]>!
17:16:35 [INFO] Filled tag <player.flag[no_walky]> with 'null'.
17:16:35 [INFO] ERROR in script 'IN_GAME_EVENTS'! Tag <player.flag[no_walky]>
is invalid!
17:16:35 [INFO] Comparable 1: Comparable='Element(null)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
17:16:35 [INFO] Completing queue 'IN_GAME_EVENTS_BreakdownWagnerJul' in 13ms.
17:16:35 [INFO] +> Executing 'Event': Type='on player walks'
Container='IN_GAME_EVENTS(WORLD)' Player='TheBlackCoyote'
Context='{old_location=l@-275.82146350451603,67.68400002717972,181.35067251139344,90.0,97.979836,Lumion,
new_location=l@-275.94237429237836,68.01040004014969,181.33373109320368,90.0,97.979836,Lumion}'
17:16:35 [INFO] +- Building event 'ON PLAYER WALKS' for IN_GAME_EVENTS
---------+
17:16:35 [INFO] Starting InstantQueue 'IN_GAME_EVENTS_TittenPgConfiguring'...
17:16:35 [INFO] Queue 'IN_GAME_EVENTS_TittenPgConfiguring' Executing: IF
"<server.flag[lock_players]>" "&&"
"<server.flag[in_game].contains[<player.name>]>" "{" "-" "if"
"<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
"}"
17:16:35 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:35 [INFO] Filled tag <server.flag[lock_players]> with 'true'.
17:16:35 [INFO] Filled tag <player.name> with 'TheBlackCoyote'.
17:16:35 [INFO] Filled tag <server.flag[in_game].contains[TheBlackCoyote]>
with 'true'.
17:16:35 [INFO] Comparable 1: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:35 [INFO] Comparable 2: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:35 [INFO] Queue 'IN_GAME_EVENTS_TittenPgConfiguring' Executing: IF
"<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
17:16:35 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:35 [INFO] Unfilled attributes '[flag[no_walky]]' for tag
<player.flag[no_walky]>!
17:16:35 [INFO] Filled tag <player.flag[no_walky]> with 'null'.
17:16:35 [INFO] ERROR in script 'IN_GAME_EVENTS'! Tag <player.flag[no_walky]>
is invalid!
17:16:35 [INFO] Comparable 1: Comparable='Element(null)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
17:16:35 [INFO] Completing queue 'IN_GAME_EVENTS_TittenPgConfiguring' in 7ms.
17:16:35 [INFO] +> Executing 'Event': Type='on player walks'
Container='IN_GAME_EVENTS(WORLD)' Player='TheBlackCoyote'
Context='{old_location=l@-275.94237429237836,68.01040004014969,181.33373109320368,90.0,97.979836,Lumion,
new_location=l@-276.05240311250407,68.20624004793167,181.31831440220668,90.0,97.979836,Lumion}'
17:16:35 [INFO] +- Building event 'ON PLAYER WALKS' for IN_GAME_EVENTS
---------+
17:16:35 [INFO] Starting InstantQueue 'IN_GAME_EVENTS_ExportsReprintsHere'...
17:16:35 [INFO] Queue 'IN_GAME_EVENTS_ExportsReprintsHere' Executing: IF
"<server.flag[lock_players]>" "&&"
"<server.flag[in_game].contains[<player.name>]>" "{" "-" "if"
"<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
"}"
17:16:35 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:35 [INFO] Filled tag <server.flag[lock_players]> with 'true'.
17:16:35 [INFO] Filled tag <player.name> with 'TheBlackCoyote'.
17:16:35 [INFO] Filled tag <server.flag[in_game].contains[TheBlackCoyote]>
with 'true'.
17:16:35 [INFO] Comparable 1: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:35 [INFO] Comparable 2: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:35 [INFO] Queue 'IN_GAME_EVENTS_ExportsReprintsHere' Executing: IF
"<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
17:16:35 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:35 [INFO] Unfilled attributes '[flag[no_walky]]' for tag
<player.flag[no_walky]>!
17:16:35 [INFO] Filled tag <player.flag[no_walky]> with 'null'.
17:16:35 [INFO] ERROR in script 'IN_GAME_EVENTS'! Tag <player.flag[no_walky]>
is invalid!
17:16:35 [INFO] Comparable 1: Comparable='Element(null)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
17:16:35 [INFO] Completing queue 'IN_GAME_EVENTS_ExportsReprintsHere' in 6ms.
17:16:35 [INFO] +> Executing 'Event': Type='on player walks'
Container='IN_GAME_EVENTS(WORLD)' Player='TheBlackCoyote'
Context='{old_location=l@-276.05240311250407,68.20624004793167,181.31831440220668,90.0,97.979836,Lumion,
new_location=l@-276.1525293417041,68.32374405260086,181.3042852129951,90.0,97.979836,Lumion}'
17:16:35 [INFO] +- Building event 'ON PLAYER WALKS' for IN_GAME_EVENTS
---------+
17:16:35 [INFO] Starting InstantQueue 'IN_GAME_EVENTS_ArrangedDameProphet'...
17:16:35 [INFO] Queue 'IN_GAME_EVENTS_ArrangedDameProphet' Executing: IF
"<server.flag[lock_players]>" "&&"
"<server.flag[in_game].contains[<player.name>]>" "{" "-" "if"
"<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
"}"
17:16:35 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:35 [INFO] Filled tag <server.flag[lock_players]> with 'true'.
17:16:35 [INFO] Filled tag <player.name> with 'TheBlackCoyote'.
17:16:35 [INFO] Filled tag <server.flag[in_game].contains[TheBlackCoyote]>
with 'true'.
17:16:35 [INFO] Comparable 1: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:35 [INFO] Comparable 2: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:35 [INFO] Queue 'IN_GAME_EVENTS_ArrangedDameProphet' Executing: IF
"<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
17:16:35 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:35 [INFO] Unfilled attributes '[flag[no_walky]]' for tag
<player.flag[no_walky]>!
17:16:35 [INFO] Filled tag <player.flag[no_walky]> with 'null'.
17:16:35 [INFO] ERROR in script 'IN_GAME_EVENTS'! Tag <player.flag[no_walky]>
is invalid!
17:16:35 [INFO] Comparable 1: Comparable='Element(null)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
17:16:35 [INFO] Completing queue 'IN_GAME_EVENTS_ArrangedDameProphet' in 9ms.
17:16:35 [INFO] +> Executing 'Event': Type='on player walks'
Container='IN_GAME_EVENTS(WORLD)' Player='TheBlackCoyote'
Context='{old_location=l@-276.1525293417041,68.32374405260086,181.3042852129951,90.0,97.979836,Lumion,
new_location=l@-276.24364421290204,68.39424645540237,181.29151865044463,90.0,97.979836,Lumion}'
17:16:35 [INFO] +- Building event 'ON PLAYER WALKS' for IN_GAME_EVENTS
---------+
17:16:35 [INFO] Starting InstantQueue
'IN_GAME_EVENTS_CompletelyAcquirePencil'...
17:16:35 [INFO] Queue 'IN_GAME_EVENTS_CompletelyAcquirePencil' Executing: IF
"<server.flag[lock_players]>" "&&"
"<server.flag[in_game].contains[<player.name>]>" "{" "-" "if"
"<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
"}"
17:16:35 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:35 [INFO] Filled tag <server.flag[lock_players]> with 'true'.
17:16:35 [INFO] Filled tag <player.name> with 'TheBlackCoyote'.
17:16:35 [INFO] Filled tag <server.flag[in_game].contains[TheBlackCoyote]>
with 'true'.
17:16:35 [INFO] Comparable 1: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:35 [INFO] Comparable 2: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:35 [INFO] Queue 'IN_GAME_EVENTS_CompletelyAcquirePencil' Executing: IF
"<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
17:16:35 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:35 [INFO] Unfilled attributes '[flag[no_walky]]' for tag
<player.flag[no_walky]>!
17:16:35 [INFO] Filled tag <player.flag[no_walky]> with 'null'.
17:16:35 [INFO] ERROR in script 'IN_GAME_EVENTS'! Tag <player.flag[no_walky]>
is invalid!
17:16:35 [INFO] Comparable 1: Comparable='Element(null)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
17:16:35 [INFO] Completing queue 'IN_GAME_EVENTS_CompletelyAcquirePencil' in
18ms.
17:16:35 [INFO] +> Executing 'Event': Type='on player walks'
Container='IN_GAME_EVENTS(WORLD)' Player='TheBlackCoyote'
Context='{old_location=l@-276.24364421290204,68.39424645540237,181.29151865044463,90.0,97.979836,Lumion,
new_location=l@-276.32655874808177,68.43654789708327,181.27990107818889,90.0,97.979836,Lumion}'
17:16:35 [INFO] +- Building event 'ON PLAYER WALKS' for IN_GAME_EVENTS
---------+
17:16:35 [INFO] Starting InstantQueue 'IN_GAME_EVENTS_HurtBedroomsTotally'...
17:16:35 [INFO] Queue 'IN_GAME_EVENTS_HurtBedroomsTotally' Executing: IF
"<server.flag[lock_players]>" "&&"
"<server.flag[in_game].contains[<player.name>]>" "{" "-" "if"
"<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
"}"
17:16:35 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:35 [INFO] Filled tag <server.flag[lock_players]> with 'true'.
17:16:35 [INFO] Filled tag <player.name> with 'TheBlackCoyote'.
17:16:35 [INFO] Filled tag <server.flag[in_game].contains[TheBlackCoyote]>
with 'true'.
17:16:35 [INFO] Comparable 1: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:35 [INFO] Comparable 2: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:35 [INFO] Queue 'IN_GAME_EVENTS_HurtBedroomsTotally' Executing: IF
"<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
17:16:35 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:35 [INFO] Unfilled attributes '[flag[no_walky]]' for tag
<player.flag[no_walky]>!
17:16:35 [INFO] Filled tag <player.flag[no_walky]> with 'null'.
17:16:35 [INFO] ERROR in script 'IN_GAME_EVENTS'! Tag <player.flag[no_walky]>
is invalid!
17:16:35 [INFO] Comparable 1: Comparable='Element(null)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
17:16:35 [INFO] Completing queue 'IN_GAME_EVENTS_HurtBedroomsTotally' in 9ms.
17:16:35 [INFO] +> Executing 'Event': Type='on player walks'
Container='IN_GAME_EVENTS(WORLD)' Player='TheBlackCoyote'
Context='{old_location=l@-276.32655874808177,68.43654789708327,181.27990107818889,90.0,97.979836,Lumion,
new_location=l@-276.4020109772698,68.46192876209182,181.26932908713147,90.0,97.979836,Lumion}'
17:16:35 [INFO] +- Building event 'ON PLAYER WALKS' for IN_GAME_EVENTS
---------+
17:16:35 [INFO] Starting InstantQueue
'IN_GAME_EVENTS_DeutschlandBundleRecovered'...
17:16:35 [INFO] Queue 'IN_GAME_EVENTS_DeutschlandBundleRecovered' Executing:
IF "<server.flag[lock_players]>" "&&"
"<server.flag[in_game].contains[<player.name>]>" "{" "-" "if"
"<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
"}"
17:16:35 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:35 [INFO] Filled tag <server.flag[lock_players]> with 'true'.
17:16:35 [INFO] Filled tag <player.name> with 'TheBlackCoyote'.
17:16:35 [INFO] Filled tag <server.flag[in_game].contains[TheBlackCoyote]>
with 'true'.
17:16:35 [INFO] Comparable 1: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:35 [INFO] Comparable 2: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:35 [INFO] Queue 'IN_GAME_EVENTS_DeutschlandBundleRecovered' Executing:
IF "<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
17:16:35 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:35 [INFO] Unfilled attributes '[flag[no_walky]]' for tag
<player.flag[no_walky]>!
17:16:35 [INFO] Filled tag <player.flag[no_walky]> with 'null'.
17:16:35 [INFO] ERROR in script 'IN_GAME_EVENTS'! Tag <player.flag[no_walky]>
is invalid!
17:16:35 [INFO] Comparable 1: Comparable='Element(null)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
17:16:35 [INFO] Completing queue 'IN_GAME_EVENTS_DeutschlandBundleRecovered'
in 11ms.
17:16:35 [INFO] +> Executing 'Event': Type='on player walks'
Container='IN_GAME_EVENTS(WORLD)' Player='TheBlackCoyote'
Context='{old_location=l@-276.4020109772698,68.46192876209182,181.26932908713147,90.0,97.979836,Lumion,
new_location=l@-276.47067250780975,68.47715728109694,181.25970857499198,90.0,97.979836,Lumion}'
17:16:35 [INFO] +- Building event 'ON PLAYER WALKS' for IN_GAME_EVENTS
---------+
17:16:35 [INFO] Starting InstantQueue
'IN_GAME_EVENTS_DiscussedBaseballAfternoon'...
17:16:35 [INFO] Queue 'IN_GAME_EVENTS_DiscussedBaseballAfternoon' Executing:
IF "<server.flag[lock_players]>" "&&"
"<server.flag[in_game].contains[<player.name>]>" "{" "-" "if"
"<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
"}"
17:16:35 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:35 [INFO] Filled tag <server.flag[lock_players]> with 'true'.
17:16:35 [INFO] Filled tag <player.name> with 'TheBlackCoyote'.
17:16:35 [INFO] Filled tag <server.flag[in_game].contains[TheBlackCoyote]>
with 'true'.
17:16:35 [INFO] Comparable 1: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:35 [INFO] Comparable 2: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:35 [INFO] Queue 'IN_GAME_EVENTS_DiscussedBaseballAfternoon' Executing:
IF "<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
17:16:35 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:35 [INFO] Unfilled attributes '[flag[no_walky]]' for tag
<player.flag[no_walky]>!
17:16:35 [INFO] Filled tag <player.flag[no_walky]> with 'null'.
17:16:35 [INFO] ERROR in script 'IN_GAME_EVENTS'! Tag <player.flag[no_walky]>
is invalid!
17:16:35 [INFO] Comparable 1: Comparable='Element(null)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
17:16:35 [INFO] Completing queue 'IN_GAME_EVENTS_DiscussedBaseballAfternoon'
in 9ms.
17:16:35 [INFO] +> Executing 'Event': Type='on player walks'
Container='IN_GAME_EVENTS(WORLD)' Player='TheBlackCoyote'
Context='{old_location=l@-276.47067250780975,68.47715728109694,181.25970857499198,90.0,97.979836,Lumion,
new_location=l@-276.5331545024018,68.48629439250001,181.2509539086927,90.0,97.979836,Lumion}'
17:16:35 [INFO] +- Building event 'ON PLAYER WALKS' for IN_GAME_EVENTS
---------+
17:16:35 [INFO] Starting InstantQueue 'IN_GAME_EVENTS_ArgFeaturingSerbia'...
17:16:35 [INFO] Queue 'IN_GAME_EVENTS_ArgFeaturingSerbia' Executing: IF
"<server.flag[lock_players]>" "&&"
"<server.flag[in_game].contains[<player.name>]>" "{" "-" "if"
"<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
"}"
17:16:35 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:35 [INFO] Filled tag <server.flag[lock_players]> with 'true'.
17:16:35 [INFO] Filled tag <player.name> with 'TheBlackCoyote'.
17:16:35 [INFO] Filled tag <server.flag[in_game].contains[TheBlackCoyote]>
with 'true'.
17:16:35 [INFO] Comparable 1: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:35 [INFO] Comparable 2: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:35 [INFO] Queue 'IN_GAME_EVENTS_ArgFeaturingSerbia' Executing: IF
"<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
17:16:35 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:35 [INFO] Unfilled attributes '[flag[no_walky]]' for tag
<player.flag[no_walky]>!
17:16:35 [INFO] Filled tag <player.flag[no_walky]> with 'null'.
17:16:35 [INFO] ERROR in script 'IN_GAME_EVENTS'! Tag <player.flag[no_walky]>
is invalid!
17:16:35 [INFO] Comparable 1: Comparable='Element(null)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
17:16:35 [INFO] Completing queue 'IN_GAME_EVENTS_ArgFeaturingSerbia' in 10ms.
17:16:35 [INFO] +> Executing 'Event': Type='on player walks'
Container='IN_GAME_EVENTS(WORLD)' Player='TheBlackCoyote'
Context='{old_location=l@-276.5331545024018,68.48629439250001,181.2509539086927,90.0,97.979836,Lumion,
new_location=l@-276.6417544618233,68.49177665934187,181.2357374225505,90.0,97.979836,Lumion}'
17:16:35 [INFO] +- Building event 'ON PLAYER WALKS' for IN_GAME_EVENTS
---------+
17:16:35 [INFO] Starting InstantQueue 'IN_GAME_EVENTS_FusionTriviaPhrases'...
17:16:35 [INFO] Queue 'IN_GAME_EVENTS_FusionTriviaPhrases' Executing: IF
"<server.flag[lock_players]>" "&&"
"<server.flag[in_game].contains[<player.name>]>" "{" "-" "if"
"<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
"}"
17:16:35 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:35 [INFO] Filled tag <server.flag[lock_players]> with 'true'.
17:16:35 [INFO] Filled tag <player.name> with 'TheBlackCoyote'.
17:16:35 [INFO] Filled tag <server.flag[in_game].contains[TheBlackCoyote]>
with 'true'.
17:16:35 [INFO] Comparable 1: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:35 [INFO] Comparable 2: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:35 [INFO] Queue 'IN_GAME_EVENTS_FusionTriviaPhrases' Executing: IF
"<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
17:16:35 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:35 [INFO] Unfilled attributes '[flag[no_walky]]' for tag
<player.flag[no_walky]>!
17:16:35 [INFO] Filled tag <player.flag[no_walky]> with 'null'.
17:16:35 [INFO] ERROR in script 'IN_GAME_EVENTS'! Tag <player.flag[no_walky]>
is invalid!
17:16:35 [INFO] Comparable 1: Comparable='Element(null)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
17:16:35 [INFO] Completing queue 'IN_GAME_EVENTS_FusionTriviaPhrases' in 7ms.
17:16:35 [INFO] +> Executing 'Event': Type='on player walks'
Container='IN_GAME_EVENTS(WORLD)' Player='TheBlackCoyote'
Context='{old_location=l@-276.6417544618233,68.49177665934187,181.2357374225505,90.0,97.979836,Lumion,
new_location=l@-276.7316860934039,68.49177665934187,181.22313664964983,90.0,97.979836,Lumion}'
17:16:35 [INFO] +- Building event 'ON PLAYER WALKS' for IN_GAME_EVENTS
---------+
17:16:35 [INFO] Starting InstantQueue
'IN_GAME_EVENTS_RoyalAdjustableStephanie'...
17:16:35 [INFO] Queue 'IN_GAME_EVENTS_RoyalAdjustableStephanie' Executing: IF
"<server.flag[lock_players]>" "&&"
"<server.flag[in_game].contains[<player.name>]>" "{" "-" "if"
"<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
"}"
17:16:35 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:35 [INFO] Filled tag <server.flag[lock_players]> with 'true'.
17:16:35 [INFO] Filled tag <player.name> with 'TheBlackCoyote'.
17:16:35 [INFO] Filled tag <server.flag[in_game].contains[TheBlackCoyote]>
with 'true'.
17:16:35 [INFO] Comparable 1: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:35 [INFO] Comparable 2: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:35 [INFO] Queue 'IN_GAME_EVENTS_RoyalAdjustableStephanie' Executing: IF
"<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
17:16:35 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:35 [INFO] Unfilled attributes '[flag[no_walky]]' for tag
<player.flag[no_walky]>!
17:16:35 [INFO] Filled tag <player.flag[no_walky]> with 'null'.
17:16:35 [INFO] ERROR in script 'IN_GAME_EVENTS'! Tag <player.flag[no_walky]>
is invalid!
17:16:35 [INFO] Comparable 1: Comparable='Element(null)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
17:16:35 [INFO] Completing queue 'IN_GAME_EVENTS_RoyalAdjustableStephanie' in
13ms.
17:16:35 [INFO] +> Executing 'Event': Type='on player walks'
Container='IN_GAME_EVENTS(WORLD)' Player='TheBlackCoyote'
Context='{old_location=l@-276.7316860934039,68.49177665934187,181.22313664964983,90.0,97.979836,Lumion,
new_location=l@-276.7706768721378,68.49177665934187,181.21767345567224,78.07168,89.721756,Lumion}'
17:16:35 [INFO] +- Building event 'ON PLAYER WALKS' for IN_GAME_EVENTS
---------+
17:16:35 [INFO] Starting InstantQueue
'IN_GAME_EVENTS_RichardsOverCreature'...
17:16:35 [INFO] Queue 'IN_GAME_EVENTS_RichardsOverCreature' Executing: IF
"<server.flag[lock_players]>" "&&"
"<server.flag[in_game].contains[<player.name>]>" "{" "-" "if"
"<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
"}"
17:16:35 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:35 [INFO] Filled tag <server.flag[lock_players]> with 'true'.
17:16:35 [INFO] Filled tag <player.name> with 'TheBlackCoyote'.
17:16:35 [INFO] Filled tag <server.flag[in_game].contains[TheBlackCoyote]>
with 'true'.
17:16:35 [INFO] Comparable 1: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:35 [INFO] Comparable 2: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:35 [INFO] Queue 'IN_GAME_EVENTS_RichardsOverCreature' Executing: IF
"<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
17:16:35 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:35 [INFO] Unfilled attributes '[flag[no_walky]]' for tag
<player.flag[no_walky]>!
17:16:35 [INFO] Filled tag <player.flag[no_walky]> with 'null'.
17:16:35 [INFO] ERROR in script 'IN_GAME_EVENTS'! Tag <player.flag[no_walky]>
is invalid!
17:16:35 [INFO] Comparable 1: Comparable='Element(null)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
17:16:35 [INFO] Completing queue 'IN_GAME_EVENTS_RichardsOverCreature' in
11ms.
17:16:35 [INFO] +> Executing 'Event': Type='on player walks'
Container='IN_GAME_EVENTS(WORLD)' Player='TheBlackCoyote'
Context='{old_location=l@-276.7706768721378,68.49177665934187,181.21767345567224,78.07168,89.721756,Lumion,
new_location=l@-276.80615848180827,68.49177665934187,181.21767345567224,67.290306,85.82211,Lumion}'
17:16:35 [INFO] +- Building event 'ON PLAYER WALKS' for IN_GAME_EVENTS
---------+
17:16:35 [INFO] Starting InstantQueue
'IN_GAME_EVENTS_FibreBethAtmospheric'...
17:16:35 [INFO] Queue 'IN_GAME_EVENTS_FibreBethAtmospheric' Executing: IF
"<server.flag[lock_players]>" "&&"
"<server.flag[in_game].contains[<player.name>]>" "{" "-" "if"
"<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
"}"
17:16:35 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:35 [INFO] Filled tag <server.flag[lock_players]> with 'true'.
17:16:35 [INFO] Filled tag <player.name> with 'TheBlackCoyote'.
17:16:35 [INFO] Filled tag <server.flag[in_game].contains[TheBlackCoyote]>
with 'true'.
17:16:35 [INFO] Comparable 1: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:35 [INFO] Comparable 2: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:35 [INFO] Queue 'IN_GAME_EVENTS_FibreBethAtmospheric' Executing: IF
"<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
17:16:35 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:35 [INFO] Unfilled attributes '[flag[no_walky]]' for tag
<player.flag[no_walky]>!
17:16:35 [INFO] Filled tag <player.flag[no_walky]> with 'null'.
17:16:35 [INFO] ERROR in script 'IN_GAME_EVENTS'! Tag <player.flag[no_walky]>
is invalid!
17:16:35 [INFO] Comparable 1: Comparable='Element(null)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
17:16:35 [INFO] Completing queue 'IN_GAME_EVENTS_FibreBethAtmospheric' in
11ms.
17:16:35 [INFO] +> Executing 'Event': Type='on player walks'
Container='IN_GAME_EVENTS(WORLD)' Player='TheBlackCoyote'
Context='{old_location=l@-276.80615848180827,68.49177665934187,181.21767345567224,67.290306,85.82211,Lumion,
new_location=l@-276.83844674753897,68.49177665934187,181.21767345567224,52.379898,83.98699,Lumion}'
17:16:35 [INFO] +- Building event 'ON PLAYER WALKS' for IN_GAME_EVENTS
---------+
17:16:35 [INFO] Starting InstantQueue
'IN_GAME_EVENTS_CampbellAttackAffordable'...
17:16:35 [INFO] Queue 'IN_GAME_EVENTS_CampbellAttackAffordable' Executing: IF
"<server.flag[lock_players]>" "&&"
"<server.flag[in_game].contains[<player.name>]>" "{" "-" "if"
"<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
"}"
17:16:35 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:35 [INFO] Filled tag <server.flag[lock_players]> with 'true'.
17:16:35 [INFO] Filled tag <player.name> with 'TheBlackCoyote'.
17:16:35 [INFO] Filled tag <server.flag[in_game].contains[TheBlackCoyote]>
with 'true'.
17:16:35 [INFO] Comparable 1: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:35 [INFO] Comparable 2: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:35 [INFO] Queue 'IN_GAME_EVENTS_CampbellAttackAffordable' Executing: IF
"<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
17:16:35 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:35 [INFO] Unfilled attributes '[flag[no_walky]]' for tag
<player.flag[no_walky]>!
17:16:35 [INFO] Filled tag <player.flag[no_walky]> with 'null'.
17:16:35 [INFO] ERROR in script 'IN_GAME_EVENTS'! Tag <player.flag[no_walky]>
is invalid!
17:16:35 [INFO] Comparable 1: Comparable='Element(null)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
17:16:35 [INFO] Completing queue 'IN_GAME_EVENTS_CampbellAttackAffordable' in
5ms.
17:16:35 [INFO] +> Executing 'Event': Type='on player walks'
Container='IN_GAME_EVENTS(WORLD)' Player='TheBlackCoyote'
Context='{old_location=l@-276.83844674753897,68.49177665934187,181.21767345567224,52.379898,83.98699,Lumion,
new_location=l@-276.83844674753897,68.49177665934187,181.21767345567224,23.706034,83.98699,Lumion}'
17:16:35 [INFO] +- Building event 'ON PLAYER WALKS' for IN_GAME_EVENTS
---------+
17:16:35 [INFO] Starting InstantQueue 'IN_GAME_EVENTS_VaticanHighsToo'...
17:16:35 [INFO] Queue 'IN_GAME_EVENTS_VaticanHighsToo' Executing: IF
"<server.flag[lock_players]>" "&&"
"<server.flag[in_game].contains[<player.name>]>" "{" "-" "if"
"<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
"}"
17:16:35 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:35 [INFO] Filled tag <server.flag[lock_players]> with 'true'.
17:16:35 [INFO] Filled tag <player.name> with 'TheBlackCoyote'.
17:16:35 [INFO] Filled tag <server.flag[in_game].contains[TheBlackCoyote]>
with 'true'.
17:16:35 [INFO] Comparable 1: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:35 [INFO] Comparable 2: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:35 [INFO] Queue 'IN_GAME_EVENTS_VaticanHighsToo' Executing: IF
"<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
17:16:35 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:35 [INFO] Unfilled attributes '[flag[no_walky]]' for tag
<player.flag[no_walky]>!
17:16:35 [INFO] Filled tag <player.flag[no_walky]> with 'null'.
17:16:35 [INFO] ERROR in script 'IN_GAME_EVENTS'! Tag <player.flag[no_walky]>
is invalid!
17:16:35 [INFO] Comparable 1: Comparable='Element(null)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
17:16:35 [INFO] Completing queue 'IN_GAME_EVENTS_VaticanHighsToo' in 15ms.
17:16:35 [INFO] +> Executing 'Event': Type='on player walks'
Container='IN_GAME_EVENTS(WORLD)' Player='TheBlackCoyote'
Context='{old_location=l@-276.83844674753897,68.49177665934187,181.21767345567224,23.706034,83.98699,Lumion,
new_location=l@-276.89456698459344,68.49177665934187,181.21767345567224,8.107452,81.92247,Lumion}'
17:16:35 [INFO] +- Building event 'ON PLAYER WALKS' for IN_GAME_EVENTS
---------+
17:16:35 [INFO] Starting InstantQueue 'IN_GAME_EVENTS_DrawnCloudyHundreds'...
17:16:35 [INFO] Queue 'IN_GAME_EVENTS_DrawnCloudyHundreds' Executing: IF
"<server.flag[lock_players]>" "&&"
"<server.flag[in_game].contains[<player.name>]>" "{" "-" "if"
"<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
"}"
17:16:35 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:35 [INFO] Filled tag <server.flag[lock_players]> with 'true'.
17:16:35 [INFO] Filled tag <player.name> with 'TheBlackCoyote'.
17:16:35 [INFO] Filled tag <server.flag[in_game].contains[TheBlackCoyote]>
with 'true'.
17:16:35 [INFO] Comparable 1: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:35 [INFO] Comparable 2: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:35 [INFO] Queue 'IN_GAME_EVENTS_DrawnCloudyHundreds' Executing: IF
"<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
17:16:35 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:35 [INFO] Unfilled attributes '[flag[no_walky]]' for tag
<player.flag[no_walky]>!
17:16:35 [INFO] Filled tag <player.flag[no_walky]> with 'null'.
17:16:35 [INFO] ERROR in script 'IN_GAME_EVENTS'! Tag <player.flag[no_walky]>
is invalid!
17:16:35 [INFO] Comparable 1: Comparable='Element(null)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
17:16:35 [INFO] Completing queue 'IN_GAME_EVENTS_DrawnCloudyHundreds' in 9ms.
17:16:35 [INFO] Queue 'GAME_COUNTDOWN_ProvisionsDanIntelligent' Executing:
ANNOUNCE "6"
17:16:35 [INFO] +- Executing dCommand: ANNOUNCE/p@TheBlackCoyote ---------+
17:16:35 [INFO] +> Executing 'ANNOUNCE': Message='6' Type='ALL'
17:16:35 [INFO] Queue 'GAME_COUNTDOWN_ProvisionsDanIntelligent' Executing:
WAIT "1s"
17:16:35 [INFO] +- Executing dCommand: WAIT/p@TheBlackCoyote ---------+
17:16:35 [INFO] +> Executing 'WAIT':
queue='GAME_COUNTDOWN_ProvisionsDanIntelligent' delay='d@20t'
17:16:35 [INFO] +> Executing 'Event': Type='on player walks'
Container='IN_GAME_EVENTS(WORLD)' Player='TheBlackCoyote'
Context='{old_location=l@-276.89456698459344,68.49177665934187,181.21767345567224,8.107452,81.92247,Lumion,
new_location=l@-276.97952459068665,68.49177665934187,181.21767345567224,4.89598,81.92247,Lumion}'
17:16:35 [INFO] +- Building event 'ON PLAYER WALKS' for IN_GAME_EVENTS
---------+
17:16:35 [INFO] Starting InstantQueue
'IN_GAME_EVENTS_CitizensInstancesIndustries'...
17:16:35 [INFO] Queue 'IN_GAME_EVENTS_CitizensInstancesIndustries' Executing:
IF "<server.flag[lock_players]>" "&&"
"<server.flag[in_game].contains[<player.name>]>" "{" "-" "if"
"<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
"}"
17:16:35 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:35 [INFO] Filled tag <server.flag[lock_players]> with 'true'.
17:16:35 [INFO] Filled tag <player.name> with 'TheBlackCoyote'.
17:16:35 [INFO] Filled tag <server.flag[in_game].contains[TheBlackCoyote]>
with 'true'.
17:16:35 [INFO] Comparable 1: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:35 [INFO] Comparable 2: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:35 [INFO] Queue 'IN_GAME_EVENTS_CitizensInstancesIndustries' Executing:
IF "<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
17:16:35 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:35 [INFO] Unfilled attributes '[flag[no_walky]]' for tag
<player.flag[no_walky]>!
17:16:35 [INFO] Filled tag <player.flag[no_walky]> with 'null'.
17:16:35 [INFO] ERROR in script 'IN_GAME_EVENTS'! Tag <player.flag[no_walky]>
is invalid!
17:16:35 [INFO] Comparable 1: Comparable='Element(null)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
17:16:35 [INFO] Completing queue 'IN_GAME_EVENTS_CitizensInstancesIndustries'
in 11ms.
17:16:36 [INFO] +> Executing 'Event': Type='on player walks'
Container='IN_GAME_EVENTS(WORLD)' Player='TheBlackCoyote'
Context='{old_location=l@-276.97952459068665,68.49177665934187,181.21767345567224,4.89598,81.92247,Lumion,
new_location=l@-277.0492261959775,68.49177665934187,181.21767345567224,4.89598,81.92247,Lumion}'
17:16:36 [INFO] +- Building event 'ON PLAYER WALKS' for IN_GAME_EVENTS
---------+
17:16:36 [INFO] Starting InstantQueue
'IN_GAME_EVENTS_LegendsRequestsFlorence'...
17:16:36 [INFO] Queue 'IN_GAME_EVENTS_LegendsRequestsFlorence' Executing: IF
"<server.flag[lock_players]>" "&&"
"<server.flag[in_game].contains[<player.name>]>" "{" "-" "if"
"<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
"}"
17:16:36 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:36 [INFO] Filled tag <server.flag[lock_players]> with 'true'.
17:16:36 [INFO] Filled tag <player.name> with 'TheBlackCoyote'.
17:16:36 [INFO] Filled tag <server.flag[in_game].contains[TheBlackCoyote]>
with 'true'.
17:16:36 [INFO] Comparable 1: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:36 [INFO] Comparable 2: Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
17:16:36 [INFO] Queue 'IN_GAME_EVENTS_LegendsRequestsFlorence' Executing: IF
"<player.flag[no_walky]>" "{" "-" "flag" "player"
"flip:<player.flag[flip].not||true>" "-" "if"
"<player.flag[flip]>" "{" "-" "determine" "cancelled" "}" "}"
17:16:36 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
17:16:36 [INFO] Unfilled attributes '[flag[no_walky]]' for tag
<player.flag[no_walky]>!
17:16:36 [INFO] Filled tag <player.flag[no_walky]> with 'null'.
17:16:36 [INFO] ERROR in script 'IN_GAME_EVENTS'! Tag <player.flag[no_walky]>
is invalid!
17:16:36 [INFO] Comparable 1: Comparable='Element(null)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
17:16:36 [INFO] Completing queue 'IN_GAME_EVENTS_LegendsRequestsFlorence' in
23ms.
17:16:36 [INFO] Queue 'GAME_COUNTDOWN_ProvisionsDanIntelligent' Executing:
ANNOUNCE "5"
17:16:36 [INFO] +- Executing dCommand: ANNOUNCE/p@TheBlackCoyote ---------+
17:16:36 [INFO] +> Executing 'ANNOUNCE': Message='5' Type='ALL'
17:16:36 [INFO] Queue 'GAME_COUNTDOWN_ProvisionsDanIntelligent' Executing:
WAIT "1s"
17:16:36 [INFO] +- Executing dCommand: WAIT/p@TheBlackCoyote ---------+
17:16:36 [INFO] +> Executing 'WAIT':
queue='GAME_COUNTDOWN_ProvisionsDanIntelligent' delay='d@20t'
17:16:37 [INFO] Queue 'GAME_COUNTDOWN_ProvisionsDanIntelligent' Executing:
ANNOUNCE "4"
17:16:37 [INFO] +- Executing dCommand: ANNOUNCE/p@TheBlackCoyote ---------+
17:16:37 [INFO] +> Executing 'ANNOUNCE': Message='4' Type='ALL'
17:16:37 [INFO] Queue 'GAME_COUNTDOWN_ProvisionsDanIntelligent' Executing:
WAIT "1s"
17:16:37 [INFO] +- Executing dCommand: WAIT/p@TheBlackCoyote ---------+
17:16:37 [INFO] +> Executing 'WAIT':
queue='GAME_COUNTDOWN_ProvisionsDanIntelligent' delay='d@20t'