Date: 2015/02/10 07:41:53 UTC-08:00
Type: Denizen Script
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QuestForCobble:
type: assignment
interact scripts:
- 10 QuestForCobbleStart
QuestForCobbleStar:
type: interact
steps:
1:
click trigger:
script:
- chat "Hello <player.name>, do you have some time to help me?"
- wait 1
- "Can you help me?"
chat trigger:
1:
trigger: /Yes/, I will help you!
script:
- chat "Oh Great! Shockingly I need 10 Cobblestone. Ebin maymay right?"
- wait 1
- chat "Get them right now u fug"
- zap step:2
2:
trigger: /No/, not right now.
script:
- chat "Oh Snap. Whenever you are are free then..."
2:
click trigger:
script:
- if <player.inventory.contains[Cobblestone].qty[10]> {
- ^take Cobblestone qty:10
- chat "My cobbly stonu"
- wait 1
- chat "Thanks pleb"
- give money qty:50
- give gold_ingot qty:10
- zap:3
} else {
- chat "wtf bring me some cobblestone it's not hard GEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEES"
- wait 1
- narrate "<npc.name> frowns at you."
}
3:
click trigger:
script:
- chat "Thanks again"
- wait 1
- chat "I'd have nothing to put in my house without you."