Paste #13721: Diff note for paste #13720

Date: 2015/02/08 07:29:06 UTC-08:00
Type: Diff Report

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-       
-test:
-  type: world
-  events:
-    on player holds item:
-    - if <player.item_in_hand.scriptname.is[==].to[shadow_strike]||false> {
-      - invisible <player> state:true
-      }
-      else {
+on player holds item: 
+        - if <player.item_in_hand.scriptname.is[==].to[shadow_strike]||false> { 
+          - invisible <player> state:true 
+          } 
+          else { 
+          - if <player.item_in_hand.scriptname.is[!=].to[shadow_strike]||true> { 
+          - invisible <player> state:false 
+          }
+        }
-      - invisible <player> state:false
-      }
-