Date: 2015/01/17 22:02:08 UTC-08:00
Type: Denizen Script
wardrobe_task:
type: task
script:
- ^define unknown "i@black_stained_glass_pane"
- ^if <player.has_flag[UNLOCK.apple]> ^flag <player> "unlockable_1:i@gold_head"
else ^flag <player> "unlockable_1:%unknown%"
- ^inventory open d:in@wardrobe player:<player>
wardrobe:
type: inventory
inventory: CHEST
size: 36
title: test
definitions:
unknown: "i@black_stained_glass_pane"
slots:
- "[leath_1] [chain_1] [iron_1] [dia_1] [gold_1] [i@air] [<player.flag[unlockable_1]>] [unknown] [unknown]"