Paste #13715: Diff note for paste #13714

Date: 2015/02/08 07:21:59 UTC-08:00
Type: Diff Report

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 test:
 type: world
 
-on player holds item:
+  on player holds item:
         - if <player.item_in_hand.scriptname.is[==].to[shadow_strike]||false> {
           - invisible <player> state:true
           else if <player.item_in_hand.scriptname.is[!=].to[shadow_strike]||true> {
           - invisible <player> state:false
           }
         }