Paste #13219: Denizen Debug Logs From adventure time!!!

Date: 2015/01/21 21:30:14 UTC-08:00
Type: Server Log

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Java Version: 1.8.0_25
Up-time: 8h 29m
CraftBukkit Version: git-Spigot-b1e6da1-1092acb (MC: 1.8)
Denizen Version: Core: 1.05 (Build Unknown), CraftBukkit: 0.9.6-SNAPSHOT (build 1561)
Active Plugins (23): AsyncWorldEditInjector: 2.0.1, dynmap: 1.9.4-991, NoPhysTool: 1.0, WorldEdit: 6.0.0-SNAPSHOT.3312-44559cd, 
SimpleSpawn: 2.2.1, AsyncWorldEdit: 2.0.1, monkeysLockette: 1, Essentials: Dev2.13.99, 
VoxelSniper: 5.168.9-SNAPSHOT-jnks267, EssentialsChat: 2.12.1, zPermissions: 1.0.1a, 
EssentialsAntiBuild: 2.12.1, iConomy: 7.0, Movecraft: 3.1.42, Vault: 1.2.25-b333, 
EssentialsSpawn: 2.12.1, WorldGuard: 5.8, YAPP: 1.4, Citizens: 2.0.14-SNAPSHOT (build 1206), 
Denizen: 0.9.6-SNAPSHOT (build 1561), CraftBook: 3.7-SNAPSHOT:3243-28672b8,master, 
Sentry: 1.7.1, Depenizen: 0.2.1 (build 236)
Loaded Worlds (3): adventure map, adventure map_nether, adventure map_the_end
Online Players (1): calicokid(calicokid)
Offline Players: 66
Mode: online

21:30:11 [INFO] +> Executing 'Event': Type='on time changes'  
                   Container='ITEM FRAME SHOP PLAYER OWNED(WORLD)'  
                   Context='{world=w@adventure map, time=10}' 
21:30:11 [INFO] +- Building event 'ON TIME CHANGES' for ITEM FRAME SHOP 
                   PLAYER OWNED ---------+ 
21:30:11 [INFO]  Starting InstantQueue 'ITEM FRAME SHOP PLAYER 
                   OWNED_WinningSeveralRespond'... 
21:30:11 [INFO]  Queue 'ITEM FRAME SHOP PLAYER 
                   OWNED_WinningSeveralRespond' Executing: ANNOUNCE 
                   "<c.time><c.world>" 
21:30:11 [INFO] +- Executing dCommand: ANNOUNCE ---------+ 
21:30:11 [INFO]  Filled tag <c.time> with '10'. 
21:30:11 [INFO]  Filled tag <c.world> with 'w@adventure map'. 
21:30:11 [INFO] +> Executing 'ANNOUNCE': Message='10w@adventure map'  
                   Type='ALL' 
21:30:11 [INFO]  Queue 'ITEM FRAME SHOP PLAYER 
                   OWNED_WinningSeveralRespond' Executing: FOREACH 
                   "<server.get_npcs_flagged[playerstore]>" "{" "-" 
                   "announce" "if 1 passed" "-" "if" 
                   "<def[value].flag[open]||false>" "==" "<c.time>" "{" "-" 
                   "announce" "if 2 passed" "-" "spawn" "<def[value]>" 
                   "<def[value].location>" "-" "if" 
                   "<server.flag[storeclosed].contains[<npc.flag[playerstore].as_cuboid>]||false>" 
                   "{" "-" "announce" "if 3 passed" "-" "flag" "server" 
                   "storeclosed:<-:<npc.flag[playerstore].as_cuboid>" "}" "}" 
                   "-" "if" "<def[v... * snip! * 
21:30:11 [INFO] +- Executing dCommand: FOREACH ---------+ 
21:30:11 [INFO]  Filled tag <server.get_npcs_flagged[playerstore]> with 
                   'li@n@2485|n@2576'. 
21:30:11 [INFO] +> Executing 'FOREACH': list='li@n@2485|n@2576' 
21:30:11 [INFO]  Queue 'ITEM FRAME SHOP PLAYER 
                   OWNED_WinningSeveralRespond' Executing: ANNOUNCE "if 1 
                   passed" 
21:30:11 [INFO] +- Executing dCommand: ANNOUNCE ---------+ 
21:30:11 [INFO] +> Executing 'ANNOUNCE': Message='if 1 passed'  Type='ALL' 
21:30:11 [INFO]  Queue 'ITEM FRAME SHOP PLAYER 
                   OWNED_WinningSeveralRespond' Executing: IF 
                   "<def[value].flag[open]||false>" "==" "<c.time>" "{" "-" 
                   "announce" "if 2 passed" "-" "spawn" "<def[value]>" 
                   "<def[value].location>" "-" "if" 
                   "<server.flag[storeclosed].contains[<npc.flag[playerstore].as_cuboid>]||false>" 
                   "{" "-" "announce" "if 3 passed" "-" "flag" "server" 
                   "storeclosed:<-:<npc.flag[playerstore].as_cuboid>" "}" "}" 
21:30:11 [INFO] +- Executing dCommand: IF ---------+ 
21:30:11 [INFO]  Filled tag <def[value].flag[open]||false> with '6'. 
21:30:11 [INFO]  Filled tag <c.time> with '10'. 
21:30:11 [INFO]  Comparable 1: Comparable='Number(6)', Operator='EQUALS', 
                   ComparedTo='Number(10)' --> OUTCOME='false' 
21:30:11 [INFO]  Queue 'ITEM FRAME SHOP PLAYER 
                   OWNED_WinningSeveralRespond' Executing: IF 
                   "<def[value].flag[close]||false>" "==" "<c.time>" "&&" 
                   "!<def[value].flag[customers]||false>" "{" "-" "announce" 
                   "if 4 passed" "-" "despawn" "<def[value]>" "-" "if" 
                   "!<server.flag[storeclosed].contains[<npc.flag[playerstore].as_cuboid>]||true>" 
                   "{" "-" "announce" "if 5 passed" "-" "flag" "server" 
                   "storeclosed:->:<npc.flag[playerstore].as_cuboid>" "}" "}" 
21:30:11 [INFO] +- Executing dCommand: IF ---------+ 
21:30:11 [INFO]  Filled tag <def[value].flag[close]||false> with '17'. 
21:30:11 [INFO]  Filled tag <c.time> with '10'. 
21:30:11 [INFO]  Filled tag <def[value].flag[customers]||false> with 
                   'false'. 
21:30:11 [INFO]  Comparable 1: Comparable='Number(17)', Operator='EQUALS', 
                   ComparedTo='Number(10)' --> OUTCOME='false' 
21:30:11 [INFO]  Comparable 2: Logic='NEGATIVE', 
                   Comparable='Element(false)', Operator='EQUALS', 
                   ComparedTo='Element(true)' --> OUTCOME='true' 
21:30:11 [INFO]  Queue 'ITEM FRAME SHOP PLAYER 
                   OWNED_WinningSeveralRespond' Executing: FOREACH 
                   " CALLBACK" 
21:30:11 [INFO] +- Foreach loop 2 ---------+ 
21:30:11 [INFO]  Queue 'ITEM FRAME SHOP PLAYER 
                   OWNED_WinningSeveralRespond' Executing: ANNOUNCE "if 1 
                   passed" 
21:30:11 [INFO] +- Executing dCommand: ANNOUNCE ---------+ 
21:30:11 [INFO] +> Executing 'ANNOUNCE': Message='if 1 passed'  Type='ALL' 
21:30:11 [INFO]  Queue 'ITEM FRAME SHOP PLAYER 
                   OWNED_WinningSeveralRespond' Executing: IF 
                   "<def[value].flag[open]||false>" "==" "<c.time>" "{" "-" 
                   "announce" "if 2 passed" "-" "spawn" "<def[value]>" 
                   "<def[value].location>" "-" "if" 
                   "<server.flag[storeclosed].contains[<npc.flag[playerstore].as_cuboid>]||false>" 
                   "{" "-" "announce" "if 3 passed" "-" "flag" "server" 
                   "storeclosed:<-:<npc.flag[playerstore].as_cuboid>" "}" "}" 
21:30:11 [INFO] +- Executing dCommand: IF ---------+ 
21:30:11 [INFO]  Filled tag <def[value].flag[open]||false> with 'false'. 
21:30:11 [INFO]  Filled tag <c.time> with '10'. 
21:30:11 [INFO]  Comparable 1: Comparable='Element(false)', 
                   Operator='EQUALS', ComparedTo='Element(10)' --> 
                   OUTCOME='false' 
21:30:11 [INFO]  Queue 'ITEM FRAME SHOP PLAYER 
                   OWNED_WinningSeveralRespond' Executing: IF 
                   "<def[value].flag[close]||false>" "==" "<c.time>" "&&" 
                   "!<def[value].flag[customers]||false>" "{" "-" "announce" 
                   "if 4 passed" "-" "despawn" "<def[value]>" "-" "if" 
                   "!<server.flag[storeclosed].contains[<npc.flag[playerstore].as_cuboid>]||true>" 
                   "{" "-" "announce" "if 5 passed" "-" "flag" "server" 
                   "storeclosed:->:<npc.flag[playerstore].as_cuboid>" "}" "}" 
21:30:11 [INFO] +- Executing dCommand: IF ---------+ 
21:30:11 [INFO]  Filled tag <def[value].flag[close]||false> with 'false'. 
21:30:11 [INFO]  Filled tag <c.time> with '10'. 
21:30:11 [INFO]  Filled tag <def[value].flag[customers]||false> with 
                   'false'. 
21:30:11 [INFO]  Comparable 1: Comparable='Element(false)', 
                   Operator='EQUALS', ComparedTo='Element(10)' --> 
                   OUTCOME='false' 
21:30:11 [INFO]  Comparable 2: Logic='NEGATIVE', 
                   Comparable='Element(false)', Operator='EQUALS', 
                   ComparedTo='Element(true)' --> OUTCOME='true' 
21:30:11 [INFO]  Queue 'ITEM FRAME SHOP PLAYER 
                   OWNED_WinningSeveralRespond' Executing: FOREACH 
                   " CALLBACK" 
21:30:11 [INFO]  Completing queue 'ITEM FRAME SHOP PLAYER 
                   OWNED_WinningSeveralRespond' in 7ms. 
21:30:11 [INFO] +> Executing 'Event': Type='on time changes'  
                   Container='ITEM FRAME SHOP PLAYER OWNED(WORLD)'  
                   Context='{world=w@adventure map_nether, time=17}' 
21:30:11 [INFO] +- Building event 'ON TIME CHANGES' for ITEM FRAME SHOP 
                   PLAYER OWNED ---------+ 
21:30:11 [INFO]  Starting InstantQueue 'ITEM FRAME SHOP PLAYER 
                   OWNED_DominicanMyselfTimeline'... 
21:30:11 [INFO]  Queue 'ITEM FRAME SHOP PLAYER 
                   OWNED_DominicanMyselfTimeline' Executing: ANNOUNCE 
                   "<c.time><c.world>" 
21:30:11 [INFO] +- Executing dCommand: ANNOUNCE ---------+ 
21:30:11 [INFO]  Filled tag <c.time> with '17'. 
21:30:11 [INFO]  Filled tag <c.world> with 'w@adventure map_nether'. 
21:30:11 [INFO] +> Executing 'ANNOUNCE': Message='17w@adventure 
                   map_nether'  Type='ALL' 
21:30:11 [INFO]  Queue 'ITEM FRAME SHOP PLAYER 
                   OWNED_DominicanMyselfTimeline' Executing: FOREACH 
                   "<server.get_npcs_flagged[playerstore]>" "{" "-" 
                   "announce" "if 1 passed" "-" "if" 
                   "<def[value].flag[open]||false>" "==" "<c.time>" "{" "-" 
                   "announce" "if 2 passed" "-" "spawn" "<def[value]>" 
                   "<def[value].location>" "-" "if" 
                   "<server.flag[storeclosed].contains[<npc.flag[playerstore].as_cuboid>]||false>" 
                   "{" "-" "announce" "if 3 passed" "-" "flag" "server" 
                   "storeclosed:<-:<npc.flag[playerstore].as_cuboid>" "}" "}" 
                   "-" "if" "<def... * snip! * 
21:30:11 [INFO] +- Executing dCommand: FOREACH ---------+ 
21:30:11 [INFO]  Filled tag <server.get_npcs_flagged[playerstore]> with 
                   'li@n@2485|n@2576'. 
21:30:11 [INFO] +> Executing 'FOREACH': list='li@n@2485|n@2576' 
21:30:11 [INFO]  Queue 'ITEM FRAME SHOP PLAYER 
                   OWNED_DominicanMyselfTimeline' Executing: ANNOUNCE "if 1 
                   passed" 
21:30:11 [INFO] +- Executing dCommand: ANNOUNCE ---------+ 
21:30:11 [INFO] +> Executing 'ANNOUNCE': Message='if 1 passed'  Type='ALL' 
21:30:11 [INFO]  Queue 'ITEM FRAME SHOP PLAYER 
                   OWNED_DominicanMyselfTimeline' Executing: IF 
                   "<def[value].flag[open]||false>" "==" "<c.time>" "{" "-" 
                   "announce" "if 2 passed" "-" "spawn" "<def[value]>" 
                   "<def[value].location>" "-" "if" 
                   "<server.flag[storeclosed].contains[<npc.flag[playerstore].as_cuboid>]||false>" 
                   "{" "-" "announce" "if 3 passed" "-" "flag" "server" 
                   "storeclosed:<-:<npc.flag[playerstore].as_cuboid>" "}" "}" 
21:30:11 [INFO] +- Executing dCommand: IF ---------+ 
21:30:11 [INFO]  Filled tag <def[value].flag[open]||false> with '6'. 
21:30:11 [INFO]  Filled tag <c.time> with '17'. 
21:30:11 [INFO]  Comparable 1: Comparable='Number(6)', Operator='EQUALS', 
                   ComparedTo='Number(17)' --> OUTCOME='false' 
21:30:11 [INFO]  Queue 'ITEM FRAME SHOP PLAYER 
                   OWNED_DominicanMyselfTimeline' Executing: IF 
                   "<def[value].flag[close]||false>" "==" "<c.time>" "&&" 
                   "!<def[value].flag[customers]||false>" "{" "-" "announce" 
                   "if 4 passed" "-" "despawn" "<def[value]>" "-" "if" 
                   "!<server.flag[storeclosed].contains[<npc.flag[playerstore].as_cuboid>]||true>" 
                   "{" "-" "announce" "if 5 passed" "-" "flag" "server" 
                   "storeclosed:->:<npc.flag[playerstore].as_cuboid>" "}" "}" 
21:30:11 [INFO] +- Executing dCommand: IF ---------+ 
21:30:11 [INFO]  Filled tag <def[value].flag[close]||false> with '17'. 
21:30:11 [INFO]  Filled tag <c.time> with '17'. 
21:30:11 [INFO]  Filled tag <def[value].flag[customers]||false> with 
                   'false'. 
21:30:11 [INFO]  Comparable 1: Comparable='Number(17)', Operator='EQUALS', 
                   ComparedTo='Number(17)' --> OUTCOME='true' 
21:30:11 [INFO]  Comparable 2: Logic='NEGATIVE', 
                   Comparable='Element(false)', Operator='EQUALS', 
                   ComparedTo='Element(true)' --> OUTCOME='true' 
21:30:11 [INFO]  Queue 'ITEM FRAME SHOP PLAYER 
                   OWNED_DominicanMyselfTimeline' Executing: ANNOUNCE "if 4 
                   passed" 
21:30:11 [INFO] +- Executing dCommand: ANNOUNCE ---------+ 
21:30:11 [INFO] +> Executing 'ANNOUNCE': Message='if 4 passed'  Type='ALL' 
21:30:11 [INFO]  Queue 'ITEM FRAME SHOP PLAYER 
                   OWNED_DominicanMyselfTimeline' Executing: DESPAWN 
                   "<def[value]>" 
21:30:11 [INFO] +- Executing dCommand: DESPAWN ---------+ 
21:30:11 [INFO]  Filled tag <def[value]> with 'n@2485'. 
21:30:11 [INFO] +> Executing 'DESPAWN': NPCs='[storekeeper/2485]' 
21:30:11 [INFO]  Queue 'ITEM FRAME SHOP PLAYER 
                   OWNED_DominicanMyselfTimeline' Executing: IF 
                   "!<server.flag[storeclosed].contains[<npc.flag[playerstore].as_cuboid>]||true>" 
                   "{" "-" "announce" "if 5 passed" "-" "flag" "server" 
                   "storeclosed:->:<npc.flag[playerstore].as_cuboid>" "}" 
21:30:11 [INFO] +- Executing dCommand: IF ---------+ 
21:30:11 [INFO]  Filled tag 
                   <server.flag[storeclosed].contains[<npc.flag[playerstore].as_cuboid>]||true> 
                   with 'true'. 
21:30:11 [INFO]  Comparable 1: Logic='NEGATIVE', 
                   Comparable='Element(true)', Operator='EQUALS', 
                   ComparedTo='Element(true)' --> OUTCOME='false' 
21:30:11 [INFO]  Queue 'ITEM FRAME SHOP PLAYER 
                   OWNED_DominicanMyselfTimeline' Executing: FOREACH 
                   " CALLBACK" 
21:30:11 [INFO] +- Foreach loop 2 ---------+ 
21:30:11 [INFO]  Queue 'ITEM FRAME SHOP PLAYER 
                   OWNED_DominicanMyselfTimeline' Executing: ANNOUNCE "if 1 
                   passed" 
21:30:11 [INFO] +- Executing dCommand: ANNOUNCE ---------+ 
21:30:11 [INFO] +> Executing 'ANNOUNCE': Message='if 1 passed'  Type='ALL' 
21:30:11 [INFO]  Queue 'ITEM FRAME SHOP PLAYER 
                   OWNED_DominicanMyselfTimeline' Executing: IF 
                   "<def[value].flag[open]||false>" "==" "<c.time>" "{" "-" 
                   "announce" "if 2 passed" "-" "spawn" "<def[value]>" 
                   "<def[value].location>" "-" "if" 
                   "<server.flag[storeclosed].contains[<npc.flag[playerstore].as_cuboid>]||false>" 
                   "{" "-" "announce" "if 3 passed" "-" "flag" "server" 
                   "storeclosed:<-:<npc.flag[playerstore].as_cuboid>" "}" "}" 
21:30:11 [INFO] +- Executing dCommand: IF ---------+ 
21:30:11 [INFO]  Filled tag <def[value].flag[open]||false> with 'false'. 
21:30:11 [INFO]  Filled tag <c.time> with '17'. 
21:30:11 [INFO]  Comparable 1: Comparable='Element(false)', 
                   Operator='EQUALS', ComparedTo='Element(17)' --> 
                   OUTCOME='false' 
21:30:11 [INFO]  Queue 'ITEM FRAME SHOP PLAYER 
                   OWNED_DominicanMyselfTimeline' Executing: IF 
                   "<def[value].flag[close]||false>" "==" "<c.time>" "&&" 
                   "!<def[value].flag[customers]||false>" "{" "-" "announce" 
                   "if 4 passed" "-" "despawn" "<def[value]>" "-" "if" 
                   "!<server.flag[storeclosed].contains[<npc.flag[playerstore].as_cuboid>]||true>" 
                   "{" "-" "announce" "if 5 passed" "-" "flag" "server" 
                   "storeclosed:->:<npc.flag[playerstore].as_cuboid>" "}" "}" 
21:30:11 [INFO] +- Executing dCommand: IF ---------+ 
21:30:11 [INFO]  Filled tag <def[value].flag[close]||false> with 'false'. 
21:30:11 [INFO]  Filled tag <c.time> with '17'. 
21:30:11 [INFO]  Filled tag <def[value].flag[customers]||false> with 
                   'false'. 
21:30:11 [INFO]  Comparable 1: Comparable='Element(false)', 
                   Operator='EQUALS', ComparedTo='Element(17)' --> 
                   OUTCOME='false' 
21:30:11 [INFO]  Comparable 2: Logic='NEGATIVE', 
                   Comparable='Element(false)', Operator='EQUALS', 
                   ComparedTo='Element(true)' --> OUTCOME='true' 
21:30:11 [INFO]  Queue 'ITEM FRAME SHOP PLAYER 
                   OWNED_DominicanMyselfTimeline' Executing: FOREACH 
                   " CALLBACK" 
21:30:11 [INFO]  Completing queue 'ITEM FRAME SHOP PLAYER 
                   OWNED_DominicanMyselfTimeline' in 7ms. 
21:30:11 [INFO] +> Executing 'Event': Type='on time changes'  
                   Container='ITEM FRAME SHOP PLAYER OWNED(WORLD)'  
                   Context='{world=w@adventure map_the_end, time=17}' 
21:30:11 [INFO] +- Building event 'ON TIME CHANGES' for ITEM FRAME SHOP 
                   PLAYER OWNED ---------+ 
21:30:11 [INFO]  Starting InstantQueue 'ITEM FRAME SHOP PLAYER 
                   OWNED_ThresholdCdTb'... 
21:30:11 [INFO]  Queue 'ITEM FRAME SHOP PLAYER OWNED_ThresholdCdTb' 
                   Executing: ANNOUNCE "<c.time><c.world>" 
21:30:11 [INFO] +- Executing dCommand: ANNOUNCE ---------+ 
21:30:11 [INFO]  Filled tag <c.time> with '17'. 
21:30:11 [INFO]  Filled tag <c.world> with 'w@adventure map_the_end'. 
21:30:11 [INFO] +> Executing 'ANNOUNCE': Message='17w@adventure 
                   map_the_end'  Type='ALL' 
21:30:11 [INFO]  Queue 'ITEM FRAME SHOP PLAYER OWNED_ThresholdCdTb' 
                   Executing: FOREACH 
                   "<server.get_npcs_flagged[playerstore]>" "{" "-" 
                   "announce" "if 1 passed" "-" "if" 
                   "<def[value].flag[open]||false>" "==" "<c.time>" "{" "-" 
                   "announce" "if 2 passed" "-" "spawn" "<def[value]>" 
                   "<def[value].location>" "-" "if" 
                   "<server.flag[storeclosed].contains[<npc.flag[playerstore].as_cuboid>]||false>" 
                   "{" "-" "announce" "if 3 passed" "-" "flag" "server" 
                   "storeclosed:<-:<npc.flag[playerstore].as_cuboid>" "}" "}" 
                   "-" "if" "<def[value].fl... * snip! * 
21:30:11 [INFO] +- Executing dCommand: FOREACH ---------+ 
21:30:11 [INFO]  Filled tag <server.get_npcs_flagged[playerstore]> with 
                   'li@n@2485|n@2576'. 
21:30:11 [INFO] +> Executing 'FOREACH': list='li@n@2485|n@2576' 
21:30:11 [INFO]  Queue 'ITEM FRAME SHOP PLAYER OWNED_ThresholdCdTb' 
                   Executing: ANNOUNCE "if 1 passed" 
21:30:11 [INFO] +- Executing dCommand: ANNOUNCE ---------+ 
21:30:11 [INFO] +> Executing 'ANNOUNCE': Message='if 1 passed'  Type='ALL' 
21:30:11 [INFO]  Queue 'ITEM FRAME SHOP PLAYER OWNED_ThresholdCdTb' 
                   Executing: IF "<def[value].flag[open]||false>" "==" 
                   "<c.time>" "{" "-" "announce" "if 2 passed" "-" "spawn" 
                   "<def[value]>" "<def[value].location>" "-" "if" 
                   "<server.flag[storeclosed].contains[<npc.flag[playerstore].as_cuboid>]||false>" 
                   "{" "-" "announce" "if 3 passed" "-" "flag" "server" 
                   "storeclosed:<-:<npc.flag[playerstore].as_cuboid>" "}" "}" 
21:30:11 [INFO] +- Executing dCommand: IF ---------+ 
21:30:11 [INFO]  Filled tag <def[value].flag[open]||false> with '6'. 
21:30:11 [INFO]  Filled tag <c.time> with '17'. 
21:30:11 [INFO]  Comparable 1: Comparable='Number(6)', Operator='EQUALS', 
                   ComparedTo='Number(17)' --> OUTCOME='false' 
21:30:11 [INFO]  Queue 'ITEM FRAME SHOP PLAYER OWNED_ThresholdCdTb' 
                   Executing: IF "<def[value].flag[close]||false>" "==" 
                   "<c.time>" "&&" "!<def[value].flag[customers]||false>" "{" 
                   "-" "announce" "if 4 passed" "-" "despawn" "<def[value]>" 
                   "-" "if" 
                   "!<server.flag[storeclosed].contains[<npc.flag[playerstore].as_cuboid>]||true>" 
                   "{" "-" "announce" "if 5 passed" "-" "flag" "server" 
                   "storeclosed:->:<npc.flag[playerstore].as_cuboid>" "}" "}" 
21:30:11 [INFO] +- Executing dCommand: IF ---------+ 
21:30:11 [INFO]  Filled tag <def[value].flag[close]||false> with '17'. 
21:30:11 [INFO]  Filled tag <c.time> with '17'. 
21:30:11 [INFO]  Filled tag <def[value].flag[customers]||false> with 
                   'false'. 
21:30:11 [INFO]  Comparable 1: Comparable='Number(17)', Operator='EQUALS', 
                   ComparedTo='Number(17)' --> OUTCOME='true' 
21:30:11 [INFO]  Comparable 2: Logic='NEGATIVE', 
                   Comparable='Element(false)', Operator='EQUALS', 
                   ComparedTo='Element(true)' --> OUTCOME='true' 
21:30:11 [INFO]  Queue 'ITEM FRAME SHOP PLAYER OWNED_ThresholdCdTb' 
                   Executing: ANNOUNCE "if 4 passed" 
21:30:11 [INFO] +- Executing dCommand: ANNOUNCE ---------+ 
21:30:11 [INFO] +> Executing 'ANNOUNCE': Message='if 4 passed'  Type='ALL' 
21:30:11 [INFO]  Queue 'ITEM FRAME SHOP PLAYER OWNED_ThresholdCdTb' 
                   Executing: DESPAWN "<def[value]>" 
21:30:11 [INFO] +- Executing dCommand: DESPAWN ---------+ 
21:30:11 [INFO]  Filled tag <def[value]> with 'n@2485'. 
21:30:11 [INFO] +> Executing 'DESPAWN': NPCs='[storekeeper/2485]' 
21:30:11 [INFO]  Queue 'ITEM FRAME SHOP PLAYER OWNED_ThresholdCdTb' 
                   Executing: IF 
                   "!<server.flag[storeclosed].contains[<npc.flag[playerstore].as_cuboid>]||true>" 
                   "{" "-" "announce" "if 5 passed" "-" "flag" "server" 
                   "storeclosed:->:<npc.flag[playerstore].as_cuboid>" "}" 
21:30:11 [INFO] +- Executing dCommand: IF ---------+ 
21:30:11 [INFO]  Filled tag 
                   <server.flag[storeclosed].contains[<npc.flag[playerstore].as_cuboid>]||true> 
                   with 'true'. 
21:30:11 [INFO]  Comparable 1: Logic='NEGATIVE', 
                   Comparable='Element(true)', Operator='EQUALS', 
                   ComparedTo='Element(true)' --> OUTCOME='false' 
21:30:11 [INFO]  Queue 'ITEM FRAME SHOP PLAYER OWNED_ThresholdCdTb' 
                   Executing: FOREACH " CALLBACK" 
21:30:11 [INFO] +- Foreach loop 2 ---------+ 
21:30:11 [INFO]  Queue 'ITEM FRAME SHOP PLAYER OWNED_ThresholdCdTb' 
                   Executing: ANNOUNCE "if 1 passed" 
21:30:11 [INFO] +- Executing dCommand: ANNOUNCE ---------+ 
21:30:11 [INFO] +> Executing 'ANNOUNCE': Message='if 1 passed'  Type='ALL' 
21:30:11 [INFO]  Queue 'ITEM FRAME SHOP PLAYER OWNED_ThresholdCdTb' 
                   Executing: IF "<def[value].flag[open]||false>" "==" 
                   "<c.time>" "{" "-" "announce" "if 2 passed" "-" "spawn" 
                   "<def[value]>" "<def[value].location>" "-" "if" 
                   "<server.flag[storeclosed].contains[<npc.flag[playerstore].as_cuboid>]||false>" 
                   "{" "-" "announce" "if 3 passed" "-" "flag" "server" 
                   "storeclosed:<-:<npc.flag[playerstore].as_cuboid>" "}" "}" 
21:30:11 [INFO] +- Executing dCommand: IF ---------+ 
21:30:11 [INFO]  Filled tag <def[value].flag[open]||false> with 'false'. 
21:30:11 [INFO]  Filled tag <c.time> with '17'. 
21:30:11 [INFO]  Comparable 1: Comparable='Element(false)', 
                   Operator='EQUALS', ComparedTo='Element(17)' --> 
                   OUTCOME='false' 
21:30:11 [INFO]  Queue 'ITEM FRAME SHOP PLAYER OWNED_ThresholdCdTb' 
                   Executing: IF "<def[value].flag[close]||false>" "==" 
                   "<c.time>" "&&" "!<def[value].flag[customers]||false>" "{" 
                   "-" "announce" "if 4 passed" "-" "despawn" "<def[value]>" 
                   "-" "if" 
                   "!<server.flag[storeclosed].contains[<npc.flag[playerstore].as_cuboid>]||true>" 
                   "{" "-" "announce" "if 5 passed" "-" "flag" "server" 
                   "storeclosed:->:<npc.flag[playerstore].as_cuboid>" "}" "}" 
21:30:11 [INFO] +- Executing dCommand: IF ---------+ 
21:30:11 [INFO]  Filled tag <def[value].flag[close]||false> with 'false'. 
21:30:11 [INFO]  Filled tag <c.time> with '17'. 
21:30:11 [INFO]  Filled tag <def[value].flag[customers]||false> with 
                   'false'. 
21:30:11 [INFO]  Comparable 1: Comparable='Element(false)', 
                   Operator='EQUALS', ComparedTo='Element(17)' --> 
                   OUTCOME='false' 
21:30:11 [INFO]  Comparable 2: Logic='NEGATIVE', 
                   Comparable='Element(false)', Operator='EQUALS', 
                   ComparedTo='Element(true)' --> OUTCOME='true' 
21:30:11 [INFO]  Queue 'ITEM FRAME SHOP PLAYER OWNED_ThresholdCdTb' 
                   Executing: FOREACH " CALLBACK" 
21:30:11 [INFO]  Completing queue 'ITEM FRAME SHOP PLAYER 
                   OWNED_ThresholdCdTb' in 8ms.