Java Version: 1.7.0_25
Up-time: 2h 37m
CraftBukkit Version: git-Spigot-b1e6da1-17962f6 (MC: 1.8)
Denizen Version: Core: 1.05 (Build Unknown), CraftBukkit: 0.9.6-SNAPSHOT (build 1560)
Active Plugins (14): WorldEdit: 5.5.8, TagAPI: 3.0.6, BOSEconomy: 0.7.8.1, DispNameChanger: 6.0.0,
Vault: 1.5.2-b33, PermissionsEx: 1.23.1, GriefPrevention: 7.7, dynmap: 2.1-SNAPSHOT-1091,
Citizens: 2.0.14-SNAPSHOT (build 1206), WorldBorder: 1.8.0, Denizen: 0.9.6-SNAPSHOT (build 1560),
Sentry: 1.8.4, ChestShop: 3.7.15, Builder: 0.9.1
Loaded Worlds (3): WorldOfTrillnya4.7, WorldOfTrillnya4.7_nether, WorldOfTrillnya4.7_the_end
Online Players (1): SargonTrillian(SargonTrillian)
Offline Players: 3
Mode: online
16:24:22 [INFO] +- Getting interact script: n@bob/p@SargonTrillian
---------+
16:24:22 [INFO] OKAY! '10 NPC_KILLQUEST_INTERACT' meets requirements.
16:24:22 [INFO]
16:24:22 [INFO] OKAY! Highest scoring script is NPC_KILLQUEST_INTERACT.
16:24:22 [INFO] +> [dB] Current step for this script is: 1
16:24:22 [INFO] +---------------------+
16:24:22 [INFO] +- Parsing CLICK trigger: n@bob/p@SargonTrillian
---------+
16:24:22 [INFO] Starting TimedQueue
'NPC_KILLQUEST_INTERACT_GrantHartfordFarmer'...
16:24:22 [INFO] Queue 'NPC_KILLQUEST_INTERACT_GrantHartfordFarmer'
Executing: IF "<player.has_flag[npc_engaged]>" "queue"
"clear"
16:24:22 [INFO] +- Executing dCommand: IF/p@SargonTrillian ---------+
16:24:22 [INFO] Filled tag <player.has_flag[npc_engaged]> with 'false'.
16:24:22 [INFO] Comparable 1: Comparable='Element(false)',
Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='false'
16:24:22 [INFO] Queue 'NPC_KILLQUEST_INTERACT_GrantHartfordFarmer'
Executing: IF "<player.flag[Kill_Zombie_Quest_cooldown]>"
"{" "-" "narrate" "You can repeat this quest in
<player.flag[Kill_Zombie_Quest_cooldown].expiration.formatted>"
"-" "queue" "clear" "}"
16:24:22 [INFO] +- Executing dCommand: IF/p@SargonTrillian ---------+
16:24:22 [INFO] Unfilled attributes '[flag[Kill_Zombie_Quest_cooldown]]'
for tag <player.flag[Kill_Zombie_Quest_cooldown]>!
16:24:22 [INFO] Filled tag <player.flag[Kill_Zombie_Quest_cooldown]> with
'null'.
16:24:22 [INFO] ERROR in script 'NPC_KILLQUEST_INTERACT'! Tag
<player.flag[Kill_Zombie_Quest_cooldown]> is invalid!
16:24:22 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='false'
16:24:23 [INFO] Queue 'NPC_KILLQUEST_INTERACT_GrantHartfordFarmer'
Executing: IF "<player.flag[Kill_Zombie_Quest]>" "queue"
"clear"
16:24:23 [INFO] +- Executing dCommand: IF/p@SargonTrillian ---------+
16:24:23 [INFO] Unfilled attributes '[flag[Kill_Zombie_Quest]]' for tag
<player.flag[Kill_Zombie_Quest]>!
16:24:23 [INFO] Filled tag <player.flag[Kill_Zombie_Quest]> with 'null'.
16:24:23 [INFO] ERROR in script 'NPC_KILLQUEST_INTERACT'! Tag
<player.flag[Kill_Zombie_Quest]> is invalid!
16:24:23 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='false'
16:24:23 [INFO] Queue 'NPC_KILLQUEST_INTERACT_GrantHartfordFarmer'
Executing: FLAG "player" "npc_engaged"
16:24:23 [INFO] +- Executing dCommand: FLAG/p@SargonTrillian ---------+
16:24:23 [INFO] +> Executing 'FLAG': flag_name='npc_engaged'
Action/Value='SET_BOOLEAN(true)'
flag_target='p@SargonTrillian'
16:24:24 [INFO] Queue 'NPC_KILLQUEST_INTERACT_GrantHartfordFarmer'
Executing: IF "<player.flag[Kill_Zombie_Quest_count]>"
"==" "5" "{" "-" "narrate" "format:CommonChat" "Great
work! Here is your reward!" "-" "give" "i@diamond" "-"
"flag" "player" "Kill_Zombie_Quest_count:!" "-" "flag"
"player" "Kill_Zombie_Quest_cooldown" "durration:24h" "-"
"disengage" "-" "flag" "player" "npc_engaged:!" "-"
"queue" "clear" "}"
16:24:24 [INFO] +- Executing dCommand: IF/p@SargonTrillian ---------+
16:24:24 [INFO] Unfilled attributes '[flag[Kill_Zombie_Quest_count]]' for
tag <player.flag[Kill_Zombie_Quest_count]>!
16:24:24 [INFO] Filled tag <player.flag[Kill_Zombie_Quest_count]> with
'null'.
16:24:24 [INFO] ERROR in script 'NPC_KILLQUEST_INTERACT'! Tag
<player.flag[Kill_Zombie_Quest_count]> is invalid!
16:24:24 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Element(5)' -->
OUTCOME='false'
16:24:24 [INFO] Queue 'NPC_KILLQUEST_INTERACT_GrantHartfordFarmer'
Executing: ENGAGE
16:24:24 [INFO] +- Executing dCommand: ENGAGE/p@SargonTrillian ---------+
16:24:24 [INFO] +> Executing 'ENGAGE': duration='d@0t'
16:24:25 [INFO] Queue 'NPC_KILLQUEST_INTERACT_GrantHartfordFarmer'
Executing: NARRATE "format:CommonChat" "Hello there. Would
you care for a special prize?"
16:24:25 [INFO] +- Executing dCommand: NARRATE/p@SargonTrillian ---------+
16:24:25 [INFO] +> Executing 'NARRATE': Narrating='Hello there. Would you
care for a special prize?' Targets='[p@SargonTrillian]'
Format='COMMONCHAT'
16:24:25 [INFO] Filled tag <&b> with ''.
16:24:25 [INFO] Filled tag <npc.name> with 'bob'.
16:24:25 [INFO] Filled tag <&f> with ''.
16:24:25 [INFO] Filled tag <&co> with ':'.
16:24:25 [INFO] Filled tag <&2> with ''.
16:24:25 [INFO] Queue 'NPC_KILLQUEST_INTERACT_GrantHartfordFarmer'
Executing: WAIT "5t"
16:24:25 [INFO] +- Executing dCommand: WAIT/p@SargonTrillian ---------+
16:24:25 [INFO] +> Executing 'WAIT':
queue='NPC_KILLQUEST_INTERACT_GrantHartfordFarmer'
delay='d@5t'
16:24:26 [INFO] Queue 'NPC_KILLQUEST_INTERACT_GrantHartfordFarmer'
Executing: NARRATE "format:CommonChat" "If so, you can
kill 5 zombies for me."
16:24:26 [INFO] +- Executing dCommand: NARRATE/p@SargonTrillian ---------+
16:24:26 [INFO] +> Executing 'NARRATE': Narrating='If so, you can kill 5
zombies for me.' Targets='[p@SargonTrillian]'
Format='COMMONCHAT'
16:24:26 [INFO] Filled tag <&b> with ''.
16:24:26 [INFO] Filled tag <npc.name> with 'bob'.
16:24:26 [INFO] Filled tag <&f> with ''.
16:24:26 [INFO] Filled tag <&co> with ':'.
16:24:26 [INFO] Filled tag <&2> with ''.
16:24:26 [INFO] Queue 'NPC_KILLQUEST_INTERACT_GrantHartfordFarmer'
Executing: WAIT "5t"
16:24:26 [INFO] +- Executing dCommand: WAIT/p@SargonTrillian ---------+
16:24:26 [INFO] +> Executing 'WAIT':
queue='NPC_KILLQUEST_INTERACT_GrantHartfordFarmer'
delay='d@5t'
16:24:27 [INFO] Queue 'NPC_KILLQUEST_INTERACT_GrantHartfordFarmer'
Executing: NARRATE "format:CommonChat" "Will you accept
this request?"
16:24:27 [INFO] +- Executing dCommand: NARRATE/p@SargonTrillian ---------+
16:24:27 [INFO] +> Executing 'NARRATE': Narrating='Will you accept this
request?' Targets='[p@SargonTrillian]'
Format='COMMONCHAT'
16:24:27 [INFO] Filled tag <&b> with ''.
16:24:27 [INFO] Filled tag <npc.name> with 'bob'.
16:24:27 [INFO] Filled tag <&f> with ''.
16:24:27 [INFO] Filled tag <&co> with ':'.
16:24:27 [INFO] Filled tag <&2> with ''.
16:24:27 [INFO] Queue 'NPC_KILLQUEST_INTERACT_GrantHartfordFarmer'
Executing: WAIT "5t"
16:24:27 [INFO] +- Executing dCommand: WAIT/p@SargonTrillian ---------+
16:24:27 [INFO] +> Executing 'WAIT':
queue='NPC_KILLQUEST_INTERACT_GrantHartfordFarmer'
delay='d@5t'
16:24:28 [INFO] Queue 'NPC_KILLQUEST_INTERACT_GrantHartfordFarmer'
Executing: NARRATE "[<&o>Type <&b><&o>Yes<&f><&o> or
<&b><&o>No<&7>]"
16:24:28 [INFO] +- Executing dCommand: NARRATE/p@SargonTrillian ---------+
16:24:28 [INFO] Filled tag <&o> with ''.
16:24:28 [INFO] Filled tag <&b> with ''.
16:24:28 [INFO] Filled tag <&o> with ''.
16:24:28 [INFO] Filled tag <&f> with ''.
16:24:28 [INFO] Filled tag <&o> with ''.
16:24:28 [INFO] Filled tag <&b> with ''.
16:24:28 [INFO] Filled tag <&o> with ''.
16:24:28 [INFO] Filled tag <&7> with ''.
16:24:28 [INFO] +> Executing 'NARRATE': Narrating='[Type Yes or No]'
Targets='[p@SargonTrillian]'
16:24:28 [INFO] Queue 'NPC_KILLQUEST_INTERACT_GrantHartfordFarmer'
Executing: DISENGAGE
16:24:28 [INFO] +- Executing dCommand: DISENGAGE/p@SargonTrillian
---------+
16:24:28 [INFO] +> Executing 'DISENGAGE': NPC='bob/33'
16:24:29 [INFO] Queue 'NPC_KILLQUEST_INTERACT_GrantHartfordFarmer'
Executing: FLAG "player" "npc_engaged:!"
16:24:29 [INFO] +- Executing dCommand: FLAG/p@SargonTrillian ---------+
16:24:29 [INFO] +> Executing 'FLAG': flag_name='NPC_ENGAGED'
Action/Value='DELETE(false)'
flag_target='p@SargonTrillian'
16:24:29 [INFO] Completing queue
'NPC_KILLQUEST_INTERACT_GrantHartfordFarmer' in 6960ms.
16:24:32 [INFO] +> [dB] CHAT: SargonTrillian: yes
16:24:32 [INFO] +- Getting interact script: n@bob/p@SargonTrillian
---------+
16:24:32 [INFO] OKAY! '10 NPC_KILLQUEST_INTERACT' meets requirements.
16:24:32 [INFO]
16:24:32 [INFO] OKAY! Highest scoring script is NPC_KILLQUEST_INTERACT.
16:24:32 [INFO] +> [dB] Current step for this script is: 1
16:24:32 [INFO] +---------------------+
16:24:32 [INFO] +> Executing 'CHAT': Player='SargonTrillian' NPC='bob/33'
Radius(Max)='1.1254204595307395(3.0)' Trigger text='yes'
LOS='true' Facing='true'
16:24:32 [INFO] Filled tag <npc.name.nickname> with 'bob'.
16:24:32 [INFO] Filled tag <player.name> with 'SargonTrillian'.
16:24:32 [INFO] Filled tag <npc.name.nickname> with 'bob'.
16:24:32 [INFO] +- Parsing CHAT trigger: n@bob/p@SargonTrillian ---------+
16:24:32 [INFO] Starting TimedQueue
'NPC_KILLQUEST_INTERACT_ComposedHondaFibre'...
16:24:32 [INFO] Queue 'NPC_KILLQUEST_INTERACT_ComposedHondaFibre'
Executing: IF "<player.flag[Kill_Zombie_Quest_cooldown]>"
"{" "-" "queue" "clear" "}"
16:24:32 [INFO] +- Executing dCommand: IF/p@SargonTrillian ---------+
16:24:32 [INFO] Unfilled attributes '[flag[Kill_Zombie_Quest_cooldown]]'
for tag <player.flag[Kill_Zombie_Quest_cooldown]>!
16:24:32 [INFO] Filled tag <player.flag[Kill_Zombie_Quest_cooldown]> with
'null'.
16:24:32 [INFO] ERROR in script 'NPC_KILLQUEST_INTERACT'! Tag
<player.flag[Kill_Zombie_Quest_cooldown]> is invalid!
16:24:32 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='false'
16:24:32 [INFO] Queue 'NPC_KILLQUEST_INTERACT_ComposedHondaFibre'
Executing: IF "<player.has_flag[Kill_Zombie_Quest]>"
"queue" "clear"
16:24:32 [INFO] +- Executing dCommand: IF/p@SargonTrillian ---------+
16:24:32 [INFO] Filled tag <player.has_flag[Kill_Zombie_Quest]> with
'false'.
16:24:32 [INFO] Comparable 1: Comparable='Element(false)',
Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='false'
16:24:33 [INFO] Queue 'NPC_KILLQUEST_INTERACT_ComposedHondaFibre'
Executing: ENGAGE
16:24:33 [INFO] +- Executing dCommand: ENGAGE/p@SargonTrillian ---------+
16:24:33 [INFO] +> Executing 'ENGAGE': duration='d@0t'
16:24:33 [INFO] Queue 'NPC_KILLQUEST_INTERACT_ComposedHondaFibre'
Executing: NARRATE "format:CommonChat" "Okay Great!"
16:24:33 [INFO] +- Executing dCommand: NARRATE/p@SargonTrillian ---------+
16:24:33 [INFO] +> Executing 'NARRATE': Narrating='Okay Great!'
Targets='[p@SargonTrillian]' Format='COMMONCHAT'
16:24:33 [INFO] Filled tag <&b> with ''.
16:24:33 [INFO] Filled tag <npc.name> with 'bob'.
16:24:33 [INFO] Filled tag <&f> with ''.
16:24:33 [INFO] Filled tag <&co> with ':'.
16:24:33 [INFO] Filled tag <&2> with ''.
16:24:34 [INFO] Queue 'NPC_KILLQUEST_INTERACT_ComposedHondaFibre'
Executing: WAIT "5t"
16:24:34 [INFO] +- Executing dCommand: WAIT/p@SargonTrillian ---------+
16:24:34 [INFO] +> Executing 'WAIT':
queue='NPC_KILLQUEST_INTERACT_ComposedHondaFibre'
delay='d@5t'
16:24:34 [INFO] Queue 'NPC_KILLQUEST_INTERACT_ComposedHondaFibre'
Executing: NARRATE "[Kill 5 zombies!]"
16:24:34 [INFO] +- Executing dCommand: NARRATE/p@SargonTrillian ---------+
16:24:34 [INFO] +> Executing 'NARRATE': Narrating='[Kill 5 zombies!]'
Targets='[p@SargonTrillian]'
16:24:35 [INFO] Queue 'NPC_KILLQUEST_INTERACT_ComposedHondaFibre'
Executing: FLAG "player" "Kill_Zombie_Quest"
16:24:35 [INFO] +- Executing dCommand: FLAG/p@SargonTrillian ---------+
16:24:35 [INFO] +> Executing 'FLAG': flag_name='Kill_Zombie_Quest'
Action/Value='SET_BOOLEAN(true)'
flag_target='p@SargonTrillian'
16:24:35 [INFO] Queue 'NPC_KILLQUEST_INTERACT_ComposedHondaFibre'
Executing: FLAG "player" "Kill_Zombie_Quest_count:0"
16:24:35 [INFO] +- Executing dCommand: FLAG/p@SargonTrillian ---------+
16:24:35 [INFO] +> Executing 'FLAG': flag_name='KILL_ZOMBIE_QUEST_COUNT'
Action/Value='SET_VALUE(0)'
flag_target='p@SargonTrillian'
16:24:36 [INFO] Queue 'NPC_KILLQUEST_INTERACT_ComposedHondaFibre'
Executing: DISENGAGE
16:24:36 [INFO] +- Executing dCommand: DISENGAGE/p@SargonTrillian
---------+
16:24:36 [INFO] +> Executing 'DISENGAGE': NPC='bob/33'
16:24:36 [INFO] Completing queue
'NPC_KILLQUEST_INTERACT_ComposedHondaFibre' in 4009ms.
16:25:33 [INFO] +- Getting interact script: n@bob/p@SargonTrillian
---------+
16:25:33 [INFO] OKAY! '10 NPC_KILLQUEST_INTERACT' meets requirements.
16:25:33 [INFO]
16:25:33 [INFO] OKAY! Highest scoring script is NPC_KILLQUEST_INTERACT.
16:25:33 [INFO] +> [dB] Current step for this script is: 1
16:25:33 [INFO] +---------------------+
16:25:33 [INFO] +- Parsing CLICK trigger: n@bob/p@SargonTrillian
---------+
16:25:33 [INFO] Starting TimedQueue
'NPC_KILLQUEST_INTERACT_MechanicsTraditionsNervous'...
16:25:33 [INFO] Queue 'NPC_KILLQUEST_INTERACT_MechanicsTraditionsNervous'
Executing: IF "<player.has_flag[npc_engaged]>" "queue"
"clear"
16:25:33 [INFO] +- Executing dCommand: IF/p@SargonTrillian ---------+
16:25:33 [INFO] Filled tag <player.has_flag[npc_engaged]> with 'false'.
16:25:33 [INFO] Comparable 1: Comparable='Element(false)',
Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='false'
16:25:34 [INFO] Queue 'NPC_KILLQUEST_INTERACT_MechanicsTraditionsNervous'
Executing: IF "<player.flag[Kill_Zombie_Quest_cooldown]>"
"{" "-" "narrate" "You can repeat this quest in
<player.flag[Kill_Zombie_Quest_cooldown].expiration.formatted>"
"-" "queue" "clear" "}"
16:25:34 [INFO] +- Executing dCommand: IF/p@SargonTrillian ---------+
16:25:34 [INFO] Unfilled attributes '[flag[Kill_Zombie_Quest_cooldown]]'
for tag <player.flag[Kill_Zombie_Quest_cooldown]>!
16:25:34 [INFO] Filled tag <player.flag[Kill_Zombie_Quest_cooldown]> with
'null'.
16:25:34 [INFO] ERROR in script 'NPC_KILLQUEST_INTERACT'! Tag
<player.flag[Kill_Zombie_Quest_cooldown]> is invalid!
16:25:34 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='false'
16:25:34 [INFO] Queue 'NPC_KILLQUEST_INTERACT_MechanicsTraditionsNervous'
Executing: IF "<player.flag[Kill_Zombie_Quest]>" "queue"
"clear"
16:25:34 [INFO] +- Executing dCommand: IF/p@SargonTrillian ---------+
16:25:34 [INFO] Filled tag <player.flag[Kill_Zombie_Quest]> with 'true'.
16:25:34 [INFO] Comparable 1: Comparable='Element(true)',
Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='true'
16:25:35 [INFO] Queue 'NPC_KILLQUEST_INTERACT_MechanicsTraditionsNervous'
Executing: QUEUE "clear"
16:25:35 [INFO] +- Executing dCommand: QUEUE/p@SargonTrillian ---------+
16:25:35 [INFO] +> Executing 'QUEUE':
queue='q@NPC_KILLQUEST_INTERACT_MechanicsTraditionsNervous'
Action='CLEAR'
16:25:35 [INFO] Completing queue
'NPC_KILLQUEST_INTERACT_MechanicsTraditionsNervous' in
1450ms.