Date: 2015/01/13 03:09:23 UTC-08:00
Type: Denizen Script
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# /npc assignment --set "viptokens"
'viptokens':
debug: false
type: assignment
Interact Scripts:
- 1 viptokensInteract
actions:
on assignment:
- TRIGGER name:click state:true
viptokensInteract:
debug: false
type: interact
steps:
1:
click trigger:
script:
- execute as_op "cc open menu"
'eventi':
type: world
debug: false
events:
on player join:
- if <player.is_op> {
- determine cancelled
} else {
- announce "<gray><player.name> <white>[<green>+<white>]"
}
on player quit:
- if <player.is_op> {
- determine cancelled
} else {
- announce "<gray><player.name> <white>[<red>-<white>]"
on survival command:
- execute as_op "gamemode 0"
- determine cancelled
on creative command:
- execute as_op "gamemode 1"
- determine cancelled
on ci command:
- inventory clear
- narrate "<green>Inventario pulito e trollato con successo!"
- determine cancelled
on player changes sign:
- ^determine <context.new.replace[regex:&([0-9a-fA-Flk-oK-OrR])].with[<&r.before[r]>$1]>