Date: 2015/01/30 14:31:08 UTC-08:00
Type: Denizen Script
PVPBlue:
Type: world
debug: true
events:
on player damages player:
- if <player.damager.has_permission[rpg.blue]> && <player.entity.has_permission[rpg.blue]>{
- narrate "W"
- determine cancelled
}
## Placeholder
else if <player.damager.has_permission[rpg.red]> && <player.entity.has_permission[rpg.red]>{
- narrate "X"
- determine cancelled
}
## Placeholder
else if <player.damager.has_permission[rpg.red]> && <player.entity.has_permission[rpg.red]>{
- narrate "Y"
- determine cancelled
}
## Placeholder
else {
- narrate "Opposite PVP"
}
## Placeholder
## Addition Of Temp Duration Flag - Ties into On Event Logout - TD