Paste #13275: Untitled Paste

Date: 2015/01/23 12:31:17 UTC-08:00
Type: Denizen Script

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[20:28:30] [Server thread/INFO]: +- Getting interact script: n@Sage of Water/p@Wahrheit 
                   ---------+ 
[20:28:30] [Server thread/INFO]:  OKAY! '10 WATER CHALLENGER' meets requirements. 
[20:28:30] [Server thread/INFO]:  
[20:28:30] [Server thread/INFO]:  OKAY! Highest scoring script is WATER CHALLENGER. 
[20:28:30] [Server thread/INFO]: +> [InteractScri...] Current step for this script is: 
                   ENTRANCE 
[20:28:30] [Server thread/INFO]: +---------------------+ 
[20:28:30] [Server thread/INFO]: +- Parsing CLICK trigger: n@Sage of Water/p@Wahrheit 
                   ---------+ 
[20:28:30] [Server thread/INFO]:  Starting TimedQueue 'WATER 
                   CHALLENGER_ComputedDawnCraft'... 
[20:28:30] [Server thread/INFO]:  Queue 'WATER CHALLENGER_ComputedDawnCraft' Executing: 
                   NARRATE "format:Water Sage Format" "The vile and wretched 
                   Emira Ivese has established a corrupted domain in an 
                   effort to challenge the God of Water." 
[20:28:30] [Server thread/INFO]: +- Executing dCommand: NARRATE/p@Wahrheit ---------+ 
[20:28:30] [Server thread/INFO]: +> Executing 'NARRATE': Narrating='The vile and wretched 
                   Emira Ivese has established a corrupted domain in an 
                   effort to challenge the God of Water.'  
                   Targets='[p@Wahrheit]'  Format='WATER SAGE FORMAT' 
[20:28:30] [Server thread/INFO]:  Filled tag <red> with ''. 
[20:28:30] [Server thread/INFO]:  Filled tag <white> with ''. 
[20:28:30] [Server thread/INFO]:  Filled tag <&co> with ':'. 
[20:28:31] [Server thread/INFO]:  Queue 'WATER CHALLENGER_ComputedDawnCraft' Executing: 
                   NARRATE "format:Water Sage Format" "We need a skilled, 
                   cunning adventurer to challenge her and end her heresy. 
                   Are you up to the challenge?" 
[20:28:31] [Server thread/INFO]: +- Executing dCommand: NARRATE/p@Wahrheit ---------+ 
[20:28:31] [Server thread/INFO]: +> Executing 'NARRATE': Narrating='We need a skilled, 
                   cunning adventurer to challenge her and end her heresy. 
                   Are you up to the challenge?'  Targets='[p@Wahrheit]'  
                   Format='WATER SAGE FORMAT' 
[20:28:31] [Server thread/INFO]:  Filled tag <red> with ''. 
[20:28:31] [Server thread/INFO]:  Filled tag <white> with ''. 
[20:28:31] [Server thread/INFO]:  Filled tag <&co> with ':'. 
[20:28:31] [Server thread/INFO]:  Queue 'WATER CHALLENGER_ComputedDawnCraft' Executing: ZAP 
                   "step:Verify" 
[20:28:31] [Server thread/INFO]: +- Executing dCommand: ZAP/p@Wahrheit ---------+ 
[20:28:31] [Server thread/INFO]: +> Executing 'ZAP': Player='p@Wahrheit'  script='WATER 
                   CHALLENGER(INTERACT)'  step='Verify' 
[20:28:31] [Server thread/INFO]:  Completing queue 'WATER CHALLENGER_ComputedDawnCraft' in 
                   1054ms. 
[20:28:32] [Server thread/INFO]: +- Getting interact script: n@Sage of Water/p@Wahrheit 
                   ---------+ 
[20:28:32] [Server thread/INFO]:  OKAY! '10 WATER CHALLENGER' meets requirements. 
[20:28:32] [Server thread/INFO]:  
[20:28:32] [Server thread/INFO]:  OKAY! Highest scoring script is WATER CHALLENGER. 
[20:28:32] [Server thread/INFO]: +> [InteractScri...] Current step for this script is: 
                   VERIFY 
[20:28:32] [Server thread/INFO]: +---------------------+ 
[20:28:32] [Server thread/INFO]: +- Parsing CLICK trigger: n@Sage of Water/p@Wahrheit 
                   ---------+ 
[20:28:32] [Server thread/INFO]:  Starting TimedQueue 'WATER 
                   CHALLENGER_IntegrationUndergroundNose'... 
[20:28:32] [Server thread/INFO]:  Queue 'WATER CHALLENGER_IntegrationUndergroundNose' 
                   Executing: IF "<flag.npc:watertempleclear>" "==" "1" "{" 
                   "-" "narrate" "format:Water Sage Format" "Very well. I 
                   wish you the very best of luck in your efforts." "-" 
                   "flag" "npc" "watertempleclear:0" "-" "flag" "npc" 
                   "watertemple-challenger:<player.name>" "-" "narrate" 
                   "<yellow>The Sage of Water begins chanting a spell..." "-" 
                   "run" "script:Water Reset" "-" "execute" "as_npc" "warp 
                   <player.name> watertemple" "-" "announce" 
                   "<red><player.name> is challengin... * snip! * 
[20:28:32] [Server thread/INFO]: +- Executing dCommand: IF/p@Wahrheit ---------+ 
[20:28:32] [Server thread/INFO]:  ERROR! flag.x: tags are deprecated! Use <x.flag[]>, EG, 
                   <global.flag[name]>! 
[20:28:32] [Server thread/INFO]:  Filled tag <flag.npc:watertempleclear> with '1'. 
[20:28:32] [Server thread/INFO]:  Comparable 1: Comparable='Number(1)', Operator='EQUALS', 
                   ComparedTo='Number(1)' --> OUTCOME='true' 
[20:28:33] [Server thread/INFO]:  Queue 'WATER CHALLENGER_IntegrationUndergroundNose' 
                   Executing: NARRATE "format:Water Sage Format" "Very well. 
                   I wish you the very best of luck in your efforts." 
[20:28:33] [Server thread/INFO]: +- Executing dCommand: NARRATE/p@Wahrheit ---------+ 
[20:28:33] [Server thread/INFO]: +> Executing 'NARRATE': Narrating='Very well. I wish you 
                   the very best of luck in your efforts.'  
                   Targets='[p@Wahrheit]'  Format='WATER SAGE FORMAT' 
[20:28:33] [Server thread/INFO]:  Filled tag <red> with ''. 
[20:28:33] [Server thread/INFO]:  Filled tag <white> with ''. 
[20:28:33] [Server thread/INFO]:  Filled tag <&co> with ':'. 
[20:28:33] [Server thread/INFO]:  Queue 'WATER CHALLENGER_IntegrationUndergroundNose' 
                   Executing: FLAG "npc" "watertempleclear:0" 
[20:28:33] [Server thread/INFO]: +- Executing dCommand: FLAG/p@Wahrheit ---------+ 
[20:28:33] [Server thread/INFO]: +> Executing 'FLAG': flag_name='WATERTEMPLECLEAR'  
                   Action/Value='SET_VALUE(0)'  npc='n@184' 
[20:28:33] [Server thread/INFO]:  Queue 'WATER CHALLENGER_IntegrationUndergroundNose' 
                   Executing: FLAG "npc" 
                   "watertemple-challenger:<player.name>" 
[20:28:33] [Server thread/INFO]: +- Executing dCommand: FLAG/p@Wahrheit ---------+ 
[20:28:33] [Server thread/INFO]:  Filled tag <player.name> with 'Wahrheit'. 
[20:28:33] [Server thread/INFO]: +> Executing 'FLAG': flag_name='WATERTEMPLE-CHALLENGER'  
                   Action/Value='SET_VALUE(Wahrheit)'  npc='n@184' 
[20:28:33] [Server thread/INFO]:  Queue 'WATER CHALLENGER_IntegrationUndergroundNose' 
                   Executing: NARRATE "<yellow>The Sage of Water begins 
                   chanting a spell..." 
[20:28:33] [Server thread/INFO]: +- Executing dCommand: NARRATE/p@Wahrheit ---------+ 
[20:28:33] [Server thread/INFO]:  Filled tag <yellow> with ''. 
[20:28:33] [Server thread/INFO]: +> Executing 'NARRATE': Narrating='The Sage of Water 
                   begins chanting a spell...'  Targets='[p@Wahrheit]' 
[20:28:33] [Server thread/INFO]:  Queue 'WATER CHALLENGER_IntegrationUndergroundNose' 
                   Executing: RUN "script:Water Reset" 
[20:28:33] [Server thread/INFO]: +- Executing dCommand: RUN/p@Wahrheit ---------+ 
[20:28:33] [Server thread/INFO]: +> Executing 'RUN': script='WATER RESET(TASK)' 
[20:28:33] [Server thread/INFO]:  Starting TimedQueue 'WATER RESET_OemHamiltonKnives'... 
[20:28:33] [Server thread/INFO]:  Queue 'WATER RESET_OemHamiltonKnives' Executing: SWITCH 
                   "state:off" "location:-14,68,183,ultimatus" 
[20:28:33] [Server thread/INFO]: +- Executing dCommand: SWITCH/p@Wahrheit ---------+ 
[20:28:33] [Server thread/INFO]: +> Executing 'SWITCH': locations='li@-14,68,183,ultimatus' 
                    duration='0t'  switchstate='OFF' 
[20:28:33] [Server thread/INFO]:  Queue 'WATER CHALLENGER_IntegrationUndergroundNose' 
                   Executing: EXECUTE "as_npc" "warp <player.name> 
                   watertemple" 
[20:28:33] [Server thread/INFO]: +- Executing dCommand: EXECUTE/p@Wahrheit ---------+ 
[20:28:33] [Server thread/INFO]:  Filled tag <player.name> with 'Wahrheit'. 
[20:28:33] [Server thread/INFO]: +> Executing 'EXECUTE': type='AS_NPC'  command='warp 
                   Wahrheit watertemple'  silent='false' 
[20:28:33] [Server thread/INFO]: +> Executing 'Event': Type='on player changes world from 
                   w@prosperus'  Container='MAZE TRACKER(WORLD)'  
                   player=p@WahrheitContext='{origin_world=w@prosperus, 
                   destination_world=w@ultimatus}' 
[20:28:33] [Server thread/INFO]: +- Building event 'ON PLAYER CHANGES WORLD FROM 
                   W@PROSPERUS' for MAZE TRACKER ---------+ 
[20:28:33] [Server thread/INFO]:  Starting InstantQueue 'MAZE 
                   TRACKER_BadgeEstablishSubsection'... 
[20:28:33] [Server thread/INFO]:  Queue 'MAZE TRACKER_BadgeEstablishSubsection' Executing: 
                   IF "<player.location.world>" "!=" "w@prosperus" "&&" 
                   "<player.name>" "==" "<n@94.flag[maze-challenger]>" "{" 
                   "-" "flag" "n@94" "mazeclear:1" "-" "announce" 
                   "<red><player.name> has abandoned The Grand Library. It is 
                   now clear." "-" "flag" "n@94" "maze-challenger:!" "}" 
[20:28:33] [Server thread/INFO]: +- Executing dCommand: IF/p@Wahrheit ---------+ 
[20:28:33] [Server thread/INFO]:  Filled tag <player.location.world> with 'w@ultimatus'. 
[20:28:33] [Server thread/INFO]:  Filled tag <player.name> with 'Wahrheit'. 
[20:28:33] [Server thread/INFO]:  Unfilled attributes '[flag[maze-challenger]]' for tag 
                   <n@94.flag[maze-challenger]>! 
[20:28:33] [Server thread/INFO]:  Filled tag <n@94.flag[maze-challenger]> with 'null'. 
[20:28:33] [Server thread/INFO]:  ERROR! Tag <n@94.flag[maze-challenger]> is invalid! 
[20:28:33] [Server thread/INFO]:  Comparable 1: Logic='NEGATIVE', 
                   Comparable='Element(w@ultimatus)', Operator='EQUALS', 
                   ComparedTo='Element(w@prosperus)' --> OUTCOME='true' 
[20:28:33] [Server thread/INFO]:  Comparable 2: Comparable='Element(Wahrheit)', 
                   Operator='EQUALS', ComparedTo='Element(null)' --> 
                   OUTCOME='false' 
[20:28:33] [Server thread/INFO]:  Completing queue 'MAZE TRACKER_BadgeEstablishSubsection' 
                   in 1ms. 
[20:28:33] [Server thread/INFO]:  Queue 'WATER CHALLENGER_IntegrationUndergroundNose' 
                   Executing: ANNOUNCE "<red><player.name> is challenging the 
                   Water Temple." 
[20:28:33] [Server thread/INFO]: +- Executing dCommand: ANNOUNCE/p@Wahrheit ---------+ 
[20:28:33] [Server thread/INFO]:  Filled tag <red> with ''. 
[20:28:33] [Server thread/INFO]:  Filled tag <player.name> with 'Wahrheit'. 
[20:28:33] [Server thread/INFO]: +> Executing 'ANNOUNCE': Message='Wahrheit is challenging 
                   the Water Temple.'  Type='ALL' 
[20:28:33] [Server thread/INFO]: Wahrheit is challenging the Water Temple.
[20:28:33] [Server thread/INFO]:  Completing queue 'WATER 
                   CHALLENGER_IntegrationUndergroundNose' in 581ms. 
[20:28:34] [Server thread/INFO]:  Queue 'WATER RESET_OemHamiltonKnives' Executing: SWITCH 
                   "state:off" "location:7,71,199,ultimatus" 
[20:28:34] [Server thread/INFO]: +- Executing dCommand: SWITCH/p@Wahrheit ---------+ 
[20:28:34] [Server thread/INFO]: +> Executing 'SWITCH': locations='li@7,71,199,ultimatus'  
                   duration='0t'  switchstate='OFF' 
[20:28:34] [Server thread/INFO]:  Queue 'WATER RESET_OemHamiltonKnives' Executing: SWITCH 
                   "state:off" "location:45,53,240,ultimatus" 
[20:28:34] [Server thread/INFO]: +- Executing dCommand: SWITCH/p@Wahrheit ---------+ 
[20:28:34] [Server thread/INFO]: +> Executing 'SWITCH': locations='li@45,53,240,ultimatus'  
                   duration='0t'  switchstate='OFF' 
[20:28:34] [Server thread/INFO]:  Queue 'WATER RESET_OemHamiltonKnives' Executing: SWITCH 
                   "state:off" "location:9,73,296,ultimatus" 
[20:28:34] [Server thread/INFO]: +- Executing dCommand: SWITCH/p@Wahrheit ---------+ 
[20:28:34] [Server thread/INFO]: +> Executing 'SWITCH': locations='li@9,73,296,ultimatus'  
                   duration='0t'  switchstate='OFF' 
[20:28:35] [Server thread/INFO]:  Queue 'WATER RESET_OemHamiltonKnives' Executing: SWITCH 
                   "state:off" "location:-48,64,287,ultimatus" 
[20:28:35] [Server thread/INFO]: +- Executing dCommand: SWITCH/p@Wahrheit ---------+ 
[20:28:35] [Server thread/INFO]: +> Executing 'SWITCH': locations='li@-48,64,287,ultimatus' 
                    duration='0t'  switchstate='OFF' 
[20:28:35] [Server thread/INFO]:  Queue 'WATER RESET_OemHamiltonKnives' Executing: SWITCH 
                   "state:off" "location:-53,71,240,ultimatus" 
[20:28:35] [Server thread/INFO]: +- Executing dCommand: SWITCH/p@Wahrheit ---------+ 
[20:28:35] [Server thread/INFO]: +> Executing 'SWITCH': locations='li@-53,71,240,ultimatus' 
                    duration='0t'  switchstate='OFF' 
[20:28:36] [Server thread/INFO]:  Queue 'WATER RESET_OemHamiltonKnives' Executing: SWITCH 
                   "state:off" "location:13,32,237,ultimatus" 
[20:28:36] [Server thread/INFO]: +- Executing dCommand: SWITCH/p@Wahrheit ---------+ 
[20:28:36] [Server thread/INFO]: +> Executing 'SWITCH': locations='li@13,32,237,ultimatus'  
                   duration='0t'  switchstate='OFF' 
[20:28:36] [Server thread/INFO]:  Queue 'WATER RESET_OemHamiltonKnives' Executing: SWITCH 
                   "state:off" "location:-11,31,299,ultimatus" 
[20:28:36] [Server thread/INFO]: +- Executing dCommand: SWITCH/p@Wahrheit ---------+ 
[20:28:36] [Server thread/INFO]: +> Executing 'SWITCH': locations='li@-11,31,299,ultimatus' 
                    duration='0t'  switchstate='OFF' 
[20:28:37] [Server thread/INFO]:  Queue 'WATER RESET_OemHamiltonKnives' Executing: SWITCH 
                   "state:off" "location:-33,43,229,ultimatus" 
[20:28:37] [Server thread/INFO]: +- Executing dCommand: SWITCH/p@Wahrheit ---------+ 
[20:28:37] [Server thread/INFO]: +> Executing 'SWITCH': locations='li@-33,43,229,ultimatus' 
                    duration='0t'  switchstate='OFF' 
[20:28:37] [Server thread/INFO]:  Queue 'WATER RESET_OemHamiltonKnives' Executing: SWITCH 
                   "state:off" "location:-7,77,146,ultimatus" 
[20:28:37] [Server thread/INFO]: +- Executing dCommand: SWITCH/p@Wahrheit ---------+ 
[20:28:37] [Server thread/INFO]: +> Executing 'SWITCH': locations='li@-7,77,146,ultimatus'  
                   duration='0t'  switchstate='OFF' 
[20:28:38] [Server thread/INFO]:  Queue 'WATER RESET_OemHamiltonKnives' Executing: SWITCH 
                   "state:on" "location:-7,77,148" 
[20:28:38] [Server thread/INFO]: +- Executing dCommand: SWITCH/p@Wahrheit ---------+ 
[20:28:38] [Server thread/INFO]: +> Executing 'SWITCH': locations='li@-7,77,148'  
                   duration='0t'  switchstate='ON' 
[20:28:38] [Server thread/INFO]:  ERROR in script 'WATER RESET'! Woah!! An exception has 
                   been called with this command! 
[20:28:38] [Server thread/INFO]:  ERROR in script 'WATER RESET'! Internal exception was 
                   thrown! 
[20:28:38] [Server thread/WARN]: java.lang.NullPointerException
[20:28:38] [Server thread/WARN]:     at org.bukkit.Location.getBlock(Location.java:82)
[20:28:38] [Server thread/WARN]:     at net.aufdemrand.denizen.scripts.commands.world.SwitchCommand.switchBlock(SwitchCommand.java:95)
[20:28:38] [Server thread/WARN]:     at net.aufdemrand.denizen.scripts.commands.world.SwitchCommand.execute(SwitchCommand.java:72)
[20:28:38] [Server thread/WARN]:     at net.aufdemrand.denizencore.scripts.commands.CommandExecuter.execute(CommandExecuter.java:200)
[20:28:38] [Server thread/WARN]:     at net.aufdemrand.denizencore.scripts.queues.ScriptEngine.revolve(ScriptEngine.java:51)
[20:28:38] [Server thread/WARN]:     at net.aufdemrand.denizencore.scripts.queues.ScriptQueue.revolve(ScriptQueue.java:647)
[20:28:38] [Server thread/WARN]:     at net.aufdemrand.denizencore.scripts.queues.core.TimedQueue.access$000(TimedQueue.java:10)
[20:28:38] [Server thread/WARN]:     at net.aufdemrand.denizencore.scripts.queues.core.TimedQueue$1.run(TimedQueue.java:148)
[20:28:38] [Server thread/WARN]:     at net.aufdemrand.denizencore.utilities.scheduling.RepeatingSchedulable.tick(RepeatingSchedulable.java:25)
[20:28:38] [Server thread/WARN]:     at net.aufdemrand.denizencore.DenizenCore.tick(DenizenCore.java:129)
[20:28:38] [Server thread/WARN]:     at net.aufdemrand.denizen.Denizen$2.run(Denizen.java:695)
[20:28:38] [Server thread/WARN]:     at org.bukkit.craftbukkit.v1_8_R1.scheduler.CraftTask.run(CraftTask.java:71)
[20:28:38] [Server thread/WARN]:     at org.bukkit.craftbukkit.v1_8_R1.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:350)
[20:28:38] [Server thread/WARN]:     at net.minecraft.server.v1_8_R1.MinecraftServer.z(MinecraftServer.java:694)
[20:28:38] [Server thread/WARN]:     at net.minecraft.server.v1_8_R1.DedicatedServer.z(DedicatedServer.java:316)
[20:28:38] [Server thread/WARN]:     at net.minecraft.server.v1_8_R1.MinecraftServer.y(MinecraftServer.java:623)
[20:28:38] [Server thread/WARN]:     at net.minecraft.server.v1_8_R1.MinecraftServer.run(MinecraftServer.java:526)
[20:28:38] [Server thread/WARN]:     at java.lang.Thread.run(Thread.java:745)
[20:28:38] [Server thread/INFO]:  Queue 'WATER RESET_OemHamiltonKnives' Executing: EXECUTE 
                   "as_server" "npc spawn 185 --at -11,103,242,ultimatus" 
[20:28:38] [Server thread/INFO]: +- Executing dCommand: EXECUTE/p@Wahrheit ---------+ 
[20:28:38] [Server thread/INFO]: +> Executing 'EXECUTE': type='AS_SERVER'  command='npc 
                   spawn 185 --at -11,103,242,ultimatus'  silent='false' 
[20:28:38] [Server thread/INFO]: You spawned Emira Ivese.
[20:28:39] [Server thread/INFO]:  Queue 'WATER RESET_OemHamiltonKnives' Executing: EXECUTE 
                   "as_server" "npc select 185" 
[20:28:39] [Server thread/INFO]: +- Executing dCommand: EXECUTE/p@Wahrheit ---------+ 
[20:28:39] [Server thread/INFO]: +> Executing 'EXECUTE': type='AS_SERVER'  command='npc 
                   select 185'  silent='false' 
[20:28:39] [Server thread/INFO]: You already have that NPC selected.
[20:28:39] [Server thread/INFO]:  Queue 'WATER RESET_OemHamiltonKnives' Executing: EXECUTE 
                   "as_server" "npc anchor --assume 'wtboss1'" 
[20:28:39] [Server thread/INFO]: +- Executing dCommand: EXECUTE/p@Wahrheit ---------+ 
[20:28:39] [Server thread/INFO]: +> Executing 'EXECUTE': type='AS_SERVER'  command='npc 
                   anchor --assume 'wtboss1''  silent='false' 
[20:28:40] [Server thread/INFO]: +- Parsing PROXIMITY trigger: n@Emira Ivese/p@Wahrheit 
                   ---------+ 
[20:28:40] [Server thread/INFO]:  Starting TimedQueue 'WATER BOSS 
                   FIGHT_PrintedAnalysesAffiliate'... 
[20:28:40] [Server thread/INFO]:  Queue 'WATER BOSS FIGHT_PrintedAnalysesAffiliate' 
                   Executing: NARRATE "format:Water Boss Format" "You should 
                   not meddle in affairs that are above you, <player.name>. I 
                   am beyond your power." 
[20:28:40] [Server thread/INFO]: +- Executing dCommand: NARRATE/p@Wahrheit ---------+ 
[20:28:40] [Server thread/INFO]:  Filled tag <player.name> with 'Wahrheit'. 
[20:28:40] [Server thread/INFO]: +> Executing 'NARRATE': Narrating='You should not meddle 
                   in affairs that are above you, Wahrheit. I am beyond your 
                   power.'  Targets='[p@Wahrheit]'  Format='WATER BOSS 
                   FORMAT' 
[20:28:40] [Server thread/INFO]:  Filled tag <red> with ''. 
[20:28:40] [Server thread/INFO]:  Filled tag <white> with ''. 
[20:28:40] [Server thread/INFO]:  Filled tag <&co> with ':'. 
[20:28:40] [Server thread/INFO]:  Queue 'WATER RESET_OemHamiltonKnives' Executing: EXECUTE 
                   "as_server" "npc spawn 186 --at -11,45,237,ultimatus" 
[20:28:40] [Server thread/INFO]: +- Executing dCommand: EXECUTE/p@Wahrheit ---------+ 
[20:28:40] [Server thread/INFO]: +> Executing 'EXECUTE': type='AS_SERVER'  command='npc 
                   spawn 186 --at -11,45,237,ultimatus'  silent='false' 
[20:28:40] [Server thread/INFO]: Lieutenant Iqueo is already spawned at another location. Use '/npc tphere' to teleport the NPC to your location.
[20:28:40] [Server thread/INFO]:  Queue 'WATER BOSS FIGHT_PrintedAnalysesAffiliate' 
                   Executing: NARRATE "format:Water Boss Format" "Prepare to 
                   face your end!" 
[20:28:40] [Server thread/INFO]: +- Executing dCommand: NARRATE/p@Wahrheit ---------+ 
[20:28:40] [Server thread/INFO]: +> Executing 'NARRATE': Narrating='Prepare to face your 
                   end!'  Targets='[p@Wahrheit]'  Format='WATER BOSS FORMAT' 
[20:28:40] [Server thread/INFO]:  Filled tag <red> with ''. 
[20:28:40] [Server thread/INFO]:  Filled tag <white> with ''. 
[20:28:40] [Server thread/INFO]:  Filled tag <&co> with ':'. 
[20:28:40] [Server thread/INFO]:  Queue 'WATER RESET_OemHamiltonKnives' Executing: EXECUTE 
                   "as_server" "npc select 186" 
[20:28:40] [Server thread/INFO]: +- Executing dCommand: EXECUTE/p@Wahrheit ---------+ 
[20:28:40] [Server thread/INFO]: +> Executing 'EXECUTE': type='AS_SERVER'  command='npc 
                   select 186'  silent='false' 
[20:28:40] [Server thread/INFO]: You selected Lieutenant Iqueo!
[20:28:41] [Server thread/INFO]:  Queue 'WATER BOSS FIGHT_PrintedAnalysesAffiliate' 
                   Executing: TELEPORT "npc" "location:<anchor:wtboss2>" 
[20:28:41] [Server thread/INFO]: +- Executing dCommand: TELEPORT/p@Wahrheit ---------+ 
[20:28:41] [Server thread/INFO]:  ERROR in script 'WATER BOSS FIGHT'! anchor: tags are 
                   deprecated! Use <npc.anchor[]>! 
[20:28:41] [Server thread/INFO]:  Filled tag <anchor:wtboss2> with 
                   '-10.34481954261653,77.0,147.1932418000361,ultimatus'. 
[20:28:41] [Server thread/INFO]: +> Executing 'TELEPORT': 
                   location='l@-10.34481954261653,77.0,147.1932418000361,ultimatus' 
                    entities='[n@185]' 
[20:28:41] [Server thread/INFO]:  Queue 'WATER RESET_OemHamiltonKnives' Executing: EXECUTE 
                   "as_server" "npc anchor --assume 'wtminiboss1'" 
[20:28:41] [Server thread/INFO]: +- Executing dCommand: EXECUTE/p@Wahrheit ---------+ 
[20:28:41] [Server thread/INFO]: +> Executing 'EXECUTE': type='AS_SERVER'  command='npc 
                   anchor --assume 'wtminiboss1''  silent='false' 
[20:28:41] [Server thread/INFO]:  Queue 'WATER BOSS FIGHT_PrintedAnalysesAffiliate' 
                   Executing: LISTEN "kill" "script:Water Champion" 
                   "id:wtboss" "type:entity" "target:guardian" "qty:2" 
[20:28:41] [Server thread/INFO]: +- Executing dCommand: LISTEN/p@Wahrheit ---------+ 
[20:28:41] [Server thread/INFO]: +> Executing 'LISTEN': action='new'  type='kill'  
                   id='wtboss'  finish_script='WATER CHAMPION(TASK)' 
[20:28:41] [Server thread/INFO]:  ERROR in script 'WATER BOSS FIGHT'! Warning: Listen is 
                   outdated and may become unsupported in the future. 
[20:28:41] [Server thread/INFO]: +> [KillListener...] Wahrheit currently has quest listener 
                   'wtboss' active and must kill [guardian] 'ENTITY'(s) named 
                   [*]. Current progress '0/2'. 
[20:28:41] [Server thread/INFO]:  Queue 'WATER RESET_OemHamiltonKnives' Executing: EXECUTE 
                   "as_server" "npc despawn 187" 
[20:28:41] [Server thread/INFO]: +- Executing dCommand: EXECUTE/p@Wahrheit ---------+ 
[20:28:41] [Server thread/INFO]: +> Executing 'EXECUTE': type='AS_SERVER'  command='npc 
                   despawn 187'  silent='false' 
[20:28:41] [Server thread/INFO]: You despawned Oracle of Water.
[20:28:42] [Server thread/INFO]:  Queue 'WATER BOSS FIGHT_PrintedAnalysesAffiliate' 
                   Executing: EXECUTE "as_npc" "summon Guardian -11 132 226 
                   {Elder:1}" 
[20:28:42] [Server thread/INFO]: +- Executing dCommand: EXECUTE/p@Wahrheit ---------+ 
[20:28:42] [Server thread/INFO]: +> Executing 'EXECUTE': type='AS_NPC'  command='summon 
                   Guardian -11 132 226 {Elder:1}'  silent='false' 
[20:28:42] [Server thread/INFO]: [Emira Ivese: Object successfully summoned]
[20:28:42] [Server thread/INFO]:  Queue 'WATER RESET_OemHamiltonKnives' Executing: REMOVE 
                   "<l@-11,128,240,ultimatus.find.entities[guardian].within[500]>" 
[20:28:42] [Server thread/INFO]: +- Executing dCommand: REMOVE/p@Wahrheit ---------+ 
[20:28:42] [Server thread/INFO]:  Filled tag 
                   <l@-11,128,240,ultimatus.find.entities[guardian].within[500]> 
                   with 
                   'li@e@a5442465-d5f9-4aa4-a144-c7623b659c6a|e@6b3a4937-688a-405e-90d8-8b6699fdf109'. 
[20:28:42] [Server thread/INFO]: +> Executing 'REMOVE': 
                   entities='[e@a5442465-d5f9-4aa4-a144-c7623b659c6a, 
                   e@6b3a4937-688a-405e-90d8-8b6699fdf109]' 
[20:28:42] [Server thread/INFO]:  Queue 'WATER BOSS FIGHT_PrintedAnalysesAffiliate' 
                   Executing: EXECUTE "as_npc" "summon Guardian 4 132 248 
                   {Elder:1}" 
[20:28:42] [Server thread/INFO]: +- Executing dCommand: EXECUTE/p@Wahrheit ---------+ 
[20:28:42] [Server thread/INFO]: +> Executing 'EXECUTE': type='AS_NPC'  command='summon 
                   Guardian 4 132 248 {Elder:1}'  silent='false' 
[20:28:42] [Server thread/INFO]: [Emira Ivese: Object successfully summoned]
[20:28:42] [Server thread/INFO]:  Queue 'WATER RESET_OemHamiltonKnives' Executing: ZAP 
                   "script:Ice Spikes" "step:Water Miniboss" 
[20:28:42] [Server thread/INFO]: +- Executing dCommand: ZAP/p@Wahrheit ---------+ 
[20:28:42] [Server thread/INFO]: +> Executing 'ZAP': Player='p@Wahrheit'  script='ICE 
                   SPIKES(INTERACT)'  step='Water Miniboss' 
[20:28:42] [Server thread/INFO]:  ERROR in script 'WATER RESET'! Zapping to own current 
                   step! 
[20:28:43] [Server thread/INFO]:  Queue 'WATER BOSS FIGHT_PrintedAnalysesAffiliate' 
                   Executing: EXECUTE "as_npc" "summon Guardian -27 132 248 
                   {Elder:1}" 
[20:28:43] [Server thread/INFO]: +- Executing dCommand: EXECUTE/p@Wahrheit ---------+ 
[20:28:43] [Server thread/INFO]: +> Executing 'EXECUTE': type='AS_NPC'  command='summon 
                   Guardian -27 132 248 {Elder:1}'  silent='false' 
[20:28:43] [Server thread/INFO]: [Emira Ivese: Object successfully summoned]
[20:28:43] [Server thread/INFO]:  Queue 'WATER RESET_OemHamiltonKnives' Executing: ZAP 
                   "script:Water Boss Fight" "step:Boss Battle" 
[20:28:43] [Server thread/INFO]: +- Executing dCommand: ZAP/p@Wahrheit ---------+ 
[20:28:43] [Server thread/INFO]: +> Executing 'ZAP': Player='p@Wahrheit'  script='WATER 
                   BOSS FIGHT(INTERACT)'  step='Boss Battle' 
[20:28:43] [Server thread/INFO]:  ERROR in script 'WATER RESET'! Zapping to own current 
                   step! 
[20:28:43] [Server thread/INFO]:  Queue 'WATER BOSS FIGHT_PrintedAnalysesAffiliate' 
                   Executing: EXECUTE "as_npc" "warp <player.name> wtboss" 
[20:28:43] [Server thread/INFO]: +- Executing dCommand: EXECUTE/p@Wahrheit ---------+ 
[20:28:43] [Server thread/INFO]:  Filled tag <player.name> with 'Wahrheit'. 
[20:28:43] [Server thread/INFO]: +> Executing 'EXECUTE': type='AS_NPC'  command='warp 
                   Wahrheit wtboss'  silent='false' 
[20:28:43] [Server thread/INFO]: Youngling ObisidianMaster: omg
[20:28:44] [Server thread/INFO]:  Queue 'WATER RESET_OemHamiltonKnives' Executing: ZAP 
                   "script:Water Savior" "step:Before Fight" 
[20:28:44] [Server thread/INFO]: +- Executing dCommand: ZAP/p@Wahrheit ---------+ 
[20:28:44] [Server thread/INFO]: +> Executing 'ZAP': Player='p@Wahrheit'  script='WATER 
                   SAVIOR(INTERACT)'  step='Before Fight' 
[20:28:44] [Server thread/INFO]:  ERROR in script 'WATER RESET'! Zapping to own current 
                   step! 
[20:28:44] [Server thread/INFO]:  Queue 'WATER BOSS FIGHT_PrintedAnalysesAffiliate' 
                   Executing: ZAP "step:In Combat" 
[20:28:44] [Server thread/INFO]: +- Executing dCommand: ZAP/p@Wahrheit ---------+ 
[20:28:44] [Server thread/INFO]: +> Executing 'ZAP': Player='p@Wahrheit'  script='WATER 
                   BOSS FIGHT(INTERACT)'  step='In Combat' 
[20:28:44] [Server thread/INFO]:  Completing queue 'WATER BOSS 
                   FIGHT_PrintedAnalysesAffiliate' in 3933ms. 
[20:28:44] [Server thread/INFO]:  Queue 'WATER RESET_OemHamiltonKnives' Executing: ZAP 
                   "script:Player Approaches" "step:Entry" 
[20:28:44] [Server thread/INFO]: +- Executing dCommand: ZAP/p@Wahrheit ---------+ 
[20:28:44] [Server thread/INFO]: +> Executing 'ZAP': Player='p@Wahrheit'  script='PLAYER 
                   APPROACHES(INTERACT)'  step='Entry' 
[20:28:44] [Server thread/INFO]:  ERROR in script 'WATER RESET'! Zapping to own current 
                   step! 
[20:28:44] [Server thread/INFO]:  Completing queue 'WATER RESET_OemHamiltonKnives' in 
                   11357ms. 
[20:28:48] [Server thread/INFO]: Wahrheit issued server command: /opweapon wa
[20:28:48] [Server thread/INFO]: Wahrheit issued server command: /item wa diamondsword|damage_all:5,damage_undead:5,damage_arthropods:5,knockback:2,fire_aspect:2,loot_bonus_mobs:3 1
[20:28:48] [Server thread/INFO]: [PLAYERCOMMAND} Wahrheit: [-11 129 237] => "/item wa diamondsword|damage_all:5,damage_undead:5,damage_arthropods:5,knockback:2,fire_aspect:2,loot_bonus_mobs:3 1"
[20:28:48] [Server thread/INFO]: Wahrheit issued server command: /item wa bow|arrow_damage:5,arrow_knockback:2,arrow_fire:1,arrow_infinite:1 1
[20:28:48] [Server thread/INFO]: [PLAYERCOMMAND} Wahrheit: [-11 129 237] => "/item wa bow|arrow_damage:5,arrow_knockback:2,arrow_fire:1,arrow_infinite:1 1"
[20:28:48] [Server thread/INFO]: [kTriggers] [Command] Wahrheit->/opweapon wa 
[20:28:57] [Server thread/INFO]: +> Executing 'Event': Type='on player kills GUARDIAN'  
                   Container='WATER BOSS KILL TRACKER(WORLD)'  
                   player=p@WahrheitContext='{cause=ENTITY_ATTACK, 
                   damager=p@902c088b-cc03-4ac5-ab5d-a23dc9cac212, 
                   final_damage=14.25, 
                   entity=e@7ae80570-32f0-4fe8-a8a8-4c79dcc465ea, 
                   damage=14.25}' 
[20:28:57] [Server thread/INFO]: +- Building event 'ON PLAYER KILLS GUARDIAN' for WATER 
                   BOSS KILL TRACKER ---------+ 
[20:28:57] [Server thread/INFO]:  Starting InstantQueue 'WATER BOSS KILL 
                   TRACKER_SslHandlesIsaac'... 
[20:28:57] [Server thread/INFO]:  Queue 'WATER BOSS KILL TRACKER_SslHandlesIsaac' 
                   Executing: ANNOUNCE "Player kills guardian event 
                   activated" 
[20:28:57] [Server thread/INFO]: +- Executing dCommand: ANNOUNCE/p@Wahrheit ---------+ 
[20:28:57] [Server thread/INFO]: +> Executing 'ANNOUNCE': Message='Player kills guardian 
                   event activated'  Type='ALL' 
[20:28:57] [Server thread/INFO]: Player kills guardian event activated
[20:28:57] [Server thread/INFO]:  Queue 'WATER BOSS KILL TRACKER_SslHandlesIsaac' 
                   Executing: IF "!<player.has_flag[water_boss_fight]>" 
                   "queue" "clear" 
[20:28:57] [Server thread/INFO]: +- Executing dCommand: IF/p@Wahrheit ---------+ 
[20:28:57] [Server thread/INFO]:  Filled tag <player.has_flag[water_boss_fight]> with 
                   'false'. 
[20:28:57] [Server thread/INFO]:  Comparable 1: Logic='NEGATIVE', 
                   Comparable='Element(false)', Operator='EQUALS', 
                   ComparedTo='Element(true)' --> OUTCOME='true' 
[20:28:57] [Server thread/INFO]:  Queue 'WATER BOSS KILL TRACKER_SslHandlesIsaac' 
                   Executing: QUEUE "clear" 
[20:28:57] [Server thread/INFO]: +- Executing dCommand: QUEUE/p@Wahrheit ---------+ 
[20:28:57] [Server thread/INFO]: +> Executing 'QUEUE': queue='q@WATER BOSS KILL 
                   TRACKER_SslHandlesIsaac'  Action='CLEAR' 
[20:28:57] [Server thread/INFO]:  Completing queue 'WATER BOSS KILL 
                   TRACKER_SslHandlesIsaac' in 3ms. 
[20:28:57] [Server thread/INFO]: +> [KillListener...] Wahrheit killed a e@GUARDIAN. Current 
                   progress '1/2'. 
[20:29:03] [Server thread/INFO]: +> Executing 'Event': Type='on player kills GUARDIAN'  
                   Container='WATER BOSS KILL TRACKER(WORLD)'  
                   player=p@WahrheitContext='{cause=ENTITY_ATTACK, 
                   damager=p@902c088b-cc03-4ac5-ab5d-a23dc9cac212, 
                   final_damage=14.25, 
                   entity=e@90f33897-2982-4896-848b-38cb39180939, 
                   damage=14.25}' 
[20:29:03] [Server thread/INFO]: +- Building event 'ON PLAYER KILLS GUARDIAN' for WATER 
                   BOSS KILL TRACKER ---------+ 
[20:29:03] [Server thread/INFO]:  Starting InstantQueue 'WATER BOSS KILL 
                   TRACKER_DecreasedNewlyGifts'... 
[20:29:03] [Server thread/INFO]:  Queue 'WATER BOSS KILL TRACKER_DecreasedNewlyGifts' 
                   Executing: ANNOUNCE "Player kills guardian event 
                   activated" 
[20:29:03] [Server thread/INFO]: +- Executing dCommand: ANNOUNCE/p@Wahrheit ---------+ 
[20:29:03] [Server thread/INFO]: +> Executing 'ANNOUNCE': Message='Player kills guardian 
                   event activated'  Type='ALL' 
[20:29:03] [Server thread/INFO]: Player kills guardian event activated
[20:29:03] [Server thread/INFO]:  Queue 'WATER BOSS KILL TRACKER_DecreasedNewlyGifts' 
                   Executing: IF "!<player.has_flag[water_boss_fight]>" 
                   "queue" "clear" 
[20:29:03] [Server thread/INFO]: +- Executing dCommand: IF/p@Wahrheit ---------+ 
[20:29:03] [Server thread/INFO]:  Filled tag <player.has_flag[water_boss_fight]> with 
                   'false'. 
[20:29:03] [Server thread/INFO]:  Comparable 1: Logic='NEGATIVE', 
                   Comparable='Element(false)', Operator='EQUALS', 
                   ComparedTo='Element(true)' --> OUTCOME='true' 
[20:29:03] [Server thread/INFO]:  Queue 'WATER BOSS KILL TRACKER_DecreasedNewlyGifts' 
                   Executing: QUEUE "clear" 
[20:29:03] [Server thread/INFO]: +- Executing dCommand: QUEUE/p@Wahrheit ---------+ 
[20:29:03] [Server thread/INFO]: +> Executing 'QUEUE': queue='q@WATER BOSS KILL 
                   TRACKER_DecreasedNewlyGifts'  Action='CLEAR' 
[20:29:03] [Server thread/INFO]:  Completing queue 'WATER BOSS KILL 
                   TRACKER_DecreasedNewlyGifts' in 3ms. 
[20:29:03] [Server thread/INFO]: +> [KillListener...] Wahrheit killed a e@GUARDIAN. Current 
                   progress '2/2'. 
[20:29:03] [Server thread/INFO]:  Starting TimedQueue 'WATER 
                   CHAMPION_LimitQualifiedContained'... 
[20:29:03] [Server thread/INFO]:  Queue 'WATER CHAMPION_LimitQualifiedContained' Executing: 
                   TELEPORT "npc" "location:<anchor:wtboss3>" 
[20:29:03] [Server thread/INFO]: +- Executing dCommand: TELEPORT/p@Wahrheit ---------+ 
[20:29:03] [Server thread/INFO]:  ERROR in script 'WATER CHAMPION'! anchor: tags are 
                   deprecated! Use <npc.anchor[]>! 
[20:29:03] [Server thread/INFO]:  Filled tag <anchor:wtboss3> with 
                   '-10.607000933997035,129.0,246.3774229278353,ultimatus'. 
[20:29:03] [Server thread/INFO]: +> Executing 'TELEPORT': 
                   location='l@-10.607000933997035,129.0,246.3774229278353,ultimatus' 
                    entities='[n@185]' 
[20:29:04] [Server thread/INFO]:  Queue 'WATER CHAMPION_LimitQualifiedContained' Executing: 
                   NARRATE "format:Water Boss Format" "You are more than you 
                   appear... my time has come to an end." 
[20:29:04] [Server thread/INFO]: +- Executing dCommand: NARRATE/p@Wahrheit ---------+ 
[20:29:04] [Server thread/INFO]: +> Executing 'NARRATE': Narrating='You are more than you 
                   appear... my time has come to an end.'  
                   Targets='[p@Wahrheit]'  Format='WATER BOSS FORMAT' 
[20:29:04] [Server thread/INFO]:  Filled tag <red> with ''. 
[20:29:04] [Server thread/INFO]:  Filled tag <white> with ''. 
[20:29:04] [Server thread/INFO]:  Filled tag <&co> with ':'. 
[20:29:04] [Server thread/INFO]:  Queue 'WATER CHAMPION_LimitQualifiedContained' Executing: 
                   NARRATE "format:Water Boss Format" "I may be defeated, but 
                   you will not best the others!" 
[20:29:04] [Server thread/INFO]: +- Executing dCommand: NARRATE/p@Wahrheit ---------+ 
[20:29:04] [Server thread/INFO]: +> Executing 'NARRATE': Narrating='I may be defeated, but 
                   you will not best the others!'  Targets='[p@Wahrheit]'  
                   Format='WATER BOSS FORMAT' 
[20:29:04] [Server thread/INFO]:  Filled tag <red> with ''. 
[20:29:04] [Server thread/INFO]:  Filled tag <white> with ''. 
[20:29:04] [Server thread/INFO]:  Filled tag <&co> with ':'. 
[20:29:05] [Server thread/INFO]:  Queue 'WATER CHAMPION_LimitQualifiedContained' Executing: 
                   NARRATE "<yellow>Ivese disappears in a rapidly-ascending 
                   shard of ice. You hear a sort of shining sound coming from 
                   the main platform." 
[20:29:05] [Server thread/INFO]: +- Executing dCommand: NARRATE/p@Wahrheit ---------+ 
[20:29:05] [Server thread/INFO]:  Filled tag <yellow> with ''. 
[20:29:05] [Server thread/INFO]: +> Executing 'NARRATE': Narrating='Ivese disappears in a 
                   rapidly-ascending shard of ice. You hear a sort of shining 
                   sound coming from the main platform.'  
                   Targets='[p@Wahrheit]' 
[20:29:05] [Server thread/INFO]:  Queue 'WATER CHAMPION_LimitQualifiedContained' Executing: 
                   EXECUTE "as_server" "npc despawn 185" 
[20:29:05] [Server thread/INFO]: +- Executing dCommand: EXECUTE/p@Wahrheit ---------+ 
[20:29:05] [Server thread/INFO]: +> Executing 'EXECUTE': type='AS_SERVER'  command='npc 
                   despawn 185'  silent='false' 
[20:29:05] [Server thread/INFO]: You despawned Emira Ivese.
[20:29:06] [Server thread/INFO]:  Queue 'WATER CHAMPION_LimitQualifiedContained' Executing: 
                   EXECUTE "as_server" "npc spawn 187" 
[20:29:06] [Server thread/INFO]: +- Executing dCommand: EXECUTE/p@Wahrheit ---------+ 
[20:29:06] [Server thread/INFO]: +> Executing 'EXECUTE': type='AS_SERVER'  command='npc 
                   spawn 187'  silent='false' 
[20:29:06] [Server thread/INFO]: You spawned Oracle of Water.
[20:29:06] [Server thread/INFO]: Youngling ObisidianMaster: you finish or somthin?
[20:29:06] [Server thread/INFO]:  Queue 'WATER CHAMPION_LimitQualifiedContained' Executing: 
                   EXECUTE "as_server" "npc select 187" 
[20:29:06] [Server thread/INFO]: +- Executing dCommand: EXECUTE/p@Wahrheit ---------+ 
[20:29:06] [Server thread/INFO]: +> Executing 'EXECUTE': type='AS_SERVER'  command='npc 
                   select 187'  silent='false' 
[20:29:06] [Server thread/INFO]: You already have that NPC selected.
[20:29:07] [Server thread/INFO]:  Queue 'WATER CHAMPION_LimitQualifiedContained' Executing: 
                   EXECUTE "as_server" "npc anchor --assume 'wtoracle'" 
[20:29:07] [Server thread/INFO]: +- Executing dCommand: EXECUTE/p@Wahrheit ---------+ 
[20:29:07] [Server thread/INFO]: +> Executing 'EXECUTE': type='AS_SERVER'  command='npc 
                   anchor --assume 'wtoracle''  silent='false' 
[20:29:07] [Server thread/INFO]:  Queue 'WATER CHAMPION_LimitQualifiedContained' Executing: 
                   ZAP "script:Water Boss Fight" "step:Victory" 
[20:29:07] [Server thread/INFO]: +- Executing dCommand: ZAP/p@Wahrheit ---------+ 
[20:29:07] [Server thread/INFO]: +> Executing 'ZAP': Player='p@Wahrheit'  script='WATER 
                   BOSS FIGHT(INTERACT)'  step='Victory' 
[20:29:08] [Server thread/INFO]:  Queue 'WATER CHAMPION_LimitQualifiedContained' Executing: 
                   ZAP "script:Water Savior" "step:Congratulations" 
[20:29:08] [Server thread/INFO]: +- Executing dCommand: ZAP/p@Wahrheit ---------+ 
[20:29:08] [Server thread/INFO]: +> Executing 'ZAP': Player='p@Wahrheit'  script='WATER 
                   SAVIOR(INTERACT)'  step='Congratulations' 
[20:29:08] [Server thread/INFO]:  Queue 'WATER CHAMPION_LimitQualifiedContained' Executing: 
                   FLAG "player" "watertemplecomplete:1" 
[20:29:08] [Server thread/INFO]: +- Executing dCommand: FLAG/p@Wahrheit ---------+ 
[20:29:08] [Server thread/INFO]: +> Executing 'FLAG': flag_name='WATERTEMPLECOMPLETE'  
                   Action/Value='SET_VALUE(1)'  flag_target='p@Wahrheit' 
[20:29:08] [Server thread/INFO]:  Completing queue 'WATER CHAMPION_LimitQualifiedContained' 
                   in 5127ms. 
[20:29:09] [Server thread/INFO]: +- Getting interact script: n@Oracle of Water/p@Wahrheit 
                   ---------+ 
[20:29:09] [Server thread/INFO]:  OKAY! '10 WATER SAVIOR' meets requirements. 
[20:29:09] [Server thread/INFO]:  
[20:29:09] [Server thread/INFO]:  OKAY! Highest scoring script is WATER SAVIOR. 
[20:29:09] [Server thread/INFO]: +> [InteractScri...] Current step for this script is: 
                   CONGRATULATIONS 
[20:29:09] [Server thread/INFO]: +---------------------+ 
[20:29:09] [Server thread/INFO]: +- Parsing CLICK trigger: n@Oracle of Water/p@Wahrheit 
                   ---------+ 
[20:29:09] [Server thread/INFO]:  Starting TimedQueue 'WATER 
                   SAVIOR_MinecraftSyntheticMassachusetts'... 
[20:29:09] [Server thread/INFO]:  Queue 'WATER SAVIOR_MinecraftSyntheticMassachusetts' 
                   Executing: IF "<player.flag[watertemplecomplete]>" "==" 
                   "1" "{" "-" "narrate" "format:Water Oracle Format" "Okay, 
                   here are your rewards." "-" "run" "script:Water Temple 
                   Complete" "-" "narrate" "Format:Water Oracle Format" "Best 
                   of luck on your future travels!" "-" "execute" "as_npc" 
                   "warp <player.name> wateraltar" "}" "else" "{" "-" 
                   "narrate" "format:Water Oracle Format" "It looks like I've 
                   already rewarded you." "-" "narrate" "format:Water Oracle 
                   Format... * snip! * 
[20:29:09] [Server thread/INFO]: +- Executing dCommand: IF/p@Wahrheit ---------+ 
[20:29:09] [Server thread/INFO]:  Filled tag <player.flag[watertemplecomplete]> with '1'. 
[20:29:09] [Server thread/INFO]:  Comparable 1: Comparable='Number(1)', Operator='EQUALS', 
                   ComparedTo='Number(1)' --> OUTCOME='true' 
[20:29:10] [Server thread/INFO]:  Queue 'WATER SAVIOR_MinecraftSyntheticMassachusetts' 
                   Executing: NARRATE "format:Water Oracle Format" "Okay, 
                   here are your rewards." 
[20:29:10] [Server thread/INFO]: +- Executing dCommand: NARRATE/p@Wahrheit ---------+ 
[20:29:10] [Server thread/INFO]: +> Executing 'NARRATE': Narrating='Okay, here are your 
                   rewards.'  Targets='[p@Wahrheit]'  Format='WATER ORACLE 
                   FORMAT' 
[20:29:10] [Server thread/INFO]:  Filled tag <red> with ''. 
[20:29:10] [Server thread/INFO]:  Filled tag <white> with ''. 
[20:29:10] [Server thread/INFO]:  Filled tag <&co> with ':'. 
[20:29:10] [Server thread/INFO]:  Queue 'WATER SAVIOR_MinecraftSyntheticMassachusetts' 
                   Executing: RUN "script:Water Temple Complete" 
[20:29:10] [Server thread/INFO]: +- Executing dCommand: RUN/p@Wahrheit ---------+ 
[20:29:10] [Server thread/INFO]: +> Executing 'RUN': script='WATER TEMPLE COMPLETE(TASK)' 
[20:29:10] [Server thread/INFO]:  Starting TimedQueue 'WATER TEMPLE 
                   COMPLETE_TentGrewDeadline'... 
[20:29:10] [Server thread/INFO]:  Queue 'WATER TEMPLE COMPLETE_TentGrewDeadline' Executing: 
                   GIVE "money" "qty:2500" 
[20:29:10] [Server thread/INFO]: +- Executing dCommand: GIVE/p@Wahrheit ---------+ 
[20:29:10] [Server thread/INFO]: +> Executing 'GIVE': Type='MONEY'  Quantity='2500.0'  
                   engrave='false'  unlimit_stack_size='false'  slot='1' 
[20:29:10] [Server thread/INFO]: [iConomy] Failed to set holdings: org.h2.jdbc.JdbcSQLException: The database is read only; SQL statement:
UPDATE iConomy_Prosperus SET balance = ? WHERE username = ? [90097-153]
[20:29:10] [Server thread/INFO]:  Queue 'WATER SAVIOR_MinecraftSyntheticMassachusetts' 
                   Executing: NARRATE "Format:Water Oracle Format" "Best of 
                   luck on your future travels!" 
[20:29:10] [Server thread/INFO]: +- Executing dCommand: NARRATE/p@Wahrheit ---------+ 
[20:29:10] [Server thread/INFO]: +> Executing 'NARRATE': Narrating='Best of luck on your 
                   future travels!'  Targets='[p@Wahrheit]'  Format='WATER 
                   ORACLE FORMAT' 
[20:29:10] [Server thread/INFO]:  Filled tag <red> with ''. 
[20:29:10] [Server thread/INFO]:  Filled tag <white> with ''. 
[20:29:10] [Server thread/INFO]:  Filled tag <&co> with ':'. 
[20:29:10] [Server thread/INFO]:  Queue 'WATER SAVIOR_MinecraftSyntheticMassachusetts' 
                   Executing: EXECUTE "as_npc" "warp <player.name> 
                   wateraltar" 
[20:29:10] [Server thread/INFO]: +- Executing dCommand: EXECUTE/p@Wahrheit ---------+ 
[20:29:10] [Server thread/INFO]:  Filled tag <player.name> with 'Wahrheit'. 
[20:29:10] [Server thread/INFO]: +> Executing 'EXECUTE': type='AS_NPC'  command='warp 
                   Wahrheit wateraltar'  silent='false' 
[20:29:10] [Server thread/INFO]: +> Executing 'Event': Type='on player changes world from 
                   w@ultimatus'  Container='TEMPLE TRACKER(WORLD)'  
                   player=p@WahrheitContext='{origin_world=w@ultimatus, 
                   destination_world=w@prosperus}' 
[20:29:10] [Server thread/INFO]: +- Building event 'ON PLAYER CHANGES WORLD FROM 
                   W@ULTIMATUS' for TEMPLE TRACKER ---------+ 
[20:29:10] [Server thread/INFO]:  Starting InstantQueue 'TEMPLE 
                   TRACKER_KirkExhibitionsStrand'... 
[20:29:10] [Server thread/INFO]:  Queue 'TEMPLE TRACKER_KirkExhibitionsStrand' Executing: 
                   IF "<player.location.world>" "!=" "w@ultimatus" "&&" 
                   "<player.name>" "==" "<n@89.flag[firetemple-challenger]>" 
                   "{" "-" "flag" "npcid:89" "npc" "firetempleclear:1" "-" 
                   "announce" "<red><player.name> has abandoned the Fire 
                   Temple. It is now clear." "-" "flag" "npcid:89" "npc" 
                   "firetemple-challenger:!" "}" 
[20:29:10] [Server thread/INFO]: +- Executing dCommand: IF/p@Wahrheit ---------+ 
[20:29:10] [Server thread/INFO]:  Filled tag <player.location.world> with 'w@prosperus'. 
[20:29:10] [Server thread/INFO]:  Filled tag <player.name> with 'Wahrheit'. 
[20:29:10] [Server thread/INFO]:  Unfilled attributes '[flag[firetemple-challenger]]' for 
                   tag <n@89.flag[firetemple-challenger]>! 
[20:29:10] [Server thread/INFO]:  Filled tag <n@89.flag[firetemple-challenger]> with 
                   'null'. 
[20:29:10] [Server thread/INFO]:  ERROR! Tag <n@89.flag[firetemple-challenger]> is invalid! 
[20:29:10] [Server thread/INFO]:  Comparable 1: Logic='NEGATIVE', 
                   Comparable='Element(w@prosperus)', Operator='EQUALS', 
                   ComparedTo='Element(w@ultimatus)' --> OUTCOME='true' 
[20:29:10] [Server thread/INFO]:  Comparable 2: Comparable='Element(Wahrheit)', 
                   Operator='EQUALS', ComparedTo='Element(null)' --> 
                   OUTCOME='false' 
[20:29:10] [Server thread/INFO]:  Completing queue 'TEMPLE TRACKER_KirkExhibitionsStrand' 
                   in 2ms. 
[20:29:10] [Server thread/INFO]: +> Executing 'Event': Type='on player changes world from 
                   w@ultimatus'  Container='WATER TEMPLE TRACKER(WORLD)'  
                   player=p@WahrheitContext='{origin_world=w@ultimatus, 
                   destination_world=w@prosperus}' 
[20:29:10] [Server thread/INFO]: +- Building event 'ON PLAYER CHANGES WORLD FROM 
                   W@ULTIMATUS' for WATER TEMPLE TRACKER ---------+ 
[20:29:10] [Server thread/INFO]:  Starting InstantQueue 'WATER TEMPLE 
                   TRACKER_FluidRickBmw'... 
[20:29:10] [Server thread/INFO]:  Queue 'WATER TEMPLE TRACKER_FluidRickBmw' Executing: IF 
                   "<player.location.world>" "!=" "w@ultimatus" "&&" 
                   "<player.name>" "==" 
                   "<n@184.flag[watertemple-challenger]>" "{" "-" "flag" 
                   "npcid:184" "npc" "watertempleclear:1" "-" "announce" 
                   "<red><player.name> has abandoned the Water Temple. It is 
                   now clear." "-" "flag" "npcid:184" "npc" 
                   "watertemple-challenger:!" "}" 
[20:29:10] [Server thread/INFO]: +- Executing dCommand: IF/p@Wahrheit ---------+ 
[20:29:10] [Server thread/INFO]:  Filled tag <player.location.world> with 'w@prosperus'. 
[20:29:10] [Server thread/INFO]:  Filled tag <player.name> with 'Wahrheit'. 
[20:29:10] [Server thread/INFO]:  Filled tag <n@184.flag[watertemple-challenger]> with 
                   'Wahrheit'. 
[20:29:10] [Server thread/INFO]:  Comparable 1: Logic='NEGATIVE', 
                   Comparable='Element(w@prosperus)', Operator='EQUALS', 
                   ComparedTo='Element(w@ultimatus)' --> OUTCOME='true' 
[20:29:10] [Server thread/INFO]:  Comparable 2: Comparable='Element(Wahrheit)', 
                   Operator='EQUALS', ComparedTo='Element(Wahrheit)' --> 
                   OUTCOME='true' 
[20:29:10] [Server thread/INFO]:  Queue 'WATER TEMPLE TRACKER_FluidRickBmw' Executing: FLAG 
                   "npcid:184" "npc" "watertempleclear:1" 
[20:29:10] [Server thread/INFO]: +- Executing dCommand: FLAG/p@Wahrheit ---------+ 
[20:29:10] [Server thread/INFO]:  ...replacing the linked NPC with 184 
[20:29:10] [Server thread/INFO]: +> Executing 'FLAG': flag_name='WATERTEMPLECLEAR'  
                   Action/Value='SET_VALUE(1)'  npc='n@184' 
[20:29:10] [Server thread/INFO]:  Queue 'WATER TEMPLE TRACKER_FluidRickBmw' Executing: 
                   ANNOUNCE "<red><player.name> has abandoned the Water 
                   Temple. It is now clear." 
[20:29:10] [Server thread/INFO]: +- Executing dCommand: ANNOUNCE/p@Wahrheit ---------+ 
[20:29:10] [Server thread/INFO]:  Filled tag <red> with ''. 
[20:29:10] [Server thread/INFO]:  Filled tag <player.name> with 'Wahrheit'. 
[20:29:10] [Server thread/INFO]: +> Executing 'ANNOUNCE': Message='Wahrheit has abandoned 
                   the Water Temple. It is now clear.'  Type='ALL' 
[20:29:10] [Server thread/INFO]: Wahrheit has abandoned the Water Temple. It is now clear.
[20:29:10] [Server thread/INFO]:  Queue 'WATER TEMPLE TRACKER_FluidRickBmw' Executing: FLAG 
                   "npcid:184" "npc" "watertemple-challenger:!" 
[20:29:10] [Server thread/INFO]: +- Executing dCommand: FLAG/p@Wahrheit ---------+ 
[20:29:10] [Server thread/INFO]:  ...replacing the linked NPC with 184 
[20:29:10] [Server thread/INFO]: +> Executing 'FLAG': flag_name='WATERTEMPLE-CHALLENGER'  
                   Action/Value='DELETE(false)'  npc='n@184' 
[20:29:10] [Server thread/INFO]:  Completing queue 'WATER TEMPLE TRACKER_FluidRickBmw' in 
                   5ms. 
[20:29:10] [Server thread/INFO]:  Completing queue 'WATER 
                   SAVIOR_MinecraftSyntheticMassachusetts' in 658ms. 
[20:29:10] [Server thread/INFO]: +- Parsing PROXIMITY trigger: n@Sage of Water/p@Wahrheit 
                   ---------+ 
[20:29:10] [Server thread/INFO]:  Starting TimedQueue 'WATER CHALLENGER_CarlosLucyFresh'... 
[20:29:10] [Server thread/INFO]:  Queue 'WATER CHALLENGER_CarlosLucyFresh' Executing: ZAP 
                   "step:Greeting" 
[20:29:10] [Server thread/INFO]: +- Executing dCommand: ZAP/p@Wahrheit ---------+ 
[20:29:10] [Server thread/INFO]: +> Executing 'ZAP': Player='p@Wahrheit'  script='WATER 
                   CHALLENGER(INTERACT)'  step='Greeting' 
[20:29:10] [Server thread/INFO]:  Completing queue 'WATER CHALLENGER_CarlosLucyFresh' in 
                   1ms. 
[20:29:11] [Server thread/INFO]:  Queue 'WATER TEMPLE COMPLETE_TentGrewDeadline' Executing: 
                   NARRATE "<yellow>You have received 2500 gold." 
[20:29:11] [Server thread/INFO]: +- Executing dCommand: NARRATE/p@Wahrheit ---------+ 
[20:29:11] [Server thread/INFO]:  Filled tag <yellow> with ''. 
[20:29:11] [Server thread/INFO]: +> Executing 'NARRATE': Narrating='You have received 2500 
                   gold.'  Targets='[p@Wahrheit]' 
[20:29:11] [Server thread/INFO]:  Queue 'WATER TEMPLE COMPLETE_TentGrewDeadline' Executing: 
                   GIVE "item:373,8259" "qty:10" 
[20:29:11] [Server thread/INFO]: +- Executing dCommand: GIVE/p@Wahrheit ---------+ 
[20:29:11] [Server thread/INFO]: +> Executing 'GIVE': Type='ITEM'  
                   inventory='in@player[holder=p@902c088b-cc03-4ac5-ab5d-a23dc9cac212]' 
                    Quantity='10.0'  engrave='false'  
                   unlimit_stack_size='false'  
                   Items='[i@potion,8259[potion=FIRE_RESISTANCE,1,true,false]]' 
                    slot='1' 
[20:29:11] [Server thread/INFO]:  Queue 'WATER TEMPLE COMPLETE_TentGrewDeadline' Executing: 
                   GIVE "item:Water Temple Depth Strider book" "qty:1" 
[20:29:11] [Server thread/INFO]: +- Executing dCommand: GIVE/p@Wahrheit ---------+ 
[20:29:11] [Server thread/INFO]:  Unfilled attributes '[flag[watertemple-challenger]]' for 
                   tag <n@184.flag[watertemple-challenger]>! 
[20:29:11] [Server thread/INFO]:  Filled tag <n@184.flag[watertemple-challenger]> with 
                   'null'. 
[20:29:11] [Server thread/INFO]:  ERROR! Tag <n@184.flag[watertemple-challenger]> is 
                   invalid! 
[20:29:11] [Server thread/INFO]: +> Executing 'GIVE': Type='ITEM'  
                   inventory='in@player[holder=p@902c088b-cc03-4ac5-ab5d-a23dc9cac212]' 
                    Quantity='1.0'  engrave='false'  
                   unlimit_stack_size='false'  Items='[i@WATER TEMPLE DEPTH 
                   STRIDER BOOK]'  slot='1' 
[20:29:12] [Server thread/INFO]:  Queue 'WATER TEMPLE COMPLETE_TentGrewDeadline' Executing: 
                   GIVE "item:384" "qty:64" 
[20:29:12] [Server thread/INFO]: +- Executing dCommand: GIVE/p@Wahrheit ---------+ 
[20:29:12] [Server thread/INFO]: +> Executing 'GIVE': Type='ITEM'  
                   inventory='in@player[holder=p@902c088b-cc03-4ac5-ab5d-a23dc9cac212]' 
                    Quantity='64.0'  engrave='false'  
                   unlimit_stack_size='false'  Items='[i@exp_bottle]'  
                   slot='1' 
[20:29:12] [Server thread/INFO]:  Queue 'WATER TEMPLE COMPLETE_TentGrewDeadline' Executing: 
                   GIVE "item:384" "qty:64" 
[20:29:12] [Server thread/INFO]: +- Executing dCommand: GIVE/p@Wahrheit ---------+ 
[20:29:12] [Server thread/INFO]: +> Executing 'GIVE': Type='ITEM'  
                   inventory='in@player[holder=p@902c088b-cc03-4ac5-ab5d-a23dc9cac212]' 
                    Quantity='64.0'  engrave='false'  
                   unlimit_stack_size='false'  Items='[i@exp_bottle]'  
                   slot='1' 
[20:29:13] [Server thread/INFO]:  Queue 'WATER TEMPLE COMPLETE_TentGrewDeadline' Executing: 
                   RANDOM "4" 
[20:29:13] [Server thread/INFO]: +- Executing dCommand: RANDOM/p@Wahrheit ---------+ 
[20:29:13] [Server thread/INFO]: +> Executing 'RANDOM': possibilities='4'  choice='2' 
[20:29:13] [Server thread/INFO]:  ...selected 'GIVE: [item:Drenched Chestplate, qty:1]'. 
[20:29:13] [Server thread/INFO]:  Queue 'WATER TEMPLE COMPLETE_TentGrewDeadline' Executing: 
                   GIVE "item:Drenched Chestplate" "qty:1" 
[20:29:13] [Server thread/INFO]: +- Executing dCommand: GIVE/p@Wahrheit ---------+ 
[20:29:13] [Server thread/INFO]:  Unfilled attributes '[flag[watertemple-challenger]]' for 
                   tag <n@184.flag[watertemple-challenger]>! 
[20:29:13] [Server thread/INFO]:  Filled tag <n@184.flag[watertemple-challenger]> with 
                   'null'. 
[20:29:13] [Server thread/INFO]:  ERROR! Tag <n@184.flag[watertemple-challenger]> is 
                   invalid! 
[20:29:13] [Server thread/INFO]: +> Executing 'GIVE': Type='ITEM'  
                   inventory='in@player[holder=p@902c088b-cc03-4ac5-ab5d-a23dc9cac212]' 
                    Quantity='1.0'  engrave='false'  
                   unlimit_stack_size='false'  Items='[i@DRENCHED 
                   CHESTPLATE]'  slot='1' 
[20:29:14] [Server thread/INFO]:  Queue 'WATER TEMPLE COMPLETE_TentGrewDeadline' Executing: 
                   EXECUTE "as_server" "cast teach <player.name> explode" 
[20:29:14] [Server thread/INFO]: +- Executing dCommand: EXECUTE/p@Wahrheit ---------+ 
[20:29:14] [Server thread/INFO]:  Filled tag <player.name> with 'Wahrheit'. 
[20:29:14] [Server thread/INFO]: +> Executing 'EXECUTE': type='AS_SERVER'  command='cast 
                   teach Wahrheit explode'  silent='false' 
[20:29:14] [Server thread/INFO]: That person already knows that spell.
[20:29:14] [Server thread/INFO]:  Queue 'WATER TEMPLE COMPLETE_TentGrewDeadline' Executing: 
                   FLAG "npcid:184" "npc" "watertemple-challenger:!" 
[20:29:14] [Server thread/INFO]: +- Executing dCommand: FLAG/p@Wahrheit ---------+ 
[20:29:14] [Server thread/INFO]:  ...replacing the linked NPC with 184 
[20:29:14] [Server thread/INFO]: +> Executing 'FLAG': flag_name='WATERTEMPLE-CHALLENGER'  
                   Action/Value='DELETE(false)'  npc='n@184' 
[20:29:15] [Server thread/INFO]:  Queue 'WATER TEMPLE COMPLETE_TentGrewDeadline' Executing: 
                   ANNOUNCE "<red><player.name> has successfully conquered 
                   the Water Temple! The Gods smile upon them." 
[20:29:15] [Server thread/INFO]: +- Executing dCommand: ANNOUNCE/p@Wahrheit ---------+ 
[20:29:15] [Server thread/INFO]:  Filled tag <red> with ''. 
[20:29:15] [Server thread/INFO]:  Filled tag <player.name> with 'Wahrheit'. 
[20:29:15] [Server thread/INFO]: +> Executing 'ANNOUNCE': Message='Wahrheit has 
                   successfully conquered the Water Temple! The Gods smile 
                   upon them.'  Type='ALL' 
[20:29:15] [Server thread/INFO]: Wahrheit has successfully conquered the Water Temple! The Gods smile upon them.
[20:29:16] [Server thread/INFO]:  Queue 'WATER TEMPLE COMPLETE_TentGrewDeadline' Executing: 
                   FLAG "player" "watertemplewins:++" 
[20:29:16] [Server thread/INFO]: +- Executing dCommand: FLAG/p@Wahrheit ---------+ 
[20:29:16] [Server thread/INFO]: +> Executing 'FLAG': flag_name='WATERTEMPLEWINS'  
                   Action/Value='INCREASE(1)'  flag_target='p@Wahrheit' 
[20:29:16] [Server thread/INFO]:  Queue 'WATER TEMPLE COMPLETE_TentGrewDeadline' Executing: 
                   FLAG "player" "watertemplecomplete:0" 
[20:29:16] [Server thread/INFO]: +- Executing dCommand: FLAG/p@Wahrheit ---------+ 
[20:29:16] [Server thread/INFO]: +> Executing 'FLAG': flag_name='WATERTEMPLECOMPLETE'  
                   Action/Value='SET_VALUE(0)'  flag_target='p@Wahrheit' 
[20:29:17] [Server thread/INFO]:  Queue 'WATER TEMPLE COMPLETE_TentGrewDeadline' Executing: 
                   FLAG "npcid:184" "npc" "watertempleclear:1" 
[20:29:17] [Server thread/INFO]: +- Executing dCommand: FLAG/p@Wahrheit ---------+ 
[20:29:17] [Server thread/INFO]:  ...replacing the linked NPC with 184 
[20:29:17] [Server thread/INFO]: +> Executing 'FLAG': flag_name='WATERTEMPLECLEAR'  
                   Action/Value='SET_VALUE(1)'  npc='n@184' 
[20:29:17] [Server thread/INFO]:  Completing queue 'WATER TEMPLE COMPLETE_TentGrewDeadline' 
                   in 6730ms.