Paste #13453: Tags, All Of Them!

Date: 2015/01/29 01:41:53 UTC-08:00
Type: Denizen Script

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tags:
  0001me:
    Name: "&ltd@duration.in_years&gt"
    Returns: "Element(Decimal)"
    Description: "returns the number of years in the Duration."
  0005me:
    Name: "&ltd@duration.in_weeks&gt"
    Returns: "Element(Decimal)"
    Description: "returns the number of years in the Duration."
  0009me:
    Name: "&ltd@duration.in_days&gt"
    Returns: "Element(Decimal)"
    Description: "returns the number of days in the Duration."
  0013me:
    Name: "&ltd@duration.in_hours&gt"
    Returns: "Element(Decimal)"
    Description: "returns the number of hours in the Duration."
  0017me:
    Name: "&ltd@duration.in_minutes&gt"
    Returns: "Element(Decimal)"
    Description: "returns the number of minutes in the Duration."
  0021me:
    Name: "&ltd@duration.in_seconds&gt"
    Returns: "Element(Decimal)"
    Description: "returns the number of seconds in the Duration."
  0025me:
    Name: "&ltd@duration.in_milliseconds&gt"
    Returns: "Element(Decimal)"
    Description: "returns the number of milliseconds in the Duration."
  0029me:
    Name: "&ltd@duration.in_ticks&gt"
    Returns: "Element(Number)"
    Description: "returns the number of ticks in the Duration. (20t/second)"
  0033me:
    Name: "&ltd@duration.sub[&ltduration&gt]&gt"
    Returns: "Element(Number)"
    Description: "returns this duration minus another."
  0037me:
    Name: "&ltd@duration.add[&ltduration&gt]&gt"
    Returns: "Element(Number)"
    Description: "returns this duration plus another."
  0041me:
    Name: "&ltd@duration.time&gt"
    Returns: "Element"
    Description: "returns the date-time specified by the duration object."
  0045me:
    Name: "&ltd@duration.time.year&gt"
    Returns: "Element(Number)"
    Description: "Returns the current year of the time specified by the duration object."
  0049me:
    Name: "&ltd@duration.time.month&gt"
    Returns: "Element(Number)"
    Description: "Returns the current month of the time specified by the duration object."
  0053me:
    Name: "&ltd@duration.time.day&gt"
    Returns: "Element(Number)"
    Description: "Returns the current day of the time specified by the duration object."
  0057me:
    Name: "&ltd@duration.time.hour&gt"
    Returns: "Element(Number)"
    Description: "Returns the current hour of the time specified by the duration object."
  0061me:
    Name: "&ltd@duration.time.minute&gt"
    Returns: "Element(Number)"
    Description: "Returns the current minute of the time specified by the duration object."
  0065me:
    Name: "&ltd@duration.time.second&gt"
    Returns: "Element(Number)"
    Description: "Returns the current second of the time specified by the duration object."
  0069me:
    Name: "&ltd@duration.type&gt"
    Returns: "Element"
    Description: "Always returns 'Duration' for Duration objects. All objects fetchable by the Object Fetcher will return the type of object that is fulfilling this attribute."
  0073me:
    Name: "&ltd@duration.formatted&gt"
    Returns: "Element"
    Description: "returns the value of the duration in an easily readable format like 2h 30m, where minutes are only shown if there is less than a day left and seconds are only shown if there are less than 10 minutes left."
  0077me:
    Name: "&ltel@element.as_boolean&gt"
    Returns: "Element(Boolean)"
    Description: "Returns the element as true/false."
    Group: "conversion"
  0082me:
    Name: "&ltel@element.as_int&gt"
    Returns: " Element(Number)"
    Description: "Returns the element as a number without a decimal. Rounds decimal values."
    Group: "conversion"
  0087me:
    Name: "&ltel@element.as_money&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the element as a number with two decimal places."
    Group: "conversion"
  0092me:
    Name: "&ltel@element.as_list&gt"
    Returns: "dList"
    Description: "Returns the element as a list."
    Group: "conversion"
  0097me:
    Name: "&ltel@element.as_script&gt"
    Returns: "dScript"
    Description: "Returns the element as a script."
    Note: "the value must be a valid script."
    Group: "conversion"
  0102me:
    Name: "&ltel@element.as_duration&gt"
    Returns: "Duration"
    Description: "Returns the element as a duration."
    Group: "conversion"
  0107me:
    Name: "&ltel@element.as_queue&gt"
    Returns: "dQueue"
    Description: "Returns the element as a queue."
    Group: "conversion"
  0112me:
    Name: "&ltel@element.escaped&gt"
    Returns: "Element"
    Description: "Returns the element, escaped for safe reuse. Inverts tag/el@element.unescaped See language/property escaping"
    Group: "conversion"
  0117me:
    Name: "&ltel@element.sql_escaped&gt"
    Returns: "Element"
    Description: "Returns the element, escaped for safe use in SQL."
    Group: "conversion"
  0122me:
    Name: "&ltel@element.unescaped&gt"
    Returns: "Element"
    Description: "Returns the element, unescaped. Inverts tag/el@element.escaped See language/property escaping"
    Group: "conversion"
  0127me:
    Name: "&ltel@element.debug.log&gt"
    Returns: "Element"
    Description: "Prints the Element's debug representation in the console and returns true."
    Group: "debug"
  0132me:
    Name: "&ltel@element.debug&gt"
    Returns: "Element"
    Description: "Returns a standard debug representation of the Element."
    Group: "debug"
  0137me:
    Name: "&ltel@element.prefix&gt"
    Returns: "Element"
    Description: "Returns the prefix of the element."
    Group: "debug"
  0142me:
    Name: "&ltel@element.contains_any_case_sensitive_text[&ltelement&gt|...]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the element contains any of a list of specified strings, case sensitive."
    Group: "string checking"
  0147me:
    Name: "&ltel@element.contains_any_case_sensitive[&ltelement&gt|...]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the element contains any of a list of specified strings, case sensitive."
    Group: "string checking"
  0152me:
    Name: "&ltel@element.contains_any_text[&ltelement&gt|...]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the element contains any of a list of specified strings, case insensitive."
    Group: "string checking"
  0157me:
    Name: "&ltel@element.contains_any[&ltelement&gt|...]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the element contains any of a list of specified strings, case insensitive."
    Group: "string checking"
  0162me:
    Name: "&ltel@element.contains_case_sensitive_text[&ltelement&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the element contains a specified string, case sensitive."
    Group: "string checking"
  0167me:
    Name: "&ltel@element.contains_case_sensitive[&ltelement&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the element contains a specified string, case sensitive."
    Group: "string checking"
  0172me:
    Name: "&ltel@element.contains_text[&ltelement&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the element contains a specified string, case insensitive. Can use regular expression by prefixing the string with regex:"
    Group: "string checking"
  0177me:
    Name: "&ltel@element.contains[&ltelement&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the element contains a specified string, case insensitive. Can use regular expression by prefixing the string with regex:"
    Group: "string checking"
  0182me:
    Name: "&ltel@element.ends_with[&ltelement&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the element ends with a specified string."
    Group: "string checking"
  0187me:
    Name: "&ltel@element.equals_case_sensitive[&ltelement&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the element matches another element, case-sensitive."
    Group: "string checking"
  0192me:
    Name: "&ltel@element.matches[&ltregex&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the element matches a regex input."
    Group: "string checking"
  0197me:
    Name: "&ltel@element.regex[&ltregex&gt].group[&ltgroup&gt]&gt"
    Returns: "Element"
    Description: "Returns the specific group from a regex match. Specify group 0 for the whole match. For example, &ltel@val[hello5world].regex[.*(&bsd).*].group[1]&gt returns '5'."
    Group: "string checking"
  0202me:
    Name: "&ltel@element.length&gt"
    Returns: "Element(Number)"
    Description: "Returns the length of the element."
    Group: "string checking"
  0207me:
    Name: "&ltel@element.not&gt"
    Returns: "Element(Boolean)"
    Description: "Returns the opposite of the element IE, true returns false and false returns true."
    Group: "string checking"
  0212me:
    Name: "&ltel@element.and[&ltelement&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether both the element and the second element are true."
    Group: "string checking"
  0217me:
    Name: "&ltel@element.or[&ltelement&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether either the element or the second element are true."
    Group: "string checking"
  0222me:
    Name: "&ltel@element.xor[&ltelement&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the element and the second element are true and false (exclusive or)."
    Group: "string checking"
  0227me:
    Name: "&ltel@element.equals_with_case[&ltelement&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the two elements exactly match, counting casing."
    Group: "string checking"
  0232me:
    Name: "&ltel@element.starts_with[&ltstring&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the element starts with a specified string."
    Group: "string checking"
  0237me:
    Name: "&ltel@element.index_of[&ltstring&gt]&gt"
    Returns: "Element(Number)"
    Description: "Returns the index of the first occurrence of a specified string."
    Returns: "-1 if the string never occurs within the element."
    Group: "string checking"
  0243me:
    Name: "&ltel@element.last_index_of[&ltstring&gt]&gt"
    Returns: "Element(Number)"
    Description: "Returns the index of the last occurrence of a specified string."
    Returns: "-1 if the string never occurs within the element."
    Group: "string checking"
  0249me:
    Name: "&ltel@element.char_at[&lt#&gt]&gt"
    Returns: "Element"
    Description: "Returns the character at a specified index."
    Returns: "null if the index is outside the range of the element."
    Group: "string checking"
  0255me:
    Name: "&ltel@element.after_last[&lttext&gt]&gt"
    Returns: "Element"
    Description: "Returns the portion of an element after the last occurrence of a specified string. EG, abcabc .after[b] returns c."
    Group: "string manipulation"
  0260me:
    Name: "&ltel@element.after[&lttext&gt]&gt"
    Returns: "Element"
    Description: "Returns the portion of an element after the first occurrence of a specified string. EG, HelloWorld .after[Hello] returns World."
    Group: "string manipulation"
  0265me:
    Name: "&ltel@element.before_last[&lttext&gt]&gt"
    Returns: "Element"
    Description: "Returns the portion of an element before the last occurrence of a specified string. EG, abcabc .before[b] returns abca."
    Group: "string manipulation"
  0270me:
    Name: "&ltel@element.before[&lttext&gt]&gt"
    Returns: "Element"
    Description: "Returns the portion of an element before the first occurrence of specified string. EG, abcd .before[c] returns ab."
    Group: "string manipulation"
  0275me:
    Name: "&ltel@element.replace[((first)regex:)&ltstring&gt]&gt"
    Returns: "Element"
    Description: "Returns the element with all instances of a string removed."
    Group: "string manipulation"
  0280me:
    Name: "&ltel@element.replace[((first)regex:)&ltstring&gt].with[&ltstring&gt]&gt"
    Returns: "Element"
    Description: "Returns the element with all instances of a string replaced with another. Specify regex: at the start of the replace string to use Regex replacement. Specify firstregex: at the start of the replace string to Regex 'replaceFirst'"
    Group: "string manipulation"
  0285me:
    Name: "&ltel@element.split[(regex:)&ltstring&gt].limit[&lt#&gt]&gt"
    Returns: "dList"
    Description: "Returns a list of portions of this element, split by the specified string, and capped at the specified number of max list items."
    Group: "string manipulation"
  0290me:
    Name: "&ltel@element.split[(regex:)&ltstring&gt]&gt"
    Returns: "dList"
    Description: "Returns a list of portions of this element, split by the specified string."
    Group: "string manipulation"
  0295me:
    Name: "&ltel@element.format_number&gt"
    Returns: "Element"
    Description: "Returns a number reformatted for easier reading. EG,     567 will become 1,234,567."
    Group: "string manipulation"
  0300me:
    Name: "&ltel@element.to_list&gt"
    Returns: "dList"
    Description: "Returns a dList of each letter in the element."
    Group: "string manipulation"
  0305me:
    Name: "&ltel@element.trim&gt"
    Returns: "Element"
    Description: "Returns the value of an element minus any leading or trailing whitespace."
    Group: "string manipulation"
  0310me:
    Name: "&ltel@element.to_uppercase&gt"
    Returns: "Element"
    Description: "Returns the value of an element in all uppercase letters."
    Group: "string manipulation"
  0315me:
    Name: "&ltel@element.to_lowercase&gt"
    Returns: "Element"
    Description: "Returns the value of an element in all lowercase letters."
    Group: "string manipulation"
  0320me:
    Name: "&ltel@element.to_titlecase&gt"
    Returns: "Element"
    Description: "Returns The Value Of An Element In Title Case."
    Group: "string manipulation"
  0325me:
    Name: "&ltel@element.substring[&lt#&gt(,&lt#&gt)]&gt"
    Returns: "Element"
    Description: "Returns the portion of an element between two string indices. If no second index is specified, it will return the portion of an element after the specified index."
    Group: "string manipulation"
  0330me:
    Name: "&ltel@element.pad_left[&lt#&gt]&gt"
    Returns: "Element"
    Description: "Returns the value of an element extended to reach a minimum specified length by adding spaces to the left side."
    Group: "string manipulation"
  0335me:
    Name: "&ltel@element.pad_left[&lt#&gt].with[&ltelement&gt]&gt"
    Returns: "Element"
    Description: "Returns the value of an element extended to reach a minimum specified length by adding a specific symbol to the left side."
    Group: "string manipulation"
  0340me:
    Name: "&ltel@element.pad_right[&lt#&gt]&gt"
    Returns: "Element"
    Description: "Returns the value of an element extended to reach a minimum specified length by adding spaces to the right side."
    Group: "string manipulation"
  0345me:
    Name: "&ltel@element.pad_right[&lt#&gt].with[&ltelement&gt]&gt"
    Returns: "Element"
    Description: "Returns the value of an element extended to reach a minimum specified length by adding a specific symbol to the right side."
    Group: "string manipulation"
  0350me:
    Name: "&ltel@element.abs&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the absolute value of the element."
    Group: "math"
  0355me:
    Name: "&ltel@element.add_int[&lt#&gt]&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the element plus a number, using integer math."
    Group: "math"
  0360me:
    Name: "&ltel@element.div[&lt#&gt]&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the element divided by a number."
    Group: "math"
  0365me:
    Name: "&ltel@element.mul_int[&lt#&gt]&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the element multiplied by a number."
    Group: "math"
  0370me:
    Name: "&ltel@element.sub_int[&lt#&gt]&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the element minus a number."
    Group: "math"
  0375me:
    Name: "&ltel@element.add[&lt#&gt]&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the element plus a number."
    Group: "math"
  0380me:
    Name: "&ltel@element.div[&lt#&gt]&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the element divided by a number."
    Group: "math"
  0385me:
    Name: "&ltel@element.mod[&lt#&gt]&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the remainder of the element divided by a number."
    Group: "math"
  0390me:
    Name: "&ltel@element.mul[&lt#&gt]&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the element multiplied by a number."
    Group: "math"
  0395me:
    Name: "&ltel@element.sub[&lt#&gt]&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the element minus a number."
    Group: "math"
  0400me:
    Name: "&ltel@element.sqrt&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the square root of the element."
    Group: "math"
  0405me:
    Name: "&ltel@element.power[&lt#&gt]&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the element to the power of a number."
    Group: "math"
  0410me:
    Name: "&ltel@element.asin&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the arc-sine of the element."
    Group: "math"
  0415me:
    Name: "&ltel@element.acos&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the arc-cosine of the element."
    Group: "math"
  0420me:
    Name: "&ltel@element.atan&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the arc-tangent of the element."
    Group: "math"
  0425me:
    Name: "&ltel@element.cos&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the cosine of the element."
    Group: "math"
  0430me:
    Name: "&ltel@element.sin&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the sine of the element."
    Group: "math"
  0435me:
    Name: "&ltel@element.tan&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the tangent of the element."
    Group: "math"
  0440me:
    Name: "&ltel@element.to_degrees&gt"
    Returns: "Element(Decimal)"
    Description: "Converts the element from radians to degrees."
    Group: "math"
  0445me:
    Name: "&ltel@element.to_radians&gt"
    Returns: "Element(Decimal)"
    Description: "Converts the element from degrees to radians."
    Group: "math"
  0450me:
    Name: "&ltel@element.round_up&gt"
    Returns: "Element(Number)"
    Description: "Rounds a decimal upward."
    Group: "math"
  0455me:
    Name: "&ltel@element.round_down&gt"
    Returns: "Element(Number)"
    Description: "Rounds a decimal downward."
    Group: "math"
  0460me:
    Name: "&ltel@element.round&gt"
    Returns: "Element(Number)"
    Description: "Rounds a decimal."
    Group: "math"
  0465me:
    Name: "&ltel@element.type&gt"
    Returns: "Element"
    Description: "Always returns 'Element' for Element objects. All objects fetchable by the Object Fetcher will return the type of object that is fulfilling this attribute."
  0469me:
    Name: "&ltli@list.get_sub_items[&lt#&gt]&gt"
    Returns: "dList"
    Description: "returns a list of the specified sub items in the list, as split by the forward-slash character (/). EG, .get_sub_items[1] on a list of 'one/alpha|two/beta' will return 'one|two'."
  0473me:
    Name: "&ltli@list.get_sub_items[&lt#&gt].split_by[&ltelement&gt]&gt"
    Returns: "dList"
    Description: "returns a list of the specified sub item in the list, allowing you to specify a character in which to split the sub items by. WARNING: When setting your own split character, make note that it is CASE SENSITIVE. EG, .get_sub_items[1].split_by[-] on a list of 'one-alpha|two-beta' will return 'one|two'."
  0477me:
    Name: "&ltli@list.map_get[&ltelement&gt]&gt"
    Returns: "dList"
    Description: "Returns the sub-list split by the / symbol's value for the matching input element. TODO: Clarify EG: li@one/a|two/b.map_get[one] returns a."
  0481me:
    Name: "&ltli@list.map_get[&ltelement&gt].split_by[&ltelement&gt]&gt"
    Returns: "dList"
    Description: "Returns the sub-list split by the given symbol's value for the matching input element. TODO: Clarify EG: li@one/a|two/b.map_get[one] returns a."
  0485me:
    Name: "&ltli@list.comma_separated&gt"
    Returns: "Element"
    Description: "returns the list in a cleaner format, separated by commas. EG, a list of 'one|two|three' will return 'one, two, three'."
  0489me:
    Name: "&ltli@list.space_separated&gt"
    Returns: "Element"
    Description: "returns the list in a cleaner format, separated by spaces. EG, a list of 'one|two|three' will return 'one two three'."
  0493me:
    Name: "&ltli@list.unseparated&gt"
    Returns: "Element"
    Description: "returns the list in a less clean format, separated by nothing. EG, a list of 'one|two|three' will return 'onetwothree'."
  0497me:
    Name: "&ltli@list.size&gt"
    Returns: "Element(Number)"
    Description: "returns the size of the list. EG, a list of 'one|two|three' will return '3'."
  0501me:
    Name: "&ltli@list.is_empty&gt"
    Returns: "Element(Boolean)"
    Description: "returns whether the list is empty."
  0505me:
    Name: "&ltli@list.as_string&gt"
    Returns: "Element"
    Description: "returns each item in the list as a single 'String'. EG, a list of 'one|two|three' will return 'one two three'."
  0509me:
    Name: "&ltli@list.insert[...|...].at[&lt#&gt]&gt"
    Returns: "dList"
    Description: "returns a new dList with the items specified inserted to the specified location. EG, .insert[two|three].at[2] on a list of 'one|four' will return 'one|two|three|four'."
  0513me:
    Name: "&ltli@list.set[...|...].at[&lt#&gt]&gt"
    Returns: "dList"
    Description: "returns a new dList with the items specified inserted to the specified location, replacing the element already at that location. EG, .set[potato].at[2] on a list of 'one|two|three' will return 'one|potato|three'."
  0517me:
    Name: "&ltli@list.include[...|...]&gt"
    Returns: "dList"
    Description: "returns a new dList including the items specified. EG, .include[three|four] on a list of 'one|two' will return 'one|two|three|four'."
  0521me:
    Name: "&ltli@list.exclude[...|...]&gt"
    Returns: "dList"
    Description: "returns a new dList excluding the items specified. EG, .exclude[two|four] on a list of 'one|two|three|four' will return 'one|three'."
  0525me:
    Name: "&ltli@list.remove[&lt#&gt|...]&gt"
    Returns: "dList"
    Description: "returns a new dList excluding the items at the specified index. EG, .remove[2] on a list of 'one|two|three|four' will return 'one|three|four'."
  0529me:
    Name: "&ltli@list.reverse&gt"
    Returns: "dList"
    Description: "returns a copy of the list, with all items placed in opposite order. EG, a list of 'one|two|three' will become 'three|two|one'."
  0533me:
    Name: "&ltli@list.deduplicate&gt"
    Returns: "dList"
    Description: "returns a copy of the list with any duplicate items removed. EG, a list of 'one|one|two|three' will become 'one|two|three'."
  0537me:
    Name: "&ltli@list.get[&lt#&gt|...]&gt"
    Returns: "dObject"
    Description: "returns an element of the value specified by the supplied context. EG, .get[1] on a list of 'one|two' will return 'one', and .get[2] will return 'two' Specify more than one index to get a list of results."
  0541me:
    Name: "&ltli@list.get[&lt#&gt].to[&lt#&gt]&gt"
    Returns: "dList"
    Description: "returns all elements in the range from the first index to the second. EG, .get[1].to[3] on a list of 'one|two|three|four' will return 'one|two|three'"
  0545me:
    Name: "&ltli@list.find_all_partial[&ltelement&gt]&gt"
    Returns: "dList(Element(Number))"
    Description: "returns all the numbered locations of elements that contain the text within a list, or an empty list if the list does not contain that item. EG, .find_all_partial[tw] on a list of 'one|two|three|two' will return '2|4'. TODO: Take multiple inputs? Or a regex?"
  0549me:
    Name: "&ltli@list.find_all[&ltelement&gt]&gt"
    Returns: "dList(Element(Number))"
    Description: "returns all the numbered locations of elements that match the text within a list, or an empty list if the list does not contain that item. EG, .find[two] on a list of 'one|two|three|two' will return '2|4'. TODO: Take multiple inputs? Or a regex?"
  0553me:
    Name: "&ltli@list.find_partial[&ltelement&gt]&gt"
    Returns: "Element(Number)"
    Description: "returns the numbered location of the first partially matching element within a list, or -1 if the list does not contain that item. EG, .find[two] on a list of 'one|two|three' will return '2'. TODO: Take multiple inputs? Or a regex?"
  0557me:
    Name: "&ltli@list.find[&ltelement&gt]&gt"
    Returns: "Element(Number)"
    Description: "returns the numbered location of an element within a list, or -1 if the list does not contain that item. EG, .find[two] on a list of 'one|two|three' will return '2 TODO: Take multiple inputs? Or a regex?"
  0561me:
    Name: "&ltli@list.count[&ltelement&gt]&gt"
    Returns: "Element(Number)"
    Description: "returns how many times in the sub-list occurs. EG, a list of 'one|two|two|three' .count[two] returns 2."
  0565me:
    Name: "&ltli@list.first&gt"
    Returns: "Element"
    Description: "returns the first element in the list. If the list is empty, returns null instead. EG, a list of 'one|two|three' will return 'one'. Effectively equivalent to .get[1]"
  0569me:
    Name: "&ltli@list.last&gt"
    Returns: "Element"
    Description: "returns the last element in the list. If the list is empty, returns null instead. EG, a list of 'one|two|three' will return 'three'. Effectively equivalent to .get[    99]"
  0573me:
    Name: "&ltli@list.numerical&gt"
    Returns: "Element"
    Description: "returns the list sorted to be in numerical order. EG, a list of '3|2|1|10' will return '1|2|3|10'."
  0577me:
    Name: "&ltli@list.alphanumeric&gt"
    Returns: "Element"
    Description: "returns the list sorted to be in alphabetical/numerical order. EG, a list of 'b|c|a10|a1' will return 'a1|a10|b|c'."
  0581me:
    Name: "&ltli@list.alphabetical&gt"
    Returns: "Element"
    Description: "returns the list sorted to be in alphabetical order. EG, a list of 'c|d|q|a|g' will return 'a|c|d|g|q'."
  0585me:
    Name: "&ltli@list.sort[&ltprocedure&gt]&gt"
    Returns: "Element"
    Description: "returns a list sorted according to the return values of a procedure. The &ltprocedure&gt should link a procedure script that takes two definitions each of which will be an item in the list, and returns -1, 0, or 1 based on whether the second item should be added. EG, if a procedure with definitions 'one' and 'two' returned 1, it would place 'two' after 'one'. Note that this uses some complex internal sorting code that could potentially throw errors if the procedure does not return consistently - EG, if 'one' and 'two' returned 1, but 'two' and 'one' returned 1 as well - obviously, 'two' can not be both before AND after 'one'!"
    Note: "that the script should ALWAYS return -1, 0, or 1, or glitches will happen!"
    Note: "that if two inputs are exactly equal, the procedure should always return 0."
  0591me:
    Name: "&ltli@list.filter[&lttag&gt]&gt"
    Returns: "dList"
    Description: "returns a copy of the list with all its contents parsed through the given tag and only including ones that returned 'true'. For example, a list of '1|2|3|4|5' .filter[is[or_more].than[3]] returns a list of '3|4|5'."
  0595me:
    Name: "&ltli@list.parse[&lttag&gt]&gt"
    Returns: "dList"
    Description: "returns a copy of the list with all its contents parsed through the given tag. For example, a list of 'one|two' .parse[to_uppercase] returns a list of 'ONE|TWO'."
  0599me:
    Name: "&ltli@list.escape_contents&gt"
    Returns: "dList"
    Description: "returns a copy of the list with all its contents escaped. Inverts tag/li@list.unescape_contents See language/property escaping"
  0603me:
    Name: "&ltli@list.unescape_contents&gt"
    Returns: "dList"
    Description: "returns a copy of the list with all its contents unescaped. Inverts tag/li@list.escape_contents See language/property escaping"
  0607me:
    Name: "&ltli@list.contains_any_case_sensitive[&ltelement&gt|...]&gt"
    Returns: "Element(Boolean)"
    Description: "returns whether the list contains any of a list of given elements, case-sensitive."
  0611me:
    Name: "&ltli@list.contains_any[&ltelement&gt|...]&gt"
    Returns: "Element(Boolean)"
    Description: "returns whether the list contains any of a list of given elements."
  0615me:
    Name: "&ltli@list.contains_case_sensitive[&ltelement&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "returns whether the list contains a given element, case-sensitive."
  0619me:
    Name: "&ltli@list.contains[&ltelement&gt|...]&gt"
    Returns: "Element(Boolean)"
    Description: "returns whether the list contains all of the given elements."
  0623me:
    Name: "&ltli@list.type&gt"
    Returns: "Element"
    Description: "Always returns 'List' for dList objects. All objects fetchable by the Object Fetcher will return the type of object that is fulfilling this attribute."
  0627me:
    Name: "&ltli@list.random[&lt#&gt]&gt"
    Returns: "Element"
    Description: "Gets a random item in the list and returns it as an Element. Optionally, add [&lt#&gt] to get a list of multiple randomly chosen elements. EG, .random on a list of 'one|two' could return EITHER 'one' or 'two' - different each time! EG, .random[2] on a list of 'one|two|three' could return 'one|two', 'two|three', OR 'one|three' - different each time! EG, .random[    ] on a list of 'one|two|three' could return 'one|two|three', 'one|three|two', 'two|one|three', 'two|three|one', 'three|two|one', OR 'three|one|two' - different each time!"
  0631me:
    Name: "&ltfl@flag_name.is_expired&gt"
    Returns: "Element(Boolean)"
    Description: "returns true of the flag is expired or does not exist, false if it is not yet expired, or has no expiration."
  0635me:
    Name: "&ltfl@flag_name.as_list&gt"
    Returns: "dList"
    Description: "returns a dList containing the items in the flag."
  0639me:
    Name: "&lts@script.container_type&gt"
    Returns: "Element"
    Description: "Returns the type of script container that is associated with this dScript object. For example: 'task', or 'world'."
  0643me:
    Name: "&lts@script.name&gt"
    Returns: "Element"
    Description: "Returns the name of the script container."
  0647me:
    Name: "&lts@script.relative_filename&gt"
    Returns: "Element"
    Description: "Returns the filename that contains the script, relative to the denizen/ folder."
  0651me:
    Name: "&lts@script.filename&gt"
    Returns: "Element"
    Description: "Returns the absolute filename that contains the script."
  0655me:
    Name: "&lts@script.original_name&gt"
    Returns: "Element"
    Description: "Returns the originally cased script name."
  0659me:
    Name: "&lts@script.constant[&ltconstant_name&gt]&gt"
    Returns: "Element or dList"
    Description: "Returns the value of the constant as either an Element or dList."
  0663me:
    Name: "&lts@script.yaml_key[&ltconstant_name&gt]&gt"
    Returns: "dObject"
    Description: "Returns the value of the script's YAML as either an Element or dList."
  0667me:
    Name: "&lts@script.list_keys[&ltconstant_name&gt]&gt"
    Returns: "dList"
    Description: "Returns a list of all keys within a script."
  0671me:
    Name: "&lts@script.list_deep_keys[&ltconstant_name&gt]&gt"
    Returns: "dList"
    Description: "Returns a list of all keys within a script, searching recursively."
  0675me:
    Name: "&lts@script.to_json&gt"
    Returns: "Element"
    Description: "Converts the YAML Script Container to a JSON array. Best used with 'yaml data' type scripts."
  0679me:
    Name: "&lts@script.debug&gt"
    Returns: "Element"
    Description: "Returns the debug entry for this object. This contains the prefix, the name of the dScript object, and the type of ScriptContainer is held within. All objects fetchable by the Object Fetcher will return a valid debug entry for the object that is fulfilling this attribute."
  0683me:
    Name: "&lts@script.prefix&gt"
    Returns: "Element"
    Description: "Returns the prefix for this object. By default this will return 'Script', however certain situations will return a finer scope. All objects fetchable by the Object Fetcher will return a valid prefix for the object that is fulfilling this attribute."
  0687me:
    Name: "&lts@script.type&gt"
    Returns: "Element"
    Description: "Always returns 'Script' for dScript objects. All objects fetchable by the Object Fetcher will return the type of object that is fulfilling this attribute."
  0691me:
    Name: "&ltq@queue.id&gt"
    Returns: "Element"
    Description: "Returns the id of the queue."
  0695me:
    Name: "&ltq@queue.size&gt"
    Returns: "Element"
    Description: "Returns the number of script entries in the queue."
  0699me:
    Name: "&ltq@queue.start_time&gt"
    Returns: "Duration"
    Description: "Returns the time this queue started as a duration."
  0703me:
    Name: "&ltq@queue.state&gt"
    Returns: "Element"
    Description: "Returns 'stopping', 'running', or 'unknown'."
  0707me:
    Name: "&ltq@queue.script&gt"
    Returns: "dScript"
    Description: "Returns the script that started this queue."
  0711me:
    Name: "&ltq@queue.commands&gt"
    Returns: "dList"
    Description: "Returns a list of commands waiting in the queue."
  0715me:
    Name: "&ltq@queue.definitions&gt"
    Returns: "dList"
    Description: "Returns the names of all definitions that were passed to the current queue."
  0719me:
    Name: "&ltq@queue.definition[&ltdefinition&gt]&gt"
    Returns: "dList"
    Description: "Returns the value of the specified definition."
    Returns: "null if the queue lacks the definition."
  0724me:
    Name: "&ltq@queue.determination&gt"
    Returns: "dObject"
    Description: "Returns the value that has been determined via command/Determine for this queue, or null if there is none. The object will be returned as the most-valid type based on the input."
  0728me:
    Name: "&ltq@queue.speed&gt"
    Returns: "Duration"
    Description: "Returns the speed of the queue as a Duration. A return of '0t' implies it is 'instant'."
  0732me:
    Name: "&ltq@queue.type&gt"
    Returns: "Element"
    Description: "Returns the type of queue."
  0736me:
    Name: "&ltdefinition[&ltname&gt]&gt"
    Returns: "dObject"
    Description: "Returns a definition from the current queue. The object will be returned as the most-valid type based on the input."
  0740me:
    Name: "&ltdefinition[&ltname&gt].exists&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether a definition exists for the given definition name."
  0744me:
    Name: "&ltescape:&lttext to escape&gt&gt"
    Returns: "Element"
    Description: "Returns the text simply escaped to prevent tagging conflicts. See language/Property Escaping"
  0748me:
    Name: "&ltunescape:&ltescaped text&gt&gt"
    Returns: "Element"
    Description: "Returns the text with escaping removed. See language/Property Escaping"
  0752me:
    Name: "&ltproc[procedurescript].context[&ltelement&gt|...]&gt"
    Returns: "dObject"
    Description: "Returns the 'determine' result of a procedure script with the given context. See example/Using Procedure Scripts."
  0756me:
    Name: "&ltproc[procedurescript]&gt"
    Returns: "dObject"
    Description: "Returns the 'determine' result of a procedure script. See example/Using Procedure Scripts."
  0760me:
    Name: "&ltqueue.exists[&ltqueue_id&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the specified queue exists."
  0764me:
    Name: "&ltqueue.stats&gt"
    Returns: "Element"
    Description: "Returns stats for all queues during this server session"
  0768me:
    Name: "&ltqueue.list&gt"
    Returns: "dList(Queue)"
    Description: "Returns a list of all currently running queues on the server."
  0772me:
    Name: "&ltb@biome.downfall_type&gt"
    Returns: "Element"
    Description: "Returns this biome's downfall type for when a world has weather. This can be RAIN, SNOW, or NONE."
  0776me:
    Name: "&ltb@biome.humidity&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the humidity of this biome."
  0780me:
    Name: "&ltb@biome.temperature&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the temperature of this biome."
  0784me:
    Name: "&ltb@biome.spawnable_entities&gt"
    Returns: "dList(dEntity)"
    Description: "Returns all entities that spawn naturally in this biome."
  0788me:
    Name: "&ltb@biome.spawnable_entities.ambient&gt"
    Returns: "dList(dEntity)"
    Description: "Returns the entities that spawn naturally in ambient locations. Default examples: BAT"
  0792me:
    Name: "&ltb@biome.spawnable_entities.creatures&gt"
    Returns: "dList(dEntity)"
    Description: "Returns the entities that spawn naturally in creature locations. Default examples: PIG, COW, CHICKEN..."
  0796me:
    Name: "&ltb@biome.spawnable_entities.monsters&gt"
    Returns: "dList(dEntity)"
    Description: "Returns the entities that spawn naturally in monster locations. Default examples: CREEPER, ZOMBIE, SKELETON..."
  0800me:
    Name: "&ltb@biome.spawnable_entities.water&gt"
    Returns: "dList(dEntity)"
    Description: "Returns the entities that spawn naturally in underwater locations. Default examples: SQUID"
  0804me:
    Name: "&ltch@chunk.is_loaded&gt"
    Returns: "Element(Boolean)"
    Description: "returns true if the chunk is currently loaded into memory."
  0808me:
    Name: "&ltch@chunk.x&gt"
    Returns: "Element(Number)"
    Description: "returns the x coordinate of the chunk."
  0812me:
    Name: "&ltch@chunk.z&gt"
    Returns: "Element(Number)"
    Description: "returns the z coordinate of the chunk."
  0816me:
    Name: "&ltch@chunk.world&gt"
    Returns: "dWorld"
    Description: "returns the world associated with the chunk."
  0820me:
    Name: "&ltch@chunk.cuboid&gt"
    Returns: "dCuboid"
    Description: "returns a cuboid of this chunk."
  0824me:
    Name: "&ltch@chunk.entities&gt"
    Returns: "dList(dEntity)"
    Description: "returns a list of entities in the chunk."
  0828me:
    Name: "&ltch@chunk.living_entities&gt"
    Returns: "dList(dEntity)"
    Description: "returns a list of living entities in the chunk. This includes Players, mobs, NPCs, etc., but excludes dropped items, experience orbs, etc."
  0832me:
    Name: "&ltch@chunk.players&gt"
    Returns: "dList(dPlayer)"
    Description: "returns a list of players in the chunk."
  0836me:
    Name: "&ltch@chunk.height_map&gt"
    Returns: "dList(Element)"
    Description: "returns a list of the height of each block in the chunk."
  0840me:
    Name: "&ltch@chunk.average_height&gt"
    Returns: "Element(Decimal)"
    Description: "returns the average height of the blocks in the chunk."
  0844me:
    Name: "&ltch@chunk.is_flat[#]&gt"
    Returns: "Element(Boolean)"
    Description: "scans the heights of the blocks to check variance between them. If no number is supplied, is_flat will return true if all the blocks are less than 2 blocks apart in height. Specifying a number will modify the number criteria for determining if it is flat."
  0848me:
    Name: "&ltch@chunk.surface_blocks&gt"
    Returns: "dList(dLocation)"
    Description: "returns a list of the highest non-air surface blocks in the chunk."
  0852me:
    Name: "&ltch@chunk.spawn_slimes&gt"
    Returns: "dList(dLocation)"
    Description: "returns whether the chunk is a specially located 'slime spawner' chunk."
  0856me:
    Name: "&ltch@chunk.type&gt"
    Returns: "Element"
    Description: "Always returns 'Chunk' for dChunk objects. All objects fetchable by the Object Fetcher will return the type of object that is fulfilling this attribute."
  0860me:
    Name: "&ltco@color.red&gt"
    Returns: "Element(Number)"
    Description: "returns the red value of this color."
  0864me:
    Name: "&ltco@color.green&gt"
    Returns: "Element(Number)"
    Description: "returns the green value of this color."
  0868me:
    Name: "&ltco@color.blue&gt"
    Returns: "Element(Number)"
    Description: "returns the blue value of this color."
  0872me:
    Name: "&ltco@color.rgb&gt"
    Returns: "Element"
    Description: "returns the RGB value of this color. EG, 255,0,255"
  0876me:
    Name: "&ltco@color.hue&gt"
    Returns: "Element(Number)"
    Description: "returns the hue value of this color."
  0880me:
    Name: "&ltco@color.saturation&gt"
    Returns: "Element(Number)"
    Description: "returns the saturation value of this color."
  0884me:
    Name: "&ltco@color.brightness&gt"
    Returns: "Element(Number)"
    Description: "returns the brightness value of this color."
  0888me:
    Name: "&ltco@color.hsv&gt"
    Returns: "Element"
    Description: "returns the HSV value of this color. EG, 100,100,255"
  0892me:
    Name: "&ltco@color.name&gt"
    Returns: "Element"
    Description: "returns the name of this color (or red,green,blue if none)."
  0896me:
    Name: "&ltco@color.mix[&ltcolor&gt]&gt"
    Returns: "dColor"
    Description: "returns the color that results if you mix this color with another."
  0900me:
    Name: "&ltco@color.type&gt"
    Returns: "Element"
    Description: "Always returns 'Color' for dColor objects. All objects fetchable by the Object Fetcher will return the type of object that is fulfilling this attribute."
  0904me:
    Name: "&ltcu@cuboid.get_blocks[&ltmaterial&gt...]&gt"
    Returns: "dList(dLocation)"
    Description: "Returns each block location within the dCuboid. Optionally, specify a list of materials to only return locations with that block type."
  0908me:
    Name: "&ltcu@cuboid.members_size&gt"
    Returns: "Element(Number)"
    Description: "Returns the number of cuboids defined in the dCuboid."
  0912me:
    Name: "&ltcu@cuboid.get_member[&lt#&gt]&gt"
    Returns: "dCuboid"
    Description: "Returns a new dCuboid of a single member of this dCuboid. Just specify an index."
  0916me:
    Name: "&ltcu@cuboid.get_spawnable_blocks[&ltmaterial&gt|...]&gt"
    Returns: "dList(dLocation)"
    Description: "Returns each dLocation within the dCuboid that is safe for players or similar entities to spawn in. Optionally, specify a list of materials to only return locations with that block type."
  0920me:
    Name: "&ltcu@cuboid.get_outline&gt"
    Returns: "dList(dLocation)"
    Description: "Returns each block location on the outline of the dCuboid."
  0924me:
    Name: "&ltcu@cuboid.filter&gt"
    Returns: "dList(dLocation)"
    Description: "Returns the block locations from the dCuboid's filter."
  0928me:
    Name: "&ltcu@cuboid.intersects[&ltcuboid&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether this cuboid and another intersect."
  0932me:
    Name: "&ltcu@cuboid.center[&ltindex&gt]&gt"
    Returns: "dLocation"
    Description: "Returns the center location. If a single-member dCuboid, no index is required. If wanting the center of a specific member, just specify an index."
  0936me:
    Name: "&ltcu@cuboid.max[&ltindex&gt]&gt"
    Returns: "dLocation"
    Description: "Returns the highest-numbered corner location. If a single-member dCuboid, no index is required. If wanting the max of a specific member, just specify an index."
  0940me:
    Name: "&ltcu@cuboid.min[&ltindex&gt]&gt"
    Returns: "dLocation"
    Description: "Returns the lowest-numbered corner location. If a single-member dCuboid, no index is required. If wanting the min of a specific member, just specify an index."
  0944me:
    Name: "&ltcu@cuboid.include[&ltlocation&gt]&gt"
    Returns: "dCuboid"
    Description: "Expands the first member of the dCuboid to contain the given location, and returns the expanded cuboid."
  0948me:
    Name: "&ltcu@cuboid.list_players&gt"
    Returns: "dList(dPlayer)"
    Description: "Gets a list of all players currently within the dCuboid."
  0952me:
    Name: "&ltcu@cuboid.list_npcs&gt"
    Returns: "dList(dNPC)"
    Description: "Gets a list of all NPCs currently within the dCuboid."
  0956me:
    Name: "&ltcu@cuboid.list_entities[&ltentity&gt|...]&gt"
    Returns: "dList(dEntity)"
    Description: "Gets a list of all entities currently within the dCuboid, with an optional search parameter for the entity type."
  0960me:
    Name: "&ltcu@cuboid.list_living_entities&gt"
    Returns: "dList(dEntity)"
    Description: "Gets a list of all living entities currently within the dCuboid."
  0964me:
    Name: "&ltcu@cuboid.list_chunks&gt"
    Returns: "dList(dChunk)"
    Description: "Gets a list of all chunks entirely within the dCuboid."
  0968me:
    Name: "&ltcu@cuboid.list_partial_chunks&gt"
    Returns: "dList(dChunk)"
    Description: "Gets a list of all chunks partially or entirely within the dCuboid."
  0972me:
    Name: "&ltcu@cuboid.notable_name&gt"
    Returns: "Element"
    Description: "Gets the name of a Notable dCuboid. If the cuboid isn't noted, this is null."
  0976me:
    Name: "&ltcu@cuboid.full&gt"
    Returns: "Element"
    Description: "Returns a full reusable item identification for this cuboid, with extra, generally useless data."
    Group: "conversion"
  0981me:
    Name: "&ltcu@cuboid.type&gt"
    Returns: "Element"
    Description: "Always returns 'Cuboid' for dCuboid objects. All objects fetchable by the Object Fetcher will return the type of object that is fulfilling this attribute."
  0985me:
    Name: "&ltellipsoid@ellipsoid.get_blocks[&ltmaterial&gt|...]&gt"
    Returns: "dList(dLocation)"
    Description: "Returns each block location within the dEllipsoid. Optionally, specify a list of materials to only return locations with that block type."
  0989me:
    Name: "&ltellipsoid@ellipsoid.location&gt"
    Returns: "dLocation"
    Description: "Returns the location of the ellipsoid."
  0993me:
    Name: "&ltellipsoid@ellipsoid.size&gt"
    Returns: "dLocation"
    Description: "Returns the size of the ellipsoid."
  0997me:
    Name: "&lte@entity.debug.log&gt"
    Returns: "Element(Boolean)"
    Description: "Debugs the entity in the log and returns true."
    Group: "debug"
  1002me:
    Name: "&lte@entity.debug.no_color&gt"
    Returns: "Element"
    Description: "Returns the entity's debug with no color."
    Group: "debug"
  1007me:
    Name: "&lte@entity.debug&gt"
    Returns: "Element"
    Description: "Returns the entity's debug."
    Group: "debug"
  1012me:
    Name: "&lte@entity.prefix&gt"
    Returns: "Element"
    Description: "Returns the prefix of the entity."
    Group: "debug"
  1017me:
    Name: "&lte@entity.type&gt"
    Returns: "Element"
    Description: "Always returns 'Entity' for dEntity objects. All objects fetchable by the Object Fetcher will return the type of object that is fulfilling this attribute."
  1021me:
    Name: "&lte@entity.entity_type&gt"
    Returns: "Element"
    Description: "Returns the type of the entity."
    Group: "data"
  1026me:
    Name: "&lte@entity.is_spawned&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the entity is spawned."
    Group: "data"
  1031me:
    Name: "&lte@entity.eid&gt"
    Returns: "Element(Number)"
    Description: "Returns the entity's temporary server entity ID."
    Group: "data"
  1036me:
    Name: "&lte@entity.uuid&gt"
    Returns: "Element"
    Description: "Returns the permanent unique ID of the entity. Works with offline players."
    Group: "data"
  1041me:
    Name: "&lte@entity.scriptname&gt"
    Returns: "Element(Boolean)"
    Description: "Returns the name of the entity script that spawned this entity, if any."
    Group: "data"
  1046me:
    Name: "&lte@entity.custom_id&gt"
    Returns: "dScript/Element"
    Description: "If the entity has a script ID, returns the dScript of that ID. Otherwise, returns the name of the entity type."
    Group: "data"
  1051me:
    Name: "&lte@entity.custom_name&gt"
    Returns: "Element"
    Description: "If the entity has a custom name, returns the name as an Element. Otherwise, returns null."
    Group: "attributes"
  1056me:
    Name: "&lte@entity.custom_name.visible&gt"
    Returns: "Element(Boolean)"
    Description: "Returns true if the entity's custom name is visible."
    Group: "attributes"
  1061me:
    Name: "&lte@entity.name&gt"
    Returns: "Element"
    Description: "Returns the name of the entity. This can be a player name, an NPC name, a custom_name, or the entity type. Works with offline players."
    Group: "data"
  1066me:
    Name: "&lte@entity.equipment.boots&gt"
    Returns: "dItem"
    Description: "returns the item the entity is wearing as boots, or null if none."
    Group: "inventory"
  1071me:
    Name: "&lte@entity.equipment.chestplate&gt"
    Returns: "dItem"
    Description: "returns the item the entity is wearing as a chestplate, or null if none."
    Group: "inventory"
  1076me:
    Name: "&lte@entity.equipment.helmet&gt"
    Returns: "dItem"
    Description: "returns the item the entity is wearing as a helmet, or null if none."
    Group: "inventory"
  1081me:
    Name: "&lte@entity.equipment.leggings&gt"
    Returns: "dItem"
    Description: "returns the item the entity is wearing as leggings, or null if none."
    Group: "inventory"
  1086me:
    Name: "&lte@entity.equipment&gt"
    Returns: "dList"
    Description: "returns a dInventory containing the entity's equipment."
    Group: "inventory"
  1091me:
    Name: "&lte@entity.item_in_hand&gt"
    Returns: "dItem"
    Description: "returns the item the entity is holding, or i@air if none."
    Group: "inventory"
  1096me:
    Name: "&lte@entity.inventory&gt"
    Returns: "dInventory"
    Description: "Returns the entity's inventory, if it has one."
    Group: "inventory"
  1101me:
    Name: "&lte@entity.map_trace&gt"
    Returns: "dLocation"
    Description: "returns a 2D location indicating where on the map the entity's looking at. Each coordinate is in the range of 0 to 128."
    Group: "location"
  1106me:
    Name: "&lte@entity.can_see[&ltentity&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the entity can see the specified other entity."
    Group: "location"
  1111me:
    Name: "&lte@entity.eye_location&gt"
    Returns: "dLocation"
    Description: "returns the location of the entity's eyes."
    Group: "location"
  1116me:
    Name: "&lte@entity.get_eye_height&gt"
    Returns: "Element(Boolean)"
    Description: "Returns the height of the entity's eyes above its location."
    Group: "location"
  1121me:
    Name: "&lte@entity.location.cursor_on[&ltrange&gt]&gt"
    Returns: "dLocation"
    Description: "Returns the location of the block the entity is looking at. Optionally, specify a maximum range to find the location from."
    Group: "location"
  1126me:
    Name: "&lte@entity.location.standing_on&gt"
    Returns: "dLocation"
    Description: "Returns the location of what the entity is standing on. Works with offline players."
    Group: "location"
  1131me:
    Name: "&lte@entity.location&gt"
    Returns: "dLocation"
    Description: "Returns the location of the entity. Works with offline players."
    Group: "location"
  1136me:
    Name: "&lte@entity.velocity&gt"
    Returns: "dLocation"
    Description: "Returns the movement velocity of the entity."
    Note: Does not accurately calculate player clientside movement velocity."
    Group: "location"
  1142me:
    Name: "&lte@entity.world&gt"
    Returns: "dWorld"
    Description: "Returns the world the entity is in."
    Group: "location"
  1147me:
    Name: "&lte@entity.can_pickup_items&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the entity can pick up items."
    Group: "attributes"
  1152me:
    Name: "&lte@entity.fallingblock_material&gt"
    Returns: "dMaterial"
    Description: "Returns the material of a fallingblock-type entity."
    Group: "attributes"
  1157me:
    Name: "&lte@entity.fall_distance&gt"
    Returns: "Element(Decimal)"
    Description: "Returns how far the entity has fallen."
    Group: "attributes"
  1162me:
    Name: "&lte@entity.fire_time&gt"
    Returns: "Duration"
    Description: "Returns the duration for which the entity will remain on fire"
    Group: "attributes"
  1167me:
    Name: "&lte@entity.get_leash_holder&gt"
    Returns: "dEntity"
    Description: "Returns the leash holder of entity."
    Group: "attributes"
  1172me:
    Name: "&lte@entity.get_passenger&gt"
    Returns: "dEntity"
    Description: "If the entity has a passenger, returns the passenger as a dEntity. Otherwise, returns null."
    Group: "attributes"
  1177me:
    Name: "&lte@entity.get_shooter&gt"
    Returns: "dEntity"
    Description: "If the entity is a projectile with a shooter, gets its shooter Otherwise, returns null."
    Group: "attributes"
  1182me:
    Name: "&lte@entity.get_vehicle&gt"
    Returns: "dEntity"
    Description: "If the entity is in a vehicle, returns the vehicle as a dEntity. Otherwise, returns null."
    Group: "attributes"
  1187me:
    Name: "&lte@entity.has_effect[&lteffect&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the entity has a specified effect. If no effect is specified, returns whether the entity has any effect."
    Group: "attributes"
  1192me:
    Name: "&lte@entity.health.formatted&gt"
    Returns: "Element"
    Description: "Returns a formatted value of the player's current health level. May be 'dying', 'seriously wounded', 'injured', 'scraped', or 'healthy'."
    Group: "attributes"
  1197me:
    Name: "&lte@entity.health.max&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the maximum health of the entity."
    Group: "attributes"
  1202me:
    Name: "&lte@entity.health.percentage&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the entity's current health as a percentage."
    Group: "attributes"
  1207me:
    Name: "&lte@entity.health&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the current health of the entity."
    Group: "attributes"
  1212me:
    Name: "&lte@entity.can_breed&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the animal entity is capable of mating with another of its kind."
    Group: "attributes"
  1217me:
    Name: "&lte@entity.is_breeding&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the animal entity is trying to with another of its kind."
    Group: "attributes"
  1222me:
    Name: "&lte@entity.is_empty&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the entity does not have a passenger."
    Group: "attributes"
  1227me:
    Name: "&lte@entity.is_inside_vehicle&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the entity is inside a vehicle."
    Group: "attributes"
  1232me:
    Name: "&lte@entity.is_leashed&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the entity is leashed."
    Group: "attributes"
  1237me:
    Name: "&lte@entity.is_on_ground&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the entity is supported by a block."
    Group: "attributes"
  1242me:
    Name: "&lte@entity.is_persistent&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the entity will not be removed completely when far away from players."
    Group: "attributes"
  1247me:
    Name: "&lte@entity.killer&gt"
    Returns: "dPlayer"
    Description: "Returns the player that last killed the entity."
    Group: "attributes"
  1252me:
    Name: "&lte@entity.last_damage.amount&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the amount of the last damage taken by the entity."
    Group: "attributes"
  1257me:
    Name: "&lte@entity.last_damage.cause&gt"
    Returns: "Element"
    Description: "Returns the cause of the last damage taken by the entity."
    Group: "attributes"
  1262me:
    Name: "&lte@entity.last_damage.duration&gt"
    Returns: "Duration"
    Description: "Returns the duration of the last damage taken by the entity."
    Group: "attributes"
  1267me:
    Name: "&lte@entity.oxygen.max&gt"
    Returns: "Duration"
    Description: "Returns the maximum duration of oxygen the entity can have. Works with offline players."
    Group: "attributes"
  1272me:
    Name: "&lte@entity.oxygen&gt"
    Returns: "Duration"
    Description: "Returns the duration of oxygen the entity has left. Works with offline players."
    Group: "attributes"
  1277me:
    Name: "&lte@entity.remove_when_far&gt"
    Returns: "Element(Boolean)"
    Description: "Returns if the entity despawns when away from players."
    Group: "attributes"
  1282me:
    Name: "&lte@entity.time_lived&gt"
    Returns: "Duration"
    Description: "Returns how long the entity has lived."
    Group: "attributes"
  1287me:
    Name: "&lte@entity.has_ai&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the entity uses the default Minecraft AI to roam and look around."
    Group: "attributes"
  1292me:
    Name: "&lte@entity.is_living&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the entity is a living entity."
    Group: "data"
  1297me:
    Name: "&lte@entity.is_mob&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the entity is a mob (Not a player or NPC)."
    Group: "data"
  1302me:
    Name: "&lte@entity.is_npc&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the entity is an NPC."
    Group: "data"
  1307me:
    Name: "&lte@entity.is_player&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the entity is a player. Works with offline players."
    Group: "data"
  1312me:
    Name: "&lte@entity.is_projectile&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the entity is a projectile."
    Group: "data"
  1317me:
    Name: "&lte@entity.is_tameable&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the entity is tameable. If this returns true, it will enable access to: mechanism/dEntity.tame, mechanism/dEntity.owner, tag/e@entity.is_tamed, and tag/e@entity.get_owner"
    Group: "properties"
  1322me:
    Name: "&lte@entity.is_ageable&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the entity is ageable. If this returns true, it will enable access to: mechanism/dEntity.age, mechanism/dEntity.age_lock, tag/e@entity.is_baby, tag/e@entity.age, and tag/e@entity.is_age_locked"
    Group: "properties"
  1327me:
    Name: "&lte@entity.is_colorable&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the entity can be colored. If this returns true, it will enable access to: mechanism/dEntity.color and tag/e@entity.color"
    Group: "properties"
  1332me:
    Name: "&lte@entity.describe&gt"
    Returns: "Element(Boolean)"
    Description: "Returns the entity's full description, including all properties."
    Group: "properties"
  1337me:
    Name: "&ltin@inventory.contains.display[(strict:)&ltelement&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the inventory contains an item with the specified display name. Use 'strict:' in front of the search element to ensure the display name is EXACTLY the search element, otherwise the searching will only check if the search element is contained in the display name."
  1344me:
    Name: "&ltin@inventory.contains.display[(strict:)&ltelement&gt].qty[&lt#&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the inventory contains a certain quantity of an item with the specified display name. Use 'strict:' in front of the search element to ensure the display name is EXACTLY the search element, otherwise the searching will only check if the search element is contained in the display name."
  1348me:
    Name: "&ltin@inventory.contains.lore[(strict:)&ltelement&gt|...]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the inventory contains an item with the specified lore. Use 'strict:' in front of the search elements to ensure all lore lines are EXACTLY the search elements, otherwise the searching will only check if the search elements are contained in the lore."
  1352me:
    Name: "&ltin@inventory.contains.lore[(strict:)&ltelement&gt|...].qty[&lt#&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the inventory contains a certain quantity of an item with the specified lore. Use 'strict:' in front of the search elements to ensure all lore lines are EXACTLY the search elements, otherwise the searching will only check if the search elements are contained in the lore."
  1356me:
    Name: "&ltin@inventory.contains.material[&ltmaterial&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the inventory contains an item with the specified material."
  1360me:
    Name: "&ltin@inventory.contains.material[&ltmaterial&gt].qty[&lt#&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the inventory contains a certain quantity of an item with the specified material."
  1364me:
    Name: "&ltin@inventory.contains_any[&ltitem&gt|...]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the inventory contains any of the specified items."
  1368me:
    Name: "&ltin@inventory.contains_any[&ltitem&gt|...].qty[&lt#&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the inventory contains a certain quantity of any of the specified items."
  1372me:
    Name: "&ltin@inventory.contains[&ltitem&gt|...]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the inventory contains all of the specified items."
  1376me:
    Name: "&ltin@inventory.contains[&ltitem&gt|...].qty[&lt#&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the inventory contains a certain quantity of all of the specified items."
  1380me:
    Name: "&ltin@inventory.find.material[&ltmaterial&gt]&gt"
    Returns: "Element(Number)"
    Description: "Returns the location of the first slot that contains the material."
    Returns: "-1 if there's no match."
  1385me:
    Name: "&ltin@inventory.find_imperfect[&ltitem&gt]&gt"
    Returns: "Element(Number)"
    Description: "Returns the location of the first slot that contains the item."
    Returns: "-1 if there's no match. Will match item script to item script, even if one is edited."
  1390me:
    Name: "&ltin@inventory.find[&ltitem&gt]&gt"
    Returns: "Element(Number)"
    Description: "Returns the location of the first slot that contains the item."
    Returns: "-1 if there's no match."
  1395me:
    Name: "&ltin@inventory.id_type&gt"
    Returns: "Element"
    Description: "Returns Denizen's type ID for this inventory. (player, location, etc.)"
  1399me:
    Name: "&ltin@inventory.notable_name&gt"
    Returns: "Element"
    Description: "Gets the name of a Notable dInventory. If the inventory isn't noted, this is null."
  1403me:
    Name: "&ltin@inventory.location&gt"
    Returns: "dLocation"
    Description: "Returns the location of this inventory's holder."
  1407me:
    Name: "&ltin@inventory.qty[&ltitem&gt]&gt"
    Returns: "Element(Number)"
    Description: "Returns the combined quantity of itemstacks that match an item if one if specified, or the combined quantity of all itemstacks if one is not."
  1411me:
    Name: "&ltin@inventory.stacks[&ltitem&gt]&gt"
    Returns: "Element(Number)"
    Description: "Returns the number of itemstacks that match an item if one is specified, or the number of all itemstacks if one is not."
  1415me:
    Name: "&ltin@inventory.slot[&lt#&gt]&gt"
    Returns: "dItem"
    Description: "Returns the item in the specified slot."
  1419me:
    Name: "&ltin@inventory.inventory_type&gt"
    Returns: "Element"
    Description: "Returns the type of the inventory (e.g. 'PLAYER', 'CRAFTING', 'HORSE')."
  1423me:
    Name: "&ltin@inventory.equipment&gt"
    Returns: "dList(dItem)"
    Description: "Returns the equipment of an inventory."
  1427me:
    Name: "&ltin@inventory.matrix&gt"
    Returns: "dList(dItem)"
    Description: "Returns the dItems currently in a crafting inventory's matrix."
  1431me:
    Name: "&ltin@inventory.result&gt"
    Returns: "dItem"
    Description: "Returns the dItem currently in the result section of a crafting inventory."
  1435me:
    Name: "&ltin@inventory.type&gt"
    Returns: "Element"
    Description: "Always returns 'Inventory' for dInventory objects. All objects fetchable by the Object Fetcher will return the type of object that is fulfilling this attribute."
  1439me:
    Name: "&lti@item.id&gt"
    Returns: "Element(Number)"
    Description: "Returns the item ID number of the item. EG, a stone item will return 1."
    Note: "that ID numbers are considered deprecated - you should use the names instead!"
    Group: "deprecated info"
  1445me:
    Name: "&lti@item.data&gt"
    Returns: "Element(Number)"
    Description: "Returns the data value of the material of the item. EG, white wool will return 0, while red wool will return 14."
    Note: "that data values are considered deprecated - you should use the names instead!"
    Group: "deprecated info"
  1451me:
    Name: "&lti@item.repairable&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the item can be repaired. If this returns true, it will enable access to: mechanism/dItem.durability, tag/i@item.max_durability, and tag/i@item.durability"
    Group: "properties"
  1456me:
    Name: "&lti@item.is_crop&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the item is a growable crop. If this returns true, it will enable access to: mechanism/dItem.plant_growth and tag/i@item.plant_growth"
    Group: "properties"
  1461me:
    Name: "&lti@item.is_book&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the item is considered an editable book. If this returns true, it will enable access to: mechanism/dItem.book, tag/i@item.book, tag/i@item.book.author, tag/i@item.book.title, tag/i@item.book.page_count, tag/i@item.book.get_page[#], and tag/i@item.book.pages"
    Group: "properties"
  1466me:
    Name: "&lti@item.is_dyeable&gt"
    Returns: "Element(Boolean)"
    Description: "null"
    Group: "properties"
  1471me:
    Name: "&lti@item.is_firework&gt"
    Returns: "Element(Boolean)"
    Description: "null"
    Group: "properties"
  1476me:
    Name: "&lti@item.formatted&gt"
    Returns: "Element"
    Description: "Returns the formatted material name of the item to be used in a sentence. Correctly uses singular and plural forms of item names, among other things."
    Group: "formatting"
  1481me:
    Name: "&lti@item.material&gt"
    Returns: "dMaterial"
    Description: "Returns the dMaterial that is the basis of the item. EG, a stone with lore and a display name, etc. will return only 'm@stone'."
    Group: "conversion"
  1486me:
    Name: "&lti@item.json&gt"
    Returns: "Element"
    Description: "Returns the item converted to a raw JSON object for network transmission. EG, via /tellraw. EXAMPLE USAGE: execute as_server 'tellraw &ltplayer.name&gt {'text':'','extra':[{'text':'This is the item in your hand ','color':'white'}, {'text':'Item','color':'white','hoverEvent':{'action':'show_item','value':'{&ltplayer.item_in_hand.json&gt}'}}]}'"
    Group: "conversion"
  1491me:
    Name: "&lti@item.full&gt"
    Returns: "Element"
    Description: "Returns a full reusable item identification for this item, with extra, generally useless data."
    Group: "conversion"
  1496me:
    Name: "&lti@item.simple&gt"
    Returns: "Element"
    Description: "Returns a simple reusable item identification for this item, with minimal extra data."
    Group: "conversion"
  1501me:
    Name: "&lti@item.notable_name&gt"
    Returns: "Element"
    Description: "Gets the name of a Notable dItem. If the item isn't noted, this is null."
  1505me:
    Name: "&lti@item.scriptname&gt"
    Returns: "Element"
    Description: "Returns the script name of the item if it was created by an item script."
    Group: "scripts"
  1510me:
    Name: "&lti@item.type&gt"
    Returns: "Element"
    Description: "Always returns 'Item' for dItem objects. All objects fetchable by the Object Fetcher will return the type of object that is fulfilling this attribute."
  1514me:
    Name: "&ltl@location.above&gt"
    Returns: "dLocation"
    Description: "Returns the location one block above this location."
  1518me:
    Name: "&ltl@location.below&gt"
    Returns: "dLocation"
    Description: "Returns the location one block below this location."
  1522me:
    Name: "&ltl@location.block&gt"
    Returns: "dLocation"
    Description: "Returns the location of the block this location is on, i.e. returns a location without decimals or direction."
  1526me:
    Name: "&ltl@location.highest&gt"
    Returns: "dLocation"
    Description: "Returns the location of the highest solid block at the location."
  1530me:
    Name: "&ltl@location.has_inventory&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the block at the location has an inventory."
  1534me:
    Name: "&ltl@location.inventory&gt"
    Returns: "dInventory"
    Description: "Returns the dInventory of the block at the location. If the block is not a container, returns null."
  1538me:
    Name: "&ltl@location.material&gt"
    Returns: "dMaterial"
    Description: "Returns the material of the block at the location."
  1542me:
    Name: "&ltl@location.switched&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the block at the location is considered to be switched on. (For buttons, levers, etc.) To change this, see command/Switch"
  1546me:
    Name: "&ltl@location.sign_contents&gt"
    Returns: "dList"
    Description: "Returns a list of lines on a sign. Mechanism This tag can be modified using mechanism/dLocation.sign_contents"
  1550me:
    Name: "&ltl@location.spawner_type&gt"
    Returns: "dEntity"
    Description: "Returns the type of entity spawned by a mob spawner. Mechanism This tag can be modified using mechanism/dLocation.spawner_type"
  1554me:
    Name: "&ltl@location.skull_skin&gt"
    Returns: "Element"
    Description: "Returns the skin the skull item is displaying - just the name or UUID as text, not a player object. Mechanism This tag can be modified using mechanism/dLocation.skull_skin"
  1558me:
    Name: "&ltl@location.simple.formatted&gt"
    Returns: "Element"
    Description: "Returns the formatted simple version of the dLocation's block coordinates. EG: X 'x', Y 'y', Z 'z', in world 'world'"
  1562me:
    Name: "&ltl@location.simple&gt"
    Returns: "Element"
    Description: "Returns a simple version of the dLocation's block coordinates. EG: x,y,z,world"
  1566me:
    Name: "&ltl@location.precise_cursor_on&gt"
    Returns: "dLocation"
    Description: "Returns the exact location this location is pointing at."
  1570me:
    Name: "&ltl@location.direction.vector&gt"
    Returns: "dLocation"
    Description: "Returns the location's direction as a one-length vector."
  1574me:
    Name: "&ltl@location.direction[&ltlocation&gt]&gt"
    Returns: "Element"
    Description: "Returns the compass direction between two locations. If no second location is specified, returns the direction of the location. Example returns include 'north', 'southwest', ..."
  1578me:
    Name: "&ltl@location.direction[&ltlocation&gt].yaw&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the yaw direction between two locations."
  1582me:
    Name: "&ltl@location.facing[&ltentity&gt/&ltlocation&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the location's yaw is facing another entity or location."
  1586me:
    Name: "&ltlocation.facing[&ltentity&gt/&ltlocation&gt].degrees[x]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the location's yaw is facing another entity or location, within a specified degree range."
  1590me:
    Name: "&ltl@location.pitch&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the pitch of the object at the location."
  1594me:
    Name: "&ltl@location.with_pose[&ltentity&gt/&ltpitch&gt,&ltyaw&gt]&gt"
    Returns: "dLocation"
    Description: "Returns the location with pitch and yaw."
  1598me:
    Name: "&ltl@location.yaw.simple&gt"
    Returns: "Element"
    Description: "Returns the yaw as 'North', 'South', 'East', or 'West'."
  1602me:
    Name: "&ltl@location.yaw.raw&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the raw yaw of the object at the location."
  1606me:
    Name: "&ltl@location.yaw&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the normalized yaw of the object at the location."
  1610me:
    Name: "&ltl@location.find.blocks[&ltblock&gt|...].within[&lt#.#&gt]&gt"
    Returns: "dList"
    Description: "Returns a list of matching blocks within a radius."
  1614me:
    Name: "&ltl@location.find.surface_blocks[&ltblock&gt|...].within[&lt#.#&gt]&gt"
    Returns: "dList"
    Description: "Returns a list of matching surface blocks within a radius."
  1618me:
    Name: "&ltl@location.find.players.within[&lt#.#&gt]&gt"
    Returns: "dList"
    Description: "Returns a list of players within a radius."
  1622me:
    Name: "&ltl@location.find.npcs.within[&lt#.#&gt]&gt"
    Returns: "dList"
    Description: "Returns a list of NPCs within a radius."
  1626me:
    Name: "&ltl@location.find.entities[&ltentity&gt|...].within[&lt#.#&gt]&gt"
    Returns: "dList"
    Description: "Returns a list of entities within a radius, with an optional search parameter for the entity type."
  1630me:
    Name: "&ltl@location.find.living_entities.within[&lt#.#&gt]&gt"
    Returns: "dList"
    Description: "Returns a list of living entities within a radius."
  1634me:
    Name: "&ltl@location.find_path[&ltlocation&gt]&gt"
    Returns: "dList(dLocation)"
    Description: "Returns a full list of points along the path from this location to the given location. The default radius, if unspecified, is 2."
  1638me:
    Name: "&ltl@location.find_path[&ltlocation&gt].radius[&lt#&gt]&gt"
    Returns: "dList(dLocation)"
    Description: "Returns a full list of points along the path from this location to the given location. The default radius, if unspecified, is 2."
  1642me:
    Name: "&ltl@location.formatted.citizens&gt"
    Returns: "Element"
    Description: "Returns the location formatted for a Citizens command. EG: x.x:y.y:z.z:world"
  1646me:
    Name: "&ltl@location.formatted&gt"
    Returns: "Element"
    Description: "Returns the formatted version of the dLocation. EG: 'X 'x.x', Y 'y.y', Z 'z.z', in world 'world'"
  1650me:
    Name: "&ltl@location.get_chunk&gt"
    Returns: "dChunk"
    Description: "returns the chunk that this location belongs to."
  1654me:
    Name: "&ltl@location.raw&gt"
    Returns: "dLocation"
    Description: "returns the raw representation of this location, ignoring any notables it might match."
  1658me:
    Name: "&ltl@location.world&gt"
    Returns: "dWorld"
    Description: "Returns the world that the location is in."
  1662me:
    Name: "&ltl@location.x&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the X coordinate of the location."
  1666me:
    Name: "&ltl@location.y&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the Y coordinate of the location."
  1670me:
    Name: "&ltl@location.z&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the Z coordinate of the location."
  1674me:
    Name: "&ltl@location.notable_name&gt"
    Returns: "Element"
    Description: "Gets the name of a Notable dLocation. If the location isn't noted, this is null."
  1678me:
    Name: "&ltl@location.add[&ltlocation&gt]&gt"
    Returns: "dLocation"
    Description: "Returns the location with the specified coordinates added to it."
  1682me:
    Name: "&ltl@location.sub[&ltlocation&gt]&gt"
    Returns: "dLocation"
    Description: "Returns the location with the specified coordinates subtracted from it."
  1686me:
    Name: "&ltl@location.mul[&ltlength&gt]&gt"
    Returns: "dLocation"
    Description: "Returns the location multiplied by the specified length."
  1690me:
    Name: "&ltl@location.div[&ltlength&gt]&gt"
    Returns: "dLocation"
    Description: "Returns the location divided by the specified length."
  1694me:
    Name: "&ltl@location.normalize&gt"
    Returns: "dLocation"
    Description: "Returns a 1-length vector in the same direction as this vector location."
  1698me:
    Name: "&ltl@location.vector_length&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the 3D length of the vector/location."
  1702me:
    Name: "&ltl@location.distance_squared[&ltlocation&gt]&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the distance between 2 locations, squared."
  1706me:
    Name: "&ltl@location.distance[&ltlocation&gt]&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the distance between 2 locations."
  1710me:
    Name: "&ltl@location.distance[&ltlocation&gt].horizontal&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the horizontal distance between 2 locations."
  1714me:
    Name: "&ltl@location.distance[&ltlocation&gt].horizontal.multiworld&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the horizontal distance between 2 multiworld locations."
  1718me:
    Name: "&ltl@location.distance[&ltlocation&gt].vertical&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the vertical distance between 2 locations."
  1722me:
    Name: "&ltl@location.distance[&ltlocation&gt].vertical.multiworld&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the vertical distance between 2 multiworld locations."
  1726me:
    Name: "&ltl@location.is_within[&ltcuboid&gt/&ltellipsoid&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the location is within the cuboid or ellipsoid."
  1730me:
    Name: "&ltl@location.biome.formatted&gt"
    Returns: "Element"
    Description: "Returns the formatted biome name at the location."
  1734me:
    Name: "&ltl@location.biome&gt"
    Returns: "dBiome"
    Description: "Returns the biome at the location. Mechanism This tag can be modified using mechanism/dLocation.biome"
  1738me:
    Name: "&ltl@location.cuboids&gt"
    Returns: "dList(dCuboid)"
    Description: "Returns a dList of all notable dCuboids that include this location."
  1742me:
    Name: "&ltl@location.is_liquid&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether block at the location is a liquid."
  1746me:
    Name: "&ltl@location.light.blocks&gt"
    Returns: "Element(Number)"
    Description: "Returns the amount of light from light blocks that is on the location."
  1750me:
    Name: "&ltl@location.light.sky&gt"
    Returns: "Element(Number)"
    Description: "Returns the amount of light from the sky that is on the location."
  1754me:
    Name: "&ltl@location.light&gt"
    Returns: "Element(Number)"
    Description: "Returns the total amount of light on the location."
  1758me:
    Name: "&ltl@location.power&gt"
    Returns: "Element(Number)"
    Description: "Returns the current redstone power level of a block."
  1762me:
    Name: "&ltl@location.type&gt"
    Returns: "Element"
    Description: "Always returns 'Location' for dLocation objects. All objects fetchable by the Object Fetcher will return the type of object that is fulfilling this attribute."
  1766me:
    Name: "&ltl@location.command_block_name&gt"
    Returns: "Element"
    Description: "Returns the name a command block is set to. Mechanism This tag can be modified using mechanism/command_block_name"
  1770me:
    Name: "&ltl@location.command_block&gt"
    Returns: "Element"
    Description: "Returns the command a command block is set to. Mechanism This tag can be modified using mechanism/command_block"
  1774me:
    Name: "&ltm@material.has_gravity&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the material is affected by gravity."
  1778me:
    Name: "&ltm@material.id&gt"
    Returns: "Element(Number)"
    Description: "Returns the material's ID."
  1782me:
    Name: "&ltm@material.is_block&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the material is a placeable block."
  1786me:
    Name: "&ltm@material.is_burnable&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the material is a block that can burn away."
  1790me:
    Name: "&ltm@material.is_edible&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the material is edible."
  1794me:
    Name: "&ltm@material.is_flammable&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the material is a block that can catch fire."
  1798me:
    Name: "&ltm@material.is_occluding&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the material is a block that completely blocks vision."
  1802me:
    Name: "&ltm@material.is_record&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the material is a playable music disc."
  1806me:
    Name: "&ltm@material.is_solid&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the material is a block that is solid (cannot be walked through)."
  1810me:
    Name: "&ltm@material.is_transparent&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the material is a block that does not block any light."
  1814me:
    Name: "&ltm@material.max_durability&gt"
    Returns: "Element(Number)"
    Description: "Returns the maximum durability of this material."
  1818me:
    Name: "&ltm@material.max_stack_size&gt"
    Returns: "Element(Number)"
    Description: "Returns the maximum amount of this material that can be held in a stack."
  1822me:
    Name: "&ltm@material.is_made_of[&ltmaterial&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns true if the material is a variety of the specified material. Example: &ltm@red_wool.is_made_of[m@wool]&gt will return true."
  1826me:
    Name: "&ltm@material.bukkit_enum&gt"
    Returns: "Element"
    Description: "Returns the bukkit Material enum value. For example: &ltm@birch_sapling.bukkit_enum&gt will return 'sapling'"
  1830me:
    Name: "&ltm@material.name&gt"
    Returns: "Element"
    Description: "Returns the name of the material."
  1834me:
    Name: "&ltm@material.full&gt"
    Returns: "Element"
    Description: "Returns the material's full identification."
  1838me:
    Name: "&ltm@material.data&gt"
    Returns: "Element(Number)"
    Description: "Returns the bukkit Material data value. For example: &ltm@red_clay.data&gt will return '14'. Note: This kind of 'material identification' has been deprecated by bukkit and should be used sparingly."
  1842me:
    Name: "&ltm@material.item&gt"
    Returns: "dItem"
    Description: "Returns an item of the material."
  1846me:
    Name: "&ltm@material.type&gt"
    Returns: "Element"
    Description: "Always returns 'Material' for dMaterial objects. All objects fetchable by the Object Fetcher will return the type of object that is fulfilling this attribute."
  1850me:
    Name: "&ltn@npc.has_nickname&gt"
    Returns: "Element(Boolean)"
    Description: "Returns true if the NPC has a nickname."
  1854me:
    Name: "&ltn@npc.name.nickname&gt"
    Returns: "Element"
    Description: "returns the NPC's display name."
  1858me:
    Name: "&ltn@npc.name&gt"
    Returns: "Element"
    Description: "returns the name of the NPC."
  1862me:
    Name: "&ltn@npc.list_traits&gt"
    Returns: "dList"
    Description: "Returns a list of all of the NPC's traits."
  1866me:
    Name: "&ltn@npc.has_trait[&lttrait&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the NPC has a specified trait."
  1870me:
    Name: "&ltn@npc.has_trigger[&lttrigger&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the NPC has a specified trigger."
  1874me:
    Name: "&ltn@npc.anchor.list&gt"
    Returns: "dList"
    Description: "returns a list of anchor names currently assigned to the NPC."
  1878me:
    Name: "&ltn@npc.has_anchors&gt"
    Returns: "Element(Boolean)"
    Description: "returns whether the NPC has anchors assigned."
  1882me:
    Name: "&ltn@npc.anchor[&ltname&gt]&gt"
    Returns: "dLocation"
    Description: "returns the location associated with the specified anchor, or null if it doesn't exist."
  1886me:
    Name: "&ltn@npc.has_flag[&ltflag_name&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "returns true if the NPC has the specified flag, otherwise returns false."
  1890me:
    Name: "&ltn@npc.flag[&ltflag_name&gt]&gt"
    Returns: "Flag dList"
    Description: "returns the specified flag from the NPC."
  1894me:
    Name: "&ltn@npc.list_flags[(regex:)&ltsearch&gt]&gt"
    Returns: "dList"
    Description: "Returns a list of an NPC's flag names, with an optional search for names containing a certain pattern."
  1899me:
    Name: "&ltn@npc.constant[&ltconstant_name&gt]&gt"
    Returns: "Element"
    Description: "returns the specified constant from the NPC."
  1903me:
    Name: "&ltn@npc.has_pose[&ltname&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns true if the NPC has the specified pose, otherwise returns false."
  1907me:
    Name: "&ltn@npc.get_pose[&ltname&gt]&gt"
    Returns: "dLocation"
    Description: "Returns the pose as a dLocation with x, y, and z set to 0, and the world set to the first possible available world Bukkit knows about."
  1911me:
    Name: "&ltn@npc.is_engaged&gt"
    Returns: "Element(Boolean)"
    Description: "returns whether the NPC is currently engaged. See command/Engage"
  1915me:
    Name: "&ltn@npc.id&gt"
    Returns: "Element(Number)"
    Description: "returns the NPC's ID number."
  1919me:
    Name: "&ltn@npc.owner&gt"
    Returns: "dPlayer/Element"
    Description: "returns the owner of the NPC as a dPlayer if it's a player, otherwise as just the name."
  1923me:
    Name: "&ltn@npc.has_skin&gt"
    Returns: "Element"
    Description: "returns whether the NPC has a custom skinskin."
  1927me:
    Name: "&ltn@npc.skin&gt"
    Returns: "Element"
    Description: "returns the NPC's custom skin, if any."
  1931me:
    Name: "&ltn@npc.inventory&gt"
    Returns: "dInventory"
    Description: "Returns the dInventory of the NPC."
  1935me:
    Name: "&ltn@npc.is_spawned&gt"
    Returns: "Element(Boolean)"
    Description: "returns whether the NPC is spawned."
  1939me:
    Name: "&ltn@npc.is_protected&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the NPC is protected."
  1943me:
    Name: "&ltn@npc.lookclose&gt"
    Returns: "Element(Boolean)"
    Description: "Returns the NPC's 'lookclose' value."
  1947me:
    Name: "&ltn@npc.location.previous_location&gt"
    Returns: "dLocation"
    Description: "returns the NPC's previous navigated location."
  1951me:
    Name: "&ltn@npc.teleport_on_stuck&gt"
    Returns: "dLocation"
    Description: "returns whether the NPC teleports when it is stuck. Mechanism This tag can be modified using mechanism/dNPC.teleport_on_stuck"
  1955me:
    Name: "&ltn@npc.has_script&gt"
    Returns: "Element(Boolean)"
    Description: "Returns true if the NPC has an assignment script."
  1959me:
    Name: "&ltn@npc.script&gt"
    Returns: "dScript"
    Description: "returns the NPC's assigned script."
  1963me:
    Name: "&ltn@npc.navigator.is_navigating&gt"
    Returns: "Element(Boolean)"
    Description: "returns whether the NPC is currently navigating."
  1967me:
    Name: "&ltn@npc.navigator.speed&gt"
    Returns: "Element(Number)"
    Description: "returns the current speed of the NPC."
  1971me:
    Name: "&ltn@npc.navigator.range&gt"
    Returns: "Element(Number)"
    Description: "returns the maximum pathfinding range."
  1975me:
    Name: "&ltn@npc.navigator.attack_range&gt"
    Returns: "Element(Number)"
    Description: "returns the maximum attack range."
  1979me:
    Name: "&ltn@npc.navigator.attack_strategy&gt"
    Returns: "Element"
    Description: "returns the NPC's attack strategy."
  1983me:
    Name: "&ltn@npc.navigator.speed_modifier&gt"
    Returns: "Element(Number)"
    Description: "returns the NPC movement speed modifier."
  1987me:
    Name: "&ltn@npc.navigator.base_speed&gt"
    Returns: "Element(Number)"
    Description: "returns the base navigation speed."
  1991me:
    Name: "&ltn@npc.navigator.avoid_water&gt"
    Returns: "Element(Boolean)"
    Description: "returns whether the NPC will avoid water."
  1995me:
    Name: "&ltn@npc.navigator.target_location&gt"
    Returns: "dLocation"
    Description: "returns the location the NPC is curently navigating towards."
  1999me:
    Name: "&ltn@npc.navigator.is_fighting&gt"
    Returns: "Element(Boolean)"
    Description: "returns whether the NPC is in combat."
  2003me:
    Name: "&ltn@npc.navigator.target_type&gt"
    Returns: "Element"
    Description: "returns the entity type of the target."
  2007me:
    Name: "&ltn@npc.navigator.target_entity&gt"
    Returns: "dEntity"
    Description: "returns the entity being targeted."
  2011me:
    Name: "&ltn@npc.type&gt"
    Returns: "Element"
    Description: "Always returns 'NPC' for dNPC objects. All objects fetchable by the Object Fetcher will return the type of object that is fulfilling this attribute."
  2015me:
    Name: "&ltp@player.debug.log&gt"
    Returns: "Element(Boolean)"
    Description: "Debugs the player in the log and returns true. Works with offline players."
  2019me:
    Name: "&ltp@player.debug.no_color&gt"
    Returns: "Element"
    Description: "Returns the player's debug with no color. Works with offline players."
  2023me:
    Name: "&ltp@player.debug&gt"
    Returns: "Element"
    Description: "Returns the player's debug. Works with offline players."
  2027me:
    Name: "&ltp@player.prefix&gt"
    Returns: "Element"
    Description: "Returns the dObject's prefix. Works with offline players."
  2031me:
    Name: "&ltp@player.chat_history_list&gt"
    Returns: "dList"
    Description: "Returns a list of the last 10 things the player has said, less if the player hasn't said all that much. Works with offline players."
  2035me:
    Name: "&ltp@player.chat_history[#]&gt"
    Returns: "Element"
    Description: "returns the last thing the player said. If a number is specified, returns an earlier thing the player said. Works with offline players."
  2039me:
    Name: "&ltp@player.flag[&ltflag_name&gt]&gt"
    Returns: "Flag dList"
    Description: "returns the specified flag from the player. Works with offline players."
  2043me:
    Name: "&ltp@player.has_flag[&ltflag_name&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "returns true if the Player has the specified flag, otherwise returns false. Works with offline players."
  2047me:
    Name: "&ltp@player.list_flags[(regex:)&ltsearch&gt]&gt"
    Returns: "dList"
    Description: "Returns a list of a player's flag names, with an optional search for names containing a certain pattern. Works with offline players."
  2052me:
    Name: "&ltp@player.money&gt"
    Returns: "Element(Decimal)"
    Description: "returns the amount of money the player has with the registered Economy system. May work offline depending on economy plugin."
  2056me:
    Name: "&ltp@player.money.currency_singular&gt"
    Returns: "Element"
    Description: "returns the name of a single piece of currency - EG: Dollar (Only if supported by the registered Economy system.)"
  2060me:
    Name: "&ltp@player.money.currency&gt"
    Returns: "Element"
    Description: "returns the name of multiple pieces of currency - EG: Dollars (Only if supported by the registered Economy system.)"
  2064me:
    Name: "&ltp@player.target[(&ltentity&gt|...)]&gt"
    Returns: "dEntity"
    Description: "Returns the entity that the player is looking at, within a maximum range of 50 blocks, or null if the player is not looking at an entity. Optionally, specify a list of entities, entity types, or 'npc' to only count those targets."
  2068me:
    Name: "&ltp@player.target[(&ltentity&gt|...)].within[(&lt#&gt)]&gt"
    Returns: "dEntity"
    Description: "Returns the entity that the player is looking at within the specified range limit, or null if the player is not looking at an entity. Optionally, specify a list of entities, entity types, or 'npc' to only count those targets."
  2072me:
    Name: "&ltp@player.list&gt"
    Returns: "dList(dPlayer)"
    Description: "Returns all players that have ever played on the server, online or not. ** NOTE: This tag is old. Please instead use &ltserver.list_players&gt **"
  2076me:
    Name: "&ltp@player.list.online&gt"
    Returns: "dList(dPlayer)"
    Description: "Returns all online players. **NOTE: This will only work if there is a player attached to the current script. If you need it anywhere else, use &ltserver.list_online_players&gt**"
  2080me:
    Name: "&ltp@player.list.offline&gt"
    Returns: "dList(dPlayer)"
    Description: "Returns all players that have ever played on the server, but are not currently online. ** NOTE: This tag is old. Please instead use &ltserver.list_offline_players&gt **"
  2084me:
    Name: "&ltp@player.save_name&gt"
    Returns: "Element"
    Description: "returns the ID used to save the player in Denizen's saves.yml file. Works with offline players."
  2088me:
    Name: "&ltp@player.bed_spawn&gt"
    Returns: "dLocation"
    Description: "Returns the location of the player's bed spawn location, null if it doesn't exist. Works with offline players."
  2092me:
    Name: "&ltp@player.first_played&gt"
    Returns: "Duration"
    Description: "returns the millisecond time of when the player first logged on to this server. Works with offline players."
  2096me:
    Name: "&ltp@player.has_played_before&gt"
    Returns: "Element(Boolean)"
    Description: "returns whether the player has played before. Works with offline players."
    Note:: This will just always return true."
  2101me:
    Name: "&ltp@player.health.is_scaled&gt"
    Returns: "Element(Boolean)"
    Description: "returns whether the player's health bar is currently being scaled."
  2105me:
    Name: "&ltp@player.health.scale&gt"
    Returns: "Element(Decimal)"
    Description: "returns the current scale for the player's health bar"
  2109me:
    Name: "&ltp@player.is_banned&gt"
    Returns: "Element(Boolean)"
    Description: "returns whether the player is banned."
  2113me:
    Name: "&ltp@player.is_online&gt"
    Returns: "Element(Boolean)"
    Description: "returns whether the player is currently online. Works with offline players (returns false in that case)."
  2117me:
    Name: "&ltp@player.is_op&gt"
    Returns: "Element(Boolean)"
    Description: "returns whether the player is a full server operator. Works with offline players."
  2121me:
    Name: "&ltp@player.is_whitelisted&gt"
    Returns: "Element(Boolean)"
    Description: "returns whether the player is whitelisted. Works with offline players."
  2125me:
    Name: "&ltp@player.last_played&gt"
    Returns: "Duration"
    Description: "returns the millisecond time of when the player was last seen. Works with offline players."
  2129me:
    Name: "&ltp@player.groups&gt"
    Returns: "dList"
    Description: "returns a list of all groups the player is in. May work with offline players, depending on permission plugin."
  2133me:
    Name: "&ltp@player.in_group[&ltgroup_name&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "returns whether the player is in the specified group (requires the player to be online)"
  2137me:
    Name: "&ltp@player.in_group[&ltgroup_name&gt].global&gt"
    Returns: "Element(Boolean)"
    Description: "returns whether the player has the group with no regard to the player's current world. (Works with offline players) (Note: This may or may not be functional with your permissions system.)"
  2141me:
    Name: "&ltp@player.in_group[&ltgroup_name&gt].world&gt"
    Returns: "Element(Boolean)"
    Description: "returns whether the player has the group in regards to the player's current world. (Works with offline players) (Note: This may or may not be functional with your permissions system.)"
  2145me:
    Name: "&ltp@player.has_permission[permission.node]&gt"
    Returns: "Element(Boolean)"
    Description: "returns whether the player has the specified node. (Requires the player to be online)"
  2149me:
    Name: "&ltp@player.has_permission[permission.node].global&gt"
    Returns: "Element(Boolean)"
    Description: "returns whether the player has the specified node, regardless of world. (Works with offline players) (Note: this may or may not be functional with your permissions system.)"
  2153me:
    Name: "&ltp@player.has_permission[permission.node].world&gt"
    Returns: "Element(Boolean)"
    Description: "returns whether the player has the specified node in regards to the player's current world. (Works with offline players) (Note: This may or may not be functional with your permissions system.)"
  2157me:
    Name: "&ltp@player.inventory&gt"
    Returns: "dInventory"
    Description: "returns a dInventory of the player's current inventory. Works with offline players."
  2161me:
    Name: "&ltp@player.enderchest&gt"
    Returns: "dInventory"
    Description: "Gets the player's enderchest inventory. Works with offline players."
  2165me:
    Name: "&ltp@player.open_inventory&gt"
    Returns: "dInventory"
    Description: "Gets the inventory the player currently has open. If the player has no open inventory, this returns the player's inventory."
  2169me:
    Name: "&ltp@player.item_on_cursor&gt"
    Returns: "dItem"
    Description: "returns a dItem that the player's cursor is on, if any. This includes chest interfaces, inventories, and hotbars, etc."
  2173me:
    Name: "&ltp@player.item_in_hand.slot&gt"
    Returns: "Element(Number)"
    Description: "returns the slot location of the player's selected item."
  2177me:
    Name: "&ltp@player.selected_npc&gt"
    Returns: "dNPC"
    Description: "returns the dNPC that the player currently has selected with '/npc select', null if no player selected."
  2181me:
    Name: "&ltp@player.entity&gt"
    Returns: "dEntity"
    Description: "returns the dEntity object of the player. (Note: This should never actually be needed. &ltp@player&gt is considered a valid dEntity by script commands.)"
  2185me:
    Name: "&ltp@player.ip&gt"
    Returns: "Element"
    Description: "returns the player's IP address host name."
  2189me:
    Name: "&ltp@player.ip.address&gt"
    Returns: "Element"
    Description: "returns the player's IP address."
  2193me:
    Name: "&ltp@player.name.display&gt"
    Returns: "Element"
    Description: "returns the display name of the player, which may contain prefixes and suffixes, colors, etc."
  2197me:
    Name: "&ltp@player.name.list&gt"
    Returns: "Element"
    Description: "returns the name of the player as shown in the player list."
  2201me:
    Name: "&ltp@player.name&gt"
    Returns: "Element"
    Description: "returns the name of the player."
  2205me:
    Name: "&ltp@player.has_finished[&ltscript&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "returns whether the player has finished the specified script."
  2209me:
    Name: "&ltp@player.has_failed[&ltscript&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "returns whether the player has failed the specified script."
  2213me:
    Name: "&ltp@player.compass.target&gt"
    Returns: "dLocation"
    Description: "returns the location of the player's compass target."
  2217me:
    Name: "&ltp@player.allowed_flight&gt"
    Returns: "Element(Boolean)"
    Description: "returns whether the player is allowed to fly. Mechanism This tag can be modified using mechanism/dPlayer.can_fly"
  2221me:
    Name: "&ltp@player.fly_speed&gt"
    Returns: "Element(Decimal)"
    Description: "returns the speed the player can fly at."
  2225me:
    Name: "&ltp@player.food_level.formatted&gt"
    Returns: "Element"
    Description: "returns a 'formatted' value of the player's current food level. May be 'starving', 'famished', 'parched, 'hungry' or 'healthy'."
  2229me:
    Name: "&ltp@player.saturation&gt"
    Returns: "Element(Decimal)"
    Description: "returns the current saturation of the player."
  2233me:
    Name: "&ltp@player.food_level&gt"
    Returns: "Element(Number)"
    Description: "returns the current food level of the player."
  2237me:
    Name: "&ltp@player.oxygen.max&gt"
    Returns: "Element(Number)"
    Description: "returns how much air the player can have."
  2241me:
    Name: "&ltp@player.oxygen&gt"
    Returns: "Element(Number)"
    Description: "returns how much air the player has."
  2245me:
    Name: "&ltp@player.gamemode&gt"
    Returns: "Element"
    Description: "returns the name of the gamemode the player is currently set to."
  2249me:
    Name: "&ltp@player.gamemode.id&gt"
    Returns: "Element(Number)"
    Description: "returns the gamemode ID of the player. 0 = survival, 1 = creative, 2 = adventure"
  2253me:
    Name: "&ltp@player.is_blocking&gt"
    Returns: "Element(Boolean)"
    Description: "returns whether the player is currently blocking."
  2257me:
    Name: "&ltp@player.ping&gt"
    Returns: "Element(Number)"
    Description: "returns the player's current ping."
  2261me:
    Name: "&ltp@player.is_flying&gt"
    Returns: "Element(Boolean)"
    Description: "returns whether the player is currently flying."
  2265me:
    Name: "&ltp@player.is_sleeping&gt"
    Returns: "Element(Boolean)"
    Description: "returns whether the player is currently sleeping."
  2269me:
    Name: "&ltp@player.is_sneaking&gt"
    Returns: "Element(Boolean)"
    Description: "returns whether the player is currently sneaking."
  2273me:
    Name: "&ltp@player.is_sprinting&gt"
    Returns: "Element(Boolean)"
    Description: "returns whether the player is currently sprinting."
  2277me:
    Name: "&ltp@player.statistic[&ltstatistic&gt]&gt"
    Returns: "Element(Number)"
    Description: "Returns the player's current value for the specified statistic."
  2281me:
    Name: "&ltp@player.statistic[&ltstatistic&gt].qualifier[&ltmaterial&gt/&ltentity&gt]&gt"
    Returns: "Element(Number)"
    Description: "Returns the player's current value for the specified statistic, with the specified qualifier, which can be either an entity or material."
  2285me:
    Name: "&ltp@player.time_asleep&gt"
    Returns: "Duration"
    Description: "returns the time the player has been asleep."
  2289me:
    Name: "&ltp@player.time&gt"
    Returns: "Element(Number)"
    Description: "returns the time the player is currently experiencing. This time could differ from the time that the rest of the world is currently experiencing if a 'time' or 'freeze_time' mechanism is being used on the player."
  2293me:
    Name: "&ltp@player.walk_speed&gt"
    Returns: "Element(Decimal)"
    Description: "returns the speed the player can walk at."
  2297me:
    Name: "&ltp@player.weather&gt"
    Returns: "Element"
    Description: "returns the type of weather the player is experiencing. This will be different from the weather currently in the world that the player is residing in if the weather is currently being forced onto the player."
    Returns: "null if the player does not currently have any forced weather."
  2302me:
    Name: "&ltp@player.xp.level&gt"
    Returns: "Element(Number)"
    Description: "returns the number of XP levels the player has."
  2306me:
    Name: "&ltp@player.xp.to_next_level&gt"
    Returns: "Element(Number)"
    Description: "returns the amount of XP needed to get to the next level."
  2310me:
    Name: "&ltp@player.xp.total&gt"
    Returns: "Element(Number)"
    Description: "returns the total amount of experience points."
  2314me:
    Name: "&ltp@player.xp&gt"
    Returns: "Element(Decimal)"
    Description: "returns the percentage of experience points to the next level."
  2318me:
    Name: "&ltp@player.type&gt"
    Returns: "Element"
    Description: "Always returns 'Player' for dPlayer objects. All objects fetchable by the Object Fetcher will return the type of object that is fulfilling this attribute."
  2322me:
    Name: "&ltpl@plugin.name&gt"
    Returns: "Element"
    Description: "Gets the name of this plugin."
  2326me:
    Name: "&ltpl@plugin.version&gt"
    Returns: "Element"
    Description: "Gets the version for the plugin specified."
  2330me:
    Name: "&ltpl@plugin.description&gt"
    Returns: "Element"
    Description: "Gets the description for the plugin specified."
  2334me:
    Name: "&ltpl@plugin.authors&gt"
    Returns: "dList"
    Description: "Gets the list of authors for the plugin specified."
  2338me:
    Name: "&ltpl@plugin.type&gt"
    Returns: "Element"
    Description: "Always returns 'Plugin' for dPlugin objects. All objects fetchable by the Object Fetcher will return the type of object that is fulfilling this attribute."
  2342me:
    Name: "&ltw@world.prefix&gt"
    Returns: "Element"
    Description: "Returns the prefix of the world dObject."
  2346me:
    Name: "&ltw@world.entities&gt"
    Returns: "dList(dEntity)"
    Description: "Returns a list of entities in this world."
  2350me:
    Name: "&ltw@world.living_entities&gt"
    Returns: "dList(dEntity)"
    Description: "Returns a list of living entities in this world."
  2354me:
    Name: "&ltw@world.players&gt"
    Returns: "dList(dPlayer)"
    Description: "Returns a list of online players in this world."
  2358me:
    Name: "&ltw@world.can_generate_structures&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the world will generate structures."
  2362me:
    Name: "&ltw@world.loaded_chunks&gt"
    Returns: "dList(dChunk)"
    Description: "returns a list of all the currently loaded chunks."
  2366me:
    Name: "&ltw@world.random_loaded_chunk&gt"
    Returns: "dChunk"
    Description: "returns a random loaded chunk."
  2370me:
    Name: "&ltw@world.sea_level&gt"
    Returns: "Element(Number)"
    Description: "returns the level of the sea."
  2374me:
    Name: "&ltw@world.spawn_location&gt"
    Returns: "dLocation"
    Description: "returns the spawn location of the world."
  2378me:
    Name: "&ltw@world.name&gt"
    Returns: "Element"
    Description: "returns the name of the world."
  2382me:
    Name: "&ltw@world.seed&gt"
    Returns: "Element"
    Description: "returns the world seed."
  2386me:
    Name: "&ltw@world.allows_animals&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether animals can spawn in this world."
  2390me:
    Name: "&ltw@world.allows_monsters&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether monsters can spawn in this world."
  2394me:
    Name: "&ltw@world.allows_pvp&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether player versus player combat is allowed in this world."
  2398me:
    Name: "&ltw@world.ambient_spawn_limit&gt"
    Returns: "Element(Number)"
    Description: "Returns the number of ambient mobs that can spawn in a chunk in this world."
  2402me:
    Name: "&ltw@world.animal_spawn_limit&gt"
    Returns: "Element(Number)"
    Description: "Returns the number of animals that can spawn in a chunk in this world."
  2406me:
    Name: "&ltw@world.auto_save&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the world automatically saves."
  2410me:
    Name: "&ltw@world.difficulty&gt"
    Returns: "Element"
    Description: "returns the name of the difficulty level."
  2414me:
    Name: "&ltw@world.keep_spawn&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the world's spawn area should be kept loaded into memory."
  2418me:
    Name: "&ltw@world.max_height&gt"
    Returns: "Element(Number)"
    Description: "Returns the maximum height of this world."
  2422me:
    Name: "&ltw@world.monster_spawn_limit&gt"
    Returns: "Element(Number)"
    Description: "Returns the number of monsters that can spawn in a chunk in this world."
  2426me:
    Name: "&ltw@world.ticks_per_animal_spawn&gt"
    Returns: "Duration"
    Description: "Returns the world's ticks per animal spawn value."
  2430me:
    Name: "&ltw@world.ticks_per_monster_spawn&gt"
    Returns: "Duration"
    Description: "Returns the world's ticks per monster spawn value."
  2434me:
    Name: "&ltw@world.water_animal_spawn_limit&gt"
    Returns: "Element(Number)"
    Description: "Returns the number of water animals that can spawn in a chunk in this world."
  2438me:
    Name: "&ltw@world.time.period&gt"
    Returns: "Element"
    Description: "returns the time as 'day', 'night', 'dawn', or 'dusk'."
  2442me:
    Name: "&ltw@world.time.full&gt"
    Returns: "Duration"
    Description: "Returns the in-game time of this world."
  2446me:
    Name: "&ltw@world.time&gt"
    Returns: "Element(Number)"
    Description: "Returns the relative in-game time of this world."
  2450me:
    Name: "&ltw@world.moon_phase&gt"
    Returns: "Element(Number)"
    Description: "returns the current phase of the moon, as an integer from 1 to 8."
  2454me:
    Name: "&ltw@world.has_storm&gt"
    Returns: "Element(Boolean)"
    Description: "returns whether there is currently a storm in this world."
  2458me:
    Name: "&ltw@world.thunder_duration&gt"
    Returns: "Duration"
    Description: "Returns the duration of thunder."
  2462me:
    Name: "&ltw@world.thundering&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether it is currently thundering in this world."
  2466me:
    Name: "&ltw@world.weather_duration&gt"
    Returns: "Duration"
    Description: "Returns the duration of storms."
  2470me:
    Name: "&ltw@world.type&gt"
    Returns: "Element"
    Description: "Always returns 'World' for dWorld objects. All objects fetchable by the Object Fetcher will return the type of object that is fulfilling this attribute."
  2474me:
    Name: "&ltel@element.is[&ltoperator&gt].to[&ltelement&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "Takes an operator, and compares the value of the element to the supplied element. Returns the outcome of the comparable, either true or false. For information on operators, see language/operator. Equivalent to tag/el@element.is[operator].than[element]"
    Group: "comparison"
  2479me:
    Name: "&ltel@element.is[&ltoperator&gt].than[&ltelement&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "Takes an operator, and compares the value of the element to the supplied element. Returns the outcome of the comparable, either true or false. For information on operators, see language/operator. Equivalent to tag/el@element.is[operator].to[element]"
    Group: "comparison"
  2484me:
    Name: "&ltel@element.as_chunk&gt"
    Returns: "dCuboid"
    Description: "Returns the element as a chunk. Note: the value must be a valid chunk."
    Group: "conversion"
  2489me:
    Name: "&ltel@element.as_color&gt"
    Returns: "dCuboid"
    Description: "Returns the element as a dColor. Note: the value must be a valid color."
    Group: "conversion"
  2494me:
    Name: "&ltel@element.as_cuboid&gt"
    Returns: "dCuboid"
    Description: "Returns the element as a cuboid. Note: the value must be a valid cuboid."
    Group: "conversion"
  2499me:
    Name: "&ltel@element.as_entity&gt"
    Returns: "dEntity"
    Description: "Returns the element as an entity. Note: the value must be a valid entity."
    Group: "conversion"
  2504me:
    Name: "&ltel@element.as_inventory&gt"
    Returns: "dInventory"
    Description: "Returns the element as an inventory. Note: the value must be a valid inventory."
    Group: "conversion"
  2509me:
    Name: "&ltel@element.as_item&gt"
    Returns: "dItem"
    Description: "Returns the element as an item. Additional attributes can be accessed by dItem."
    Note:: the value must be a valid item."
    Group: "conversion"
  2515me:
    Name: "&ltel@element.as_location&gt"
    Returns: "dLocation"
    Description: "Returns the element as a location. Note: the value must be a valid location."
    Group: "conversion"
  2520me:
    Name: "&ltel@element.as_material&gt"
    Returns: "dMaterial"
    Description: "Returns the element as a material. Note: the value must be a valid material."
    Group: "conversion"
  2525me:
    Name: "&ltel@element.as_npc&gt"
    Returns: "dNPC"
    Description: "Returns the element as an NPC. Note: the value must be a valid NPC."
    Group: "conversion"
  2530me:
    Name: "&ltel@element.as_player&gt"
    Returns: "dPlayer"
    Description: "Returns the element as a player. Note: the value must be a valid player. Can be online or offline."
    Group: "conversion"
  2535me:
    Name: "&ltel@element.as_world&gt"
    Returns: "dWorld"
    Description: "Returns the element as a world."
    Group: "conversion"
  2540me:
    Name: "&ltel@element.as_plugin&gt"
    Returns: "dPlugin"
    Description: "Returns the element as a plugin. Note: the value must be a valid plugin."
    Group: "conversion"
  2545me:
    Name: "&ltel@element.debug.no_color&gt"
    Returns: "Element"
    Description: "Returns a standard debug representation of the Element with colors stripped."
    Group: "debug"
  2550me:
    Name: "&ltel@element.last_color&gt"
    Returns: "Element"
    Description: "Returns the ChatColors used at the end of a string."
    Group: "string checking"
  2555me:
    Name: "&ltel@element.format[&ltscript&gt]&gt"
    Returns: "Element"
    Description: "Returns the text re-formatted according to a format script. See example/using format scripts."
    Group: "string manipulation"
  2560me:
    Name: "&ltel@element.strip_color&gt"
    Returns: "Element"
    Description: "Returns the element with all color encoding stripped."
    Group: "string manipulation"
  2565me:
    Name: "&ltel@element.to_itemscript_hash&gt"
    Returns: "Element(Number)"
    Description: "Shortens the element down to an itemscript hash ID, made of invisible color codes."
    Group: "conversion"
  2570me:
    Name: "&ltli@list.formatted&gt"
    Returns: "Element"
    Description: "returns the list in a human-readable format. EG, a list of 'n@3|p@bob|potato' will return 'GuardNPC, bob, and potato'."
  2574me:
    Name: "&ltfl@flag_name.expiration&gt"
    Returns: "Duration"
    Description: "returns a Duration of the time remaining on the flag, if it has an expiration."
  2578me:
    Name: "&ltq@queue.npc&gt"
    Returns: "dNPC"
    Description: "Returns the dNPC linked to a queue."
  2582me:
    Name: "&ltq@queue.player&gt"
    Returns: "dNPC"
    Description: "Returns the dNPC linked to a queue."
  2586me:
    Name: "&lts@script.cooled_down[&ltplayer&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the script is currently cooled down for the player. Any global cooldown present on the script will also be taken into account. Not specifying a player will result in using the attached player available in the script entry. Not having a valid player will result in 'null'."
  2590me:
    Name: "&lts@script.requirements[&ltplayer&gt].check[&ltpath&gt]&gt"
    Returns: "Element"
    Description: "Returns whether the player specified (defaults to current) has the requirement. Must be an INTERACT script."
  2594me:
    Name: "&lts@script.cooldown[&ltplayer&gt]&gt"
    Returns: "Duration"
    Description: "Returns the time left for the player to cooldown for the script."
  2598me:
    Name: "&lts@script.step[&ltplayer&gt]&gt"
    Returns: "Element"
    Description: "Returns the name of a script step that the player is currently on. Must be an INTERACT script."
  2602me:
    Name: "&lte@entity.age&gt"
    Returns: "Element(Number)"
    Description: "If the entity is ageable, returns the entity's age number (-    0 to 0) Mechanism This tag can be modified using mechanism/dEntity.age"
    Group: "properties"
  2607me:
    Name: "&lte@entity.is_age_locked&gt"
    Returns: "Element(Boolean)"
    Description: "If the entity is ageable, returns whether the entity is age locked. Mechanism This tag can be modified using mechanism/dEntity.age_lock"
    Group: "properties"
  2612me:
    Name: "&lte@entity.is_baby&gt"
    Returns: "Element(Boolean)"
    Description: "If the entity is ageable, returns whether the entity is a baby. Mechanism This tag can be modified using mechanism/dEntity.age"
    Group: "properties"
  2617me:
    Name: "&lte@entity.angry&gt"
    Returns: "Element(Boolean)"
    Description: "If the entity is a wolf, returns whether the wolf is angry. Mechanism This tag can be modified using mechanism/dEntity.angry"
    Group: "properties"
  2622me:
    Name: "&lte@entity.color&gt"
    Returns: "Element"
    Description: "If the entity can have a color, returns the entity's color. Currently, only Horse, Wolf, Ocelot, Sheep, and Rabbit type entities can have a color. For horses, the output is COLOR|STYLE|VARIANT, see language/horse types. For ocelots, the types are BLACK_CAT, RED_CAT, SIAMESE_CAT, or WILD_OCELOT. For rabbit types, see language/rabbit types. Mechanism This tag can be modified using mechanism/dEntity.color"
    Group: "properties"
  2627me:
    Name: "&lte@entity.critical&gt"
    Returns: "Element(Boolean)"
    Description: "If the entity is an arrow, returns whether the arrow is critical. Mechanism This tag can be modified using mechanism/dEntity.critical"
    Group: "properties"
  2632me:
    Name: "&lte@entity.elder&gt"
    Returns: "Element(Boolean)"
    Description: "If the entity is a guardian, returns whether it is elder. Mechanism This tag can be modified using mechanism/dEntity.elder"
    Group: "properties"
  2637me:
    Name: "&lte@entity.firework_item&gt"
    Returns: "dItem"
    Description: "If the entity is a firework, returns the firework item used to launch it. Mechanism This tag can be modified using mechanism/dEntity.firework_item"
    Group: "properties"
  2642me:
    Name: "&lte@entity.framed_item_rotation&gt"
    Returns: "Element"
    Description: "If the entity is an item frame, returns the rotation of the material currently framed. Mechanism This tag can be modified using mechanism/dEntity.framed"
    Group: "properties"
  2647me:
    Name: "&lte@entity.framed_item&gt"
    Returns: "dItem"
    Description: "If the entity is an item frame, returns the material currently framed. Mechanism This tag can be modified using mechanism/dEntity.framed"
    Group: "properties"
  2652me:
    Name: "&lte@entity.has_framed_item&gt"
    Returns: "Element(Boolean)"
    Description: "If the entity is an item frame, returns whether the frame has an item in it. Mechanism This tag can be modified using mechanism/dEntity.framed"
    Group: "properties"
  2657me:
    Name: "&lte@entity.is_infected&gt"
    Returns: "Element(Boolean)"
    Description: "If the entity is infectable, returns whether the entity is infected. Currently only Zombie or Villager entities can be infected."
    Group: "properties"
  2662me:
    Name: "&lte@entity.item&gt"
    Returns: "dItem"
    Description: "If the entity is a dropped item or an Enderman, returns the dItem the entity holds. Mechanism This tag can be modified using mechanism/dEntity.item"
    Group: "properties"
  2667me:
    Name: "&lte@entity.jump_strength&gt"
    Returns: "Element(Number)"
    Description: "Returns the power of a horse's jump. Mechanism This tag can be modified using mechanism/dEntity.jump_strength"
    Group: "properties"
  2672me:
    Name: "&lte@entity.knockback&gt"
    Returns: "Element(Number)"
    Description: "If the entity is an arrow, returns the knockback strength of the arrow. Mechanism This tag can be modified using mechanism/dEntity.knockback"
    Group: "properties"
  2677me:
    Name: "&lte@entity.painting_width&gt"
    Returns: "Element"
    Description: "If the entity is a painting, returns its width. Mechanism This tag can be modified using mechanism/dEntity.painting"
    Group: "properties"
  2682me:
    Name: "&lte@entity.painting_height&gt"
    Returns: "Element"
    Description: "If the entity is a painting, returns its height. Mechanism This tag can be modified using mechanism/dEntity.painting"
    Group: "properties"
  2687me:
    Name: "&lte@entity.painting&gt"
    Returns: "Element"
    Description: "If the entity is a painting, returns what art it shows. Mechanism This tag can be modified using mechanism/dEntity.painting"
    Group: "properties"
  2692me:
    Name: "&lte@entity.potion&gt"
    Returns: "dItem"
    Description: "Returns the dItem of the splash potion. Mechanism This tag can be modified using mechanism/dEntity.potion"
    Group: "properties"
  2697me:
    Name: "&lte@entity.powered&gt"
    Returns: "Element(Boolean)"
    Description: "If the entity is a creeper, returns whether the creeper is powered. Mechanism This tag can be modified using mechanism/dEntity.powered"
    Group: "properties"
  2702me:
    Name: "&lte@entity.profession&gt"
    Returns: "Element"
    Description: "If the entity can have professions, returns the entity's profession. Currently, only Villager-type entities can have professions. Possible professions: BLACKSMITH, BUTCHER, FARMER, LIBRARIAN, PRIEST. Mechanism This tag can be modified using mechanism/dEntity.profession"
    Group: "properties"
  2707me:
    Name: "&lte@entity.rotation&gt"
    Returns: "Element"
    Description: "If the entity can have a rotation, returns the entity's rotation. Currently, only Hanging-type entities can have rotations. Mechanism This tag can be modified using mechanism/dEntity.rotiation"
    Group: "properties"
  2712me:
    Name: "&lte@entity.sitting&gt"
    Returns: "Element(Boolean)"
    Description: "If the entity is a wolf or ocelot, returns whether the animal is sitting. Mechanism This tag can be modified using mechanism/dEntity.sitting"
    Group: "properties"
  2717me:
    Name: "&lte@entity.size&gt"
    Returns: "Element(Number)"
    Description: "Returns the size of a slime-type entity (1-120). Mechanism This tag can be modified using mechanism/dEntity.size"
    Group: "properties"
  2722me:
    Name: "&lte@entity.skeleton_type&gt"
    Returns: "Element(Boolean)"
    Description: "If the entity is a skeleton, returns what type of skeleton it is. Can return NORMAL or WITHER. Mechanism This tag can be modified using mechanism/dEntity.skeleton"
    Group: "properties"
  2727me:
    Name: "&lte@entity.is_tamed&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the entity has been tamed. Mechanism This tag can be modified using mechanism/dEntity.tame"
    Group: "properties"
  2732me:
    Name: "&lte@entity.get_owner&gt"
    Returns: "dPlayer"
    Description: "Returns the owner of a tamed entity. Mechanism This tag can be modified using mechanism/dEntity.owner"
    Group: "properties"
  2737me:
    Name: "&ltin@inventory.list_contents&gt"
    Returns: "dList(dItem)"
    Description: "Returns a list of all items in the inventory. Mechanism This tag can be modified using mechanism/dInventory.contents"
    Group: "properties"
  2742me:
    Name: "&ltin@inventory.list_contents.simple&gt"
    Returns: "dList(dItem)"
    Description: "Returns a list of all items in the inventory, without item properties. Mechanism This tag can be modified using mechanism/dInventory.contents"
    Group: "properties"
  2747me:
    Name: "&ltin@inventory.list_contents.full&gt"
    Returns: "dList(dItem)"
    Description: "Returns a list of all items in the inventory, without with the tag item.full used. Mechanism This tag can be modified using mechanism/dInventory.contents"
    Group: "properties"
  2752me:
    Name: "&ltin@inventory.list_contents.with_lore[&ltelement&gt]&gt"
    Returns: "dList(dItem)"
    Description: "Returns a list of all items in the inventory with the specified lore. Color codes are ignored. Mechanism This tag can be modified using mechanism/dInventory.contents"
    Group: "properties"
  2757me:
    Name: "&ltin@inventory.list_contents.with_lore[&ltelement&gt].simple&gt"
    Returns: "dList(dItem)"
    Description: "Returns a list of all items in the inventory with the specified lore, without item properties. Color codes are ignored. Mechanism This tag can be modified using mechanism/dInventory.contents"
    Group: "properties"
  2762me:
    Name: "&ltin@inventory.id_holder&gt"
    Returns: "dObject"
    Description: "Returns Denizen's holder ID for this inventory. (p@aufdemrand, l@123,321,123, etc.) Mechanism This tag can be modified using mechanism/dInventory.holder"
    Group: "properties"
  2767me:
    Name: "&ltin@inventory.size&gt"
    Returns: "Element(Number)"
    Description: "Return the number of slots in the inventory. Mechanism This tag can be modified using mechanism/dInventory.size"
    Group: "properties"
  2772me:
    Name: "&ltin@inventory.title&gt"
    Returns: "Element"
    Description: "Returns the title of the inventory. Mechanism This tag can be modified using mechanism/dInventory.title"
    Group: "properties"
  2777me:
    Name: "&lti@item.apple_enchanted&gt"
    Returns: "Element"
    Description: "Returns whether a golden apple item is enchanted. Mechanism This tag can be modified using mechanism/dItem.apple_enchanted"
    Group: "properties"
  2782me:
    Name: "&lti@item.book.author&gt"
    Returns: "Element"
    Description: "Returns the author of the book. Mechanism This tag can be modified using mechanism/dItem.book"
    Group: "properties"
  2787me:
    Name: "&lti@item.book.title&gt"
    Returns: "Element"
    Description: "Returns the title of the book. Mechanism This tag can be modified using mechanism/dItem.book"
    Group: "properties"
  2792me:
    Name: "&lti@item.book.page_count&gt"
    Returns: "Element(Number)"
    Description: "Returns the number of pages in the book. Mechanism This tag can be modified using mechanism/dItem.book"
    Group: "properties"
  2797me:
    Name: "&lti@item.book.get_page[&lt#&gt]&gt"
    Returns: "Element"
    Description: "Returns the page specified from the book as an element. Mechanism This tag can be modified using mechanism/dItem.book"
    Group: "properties"
  2802me:
    Name: "&lti@item.book.pages&gt"
    Returns: "dList"
    Description: "Returns the pages of the book as a dList. Mechanism This tag can be modified using mechanism/dItem.book"
    Group: "properties"
  2807me:
    Name: "&lti@item.book&gt"
    Returns: "Element"
    Description: "Returns full information on the book item, in the format author|AUTHOR|title|TITLE|pages|PAGE_ONE|PAGE_TWO|... or as pages|PAGE_ONE|PAGE_TWO|... Pre-escaped to prevent issues. See language/Property Escaping Mechanism This tag can be modified using mechanism/dItem.book"
    Group: "properties"
  2812me:
    Name: "&lti@item.display&gt"
    Returns: "Element"
    Description: "Returns the display name of the item, as set by plugin or an anvil. Mechanism This tag can be modified using mechanism/dItem.display_name"
    Group: "properties"
  2817me:
    Name: "&lti@item.has_display&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the item has a custom set display name. Mechanism This tag can be modified using mechanism/dItem.display_name"
    Group: "properties"
  2822me:
    Name: "&lti@item.durability&gt"
    Returns: "Element(Number)"
    Description: "Returns the current durability (number of uses) on the item. Mechanism This tag can be modified using mechanism/dItem.durability"
    Group: "properties"
  2827me:
    Name: "&lti@item.max_durability&gt"
    Returns: "Element(Number)"
    Description: "Returns the maximum durability (number of uses) of this item. For use with tag/i@item.durability and mechanism/dItem.durability."
    Group: "properties"
  2832me:
    Name: "&lti@item.dye_color&gt"
    Returns: "dColor"
    Description: "Returns the color of the leather armor item. Mechanism This tag can be modified using mechanism/dItem.dye"
    Group: "properties"
  2837me:
    Name: "&lti@item.is_enchanted&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the item has any enchantments. Mechanism This tag can be modified using mechanism/dItem.enchantments"
    Group: "properties"
  2842me:
    Name: "&lti@item.enchantments.with_levels&gt"
    Returns: "dList"
    Description: "Returns a list of enchantments on the item, with their levels listed too. In the format of ENCHANTMENT,LEVEL - EG: DAMAGE_ALL,3 Mechanism This tag can be modified using mechanism/dItem.enchantments"
    Group: "properties"
  2847me:
    Name: "&lti@item.enchantments.levels&gt"
    Returns: "dList"
    Description: "Returns a list of enchantments on the item, showing only the level. Mechanism This tag can be modified using mechanism/dItem.enchantments"
    Group: "properties"
  2852me:
    Name: "&lti@item.enchantments.level[&ltname&gt]&gt"
    Returns: "Element(Number)"
    Description: "Returns the level of a specified enchantment. Mechanism This tag can be modified using mechanism/dItem.enchantments"
    Group: "properties"
  2857me:
    Name: "&lti@item.enchantments&gt"
    Returns: "dList"
    Description: "Returns a list of enchantments on the item. Mechanism This tag can be modified using mechanism/dItem.enchantments"
    Group: "properties"
  2862me:
    Name: "&lti@item.firework&gt"
    Returns: "dList"
    Description: "Returns the firework's property string as a list. Mechanism This tag can be modified using mechanism/dItem.firework"
    Group: "properties"
  2867me:
    Name: "&lti@item.lore&gt"
    Returns: "dList"
    Description: "Returns lore as a dList. Excludes the custom-script-id lore. To get that information, use &lti@item.scriptname&gt. Mechanism This tag can be modified using mechanism/dItem.lore"
    Group: "properties"
  2872me:
    Name: "&lti@item.has_lore&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the item has lore set on it. Mechanism This tag can be modified using mechanism/dItem.lore"
    Group: "properties"
  2877me:
    Name: "&lti@item.map&gt"
    Returns: "Element(Number)"
    Description: "Returns the ID number of the map item's map. Mechanism This tag can be modified using mechanism/dItem.map"
    Group: "properties"
  2882me:
    Name: "&lti@item.plant_growth&gt"
    Returns: "Element"
    Description: "Returns the growth level of a plant item as one of the following: Wheat: SEEDED, GERMINATED, VERY_SMALL, SMALL, MEDIUM, TALL, VERY_TALL, RIPE Nether Warts: SEEDED, STAGE_ONE, STAGE_TWO, RIPE Cocoa Plants: SMALL, MEDIUM, LARGE Pumpkin stem, melon stem, carrot, potato: 0-7 Mechanism This tag can be modified using mechanism/dItem.plant_growth"
    Group: "properties"
  2887me:
    Name: "&lti@item.has_potion_effect&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the potion has a potion effect. Mechanism This tag can be modified using mechanism/dItem.potion"
  2891me:
    Name: "&lti@item.potion_effect.is_splash&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the potion is a splash potion. Mechanism This tag can be modified using mechanism/dItem.potion"
    Group: "properties"
  2896me:
    Name: "&lti@item.potion_effect.is_extended&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the potion has an extended duration. Mechanism This tag can be modified using mechanism/dItem.potion"
    Group: "properties"
  2901me:
    Name: "&lti@item.potion_effect.level&gt"
    Returns: "Element(Number)"
    Description: "Returns the level of this potion. Mechanism This tag can be modified using mechanism/dItem.potion"
    Group: "properties"
  2906me:
    Name: "&lti@item.potion_effect.type&gt"
    Returns: "Element"
    Description: "Returns the type name of this potion. Mechanism This tag can be modified using mechanism/dItem.potion"
    Group: "properties"
  2911me:
    Name: "&lti@item.potion_effect.data&gt"
    Returns: "Element(Number)"
    Description: "Returns the 'damage value' of the potion, if normal potion tags don't work. Mechanism This tag can be modified using mechanism/dItem.potion"
    Group: "properties"
  2916me:
    Name: "&lti@item.potion_effect&gt"
    Returns: "Element"
    Description: "Returns the potion effect on this item. In the format Effect,Level,Extended,Splash Mechanism This tag can be modified using mechanism/dItem.potion"
    Group: "properties"
  2921me:
    Name: "&lti@item.qty&gt"
    Returns: "Element(Number)"
    Description: "Returns the number of items in the dItem's itemstack. Mechanism This tag can be modified using mechanism/dItem.quantity"
    Group: "properties"
  2926me:
    Name: "&lti@item.max_stack&gt"
    Returns: "Element(Number)"
    Description: "Returns the max number of this item possible in a single stack of this type. For use with tag/i@item.quantity and mechanism/dItem.quantity."
    Group: "properties"
  2931me:
    Name: "&lti@item.skin&gt"
    Returns: "Element"
    Description: "Returns the name of the player whose skin a skull item uses."
    Note: Item must be a 'skull_item' with a skin. Mechanism This tag can be modified using mechanism/dItem.skull_skin"
    Group: "properties"
  2937me:
    Name: "&lti@item.has_skin&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the item has a custom skin set. (Only for human 'skull_item's) Mechanism This tag can be modified using mechanism/dItem.skull_skin"
    Group: "properties"
  2942me:
    Name: "&lti@item.spawn_egg_entity&gt"
    Returns: "Element(Number)"
    Description: "Returns the spawn egg number of the item. Also works for mob spawners. Mechanism This tag can be modified using mechanism/dItem.spawn_egg"
    Group: "properties"
  2947me:
    Name: "&ltyaml.list&gt"
    Returns: "dList"
    Description: "Returns a list of all currently loaded YAML ID's."
  2951me:
    Name: "&ltyaml[&ltid&gt].contains[&ltpath&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns true if the file has the specified path. Otherwise, returns false."
  2955me:
    Name: "&ltyaml[&ltid&gt].is_list[&ltpath&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns true if the specified path results in a list."
  2959me:
    Name: "&ltyaml[&ltid&gt].read[&ltpath&gt]&gt"
    Returns: "Element"
    Description: "Returns the value of the key at the path. If the key is a list, returns a dList instead."
  2963me:
    Name: "&ltyaml[&ltid&gt].list_deep_keys[&ltpath&gt]&gt"
    Returns: "dList"
    Description: "Returns a dList of all the keys at the path and all subpaths."
  2967me:
    Name: "&ltyaml[&ltid&gt].list_keys[&ltpath&gt]&gt"
    Returns: "dList"
    Description: "Returns a dList of all the keys at the path."
  2971me:
    Name: "&ltyaml[&ltid&gt].to_json&gt"
    Returns: "dList"
    Description: "Converts the YAML container to a JSON array."
  2975me:
    Name: "&ltp&gt"
    Returns: "Element"
    Description: "Returns a paragraph, for use in books."
  2979me:
    Name: "&ltn&gt"
    Returns: "Element"
    Description: "Returns a newline symbol, for use in books."
  2983me:
    Name: "&ltschematic[&ltname&gt].exists&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the schematic exists."
    Note: "This tag requires the plugin(s) WorldEdit!"
  2988me:
    Name: "&ltschematic[&ltname&gt].height&gt"
    Returns: "Element(Number)"
    Description: "Returns the height (Y) of the schematic."
    Note: "This tag requires the plugin(s) WorldEdit!"
  2993me:
    Name: "&ltschematic[&ltname&gt].length&gt"
    Returns: "Element(Number)"
    Description: "Returns the length (Z) of the schematic."
    Note: "This tag requires the plugin(s) WorldEdit!"
  2998me:
    Name: "&ltschematic[&ltname&gt].width&gt"
    Returns: "Element(Number)"
    Description: "Returns the width (X) of the schematic."
    Note: "This tag requires the plugin(s) WorldEdit!"
  3003me:
    Name: "&ltschematic[&ltname&gt].block[&ltlocation&gt]&gt"
    Returns: "dMaterial"
    Description: "Returns the material for the block at the location in the schematic."
    Note: "This tag requires the plugin(s) WorldEdit!"
  3008me:
    Name: "&ltschematic[&ltname&gt].origin&gt"
    Returns: "dLocation"
    Description: "Returns the origin location of the schematic."
    Note: "This tag requires the plugin(s) WorldEdit!"
  3013me:
    Name: "&ltschematic[&ltname&gt].blocks&gt"
    Returns: "Element(Number)"
    Description: "Returns the number of blocks in the schematic."
    Note: "This tag requires the plugin(s) WorldEdit!"
  3018me:
    Name: "&ltschematic[&ltname&gt].cuboid[&ltorigin location&gt]&gt"
    Returns: "dCuboid"
    Description: "Returns a cuboid of where the schematic would be if it was pasted at an origin."
    Note: "This tag requires the plugin(s) WorldEdit!"
  3023me:
    Name: "&ltparse:&lttext to parse&gt&gt"
    Returns: "Element"
    Description: "Returns the text with any tags in it parsed. WARNING: THIS TAG IS DANGEROUS TO USE, DO NOT USE IT UNLESS YOU KNOW WHAT YOU ARE DOING. USE AT YOUR OWN RISK."
  3027me:
    Name: "&lt&auml&gt"
    Returns: "Element"
    Description: "Returns an umlaut-a symbol: ä"
  3031me:
    Name: "&lt&auml&gt"
    Returns: "Element"
    Description: "Returns a capital umlaut-A symbol: Ä"
  3035me:
    Name: "&lt&ouml&gt"
    Returns: "Element"
    Description: "Returns an umlaut-o symbol: ö"
  3039me:
    Name: "&lt&iuml&gt"
    Returns: "Element"
    Description: "Returns a capital umlaut-O symbol: Ö"
  3043me:
    Name: "&lt&uuml&gt"
    Returns: "Element"
    Description: "Returns an umlaut-u symbol: ü"
  3047me:
    Name: "&lt&uuml&gt"
    Returns: "Element"
    Description: "Returns a capital umlaut-U symbol: Ü"
  3051me:
    Name: "&lt&0&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters Black."
  3055me:
    Name: "&lt&1&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters Dark Blue."
  3059me:
    Name: "&lt&2&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters Dark Green."
  3063me:
    Name: "&lt&3&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters Dark Cyan."
  3067me:
    Name: "&lt&4&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters Dark Red."
  3071me:
    Name: "&lt&5&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters Dark Magenta."
  3075me:
    Name: "&lt&6&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters Gold."
  3079me:
    Name: "&lt&7&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters Light Gray."
  3083me:
    Name: "&lt&8&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters Dark Gray."
  3087me:
    Name: "&lt&9&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters Light Blue."
  3091me:
    Name: "&lt&a&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters Light Green."
  3095me:
    Name: "&lt&b&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters Cyan."
  3099me:
    Name: "&lt&c&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters Light Red."
  3103me:
    Name: "&lt&d&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters Magenta."
  3107me:
    Name: "&lt&e&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters Yellow."
  3111me:
    Name: "&lt&f&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters White."
  3115me:
    Name: "&lt&k&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters obfuscated."
  3119me:
    Name: "&lt&l&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters bold."
  3123me:
    Name: "&lt&m&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters have a strike-through."
  3127me:
    Name: "&lt&n&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters have an underline."
  3131me:
    Name: "&lt&o&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters italicized."
  3135me:
    Name: "&lt&r&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that resets the following characters to normal."
  3139me:
    Name: "&ltblack&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters Black."
  3143me:
    Name: "&ltdark_blue&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters Dark Blue."
  3147me:
    Name: "&ltdark_green&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters Dark Green."
  3151me:
    Name: "&ltdark_aqua&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters Dark Cyan."
  3155me:
    Name: "&ltdark_red&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters Dark Red."
  3159me:
    Name: "&ltdark_purple&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters Dark Magenta."
  3163me:
    Name: "&ltgold&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters Gold."
  3167me:
    Name: "&ltgray&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters Light Gray."
  3171me:
    Name: "&ltdark_gray&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters Dark Gray."
  3175me:
    Name: "&ltblue&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters Light Blue."
  3179me:
    Name: "&ltgreen&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters Light Green."
  3183me:
    Name: "&ltaqua&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters Cyan."
  3187me:
    Name: "&ltred&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters Light Red."
  3191me:
    Name: "&ltlight_purple&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters Magenta."
  3195me:
    Name: "&ltyellow&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters Yellow."
  3199me:
    Name: "&ltwhite&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters White."
  3203me:
    Name: "&ltmagic&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters obfuscated."
  3207me:
    Name: "&ltbold&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters bold."
  3211me:
    Name: "&ltstrikethrough&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters have a strike-through."
  3215me:
    Name: "&ltunderline&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters have an underline."
  3219me:
    Name: "&ltitalic&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that makes the following characters italicized."
  3223me:
    Name: "&ltreset&gt"
    Returns: "Element"
    Description: "Returns the ChatColor that resets the following characters to normal."
  3227me:
    Name: "&lt&nl&gt"
    Returns: "Element"
    Description: "Returns a newline symbol."
  3231me:
    Name: "&lt&amp&gt"
    Returns: "Element"
    Description: "Returns an ampersand symbol: &"
  3235me:
    Name: "&lt&cm&gt"
    Returns: "Element"
    Description: "Returns a comma symbol: ,"
  3239me:
    Name: "&lt&ss&gt"
    Returns: "Element"
    Description: "Returns an internal coloring symbol: §"
  3243me:
    Name: "&lt&sq&gt"
    Returns: "Element"
    Description: "Returns a single-quote symbol: '"
  3247me:
    Name: "&lt&sp&gt"
    Returns: "Element"
    Description: "Returns a non-breaking space symbol."
  3251me:
    Name: "&lt&dq&gt"
    Returns: "Element"
    Description: "Returns a double-quote symbol: '"
  3255me:
    Name: "&lt&co&gt"
    Returns: "Element"
    Description: "Returns a colon symbol: :"
  3259me:
    Name: "&lt&sc&gt"
    Returns: "Element"
    Description: "Returns a semicolon symbol: ;"
  3263me:
    Name: "&lt&rb&gt"
    Returns: "Element"
    Description: "Returns a right-bracket symbol: ]"
  3267me:
    Name: "&lt&lb&gt"
    Returns: "Element"
    Description: "Returns a left-bracket symbol: ["
  3271me:
    Name: "&lt&rc&gt"
    Returns: "Element"
    Description: "Returns a right-brace symbol: }"
  3275me:
    Name: "&lt&lc&gt"
    Returns: "Element"
    Description: "Returns a left-brace symbol: {"
  3279me:
    Name: "&lt&ns&gt"
    Returns: "Element"
    Description: "Returns a hash symbol: #"
  3283me:
    Name: "&lt&pc&gt"
    Returns: "Element"
    Description: "Returns a percent symbol: %"
  3287me:
    Name: "&lt&pipe&gt"
    Returns: "Element"
    Description: "Returns a pipe symbol: |"
  3291me:
    Name: "&lt&ds&gt"
    Returns: "Element"
    Description: "Returns a dollar sign: $"
  3295me:
    Name: "&lt&lt&gt"
    Returns: "Element"
    Description: "Returns a less than symbol: &lt"
  3299me:
    Name: "&lt&gt&gt"
    Returns: "Element"
    Description: "Returns a greater than symbol: &gt"
  3303me:
    Name: "&lt&bs&gt"
    Returns: "Element"
    Description: "Returns a backslash symbol: &bs"
  3307me:
    Name: "&lt&at&gt"
    Returns: "Element"
    Description: "Returns an at symbol: @"
  3311me:
    Name: "&lt&dot&gt"
    Returns: "Element"
    Description: "Returns a dot symbol: ."
  3315me:
    Name: "&lt&hrt&gt"
    Returns: "Element"
    Description: "Returns a heart symbol: ?"
  3319me:
    Name: "&lt&chr[&ltcharacter&gt]&gt"
    Returns: "Element"
    Description: "Returns the character specified."
  3323me:
    Name: "&ltmath:&ltcalculation&gt&gt"
    Returns: "Element(Decimal)"
    Description: "Returns a calculated result of the math placed after the : Examples: '&ltmath:1 + 1&gt' or '&ltmath:sin(&ltnpc.id&gt)&gt'. Since this is a 'value' tag, to get an int value, you will need to do '&ltmath.as_int:calc&gt', and similar for all other element tags."
  3327me:
    Name: "&lttern[&ltcondition&gt]:&ltelement&gt||&ltelement&gt&gt"
    Returns: "Element"
    Description: "Returns either the first element, or 'fallback' element depending on the outcome of the condition. First element will show in a result of 'true', otherwise the fallback element will show. Example: '&ltt[&ltplayer.is_spawned&gt]:Player is spawned! || Player is not spawned!&gt'"
  3331me:
    Name: "&ltserver.has_flag[&ltflag_name&gt]&gt"
    Returns: "Element(boolean)"
    Description: "returns true if the server has the specified flag, otherwise returns false."
  3335me:
    Name: "&ltserver.flag[&ltname&gt]&gt"
    Returns: "Flag dList"
    Description: "returns the specified flag from the server."
  3339me:
    Name: "&ltserver.list_materials&gt"
    Returns: "dList"
    Description: "Returns a list of all materials known to the server (only their Bukkit enum names)."
  3343me:
    Name: "&ltserver.list_flags[(regex:)&ltsearch&gt]&gt"
    Returns: "dList"
    Description: "Returns a list of the server's flag names, with an optional search for names containing a certain pattern."
  3348me:
    Name: "&ltserver.list_notables[&lttype&gt]&gt"
    Returns: "dList(Notable)"
    Description: "Lists all saved Notables currently on the server. Optionally, specify a type to search for. Valid types: locations, cuboids, ellipsoids, items, inventories"
  3352me:
    Name: "&ltserver.start_time&gt"
    Returns: "Duration"
    Description: "Returns the time the server started as a duration time."
  3356me:
    Name: "&ltserver.ram_allocated&gt"
    Returns: "Element(Number)"
    Description: "How much RAM is allocated to the server, in bytes (total memory)."
  3360me:
    Name: "&ltserver.ram_max&gt"
    Returns: "Element(Number)"
    Description: "How much RAM is available to the server, in bytes (max memory)."
  3364me:
    Name: "&ltserver.ram_free&gt"
    Returns: "Element(Number)"
    Description: "How much RAM is unused but available on the server, in bytes (free memory)."
  3368me:
    Name: "&ltserver.available_processors&gt"
    Returns: "Element(Number)"
    Description: "How many virtual processors are available to the server. (In general, Minecraft only uses one, unfortunately.)"
  3372me:
    Name: "&ltserver.current_time_millis&gt"
    Returns: "Element(Number)"
    Description: "Returns the number of milliseconds since Jan 1,     ."
  3376me:
    Name: "&ltserver.has_event[&ltevent_name&gt]&gt"
    Returns: "Element(Number)"
    Description: "Returns whether a world event exists on the server. This tag will ignore dObject identifiers (see language/dobject)."
  3380me:
    Name: "&ltserver.get_event_handlers[&ltevent_name&gt]&gt"
    Returns: "dList&ltdScript&gt"
    Description: "Returns a list of all world scripts that will handle a given event name. This tag will ignore dObject identifiers (see language/dobject). For use with tag/server.has_event[event_name]"
  3384me:
    Name: "&ltserver.selected_npc&gt"
    Returns: "dNPC"
    Description: "Returns the server's currently selected NPC."
  3388me:
    Name: "&ltserver.get_npcs_named[&ltname&gt]&gt"
    Returns: "dList(dNPC)"
    Description: "Returns a list of NPCs with a certain name."
  3392me:
    Name: "&ltserver.has_file[&ltname&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns true if the specified file exists. The starting path is /plugins/Denizen."
  3396me:
    Name: "&ltserver.denizen_version&gt"
    Returns: "Element"
    Description: "Returns the version of Denizen currently being used."
  3400me:
    Name: "&ltserver.bukkit_version&gt"
    Returns: "Element"
    Description: "Returns the version of Bukkit currently being used."
  3404me:
    Name: "&ltserver.version&gt"
    Returns: "Element"
    Description: "Returns the version string of the server."
  3408me:
    Name: "&ltserver.java_version&gt"
    Returns: "Element"
    Description: "Returns the current Java version of the server."
  3412me:
    Name: "&ltserver.max_players&gt"
    Returns: "Element(Number)"
    Description: "Returns the maximum number of players allowed on the server."
  3416me:
    Name: "&ltserver.list_sql_connections&gt"
    Returns: "dList"
    Description: "Returns a list of all SQL connections opened by command/sql."
  3420me:
    Name: "&ltserver.list_permission_groups&gt"
    Returns: "dList"
    Description: "Returns a list of all permission groups on the server."
  3424me:
    Name: "&ltserver.list_plugin_names&gt"
    Returns: "dList"
    Description: "Gets a list of currently enabled plugin names from the server."
  3428me:
    Name: "&ltserver.list_scripts&gt"
    Returns: "dList(dScript)"
    Description: "Gets a list of all scripts currently loaded into Denizen."
  3432me:
    Name: "&ltserver.match_player[&ltname&gt]&gt"
    Returns: "dPlayer"
    Description: "Returns the online player that best matches the input name. EG, in a group of 'bo', 'bob', and 'bobby'... input 'bob' returns p@bob, input 'bobb' returns p@bobby, and input 'b' returns p@bo."
  3436me:
    Name: "&ltserver.get_npcs_assigned[&ltassignment_script&gt]&gt"
    Returns: "dList(dNPC)"
    Description: "Returns a list of all NPCs assigned to a specified script."
  3440me:
    Name: "&ltserver.get_online_players_flagged[&ltflag_name&gt]&gt"
    Returns: "dList(dPlayer)"
    Description: "Returns a list of all online players with a specified flag set."
  3444me:
    Name: "&ltserver.get_players_flagged[&ltflag_name&gt]&gt"
    Returns: "dList(dPlayer)"
    Description: "Returns a list of all players with a specified flag set."
  3448me:
    Name: "&ltserver.get_spawned_npcs_flagged[&ltflag_name&gt]&gt"
    Returns: "dList(dNPC)"
    Description: "Returns a list of all spawned NPCs with a specified flag set."
  3452me:
    Name: "&ltserver.get_npcs_flagged[&ltflag_name&gt]&gt"
    Returns: "dList(dNPC)"
    Description: "Returns a list of all NPCs with a specified flag set."
  3456me:
    Name: "&ltserver.list_npcs&gt"
    Returns: "dList(dNPC)"
    Description: "Returns a list of all NPCs."
  3460me:
    Name: "&ltserver.list_worlds&gt"
    Returns: "dList(dWorld)"
    Description: "Returns a list of all worlds."
  3464me:
    Name: "&ltserver.list_plugins&gt"
    Returns: "dList(dPlugin)"
    Description: "Gets a list of currently enabled dPlugins from the server."
  3468me:
    Name: "&ltserver.list_players&gt"
    Returns: "dList(dPlayer)"
    Description: "Returns a list of all players that have ever played on the server, online or not."
  3472me:
    Name: "&ltserver.list_online_players&gt"
    Returns: "dList(dPlayer)"
    Description: "Returns a list of all online players."
  3476me:
    Name: "&ltserver.list_offline_players&gt"
    Returns: "dList(dPlayer)"
    Description: "Returns a list of all offline players."
  3480me:
    Name: "&ltserver.list_ops&gt"
    Returns: "dList(dPlayer)"
    Description: "Returns a list of all ops, online or not."
  3484me:
    Name: "&ltserver.list_online_ops&gt"
    Returns: "dList(dPlayer)"
    Description: "Returns a list of all online ops."
  3488me:
    Name: "&ltserver.list_offline_ops&gt"
    Returns: "dList(dPlayer)"
    Description: "Returns a list of all offline ops."
  3492me:
    Name: "&ltserver.motd&gt"
    Returns: "Element"
    Description: "Returns the server's current MOTD"
  3496me:
    Name: "&ltutil.random.int[&lt#&gt].to[&lt#&gt]&gt"
    Returns: "Element(Number)"
    Description: "Returns a random number between the 2 specified numbers, inclusive. EG, random.int[1].to[3] could return 1, 2, or 3."
  3500me:
    Name: "&ltutil.random.decimal&gt"
    Returns: "Element"
    Description: "Returns a random decimal number from 0 to 1"
  3504me:
    Name: "&ltutil.random.gauss&gt"
    Returns: "Element"
    Description: "Returns a random decimal number with a gaussian distribution. 70% of all results will be within the range of -1 to 1."
  3508me:
    Name: "&ltutil.random.uuid&gt"
    Returns: "Element"
    Description: "Returns a random unique ID."
  3512me:
    Name: "&ltutil.random.duuid&gt"
    Returns: "Element"
    Description: "Returns a random 'denizen' unique ID, which is made of a randomly generated sentence."
  3516me:
    Name: "&ltutil.entity_is_spawned[&ltentity&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether an entity is spawned and valid."
  3520me:
    Name: "&ltutil.player_is_valid[&ltplayer name&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether a player exists under the specified name."
  3524me:
    Name: "&ltutil.npc_is_valid[&ltnpc&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether an NPC exists and is usable."
  3528me:
    Name: "&ltutil.date&gt"
    Returns: "Element"
    Description: "Returns the current system date."
  3532me:
    Name: "&ltutil.date.time&gt"
    Returns: "Element"
    Description: "Returns the current system time."
  3536me:
    Name: "&ltutil.date.time.twentyfour_hour&gt"
    Returns: "Element"
    Description: "Returns the current system time in 24-hour format."
  3540me:
    Name: "&ltutil.date.time.year&gt"
    Returns: "Element(Number)"
    Description: "Returns the current year of the system time."
  3544me:
    Name: "&ltutil.date.time.month&gt"
    Returns: "Element(Number)"
    Description: "Returns the current month of the system time."
  3548me:
    Name: "&ltutil.date.time.day&gt"
    Returns: "Element(Number)"
    Description: "Returns the current day of the system time."
  3552me:
    Name: "&ltutil.date.time.hour&gt"
    Returns: "Element(Number)"
    Description: "Returns the current hour of the system time."
  3556me:
    Name: "&ltutil.date.time.minute&gt"
    Returns: "Element(Number)"
    Description: "Returns the current minute of the system time."
  3560me:
    Name: "&ltutil.date.time.second&gt"
    Returns: "Element(Number)"
    Description: "Returns the current second of the system time."
  3564me:
    Name: "&ltutil.date.time.duration&gt"
    Returns: "Duration"
    Description: "Returns the current system time as a duration. To get the exact millisecond count, use tag/server.current_time_millis."
  3568me:
    Name: "&ltutil.date.format[&ltformat&gt]&gt"
    Returns: "Element"
    Description: "Returns the current system time, formatted as specified Example format: [EEE, MMM d, yyyy K:mm a] will become 'Mon, Jan 1,      0:01 AM'"
  3572me:
    Name: "&ltutil.as_element[&lttext&gt]&gt"
    Returns: "Element"
    Description: "Returns the text as an Element."
  3576me:
    Name: "&ltschematic[&ltname&gt].exists&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the schematic exists."
    Note: "This tag requires the plugin(s) WorldEdit!"
  3581me:
    Name: "&ltschematic[&ltname&gt].height&gt"
    Returns: "Element(Number)"
    Description: "Returns the height of the schematic."
    Note: "This tag requires the plugin(s) WorldEdit!"
  3586me:
    Name: "&ltschematic[&ltname&gt].length&gt"
    Returns: "Element(Number)"
    Description: "Returns the length of the schematic."
    Note: "This tag requires the plugin(s) WorldEdit!"
  3591me:
    Name: "&ltschematic[&ltname&gt].width&gt"
    Returns: "Element(Number)"
    Description: "Returns the width of the schematic."
    Note: "This tag requires the plugin(s) WorldEdit!"
  3596me:
    Name: "&ltschematic[&ltname&gt].block[&ltlocation&gt]&gt"
    Returns: "dMaterial"
    Description: "Returns the material for the block at the location in the schematic."
    Note: "This tag requires the plugin(s) WorldEdit!"
  3601me:
    Name: "&ltschematic[&ltname&gt].origin&gt"
    Returns: "dLocation"
    Description: "Returns the origin location of the schematic."
    Note: "This tag requires the plugin(s) WorldEdit!"
  3606me:
    Name: "&ltschematic[&ltname&gt].offset&gt"
    Returns: "dLocation"
    Description: "Returns the offset location of the schematic."
    Note: "This tag requires the plugin(s) WorldEdit!"
  3611me:
    Name: "&ltschematic[&ltname&gt].blocks&gt"
    Returns: "Element(Number)"
    Description: "Returns the number of blocks in the schematic."
    Note: "This tag requires the plugin(s) WorldEdit!"
  3616me:
    Name: "&ltschematic[&ltname&gt].cuboid[&ltorigin location&gt]&gt"
    Returns: "dCuboid"
    Description: "Returns a cuboid of where the schematic would be if it was pasted at an origin."
    Note: "This tag requires the plugin(s) WorldEdit!"
  3621me:
    Name: "&ltp@player.bn.class&gt"
    Returns: "Element"
    Description: "Returns the player's class."
    Note: "This tag requires the plugin(s) Depenizen, BattleNight!"
  3626me:
    Name: "&ltp@player.bn.in_battle&gt"
    Returns: "Element(Boolean)"
    Description: "Returns true if the player is in battle."
    Note: "This tag requires the plugin(s) Depenizen, BattleNight!"
  3631me:
    Name: "&ltp@player.bn.team&gt"
    Returns: "Element"
    Description: "null"
    Note: "This tag requires the plugin(s) Depenizen, BattleNight!"
  3636me:
    Name: "&ltp@player.god_mode&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the player is currently in god mode."
    Note: "This tag requires the plugin(s) Depenizen, Essentials!"
  3641me:
    Name: "&ltp@player.has_home&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the player has set at least one home."
    Note: "This tag requires the plugin(s) Depenizen, Essentials!"
  3646me:
    Name: "&ltp@player.is_afk&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the player is AFK."
    Note: "This tag requires the plugin(s) Depenizen, Essentials!"
  3651me:
    Name: "&ltp@player.is_muted&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the player is muted."
    Note: "This tag requires the plugin(s) Depenizen, Essentials!"
  3656me:
    Name: "&ltp@player.home_list&gt"
    Returns: "dList(Element/dLocation)"
    Description: "Returns a list of the homes of the player, in the format 'HomeName/l@x,y,z,world'."
    Note: "This tag requires the plugin(s) Depenizen, Essentials!"
  3661me:
    Name: "&ltp@player.home_location_list&gt"
    Returns: "dList(dLocation)"
    Description: "Returns a list of the locations of homes of the player."
    Note: "This tag requires the plugin(s) Depenizen, Essentials!"
  3666me:
    Name: "&ltp@player.home_name_list&gt"
    Returns: "dList(Element)"
    Description: "Returns a list of the names of homes of the player."
    Note: "This tag requires the plugin(s) Depenizen, Essentials!"
  3671me:
    Name: "&ltp@player.mail_list&gt"
    Returns: "dList(Element)"
    Description: "Returns a list of mail the player currently has."
    Note: "This tag requires the plugin(s) Depenizen, Essentials!"
  3676me:
    Name: "&ltp@player.mute_timeout&gt"
    Returns: "Duration"
    Description: "Returns how much time is left until the player is muted."
    Note: "This tag requires the plugin(s) Depenizen, Essentials!"
  3681me:
    Name: "&ltp@player.socialspy&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the player has SocialSpy enabled."
    Note: "This tag requires the plugin(s) Depenizen, Essentials!"
  3686me:
    Name: "&ltl@location.faction&gt"
    Returns: "dFaction"
    Description: "Returns the faction at the location. (Can also be SafeZone, WarZone, or Wilderness)"
    Note: "This tag requires the plugin(s) Depenizen, Factions!"
  3691me:
    Name: "&ltp@player.factions.power&gt"
    Returns: "Element(Double)"
    Description: "Returns the player's power level."
    Note: "This tag requires the plugin(s) Depenizen, Factions!"
  3696me:
    Name: "&ltn@npc.factions.power&gt"
    Returns: "Element(Double)"
    Description: "Returns the NPC's power level."
    Note: "This tag requires the plugin(s) Depenizen, Factions!"
  3701me:
    Name: "&ltp@player.factions.role&gt"
    Returns: "Element"
    Description: "Returns the player's role in their faction."
    Note: "This tag requires the plugin(s) Depenizen, Factions!"
  3706me:
    Name: "&ltn@npc.factions.role&gt"
    Returns: "Element"
    Description: "Returns the NPC's role in their faction."
    Note: "This tag requires the plugin(s) Depenizen, Factions!"
  3711me:
    Name: "&ltp@player.factions.title&gt"
    Returns: "Element"
    Description: "Returns the player's title."
    Note: "This tag requires the plugin(s) Depenizen, Factions!"
  3716me:
    Name: "&ltn@npc.factions.title&gt"
    Returns: "Element"
    Description: "Returns the NPC's title."
    Note: "This tag requires the plugin(s) Depenizen, Factions!"
  3721me:
    Name: "&ltp@player.faction&gt"
    Returns: "dFaction"
    Description: "Returns the player's faction."
    Note: "This tag requires the plugin(s) Depenizen, Factions!"
  3726me:
    Name: "&ltn@npc.faction&gt"
    Returns: "dFaction"
    Description: "Returns the NPC's faction."
    Note: "This tag requires the plugin(s) Depenizen, Factions!"
  3731me:
    Name: "&ltp@player.heroes&gt"
    Returns: "HeroesHero"
    Description: "Returns this player as a HeroesHero. This is designed to allow &ltp@player.heroes.some.extensions&gt for ease of use, and usually should not be used alone."
    Note: "This tag requires the plugin(s) Depenizen, Heroes!"
  3736me:
    Name: "&ltn@npc.heroes&gt"
    Returns: "HeroesHero"
    Description: "Returns a Player-type NPC as a HeroesHero. This is designed to allow &ltn@npc.heroes.some.extensions&gt for ease of use, and usually shouldn't be used alone."
    Note: "This tag requires the plugin(s) Depenizen, Heroes!"
  3741me:
    Name: "&ltp@player.jobs[&ltjob&gt]&gt"
    Returns: "dJob"
    Description: "Returns the job specified with the player's information attached."
    Note: "This tag requires the plugin(s) Depenizen, Jobs!"
  3746me:
    Name: "&ltp@player.mcmmo.level[&ltskill&gt]&gt"
    Returns: "Element(Integer)"
    Description: "Returns the player's level in a skill. If no skill is specified, this returns the player's overall level."
    Note: "This tag requires the plugin(s) Depenizen, mcMMO!"
  3751me:
    Name: "&ltp@player.mcmmo.party&gt"
    Returns: "Element"
    Description: "Returns the name of the player's party."
    Note: "This tag requires the plugin(s) Depenizen, mcMMO!"
  3756me:
    Name: "&ltp@player.mcmmo.xp.to_next_level[&ltskill&gt]&gt"
    Returns: "Element(Integer)"
    Description: "Returns the amount of experience a player has left to level up in a skill."
    Note: "This tag requires the plugin(s) Depenizen, mcMMO!"
  3761me:
    Name: "&ltp@player.mcmmo.xp[&ltskill&gt].level&gt"
    Returns: "Element(Integer)"
    Description: "Returns the player's experience level in a skill."
    Note: "This tag requires the plugin(s) Depenizen, mcMMO!"
  3766me:
    Name: "&ltp@player.mcmmo.xp[&ltskill&gt]&gt"
    Returns: "Element(Integer)"
    Description: "Returns the player's amount of experience in a skill."
    Note: "This tag requires the plugin(s) Depenizen, mcMMO!"
  3771me:
    Name: "&ltp@player.mcmmo.rank[&ltskill&gt]&gt"
    Returns: "Element(Integer)"
    Description: "Returns the player's current rank in a skill. If no skill is specified, this returns the player's overall rank."
    Note: "This tag requires the plugin(s) Depenizen, mcMMO!"
  3776me:
    Name: "&ltl@location.prism_logs&gt"
    Returns: "dList(PrismAction)"
    Description: "Returns a list of prism logs for this location."
    Note: "This tag requires the plugin(s) Depenizen, Prism!"
  3781me:
    Name: "&ltl@location.prism_logs.radius[&lt#&gt]&gt"
    Returns: "dList(PrismAction)"
    Description: "Returns a list of prism logs for a specified radius of blocks around this location."
    Note: "This tag requires the plugin(s) Depenizen, Prism!"
  3786me:
    Name: "&ltl@location.prism_logs.radius[&lt#&gt].types[&ltaction&gt|...]&gt"
    Returns: "dList(PrismAction)"
    Description: "Returns a list of prism logs for a specified radius of blocks around this location with a search for action types. For example, &ltplayer.location.prism_logs.radius[10].types[block-break|block-place]&gt"
    Note: "This tag requires the plugin(s) Depenizen, Prism!"
  3791me:
    Name: "&ltl@location.prism_logs.types[&ltaction&gt|...]&gt"
    Returns: "dList(PrismAction)"
    Description: "Returns a list of prism logs for this location, with a search for action types. For example, &ltplayer.location.prism_logs.types[block-break|block-place]&gt"
    Note: "This tag requires the plugin(s) Depenizen, Prism!"
  3796me:
    Name: "&ltl@location.prism_logs.types[&ltaction&gt|...].radius[&lt#&gt]&gt"
    Returns: "dList(PrismAction)"
    Description: "Returns a list of prism logs, with a search for action types, for a specified radius of blocks around this location. For example, &ltplayer.location.prism_logs.types[block-break|block-place].radius[10]&gt"
    Note: "This tag requires the plugin(s) Depenizen, Prism!"
  3801me:
    Name: "&ltp@player.pvparena.class&gt"
    Returns: "Element"
    Description: "Returns the player's class if they're in an arena. Otherwise, returns null."
    Note: "This tag requires the plugin(s) Depenizen, PvP Arena!"
  3806me:
    Name: "&ltp@player.pvparena.in_arena[&ltarena&gt]&gt"
    Returns: "Element(Boolean)"
    Description: "Returns true if the player is in the specified arena. If no arena is specified, this returns true if the player is in any arena."
    Note: "This tag requires the plugin(s) Depenizen, PvP Arena!"
  3811me:
    Name: "&ltp@player.pvparena.is_ready&gt"
    Returns: "Element(Boolean)"
    Description: "Returns true if the player is ready."
    Note: "This tag requires the plugin(s) Depenizen, PvP Arena!"
  3816me:
    Name: "&ltp@player.pvparena.team.player_count&gt"
    Returns: "Element(Integer)"
    Description: "Returns the number of players in the team."
    Note: "This tag requires the plugin(s) Depenizen, PvP Arena!"
  3821me:
    Name: "&ltp@player.pvparena.team&gt"
    Returns: "Element"
    Description: "Returns the player's team name if they're in an arena. Otherwise, returns null."
    Note: "This tag requires the plugin(s) Depenizen, PvP Arena!"
  3826me:
    Name: "&ltp@player.pvpstats.deaths&gt"
    Returns: "Element"
    Description: "Returns the number of times the player has died."
    Note: "This tag requires the plugin(s) Depenizen, PvP Stats!"
  3831me:
    Name: "&ltp@player.pvpstats.elo&gt"
    Returns: "Element"
    Description: "Returns the Elo rating of the player."
    Note: "This tag requires the plugin(s) Depenizen, PvP Stats!"
  3836me:
    Name: "&ltp@player.pvpstats.kills&gt"
    Returns: "Element"
    Description: "Returns the number of players the player has killed."
    Note: "This tag requires the plugin(s) Depenizen, PvP Stats!"
  3841me:
    Name: "&ltp@player.pvpstats.streak&gt"
    Returns: "Element"
    Description: "Returns the current kill streak of the player."
    Note: "This tag requires the plugin(s) Depenizen, PvP Stats!"
  3846me:
    Name: "&ltp@player.pvpstats.max_streak&gt"
    Returns: "Element"
    Description: "Returns the highest kill streak of the player."
    Note: "This tag requires the plugin(s) Depenizen, PvP Stats!"
  3851me:
    Name: "&ltl@location.town&gt"
    Returns: "dTown"
    Description: "Returns the town at the specified location."
    Note: "This tag requires the plugin(s) Depenizen, Towny!"
  3856me:
    Name: "&ltp@player.has_nation&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the player is part of a nation."
    Note: "This tag requires the plugin(s) Depenizen, Towny!"
  3861me:
    Name: "&ltp@player.has_town&gt"
    Returns: "Element(Boolean)"
    Description: "Returns whether the player is part of a town."
    Note: "This tag requires the plugin(s) Depenizen, Towny!"
  3866me:
    Name: "&ltp@player.nation&gt"
    Returns: "dNation"
    Description: "Returns the player's nation."
    Note: "This tag requires the plugin(s) Depenizen, Towny!"
  3871me:
    Name: "&ltp@player.town&gt"
    Returns: "dTown"
    Description: "Returns the player's town."
    Note: "This tag requires the plugin(s) Depenizen, Towny!"
  3876me:
    Name: "&ltp@player.selected_region&gt"
    Returns: "dCuboid"
    Description: "Returns the player's current region selection, as a dCuboid."
    Note: "This tag requires the plugin(s) Depenizen, WorldEdit!"
  3881me:
    Name: "&ltl@location.in_region[&ltname&gt|...]&gt"
    Returns: "Element(Boolean)"
    Description: "If a region name or list of names is specified, returns whether the location is in one of the listed regions, otherwise returns whether the location is in any region."
    Note: "This tag requires the plugin(s) Depenizen, WorldGuard!"
  3886me:
    Name: "&ltl@location.regions&gt"
    Returns: "dList(Region)"
    Description: "Returns a list of regions that the location is in."
    Note: "This tag requires the plugin(s) Depenizen, WorldGuard!"
  3891me:
    Name: "&ltfaction@faction.balance&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the amount of money the faction currently has."
    Note: "This tag requires the plugin(s) Depenizen, Factions!"
  3896me:
    Name: "&ltfaction@faction.home&gt"
    Returns: "dLocation"
    Description: "Returns the location of the faction's home, if any."
    Note: "This tag requires the plugin(s) Depenizen, Factions!"
  3901me:
    Name: "&ltfaction@faction.id&gt"
    Returns: "Element"
    Description: "Returns the unique ID for this faction."
    Note: "This tag requires the plugin(s) Depenizen, Factions!"
  3906me:
    Name: "&ltfaction@faction.is_open&gt"
    Returns: "Element(Boolean)"
    Description: "Returns true if the faction is open."
    Note: "This tag requires the plugin(s) Depenizen, Factions!"
  3911me:
    Name: "&ltfaction@faction.is_peaceful&gt"
    Returns: "Element(Boolean)"
    Description: "Returns true if the faction is peaceful."
    Note: "This tag requires the plugin(s) Depenizen, Factions!"
  3916me:
    Name: "&ltfaction@faction.is_permanent&gt"
    Returns: "Element(Boolean)"
    Description: "Returns true if the faction is permanent."
    Note: "This tag requires the plugin(s) Depenizen, Factions!"
  3921me:
    Name: "&ltfaction@faction.leader&gt"
    Returns: "dPlayer"
    Description: "Returns the faction's leader as a dPlayer."
    Note: "This tag requires the plugin(s) Depenizen, Factions!"
  3926me:
    Name: "&ltfaction@faction.name&gt"
    Returns: "Element"
    Description: "Returns the name of the faction."
    Note: "This tag requires the plugin(s) Depenizen, Factions!"
  3931me:
    Name: "&ltfaction@faction.player_count&gt"
    Returns: "Element(Number)"
    Description: "Returns the number of players in the faction."
    Note: "This tag requires the plugin(s) Depenizen, Factions!"
  3936me:
    Name: "&ltfaction@faction.power&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the amount of power the faction currently has."
    Note: "This tag requires the plugin(s) Depenizen, Factions!"
  3941me:
    Name: "&ltfaction@faction.relation[&ltfaction&gt]&gt"
    Returns: "Element"
    Description: "Returns the current relation between the faction and another faction."
    Note: "This tag requires the plugin(s) Depenizen, Factions!"
  3946me:
    Name: "&ltfaction@faction.size&gt"
    Returns: "Element(Number)"
    Description: "Returns the amount of land the faction has."
    Note: "This tag requires the plugin(s) Depenizen, Factions!"
  3951me:
    Name: "&ltfaction@faction.type&gt"
    Returns: "Element"
    Description: "Always returns 'Faction' for dFaction objects. All objects fetchable by the Object Fetcher will return the type of object that is fulfilling this attribute."
    Note: "This tag requires the plugin(s) Depenizen, Factions!"
  3956me:
    Name: "&ltnation@nation.balance&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the current money balance of the nation."
    Note: "This tag requires the plugin(s) Depenizen, Towny!"
  3961me:
    Name: "&ltnation@nation.capital&gt"
    Returns: "dTown"
    Description: "Returns the capital city of the nation as a dTown."
    Note: "This tag requires the plugin(s) Depenizen, Towny!"
  3966me:
    Name: "&ltnation@nation.is_neutral&gt"
    Returns: "Element(Boolean)"
    Description: "Returns true if the nation is neutral."
    Note: "This tag requires the plugin(s) Depenizen, Towny!"
  3971me:
    Name: "&ltnation@nation.king&gt"
    Returns: "dPlayer"
    Description: "Returns the king of the nation."
    Note: "This tag requires the plugin(s) Depenizen, Towny!"
  3976me:
    Name: "&ltnation@nation.player_count&gt"
    Returns: "Element(Number)"
    Description: "Returns the nation's name. &lt--[tag] the amount of players in the nation."
    Note: "This tag requires the plugin(s) Depenizen, Towny!"
  3981me:
    Name: "&ltnation@nation.relation[&ltnation&gt]&gt"
    Returns: "Element"
    Description: "Returns the nation's current relation with another nation."
    Note: "This tag requires the plugin(s) Depenizen, Towny!"
  3986me:
    Name: "&ltnation@nation.tag&gt"
    Returns: "Element"
    Description: "Returns the nation's tag."
    Note: "This tag requires the plugin(s) Depenizen, Towny!"
  3991me:
    Name: "&ltnation@nation.taxes&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the nation's current taxes."
    Note: "This tag requires the plugin(s) Depenizen, Towny!"
  3996me:
    Name: "&ltnation@nation.town_count&gt"
    Returns: "Element(Number)"
    Description: "Returns the number of towns in the nation."
    Note: "This tag requires the plugin(s) Depenizen, Towny!"
  4001me:
    Name: "&ltnation@nation.type&gt"
    Returns: "Element"
    Description: "Always returns 'Nation' for dNation objects. All objects fetchable by the Object Fetcher will return the type of object that is fulfilling this attribute."
    Note: "This tag requires the plugin(s) Depenizen, Towny!"
  4006me:
    Name: "&lttown@town.balance&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the current money balance of the town."
    Note: "This tag requires the plugin(s) Depenizen, Towny!"
  4011me:
    Name: "&lttown@town.board&gt"
    Returns: "Element"
    Description: "Returns the town's current board."
    Note: "This tag requires the plugin(s) Depenizen, Towny!"
  4016me:
    Name: "&lttown@town.is_open&gt"
    Returns: "Element(Boolean)"
    Description: "Returns true if the town is currently open."
    Note: "This tag requires the plugin(s) Depenizen, Towny!"
  4021me:
    Name: "&lttown@town.is_public&gt"
    Returns: "Element(Boolean)"
    Description: "Returns true if the town is currently public."
    Note: "This tag requires the plugin(s) Depenizen, Towny!"
  4026me:
    Name: "&lttown@town.mayor&gt"
    Returns: "dPlayer"
    Description: "Returns the mayor of the town."
    Note: "This tag requires the plugin(s) Depenizen, Towny!"
  4031me:
    Name: "&lttown@town.name&gt"
    Returns: "Element"
    Description: "Returns the town's names."
    Note: "This tag requires the plugin(s) Depenizen, Towny!"
  4036me:
    Name: "&lttown@town.nation&gt"
    Returns: "dNation"
    Description: "Returns the nation that the town belongs to."
    Note: "This tag requires the plugin(s) Depenizen, Towny!"
  4041me:
    Name: "&lttown@town.player_count&gt"
    Returns: "Element(Number)"
    Description: "Returns the number of players in the town."
    Note: "This tag requires the plugin(s) Depenizen, Towny!"
  4046me:
    Name: "&lttown@town.size&gt"
    Returns: "Element(Number)"
    Description: "Returns the number of blocks the town owns."
    Note: "This tag requires the plugin(s) Depenizen, Towny!"
  4051me:
    Name: "&lttown@town.spawn&gt"
    Returns: "dLocation"
    Description: "Returns the spawn point of the town."
    Note: "This tag requires the plugin(s) Depenizen, Towny!"
  4056me:
    Name: "&lttown@town.tag&gt"
    Returns: "Element"
    Description: "Returns the town's tag."
    Note: "This tag requires the plugin(s) Depenizen, Towny!"
  4061me:
    Name: "&lttown@town.taxes&gt"
    Returns: "Element(Decimal)"
    Description: "Returns the town's current taxes."
    Note: "This tag requires the plugin(s) Depenizen, Towny!"
  4066me:
    Name: "&lttown@town.type&gt"
    Returns: "Element"
    Description: "Always returns 'Town' for dTown objects. All objects fetchable by the Object Fetcher will return the type of object that is fulfilling this attribute."
    Note: "This tag requires the plugin(s) Depenizen, Towny!"
  4071me:
    Name: "&lthclass@class.allowed_armor&gt"
    Returns: "dList(dMaterial)"
    Description: "Lists the armor materials allowed in the class."
    Note: "This tag requires the plugin(s) Depenizen, Heroes!"
  4076me:
    Name: "&lthclass@class.allowed_weapons&gt"
    Returns: "dList(dMaterial)"
    Description: "Lists the weapon materials allowed in the class."
    Note: "This tag requires the plugin(s) Depenizen, Heroes!"
  4081me:
    Name: "&lthclass@class.name&gt"
    Returns: "Element"
    Description: "Returns the name of the hero class."
    Note: "This tag requires the plugin(s) Depenizen, Heroes!"
  4086me:
    Name: "&lthclass@class.type&gt"
    Returns: "Element"
    Description: "Always returns 'Hero Class' for HeroesClass objects. All objects fetchable by the Object Fetcher will return the type of object that is fulfilling this attribute."
    Note: "This tag requires the plugin(s) Depenizen, Heroes!"
  4091me:
    Name: "&lthero@hero.level[&ltclass&gt]&gt"
    Returns: "Element(Number)"
    Description: "Returns the level of the hero for the specified class. If no class is specified, returns the hero's current highest level."
    Note: "This tag requires the plugin(s) Depenizen, Heroes!"
  4096me:
    Name: "&lthero@hero.party.leader&gt"
    Returns: "dPlayer"
    Description: "Returns the leader of the hero's party."
    Note: "This tag requires the plugin(s) Depenizen, Heroes!"
  4101me:
    Name: "&lthero@hero.party.members&gt"
    Returns: "dList(dPlayer)"
    Description: "Returns a list of players currently in the hero's party."
    Note: "This tag requires the plugin(s) Depenizen, Heroes!"
  4106me:
    Name: "&lthero@hero.primary_class&gt"
    Returns: "HeroesClass"
    Description: "Returns the primary class for the hero."
    Note: "This tag requires the plugin(s) Depenizen, Heroes!"
  4111me:
    Name: "&lthero@hero.secondary_class&gt"
    Returns: "HeroesClass"
    Description: "Returns the secondary class for the hero."
    Note: "This tag requires the plugin(s) Depenizen, Heroes!"
  4116me:
    Name: "&lthero@hero.type&gt"
    Returns: "Element"
    Description: "Always returns 'Hero' for HeroesHero objects. All objects fetchable by the Object Fetcher will return the type of object that is fulfilling this attribute."
    Note: "This tag requires the plugin(s) Depenizen, Heroes!"
  4121me:
    Name: "&ltjob@job[&ltplayer&gt].xp.max&gt"
    Returns: "Element(Number)"
    Description: "Returns the maximum experience a player can get in a specified job."
    Note: "This tag requires the plugin(s) Depenizen, Jobs!"
  4126me:
    Name: "&ltjob@job[&ltplayer&gt].xp.level&gt"
    Returns: "Element(Number)"
    Description: "Returns the current experience level a player has in a specified job."
    Note: "This tag requires the plugin(s) Depenizen, Jobs!"
  4131me:
    Name: "&ltjob@job[&ltplayer&gt].xp&gt"
    Returns: "Element(Double)"
    Description: "Returns the current experience a player has in a specified job."
    Note: "This tag requires the plugin(s) Depenizen, Jobs!"
  4136me:
    Name: "&ltjob@job.color&gt"
    Returns: "Element(ChatColor)"
    Description: "Returns the ChatColor of the job."
    Note: "This tag requires the plugin(s) Depenizen, Jobs!"
  4141me:
    Name: "&ltjob@job.description&gt"
    Returns: "Element"
    Description: "Returns the description of the job."
    Note: "This tag requires the plugin(s) Depenizen, Jobs!"
  4146me:
    Name: "&ltjob@job.name.short&gt"
    Returns: "Element"
    Description: "Returns the shortened name of the job."
    Note: "This tag requires the plugin(s) Depenizen, Jobs!"
  4151me:
    Name: "&ltjob@job.name&gt"
    Returns: "Element"
    Description: "Returns the name of the job."
    Note: "This tag requires the plugin(s) Depenizen, Jobs!"
  4156me:
    Name: "&ltjobs@job.type&gt"
    Returns: "Element"
    Description: "Always returns 'Job' for JobsJob objects. All objects fetchable by the Object Fetcher will return the type of object that is fulfilling this attribute."
    Note: "This tag requires the plugin(s) Depenizen, Jobs!"
  4161me:
    Name: "&ltprism@action.action_type&gt"
    Returns: "Element"
    Description: "Returns the action type of the logged action."
    Note: "This tag requires the plugin(s) Depenizen, Prism!"
  4166me:
    Name: "&ltprism@action.type&gt"
    Returns: "Element"
    Description: "Always returns 'Prism Action' for PrismAction objects. All objects fetchable by the Object Fetcher will return the type of object that is fulfilling this attribute."
    Note: "This tag requires the plugin(s) Depenizen, Prism!"
  4171me:
    Name: "&ltprism@action.aggregate&gt"
    Returns: "dMaterial"
    Description: "Returns the new material for this action."
    Note: "This tag requires the plugin(s) Depenizen, Prism!"
  4176me:
    Name: "&ltprism@action.block&gt"
    Returns: "dMaterial"
    Description: "Returns the main material for this action."
    Note: "This tag requires the plugin(s) Depenizen, Prism!"
  4181me:
    Name: "&ltprism@action.alt_block&gt"
    Returns: "dMaterial"
    Description: "Returns the alternate material for this action."
    Note: "This tag requires the plugin(s) Depenizen, Prism!"
  4186me:
    Name: "&ltprism@action.location&gt"
    Returns: "dLocation"
    Description: "Returns the location this action occurred at."
    Note: "This tag requires the plugin(s) Depenizen, Prism!"
  4191me:
    Name: "&ltprism@action.player&gt"
    Returns: "dPlayer"
    Description: "Returns the player who performed this action."
    Note: "This tag requires the plugin(s) Depenizen, Prism!"
  4196me:
    Name: "&ltregion@region.as_cuboid&gt"
    Returns: "dCuboid"
    Description: "Converts a cuboid-shaped region to a dCuboid."
    Note: "This tag requires the plugin(s) Depenizen, WorldGuard!"
    Group: "conversion"
  4202me:
    Name: "&ltregion@region.id&gt"
    Returns: "Element"
    Description: "Gets the ID name of the region."
    Note: "This tag requires the plugin(s) Depenizen, WorldGuard!"
  4207me:
    Name: "&ltregion@region.members&gt"
    Returns: "dList(dPlayer)"
    Description: "Gets a list of all members of a region. (Members are permitted to build, etc.)"
    Note: "This tag requires the plugin(s) Depenizen, WorldGuard!"
  4212me:
    Name: "&ltregion@region.owners&gt"
    Returns: "dList(dPlayer)"
    Description: "Gets a list of all owners of a region. (Owners are permitted to build, edit settings, etc.)"
    Note: "This tag requires the plugin(s) Depenizen, WorldGuard!"
  4217me:
    Name: "&lthclass@class.type&gt"
    Returns: "Element"
    Description: "Always returns 'Region' for WorldGuardRegion objects. All objects fetchable by the Object Fetcher will return the type of object that is fulfilling this attribute."
    Note: "This tag requires the plugin(s) Depenizen, WorldGuard!"
  4222me:
    Name: "&ltregion@region.world&gt"
    Returns: "dWorld"
    Description: "Gets the dWorld this region is in."
    Note: "This tag requires the plugin(s) Depenizen, WorldGuard!"
  4227me:
    Name: "&ltbattle.arena&gt"
    Returns: "Element"
    Description: "Returns the battle's arena name."
    Note: "This tag requires the plugin(s) Depenizen, BattleNight!"
  4232me:
    Name: "&ltbattle.in_progress&gt"
    Returns: "Element"
    Description: "Returns true if a battle is in progress."
    Note: "This tag requires the plugin(s) Depenizen, BattleNight!"
  4237me:
    Name: "&ltbattle.time_remaining&gt"
    Returns: "Duration"
    Description: "Returns the amount of time the battle has left."
    Note: "This tag requires the plugin(s) Depenizen, BattleNight!"
  4242me:
    Name: "&ltfactions.list_factions&gt"
    Returns: "dList(dFaction)"
    Description: "Returns a list of all current factions."
    Note: "This tag requires the plugin(s) Depenizen, Factions!"
  4247me:
    Name: "&ltparty[&ltparty&gt].leader&gt"
    Returns: "dPlayer"
    Description: "Returns the leader of the party."
    Note: "This tag requires the plugin(s) Depenizen, mcMMO!"
  4252me:
    Name: "&ltparty[&ltparty&gt].player_count&gt"
    Returns: "Element(Integer)"
    Description: "Returns the number of players in the party."
    Note: "This tag requires the plugin(s) Depenizen, mcMMO!"
  4257me:
    Name: "&ltpvparena[&ltarena&gt].player_count&gt"
    Returns: "Element(Integer)"
    Description: "Returns the number of players in the arena."
    Note: "This tag requires the plugin(s) Depenizen, PvP Arena!"