Java Version: 1.8.0_25
Up-time: 8h 29m
CraftBukkit Version: git-Spigot-b1e6da1-1092acb (MC: 1.8)
Denizen Version: Core: 1.05 (Build Unknown), CraftBukkit: 0.9.6-SNAPSHOT (build 1561)
Active Plugins (23): AsyncWorldEditInjector: 2.0.1, dynmap: 1.9.4-991, NoPhysTool: 1.0, WorldEdit: 6.0.0-SNAPSHOT.3312-44559cd,
SimpleSpawn: 2.2.1, AsyncWorldEdit: 2.0.1, monkeysLockette: 1, Essentials: Dev2.13.99,
VoxelSniper: 5.168.9-SNAPSHOT-jnks267, EssentialsChat: 2.12.1, zPermissions: 1.0.1a,
EssentialsAntiBuild: 2.12.1, iConomy: 7.0, Movecraft: 3.1.42, Vault: 1.2.25-b333,
EssentialsSpawn: 2.12.1, WorldGuard: 5.8, YAPP: 1.4, Citizens: 2.0.14-SNAPSHOT (build 1206),
Denizen: 0.9.6-SNAPSHOT (build 1561), CraftBook: 3.7-SNAPSHOT:3243-28672b8,master,
Sentry: 1.7.1, Depenizen: 0.2.1 (build 236)
Loaded Worlds (3): adventure map, adventure map_nether, adventure map_the_end
Online Players (1): calicokid(calicokid)
Offline Players: 66
Mode: online
21:30:11 [INFO] +> Executing 'Event': Type='on time changes'
Container='ITEM FRAME SHOP PLAYER OWNED(WORLD)'
Context='{world=w@adventure map, time=10}'
21:30:11 [INFO] +- Building event 'ON TIME CHANGES' for ITEM FRAME SHOP
PLAYER OWNED ---------+
21:30:11 [INFO] Starting InstantQueue 'ITEM FRAME SHOP PLAYER
OWNED_WinningSeveralRespond'...
21:30:11 [INFO] Queue 'ITEM FRAME SHOP PLAYER
OWNED_WinningSeveralRespond' Executing: ANNOUNCE
"<c.time><c.world>"
21:30:11 [INFO] +- Executing dCommand: ANNOUNCE ---------+
21:30:11 [INFO] Filled tag <c.time> with '10'.
21:30:11 [INFO] Filled tag <c.world> with 'w@adventure map'.
21:30:11 [INFO] +> Executing 'ANNOUNCE': Message='10w@adventure map'
Type='ALL'
21:30:11 [INFO] Queue 'ITEM FRAME SHOP PLAYER
OWNED_WinningSeveralRespond' Executing: FOREACH
"<server.get_npcs_flagged[playerstore]>" "{" "-"
"announce" "if 1 passed" "-" "if"
"<def[value].flag[open]||false>" "==" "<c.time>" "{" "-"
"announce" "if 2 passed" "-" "spawn" "<def[value]>"
"<def[value].location>" "-" "if"
"<server.flag[storeclosed].contains[<npc.flag[playerstore].as_cuboid>]||false>"
"{" "-" "announce" "if 3 passed" "-" "flag" "server"
"storeclosed:<-:<npc.flag[playerstore].as_cuboid>" "}" "}"
"-" "if" "<def[v... * snip! *
21:30:11 [INFO] +- Executing dCommand: FOREACH ---------+
21:30:11 [INFO] Filled tag <server.get_npcs_flagged[playerstore]> with
'li@n@2485|n@2576'.
21:30:11 [INFO] +> Executing 'FOREACH': list='li@n@2485|n@2576'
21:30:11 [INFO] Queue 'ITEM FRAME SHOP PLAYER
OWNED_WinningSeveralRespond' Executing: ANNOUNCE "if 1
passed"
21:30:11 [INFO] +- Executing dCommand: ANNOUNCE ---------+
21:30:11 [INFO] +> Executing 'ANNOUNCE': Message='if 1 passed' Type='ALL'
21:30:11 [INFO] Queue 'ITEM FRAME SHOP PLAYER
OWNED_WinningSeveralRespond' Executing: IF
"<def[value].flag[open]||false>" "==" "<c.time>" "{" "-"
"announce" "if 2 passed" "-" "spawn" "<def[value]>"
"<def[value].location>" "-" "if"
"<server.flag[storeclosed].contains[<npc.flag[playerstore].as_cuboid>]||false>"
"{" "-" "announce" "if 3 passed" "-" "flag" "server"
"storeclosed:<-:<npc.flag[playerstore].as_cuboid>" "}" "}"
21:30:11 [INFO] +- Executing dCommand: IF ---------+
21:30:11 [INFO] Filled tag <def[value].flag[open]||false> with '6'.
21:30:11 [INFO] Filled tag <c.time> with '10'.
21:30:11 [INFO] Comparable 1: Comparable='Number(6)', Operator='EQUALS',
ComparedTo='Number(10)' --> OUTCOME='false'
21:30:11 [INFO] Queue 'ITEM FRAME SHOP PLAYER
OWNED_WinningSeveralRespond' Executing: IF
"<def[value].flag[close]||false>" "==" "<c.time>" "&&"
"!<def[value].flag[customers]||false>" "{" "-" "announce"
"if 4 passed" "-" "despawn" "<def[value]>" "-" "if"
"!<server.flag[storeclosed].contains[<npc.flag[playerstore].as_cuboid>]||true>"
"{" "-" "announce" "if 5 passed" "-" "flag" "server"
"storeclosed:->:<npc.flag[playerstore].as_cuboid>" "}" "}"
21:30:11 [INFO] +- Executing dCommand: IF ---------+
21:30:11 [INFO] Filled tag <def[value].flag[close]||false> with '17'.
21:30:11 [INFO] Filled tag <c.time> with '10'.
21:30:11 [INFO] Filled tag <def[value].flag[customers]||false> with
'false'.
21:30:11 [INFO] Comparable 1: Comparable='Number(17)', Operator='EQUALS',
ComparedTo='Number(10)' --> OUTCOME='false'
21:30:11 [INFO] Comparable 2: Logic='NEGATIVE',
Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:30:11 [INFO] Queue 'ITEM FRAME SHOP PLAYER
OWNED_WinningSeveralRespond' Executing: FOREACH
" CALLBACK"
21:30:11 [INFO] +- Foreach loop 2 ---------+
21:30:11 [INFO] Queue 'ITEM FRAME SHOP PLAYER
OWNED_WinningSeveralRespond' Executing: ANNOUNCE "if 1
passed"
21:30:11 [INFO] +- Executing dCommand: ANNOUNCE ---------+
21:30:11 [INFO] +> Executing 'ANNOUNCE': Message='if 1 passed' Type='ALL'
21:30:11 [INFO] Queue 'ITEM FRAME SHOP PLAYER
OWNED_WinningSeveralRespond' Executing: IF
"<def[value].flag[open]||false>" "==" "<c.time>" "{" "-"
"announce" "if 2 passed" "-" "spawn" "<def[value]>"
"<def[value].location>" "-" "if"
"<server.flag[storeclosed].contains[<npc.flag[playerstore].as_cuboid>]||false>"
"{" "-" "announce" "if 3 passed" "-" "flag" "server"
"storeclosed:<-:<npc.flag[playerstore].as_cuboid>" "}" "}"
21:30:11 [INFO] +- Executing dCommand: IF ---------+
21:30:11 [INFO] Filled tag <def[value].flag[open]||false> with 'false'.
21:30:11 [INFO] Filled tag <c.time> with '10'.
21:30:11 [INFO] Comparable 1: Comparable='Element(false)',
Operator='EQUALS', ComparedTo='Element(10)' -->
OUTCOME='false'
21:30:11 [INFO] Queue 'ITEM FRAME SHOP PLAYER
OWNED_WinningSeveralRespond' Executing: IF
"<def[value].flag[close]||false>" "==" "<c.time>" "&&"
"!<def[value].flag[customers]||false>" "{" "-" "announce"
"if 4 passed" "-" "despawn" "<def[value]>" "-" "if"
"!<server.flag[storeclosed].contains[<npc.flag[playerstore].as_cuboid>]||true>"
"{" "-" "announce" "if 5 passed" "-" "flag" "server"
"storeclosed:->:<npc.flag[playerstore].as_cuboid>" "}" "}"
21:30:11 [INFO] +- Executing dCommand: IF ---------+
21:30:11 [INFO] Filled tag <def[value].flag[close]||false> with 'false'.
21:30:11 [INFO] Filled tag <c.time> with '10'.
21:30:11 [INFO] Filled tag <def[value].flag[customers]||false> with
'false'.
21:30:11 [INFO] Comparable 1: Comparable='Element(false)',
Operator='EQUALS', ComparedTo='Element(10)' -->
OUTCOME='false'
21:30:11 [INFO] Comparable 2: Logic='NEGATIVE',
Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:30:11 [INFO] Queue 'ITEM FRAME SHOP PLAYER
OWNED_WinningSeveralRespond' Executing: FOREACH
" CALLBACK"
21:30:11 [INFO] Completing queue 'ITEM FRAME SHOP PLAYER
OWNED_WinningSeveralRespond' in 7ms.
21:30:11 [INFO] +> Executing 'Event': Type='on time changes'
Container='ITEM FRAME SHOP PLAYER OWNED(WORLD)'
Context='{world=w@adventure map_nether, time=17}'
21:30:11 [INFO] +- Building event 'ON TIME CHANGES' for ITEM FRAME SHOP
PLAYER OWNED ---------+
21:30:11 [INFO] Starting InstantQueue 'ITEM FRAME SHOP PLAYER
OWNED_DominicanMyselfTimeline'...
21:30:11 [INFO] Queue 'ITEM FRAME SHOP PLAYER
OWNED_DominicanMyselfTimeline' Executing: ANNOUNCE
"<c.time><c.world>"
21:30:11 [INFO] +- Executing dCommand: ANNOUNCE ---------+
21:30:11 [INFO] Filled tag <c.time> with '17'.
21:30:11 [INFO] Filled tag <c.world> with 'w@adventure map_nether'.
21:30:11 [INFO] +> Executing 'ANNOUNCE': Message='17w@adventure
map_nether' Type='ALL'
21:30:11 [INFO] Queue 'ITEM FRAME SHOP PLAYER
OWNED_DominicanMyselfTimeline' Executing: FOREACH
"<server.get_npcs_flagged[playerstore]>" "{" "-"
"announce" "if 1 passed" "-" "if"
"<def[value].flag[open]||false>" "==" "<c.time>" "{" "-"
"announce" "if 2 passed" "-" "spawn" "<def[value]>"
"<def[value].location>" "-" "if"
"<server.flag[storeclosed].contains[<npc.flag[playerstore].as_cuboid>]||false>"
"{" "-" "announce" "if 3 passed" "-" "flag" "server"
"storeclosed:<-:<npc.flag[playerstore].as_cuboid>" "}" "}"
"-" "if" "<def... * snip! *
21:30:11 [INFO] +- Executing dCommand: FOREACH ---------+
21:30:11 [INFO] Filled tag <server.get_npcs_flagged[playerstore]> with
'li@n@2485|n@2576'.
21:30:11 [INFO] +> Executing 'FOREACH': list='li@n@2485|n@2576'
21:30:11 [INFO] Queue 'ITEM FRAME SHOP PLAYER
OWNED_DominicanMyselfTimeline' Executing: ANNOUNCE "if 1
passed"
21:30:11 [INFO] +- Executing dCommand: ANNOUNCE ---------+
21:30:11 [INFO] +> Executing 'ANNOUNCE': Message='if 1 passed' Type='ALL'
21:30:11 [INFO] Queue 'ITEM FRAME SHOP PLAYER
OWNED_DominicanMyselfTimeline' Executing: IF
"<def[value].flag[open]||false>" "==" "<c.time>" "{" "-"
"announce" "if 2 passed" "-" "spawn" "<def[value]>"
"<def[value].location>" "-" "if"
"<server.flag[storeclosed].contains[<npc.flag[playerstore].as_cuboid>]||false>"
"{" "-" "announce" "if 3 passed" "-" "flag" "server"
"storeclosed:<-:<npc.flag[playerstore].as_cuboid>" "}" "}"
21:30:11 [INFO] +- Executing dCommand: IF ---------+
21:30:11 [INFO] Filled tag <def[value].flag[open]||false> with '6'.
21:30:11 [INFO] Filled tag <c.time> with '17'.
21:30:11 [INFO] Comparable 1: Comparable='Number(6)', Operator='EQUALS',
ComparedTo='Number(17)' --> OUTCOME='false'
21:30:11 [INFO] Queue 'ITEM FRAME SHOP PLAYER
OWNED_DominicanMyselfTimeline' Executing: IF
"<def[value].flag[close]||false>" "==" "<c.time>" "&&"
"!<def[value].flag[customers]||false>" "{" "-" "announce"
"if 4 passed" "-" "despawn" "<def[value]>" "-" "if"
"!<server.flag[storeclosed].contains[<npc.flag[playerstore].as_cuboid>]||true>"
"{" "-" "announce" "if 5 passed" "-" "flag" "server"
"storeclosed:->:<npc.flag[playerstore].as_cuboid>" "}" "}"
21:30:11 [INFO] +- Executing dCommand: IF ---------+
21:30:11 [INFO] Filled tag <def[value].flag[close]||false> with '17'.
21:30:11 [INFO] Filled tag <c.time> with '17'.
21:30:11 [INFO] Filled tag <def[value].flag[customers]||false> with
'false'.
21:30:11 [INFO] Comparable 1: Comparable='Number(17)', Operator='EQUALS',
ComparedTo='Number(17)' --> OUTCOME='true'
21:30:11 [INFO] Comparable 2: Logic='NEGATIVE',
Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:30:11 [INFO] Queue 'ITEM FRAME SHOP PLAYER
OWNED_DominicanMyselfTimeline' Executing: ANNOUNCE "if 4
passed"
21:30:11 [INFO] +- Executing dCommand: ANNOUNCE ---------+
21:30:11 [INFO] +> Executing 'ANNOUNCE': Message='if 4 passed' Type='ALL'
21:30:11 [INFO] Queue 'ITEM FRAME SHOP PLAYER
OWNED_DominicanMyselfTimeline' Executing: DESPAWN
"<def[value]>"
21:30:11 [INFO] +- Executing dCommand: DESPAWN ---------+
21:30:11 [INFO] Filled tag <def[value]> with 'n@2485'.
21:30:11 [INFO] +> Executing 'DESPAWN': NPCs='[storekeeper/2485]'
21:30:11 [INFO] Queue 'ITEM FRAME SHOP PLAYER
OWNED_DominicanMyselfTimeline' Executing: IF
"!<server.flag[storeclosed].contains[<npc.flag[playerstore].as_cuboid>]||true>"
"{" "-" "announce" "if 5 passed" "-" "flag" "server"
"storeclosed:->:<npc.flag[playerstore].as_cuboid>" "}"
21:30:11 [INFO] +- Executing dCommand: IF ---------+
21:30:11 [INFO] Filled tag
<server.flag[storeclosed].contains[<npc.flag[playerstore].as_cuboid>]||true>
with 'true'.
21:30:11 [INFO] Comparable 1: Logic='NEGATIVE',
Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
21:30:11 [INFO] Queue 'ITEM FRAME SHOP PLAYER
OWNED_DominicanMyselfTimeline' Executing: FOREACH
" CALLBACK"
21:30:11 [INFO] +- Foreach loop 2 ---------+
21:30:11 [INFO] Queue 'ITEM FRAME SHOP PLAYER
OWNED_DominicanMyselfTimeline' Executing: ANNOUNCE "if 1
passed"
21:30:11 [INFO] +- Executing dCommand: ANNOUNCE ---------+
21:30:11 [INFO] +> Executing 'ANNOUNCE': Message='if 1 passed' Type='ALL'
21:30:11 [INFO] Queue 'ITEM FRAME SHOP PLAYER
OWNED_DominicanMyselfTimeline' Executing: IF
"<def[value].flag[open]||false>" "==" "<c.time>" "{" "-"
"announce" "if 2 passed" "-" "spawn" "<def[value]>"
"<def[value].location>" "-" "if"
"<server.flag[storeclosed].contains[<npc.flag[playerstore].as_cuboid>]||false>"
"{" "-" "announce" "if 3 passed" "-" "flag" "server"
"storeclosed:<-:<npc.flag[playerstore].as_cuboid>" "}" "}"
21:30:11 [INFO] +- Executing dCommand: IF ---------+
21:30:11 [INFO] Filled tag <def[value].flag[open]||false> with 'false'.
21:30:11 [INFO] Filled tag <c.time> with '17'.
21:30:11 [INFO] Comparable 1: Comparable='Element(false)',
Operator='EQUALS', ComparedTo='Element(17)' -->
OUTCOME='false'
21:30:11 [INFO] Queue 'ITEM FRAME SHOP PLAYER
OWNED_DominicanMyselfTimeline' Executing: IF
"<def[value].flag[close]||false>" "==" "<c.time>" "&&"
"!<def[value].flag[customers]||false>" "{" "-" "announce"
"if 4 passed" "-" "despawn" "<def[value]>" "-" "if"
"!<server.flag[storeclosed].contains[<npc.flag[playerstore].as_cuboid>]||true>"
"{" "-" "announce" "if 5 passed" "-" "flag" "server"
"storeclosed:->:<npc.flag[playerstore].as_cuboid>" "}" "}"
21:30:11 [INFO] +- Executing dCommand: IF ---------+
21:30:11 [INFO] Filled tag <def[value].flag[close]||false> with 'false'.
21:30:11 [INFO] Filled tag <c.time> with '17'.
21:30:11 [INFO] Filled tag <def[value].flag[customers]||false> with
'false'.
21:30:11 [INFO] Comparable 1: Comparable='Element(false)',
Operator='EQUALS', ComparedTo='Element(17)' -->
OUTCOME='false'
21:30:11 [INFO] Comparable 2: Logic='NEGATIVE',
Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:30:11 [INFO] Queue 'ITEM FRAME SHOP PLAYER
OWNED_DominicanMyselfTimeline' Executing: FOREACH
" CALLBACK"
21:30:11 [INFO] Completing queue 'ITEM FRAME SHOP PLAYER
OWNED_DominicanMyselfTimeline' in 7ms.
21:30:11 [INFO] +> Executing 'Event': Type='on time changes'
Container='ITEM FRAME SHOP PLAYER OWNED(WORLD)'
Context='{world=w@adventure map_the_end, time=17}'
21:30:11 [INFO] +- Building event 'ON TIME CHANGES' for ITEM FRAME SHOP
PLAYER OWNED ---------+
21:30:11 [INFO] Starting InstantQueue 'ITEM FRAME SHOP PLAYER
OWNED_ThresholdCdTb'...
21:30:11 [INFO] Queue 'ITEM FRAME SHOP PLAYER OWNED_ThresholdCdTb'
Executing: ANNOUNCE "<c.time><c.world>"
21:30:11 [INFO] +- Executing dCommand: ANNOUNCE ---------+
21:30:11 [INFO] Filled tag <c.time> with '17'.
21:30:11 [INFO] Filled tag <c.world> with 'w@adventure map_the_end'.
21:30:11 [INFO] +> Executing 'ANNOUNCE': Message='17w@adventure
map_the_end' Type='ALL'
21:30:11 [INFO] Queue 'ITEM FRAME SHOP PLAYER OWNED_ThresholdCdTb'
Executing: FOREACH
"<server.get_npcs_flagged[playerstore]>" "{" "-"
"announce" "if 1 passed" "-" "if"
"<def[value].flag[open]||false>" "==" "<c.time>" "{" "-"
"announce" "if 2 passed" "-" "spawn" "<def[value]>"
"<def[value].location>" "-" "if"
"<server.flag[storeclosed].contains[<npc.flag[playerstore].as_cuboid>]||false>"
"{" "-" "announce" "if 3 passed" "-" "flag" "server"
"storeclosed:<-:<npc.flag[playerstore].as_cuboid>" "}" "}"
"-" "if" "<def[value].fl... * snip! *
21:30:11 [INFO] +- Executing dCommand: FOREACH ---------+
21:30:11 [INFO] Filled tag <server.get_npcs_flagged[playerstore]> with
'li@n@2485|n@2576'.
21:30:11 [INFO] +> Executing 'FOREACH': list='li@n@2485|n@2576'
21:30:11 [INFO] Queue 'ITEM FRAME SHOP PLAYER OWNED_ThresholdCdTb'
Executing: ANNOUNCE "if 1 passed"
21:30:11 [INFO] +- Executing dCommand: ANNOUNCE ---------+
21:30:11 [INFO] +> Executing 'ANNOUNCE': Message='if 1 passed' Type='ALL'
21:30:11 [INFO] Queue 'ITEM FRAME SHOP PLAYER OWNED_ThresholdCdTb'
Executing: IF "<def[value].flag[open]||false>" "=="
"<c.time>" "{" "-" "announce" "if 2 passed" "-" "spawn"
"<def[value]>" "<def[value].location>" "-" "if"
"<server.flag[storeclosed].contains[<npc.flag[playerstore].as_cuboid>]||false>"
"{" "-" "announce" "if 3 passed" "-" "flag" "server"
"storeclosed:<-:<npc.flag[playerstore].as_cuboid>" "}" "}"
21:30:11 [INFO] +- Executing dCommand: IF ---------+
21:30:11 [INFO] Filled tag <def[value].flag[open]||false> with '6'.
21:30:11 [INFO] Filled tag <c.time> with '17'.
21:30:11 [INFO] Comparable 1: Comparable='Number(6)', Operator='EQUALS',
ComparedTo='Number(17)' --> OUTCOME='false'
21:30:11 [INFO] Queue 'ITEM FRAME SHOP PLAYER OWNED_ThresholdCdTb'
Executing: IF "<def[value].flag[close]||false>" "=="
"<c.time>" "&&" "!<def[value].flag[customers]||false>" "{"
"-" "announce" "if 4 passed" "-" "despawn" "<def[value]>"
"-" "if"
"!<server.flag[storeclosed].contains[<npc.flag[playerstore].as_cuboid>]||true>"
"{" "-" "announce" "if 5 passed" "-" "flag" "server"
"storeclosed:->:<npc.flag[playerstore].as_cuboid>" "}" "}"
21:30:11 [INFO] +- Executing dCommand: IF ---------+
21:30:11 [INFO] Filled tag <def[value].flag[close]||false> with '17'.
21:30:11 [INFO] Filled tag <c.time> with '17'.
21:30:11 [INFO] Filled tag <def[value].flag[customers]||false> with
'false'.
21:30:11 [INFO] Comparable 1: Comparable='Number(17)', Operator='EQUALS',
ComparedTo='Number(17)' --> OUTCOME='true'
21:30:11 [INFO] Comparable 2: Logic='NEGATIVE',
Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:30:11 [INFO] Queue 'ITEM FRAME SHOP PLAYER OWNED_ThresholdCdTb'
Executing: ANNOUNCE "if 4 passed"
21:30:11 [INFO] +- Executing dCommand: ANNOUNCE ---------+
21:30:11 [INFO] +> Executing 'ANNOUNCE': Message='if 4 passed' Type='ALL'
21:30:11 [INFO] Queue 'ITEM FRAME SHOP PLAYER OWNED_ThresholdCdTb'
Executing: DESPAWN "<def[value]>"
21:30:11 [INFO] +- Executing dCommand: DESPAWN ---------+
21:30:11 [INFO] Filled tag <def[value]> with 'n@2485'.
21:30:11 [INFO] +> Executing 'DESPAWN': NPCs='[storekeeper/2485]'
21:30:11 [INFO] Queue 'ITEM FRAME SHOP PLAYER OWNED_ThresholdCdTb'
Executing: IF
"!<server.flag[storeclosed].contains[<npc.flag[playerstore].as_cuboid>]||true>"
"{" "-" "announce" "if 5 passed" "-" "flag" "server"
"storeclosed:->:<npc.flag[playerstore].as_cuboid>" "}"
21:30:11 [INFO] +- Executing dCommand: IF ---------+
21:30:11 [INFO] Filled tag
<server.flag[storeclosed].contains[<npc.flag[playerstore].as_cuboid>]||true>
with 'true'.
21:30:11 [INFO] Comparable 1: Logic='NEGATIVE',
Comparable='Element(true)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='false'
21:30:11 [INFO] Queue 'ITEM FRAME SHOP PLAYER OWNED_ThresholdCdTb'
Executing: FOREACH " CALLBACK"
21:30:11 [INFO] +- Foreach loop 2 ---------+
21:30:11 [INFO] Queue 'ITEM FRAME SHOP PLAYER OWNED_ThresholdCdTb'
Executing: ANNOUNCE "if 1 passed"
21:30:11 [INFO] +- Executing dCommand: ANNOUNCE ---------+
21:30:11 [INFO] +> Executing 'ANNOUNCE': Message='if 1 passed' Type='ALL'
21:30:11 [INFO] Queue 'ITEM FRAME SHOP PLAYER OWNED_ThresholdCdTb'
Executing: IF "<def[value].flag[open]||false>" "=="
"<c.time>" "{" "-" "announce" "if 2 passed" "-" "spawn"
"<def[value]>" "<def[value].location>" "-" "if"
"<server.flag[storeclosed].contains[<npc.flag[playerstore].as_cuboid>]||false>"
"{" "-" "announce" "if 3 passed" "-" "flag" "server"
"storeclosed:<-:<npc.flag[playerstore].as_cuboid>" "}" "}"
21:30:11 [INFO] +- Executing dCommand: IF ---------+
21:30:11 [INFO] Filled tag <def[value].flag[open]||false> with 'false'.
21:30:11 [INFO] Filled tag <c.time> with '17'.
21:30:11 [INFO] Comparable 1: Comparable='Element(false)',
Operator='EQUALS', ComparedTo='Element(17)' -->
OUTCOME='false'
21:30:11 [INFO] Queue 'ITEM FRAME SHOP PLAYER OWNED_ThresholdCdTb'
Executing: IF "<def[value].flag[close]||false>" "=="
"<c.time>" "&&" "!<def[value].flag[customers]||false>" "{"
"-" "announce" "if 4 passed" "-" "despawn" "<def[value]>"
"-" "if"
"!<server.flag[storeclosed].contains[<npc.flag[playerstore].as_cuboid>]||true>"
"{" "-" "announce" "if 5 passed" "-" "flag" "server"
"storeclosed:->:<npc.flag[playerstore].as_cuboid>" "}" "}"
21:30:11 [INFO] +- Executing dCommand: IF ---------+
21:30:11 [INFO] Filled tag <def[value].flag[close]||false> with 'false'.
21:30:11 [INFO] Filled tag <c.time> with '17'.
21:30:11 [INFO] Filled tag <def[value].flag[customers]||false> with
'false'.
21:30:11 [INFO] Comparable 1: Comparable='Element(false)',
Operator='EQUALS', ComparedTo='Element(17)' -->
OUTCOME='false'
21:30:11 [INFO] Comparable 2: Logic='NEGATIVE',
Comparable='Element(false)', Operator='EQUALS',
ComparedTo='Element(true)' --> OUTCOME='true'
21:30:11 [INFO] Queue 'ITEM FRAME SHOP PLAYER OWNED_ThresholdCdTb'
Executing: FOREACH " CALLBACK"
21:30:11 [INFO] Completing queue 'ITEM FRAME SHOP PLAYER
OWNED_ThresholdCdTb' in 8ms.