CraftBukkit Version: git-Bukkit-1.7.2-R0.2-b2974jnks (MC: 1.7.2) Active Plugins: 2GroupManager: GMBuildVer (Phoenix), 2HerobrineAI: 3.3.2, 2WorldEdit: 5.5.9-SNAPSHOT:2935-b3f2c10,master, 2Custom Enchantments: 1.0.9c, 2Buycraft: 6.5, 2mcore: 7.0.1, 2BOSEconomy: 0.7.8.1, 2Vault: 1.2.27-b349, 2EnchantedCustoms: 1.5, 2HealthBar: 1.8.1, 2LogBlock: 1.80, 2TerrainControl: 2.5.1, 2WorldGuard: 5.8 with custom flags plugin., 2BloodMoon: 0.24-SNAPSHOT, 2UberForest: 2.2.1, 2WGRegionEvents: 1.2, 2IPWhitelist: 1.6, 2DragonRaid: 0.0.1, 2CoreProtect: 2.0.8, 2HealthPlus: 3.0, 2ChestShop: 3.7.3, 2Legacy: 1.3.1, 2ProtocolLib: 3.1.0, 2Votifier: 1.9, 2WGCustomFlags: 1.6, 2mcMMO: 1.4.07-b3337, 2ButtonWarp: 2.2.2, 2Essentials: Pre2.13.1.1, 2Citizens: 2.0.11-SNAPSHOT (build 1053), 2ServerSigns: 3.0.0, 2LibsDisguises: 7.8, 2EssentialsSpawn: Pre2.13.1.1, 2EssentialsAntiBuild: Pre2.13.1.1, 2WGRegionCommands: 0.1, 2Denizen: 0.9.3-SNAPSHOT (build 1429), 2BKCommonLib: 1.57-SNAPSHOT, 2CraftBook: 3.8-SNAPSHOT:3520-d265adf,master, 2My Worlds: 1.67, 2EssentialsChat: Pre2.13.1.1, 2Factions: 2.3.0, 2ShowCaseStandalone: 618, 2ScoreboardStats: 0.5.9, 2Sentry: 1.7.1, Loaded Worlds: world, world_nether, world_the_end, Survival, Test2 Online Players: 4[Leader] 5NLBlackHeavenNL7r7(NLBlackHeavenNL), 4[Leader] 5NLBlackEagle7r7(NLBlackEagle), 13:50:41 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:41 [INFO] e+> 8Executing 'eWALK8': 8location='el@993.0,25.0,1041.0,world8' auto_range='btrue8' 8npcs='e[Warrior/1027]8' 13:50:41 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:41 [INFO] e+> 8Executing 'eWALK8': 8location='el@1047.0,33.0,1025.0,world8' auto_range='btrue8' 8npcs='e[Warrior/969]8' 13:50:41 [INFO] e+> 8Executing 'eAction8': 8Type='eOn spawn8' 8NPC='eWarrior/10298' 8Container='bWARRIORASSIGNMENTSCRIPTe(ASSIGNMENT)8' 13:50:41 [INFO] d+- Building action 'On SPAWN' for Warrior/1029 ---------+ 13:50:41 [INFO] d fStarting InstantQueue 'DZIENZNZII'... 13:50:41 [INFO] d+- Executing dCommand: RANDOM/Warrior ---------+ 13:50:41 [INFO] d f...random number generator selected '2'. 13:50:41 [INFO] d+- Executing dCommand: RUN/Warrior ---------+ 13:50:41 [INFO] e+> 8Executing 'eRUN8': 8script='bWALKTOWARRIORSCRIPT1e(TASK)8' 13:50:41 [INFO] d fCompleting queue 'DZIENZNZII'. 13:50:42 [INFO] d+- Parsing NPCDeath/Killers Trigger ---------+ 13:50:42 [INFO] d+- Parsing NPCDeath/Owner Trigger. ---------+ 13:50:43 [INFO] d+- Executing dCommand: DISENGAGE/Warrior ---------+ 13:50:43 [INFO] d f...replacing the linked NPC with 13:50:43 [INFO] d fFilled tag with 'n@1019'. 13:50:43 [INFO] e+> 8Executing 'eDISENGAGE8': 8NPC='eWarrior/10198' 13:50:43 [INFO] d fCompleting queue 'DNNEDNNNEN'. 13:50:43 [INFO] e+> 8Executing 'eEvent8': 8Type='eon player quits8' 8Container='bWORLDEVENTS1e(WORLD)8' 8Player='eNLBlackEagle8' 8Context='e{message=eNLBlackEagle left the game.}8' 13:50:43 [INFO] d+- Building event 'ON PLAYER QUITS' for WORLDEVENTS1 ---------+ 13:50:43 [INFO] d fStarting InstantQueue 'DZNZNNENNN'... 13:50:43 [INFO] d+- Executing dCommand: EXECUTE/NLBlackEagle ---------+ 13:50:43 [INFO] e+> 8Executing 'eEXECUTE8': type='bAS_SERVER8' command='bdenizen save8' 13:50:43 [INFO] d fCompleting queue 'DZNZNNENNN'. 13:50:43 [INFO] e+> 8Executing 'eEvent8': 8Type='eon player quits8' 8Container='bOFFICERTUTORIALSPAWNSCRIPTe(WORLD)8' 8Player='eNLBlackEagle8' 8Context='e{message=eNLBlackEagle left the game.}8' 13:50:43 [INFO] d+- Building event 'ON PLAYER QUITS' for OFFICERTUTORIALSPAWNSCRIPT ---------+ 13:50:43 [INFO] d fStarting InstantQueue 'NNNNZZNNDN'... 13:50:43 [INFO] d+- Executing dCommand: EXECUTE/NLBlackEagle ---------+ 13:50:43 [INFO] d fFilled tag with 'null'. 13:50:43 [INFO] e+> 8Executing 'eEXECUTE8': type='bAS_SERVER8' command='bnpc remove 'targets:n@null'8' 13:50:43 [INFO] d fCompleting queue 'NNNNZZNNDN'. 13:50:43 [INFO] e+> 8Executing 'eEvent8': 8Type='eon player quits8' 8Container='bALLTIMESCRIPTSe(WORLD)8' 8Player='eNLBlackEagle8' 8Context='e{message=eNLBlackEagle left the game.}8' 13:50:43 [INFO] d+- Building event 'ON PLAYER QUITS' for ALLTIMESCRIPTS ---------+ 13:50:43 [INFO] d fStarting InstantQueue 'DZEDNINDDI'... 13:50:43 [INFO] d+- Executing dCommand: QUEUE/NLBlackEagle ---------+ 13:50:43 [INFO] d fFilled tag with '4BA5E8B4-7756-481D-8C71-67C5C1ACA573'. 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'The specified queue could not be found: queue:4BA5E8B4-7756-481D-8C71-67C5C1ACA573' 13:50:43 [INFO] e+> [dB] fUsage: queue (queue:) [clear/stop/pause/resume/delay:<#>] 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: QUEUE/NLBlackEagle ---------+ 13:50:43 [INFO] d fFilled tag with 'INEEZZEEZN'. 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'The specified queue could not be found: queue:INEEZZEEZN' 13:50:43 [INFO] e+> [dB] fUsage: queue (queue:) [clear/stop/pause/resume/delay:<#>] 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: QUEUE/NLBlackEagle ---------+ 13:50:43 [INFO] d fFilled tag with 'EINNEDEEEN'. 13:50:43 [INFO] e+> 8Executing 'eQUEUE8': 8Queue='eEINNEDEEEN8' 8Action='eCLEAR8' 13:50:43 [INFO] d+- Executing dCommand: QUEUE/NLBlackEagle ---------+ 13:50:43 [INFO] d fFilled tag with 'IZDNENNZIE'. 13:50:43 [INFO] e+> 8Executing 'eQUEUE8': 8Queue='eIZDNENNZIE8' 8Action='eCLEAR8' 13:50:43 [INFO] d+- Executing dCommand: QUEUE/NLBlackEagle ---------+ 13:50:43 [INFO] d fFilled tag with 'null'. 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'The specified queue could not be found: queue:null' 13:50:43 [INFO] e+> [dB] fUsage: queue (queue:) [clear/stop/pause/resume/delay:<#>] 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d fCompleting queue 'DZEDNINDDI'. 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'The specified queue could not be found: queue:DNEEDENEID' 13:50:43 [INFO] e+> [dB] fUsage: queue (queue:) [clear/stop/pause/resume/delay:<#>] 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'The specified queue could not be found: queue:NEZEDIEENE' 13:50:43 [INFO] e+> [dB] fUsage: queue (queue:) [clear/stop/pause/resume/delay:<#>] 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'The specified queue could not be found: queue:EEZEENEEEN' 13:50:43 [INFO] e+> [dB] fUsage: queue (queue:) [clear/stop/pause/resume/delay:<#>] 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'The specified queue could not be found: queue:ZNENENZZNN' 13:50:43 [INFO] e+> [dB] fUsage: queue (queue:) [clear/stop/pause/resume/delay:<#>] 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'The specified queue could not be found: queue:DEDNDZDNIE' 13:50:43 [INFO] e+> [dB] fUsage: queue (queue:) [clear/stop/pause/resume/delay:<#>] 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'The specified queue could not be found: queue:EDNNIDNEDZ' 13:50:43 [INFO] e+> [dB] fUsage: queue (queue:) [clear/stop/pause/resume/delay:<#>] 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'The specified queue could not be found: queue:EDEENZDEIN' 13:50:43 [INFO] e+> [dB] fUsage: queue (queue:) [clear/stop/pause/resume/delay:<#>] 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'The specified queue could not be found: queue:EEENNZNEEE' 13:50:43 [INFO] e+> [dB] fUsage: queue (queue:) [clear/stop/pause/resume/delay:<#>] 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'The specified queue could not be found: queue:662FD6DA-030E-4BAE-9B08-D6588AF8CF46' 13:50:43 [INFO] e+> [dB] fUsage: queue (queue:) [clear/stop/pause/resume/delay:<#>] 13:50:43 [INFO] e+> 8Executing 'eEvent8': 8Type='eon player quits8' 8Container='bGRIEFERSCRIPTSADDTIMEe(WORLD)8' 8Player='eNLBlackEagle8' 8Context='e{message=eNLBlackEagle left the game.}8' 13:50:43 [INFO] d+- Building event 'ON PLAYER QUITS' for GRIEFERSCRIPTSADDTIME ---------+ 13:50:43 [INFO] d fStarting InstantQueue 'INDNEDNZZE'... 13:50:43 [INFO] d+- Executing dCommand: QUEUE/NLBlackEagle ---------+ 13:50:43 [INFO] d fFilled tag with 'DE6A5B30-0181-4114-8E8E-1E5A4634BF14'. 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'The specified queue could not be found: queue:DE6A5B30-0181-4114-8E8E-1E5A4634BF14' 13:50:43 [INFO] e+> [dB] fUsage: queue (queue:) [clear/stop/pause/resume/delay:<#>] 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d fCompleting queue 'INDNEDNZZE'. 13:50:43 [INFO] e+> 8Executing 'eEvent8': 8Type='eon player quits8' 8Container='bTROLLTASKHERESCRIPTe(WORLD)8' 8Player='eNLBlackEagle8' 8Context='e{message=eNLBlackEagle left the game.}8' 13:50:43 [INFO] d+- Building event 'ON PLAYER QUITS' for TROLLTASKHERESCRIPT ---------+ 13:50:43 [INFO] d fStarting InstantQueue 'ZNNIIENNZE'... 13:50:43 [INFO] d+- Executing dCommand: QUEUE/NLBlackEagle ---------+ 13:50:43 [INFO] d fFilled tag with 'EDEENINNND'. 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'The specified queue could not be found: queue:EDEENINNND' 13:50:43 [INFO] e+> [dB] fUsage: queue (queue:) [clear/stop/pause/resume/delay:<#>] 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d fCompleting queue 'ZNNIIENNZE'. 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] e+> 8Executing 'eAction8': 8Type='eOn spawn8' 8NPC='eWarrior/10028' 8Container='bWARRIORASSIGNMENTSCRIPTe(ASSIGNMENT)8' 13:50:43 [INFO] d+- Building action 'On SPAWN' for Warrior/1002 ---------+ 13:50:43 [INFO] d fStarting InstantQueue 'EENDDDZZIE'... 13:50:43 [INFO] d+- Executing dCommand: RANDOM/Warrior ---------+ 13:50:43 [INFO] d f...random number generator selected '1'. 13:50:43 [INFO] d+- Executing dCommand: RUN/Warrior ---------+ 13:50:43 [INFO] e+> 8Executing 'eRUN8': 8script='bWALKTOWARRIORSCRIPTe(TASK)8' 13:50:43 [INFO] d fCompleting queue 'EENDDDZZIE'. 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] e+> 8Executing 'eWALK8': 8location='el@1047.0,33.0,1025.0,world8' auto_range='btrue8' 8npcs='e[Warrior/1016]8' 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d fFilled tag with 'n@1027'. 13:50:43 [INFO] e+> 8Executing 'eWALK8': 8location='el@989.0,35.0,1042.0,world8' auto_range='btrue8' 8npcs='e[Warrior/1027]8' 13:50:43 [INFO] d cERROR! fWoah!! An exception has been called with this command! 13:50:43 [SEVERE] java.lang.NullPointerException 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d fCompleting queue 'IZDNENNZIE'. 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d fCompleting queue 'EINNEDEEEN'. 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: DISENGAGE/Warrior ---------+ 13:50:43 [INFO] d f...replacing the linked NPC with 13:50:43 [INFO] d fFilled tag with 'n@1027'. 13:50:43 [INFO] e+> 8Executing 'eDISENGAGE8': 8NPC='eWarrior/10278' 13:50:43 [INFO] d fCompleting queue 'EENIZNNINZ'. 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d fFilled tag with 'n@1028'. 13:50:43 [INFO] e+> 8Executing 'eWALK8': 8location='el@989.0,35.0,1042.0,world8' auto_range='btrue8' 8npcs='e[Warrior/1028]8' 13:50:43 [INFO] d cERROR! fWoah!! An exception has been called with this command! 13:50:43 [SEVERE] java.lang.NullPointerException 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d fFilled tag with 'n@1040'. 13:50:43 [INFO] e+> 8Executing 'eWALK8': 8location='el@989.0,35.0,1042.0,world8' auto_range='btrue8' 8npcs='e[Warrior/1040]8' 13:50:43 [INFO] d cERROR! fWoah!! An exception has been called with this command! 13:50:43 [SEVERE] java.lang.NullPointerException 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+- Executing dCommand: DISENGAGE/Warrior ---------+ 13:50:43 [INFO] d f...replacing the linked NPC with 13:50:43 [INFO] d fFilled tag with 'n@1028'. 13:50:43 [INFO] e+> 8Executing 'eDISENGAGE8': 8NPC='eWarrior/10288' 13:50:43 [INFO] d fCompleting queue 'NDNIENEEEE'. 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: DISENGAGE/Warrior ---------+ 13:50:43 [INFO] d f...replacing the linked NPC with 13:50:43 [INFO] d fFilled tag with 'n@1040'. 13:50:43 [INFO] e+> 8Executing 'eDISENGAGE8': 8NPC='eWarrior/10408' 13:50:43 [INFO] d fCompleting queue 'ENINEZENNZ'. 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d fFilled tag with 'n@1002'. 13:50:43 [INFO] e+> 8Executing 'eWALK8': 8location='el@989.0,35.0,1042.0,world8' auto_range='btrue8' 8npcs='e[Warrior/1002]8' 13:50:43 [INFO] d cERROR! fWoah!! An exception has been called with this command! 13:50:43 [SEVERE] java.lang.NullPointerException 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: DISENGAGE/Warrior ---------+ 13:50:43 [INFO] d f...replacing the linked NPC with 13:50:43 [INFO] d fFilled tag with 'n@1002'. 13:50:43 [INFO] e+> 8Executing 'eDISENGAGE8': 8NPC='eWarrior/10028' 13:50:43 [INFO] d fCompleting queue 'ZENNDENEZE'. 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d fFilled tag with 'n@1033'. 13:50:43 [INFO] e+> 8Executing 'eWALK8': 8location='el@989.0,35.0,1042.0,world8' auto_range='btrue8' 8npcs='e[Warrior/1033]8' 13:50:43 [INFO] d cERROR! fWoah!! An exception has been called with this command! 13:50:43 [SEVERE] java.lang.NullPointerException 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d fFilled tag with 'n@1002'. 13:50:43 [INFO] e+> 8Executing 'eWALK8': 8location='el@989.0,35.0,1042.0,world8' auto_range='btrue8' 8npcs='e[Warrior/1002]8' 13:50:43 [INFO] d cERROR! fWoah!! An exception has been called with this command! 13:50:43 [SEVERE] java.lang.NullPointerException 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d fFilled tag with 'n@969'. 13:50:43 [INFO] e+> 8Executing 'eWALK8': 8location='el@989.0,35.0,1042.0,world8' auto_range='btrue8' 8npcs='e[Warrior/969]8' 13:50:43 [INFO] d cERROR! fWoah!! An exception has been called with this command! 13:50:43 [SEVERE] java.lang.NullPointerException 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: DISENGAGE/Warrior ---------+ 13:50:43 [INFO] d f...replacing the linked NPC with 13:50:43 [INFO] d fFilled tag with 'n@1002'. 13:50:43 [INFO] e+> 8Executing 'eDISENGAGE8': 8NPC='eWarrior/10028' 13:50:43 [INFO] d fCompleting queue 'NENEENEEIE'. 13:50:43 [INFO] d+- Executing dCommand: DISENGAGE/Warrior ---------+ 13:50:43 [INFO] d f...replacing the linked NPC with 13:50:43 [INFO] d fFilled tag with 'n@1002'. 13:50:43 [INFO] e+> 8Executing 'eDISENGAGE8': 8NPC='eWarrior/10028' 13:50:43 [INFO] d fCompleting queue 'EDNEENIINN'. 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+- Executing dCommand: DISENGAGE/Warrior ---------+ 13:50:43 [INFO] d f...replacing the linked NPC with 13:50:43 [INFO] d fFilled tag with 'n@1033'. 13:50:43 [INFO] e+> 8Executing 'eDISENGAGE8': 8NPC='eWarrior/10338' 13:50:43 [INFO] d fCompleting queue 'IDDNNENZEE'. 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d fFilled tag with 'n@1016'. 13:50:43 [INFO] e+> 8Executing 'eWALK8': 8location='el@989.0,35.0,1042.0,world8' auto_range='btrue8' 8npcs='e[Warrior/1016]8' 13:50:43 [INFO] d cERROR! fWoah!! An exception has been called with this command! 13:50:43 [SEVERE] java.lang.NullPointerException 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:43 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:43 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:43 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:43 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:43 [INFO] d+---------------------+ 13:50:44 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:44 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:44 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:44 [INFO] d+- Executing dCommand: DISENGAGE/Warrior ---------+ 13:50:44 [INFO] d f...replacing the linked NPC with 13:50:44 [INFO] d fFilled tag with 'n@1039'. 13:50:44 [INFO] e+> 8Executing 'eDISENGAGE8': 8NPC='eWarrior/10398' 13:50:44 [INFO] d fCompleting queue 'ZNNNNZEDNZ'. 13:50:44 [INFO] d+- Executing dCommand: DISENGAGE/Warrior ---------+ 13:50:44 [INFO] d f...replacing the linked NPC with 13:50:44 [INFO] d fFilled tag with 'n@969'. 13:50:44 [INFO] e+> 8Executing 'eDISENGAGE8': 8NPC='eWarrior/9698' 13:50:44 [INFO] d fCompleting queue 'ZENZNEZEZE'. 13:50:44 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:44 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:44 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:44 [INFO] d+- Executing dCommand: DISENGAGE/Warrior ---------+ 13:50:44 [INFO] d f...replacing the linked NPC with 13:50:44 [INFO] d fFilled tag with 'n@1028'. 13:50:44 [INFO] e+> 8Executing 'eDISENGAGE8': 8NPC='eWarrior/10288' 13:50:44 [INFO] d fCompleting queue 'EINIIEZNDZ'. 13:50:44 [INFO] d+- Executing dCommand: DISENGAGE/Warrior ---------+ 13:50:44 [INFO] d f...replacing the linked NPC with 13:50:44 [INFO] d fFilled tag with 'n@1030'. 13:50:44 [INFO] e+> 8Executing 'eDISENGAGE8': 8NPC='eWarrior/10308' 13:50:44 [INFO] d fCompleting queue 'IEZEIEIIEE'. 13:50:44 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:44 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:44 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:44 [INFO] d+- Executing dCommand: DISENGAGE/Warrior ---------+ 13:50:44 [INFO] d f...replacing the linked NPC with 13:50:44 [INFO] d fFilled tag with 'n@1023'. 13:50:44 [INFO] e+> 8Executing 'eDISENGAGE8': 8NPC='eWarrior/10238' 13:50:44 [INFO] d fCompleting queue 'NDNNNEENDN'. 13:50:44 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:44 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:44 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:44 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:44 [INFO] d fFilled tag with 'n@1025'. 13:50:44 [INFO] e+> 8Executing 'eWALK8': 8location='el@989.0,35.0,1042.0,world8' auto_range='btrue8' 8npcs='e[Warrior/1025]8' 13:50:44 [INFO] d cERROR! fWoah!! An exception has been called with this command! 13:50:44 [SEVERE] java.lang.NullPointerException 13:50:44 [INFO] d+- Executing dCommand: DISENGAGE/Warrior ---------+ 13:50:44 [INFO] d f...replacing the linked NPC with 13:50:44 [INFO] d fFilled tag with 'n@1016'. 13:50:44 [INFO] e+> 8Executing 'eDISENGAGE8': 8NPC='eWarrior/10168' 13:50:44 [INFO] d fCompleting queue 'IIDZEIENEI'. 13:50:44 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:44 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:44 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:44 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:44 [INFO] d+---------------------+ 13:50:44 [INFO] d+- Executing dCommand: DISENGAGE/Warrior ---------+ 13:50:44 [INFO] d f...replacing the linked NPC with 13:50:44 [INFO] d fFilled tag with 'n@1036'. 13:50:44 [INFO] e+> 8Executing 'eDISENGAGE8': 8NPC='eWarrior/10368' 13:50:44 [INFO] d fCompleting queue 'IEINZDNNEE'. 13:50:44 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:44 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:44 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:44 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:44 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:44 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:44 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:50:44 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must have a valid spawned NPC attached.' 13:50:44 [INFO] e+> [dB] fUsage: walk (|...) [] (speed:<#>) (auto_range) (radius:<#.#>) 13:50:44 [INFO] d+- Executing dCommand: DISENGAGE/Warrior ---------+ 13:50:44 [INFO] d f...replacing the linked NPC with 13:50:44 [INFO] d fFilled tag with 'n@1025'. 13:50:44 [INFO] e+> 8Executing 'eDISENGAGE8': 8NPC='eWarrior/10258' 13:50:44 [INFO] d fCompleting queue 'IEZIENZDED'. 13:50:44 [INFO] d+- Executing dCommand: DISENGAGE/Warrior ---------+ 13:50:44 [INFO] d f...replacing the linked NPC with 13:50:44 [INFO] d fFilled tag with 'n@1026'. 13:50:44 [INFO] e+> 8Executing 'eDISENGAGE8': 8NPC='eWarrior/10268' 13:50:44 [INFO] d fCompleting queue 'NNEZNENDEI'. 13:50:44 [INFO] d cERROR! fWoah!! An exception has been called with this command! 13:50:44 [SEVERE] java.lang.NullPointerException 13:50:45 [INFO] d+- Executing dCommand: WALK/Warrior ---------+ 13:50:45 [INFO] e+> 8Executing 'eWALK8': 8location='el@990.0,35.0,1010.0,world8' auto_range='btrue8' 8npcs='e[Warrior/1031]8' 13:51:01 [INFO] e+> 8Executing 'eEvent8': 8Type='eon player joins8' 8Container='bWORLDEVENTS1e(WORLD)8' 8Player='eNLBlackEagle8' 8Context='e{message=eNLBlackEagle joined the game.}8' 13:51:01 [INFO] d+- Building event 'ON PLAYER JOINS' for WORLDEVENTS1 ---------+ 13:51:01 [INFO] d fStarting InstantQueue 'NNDDNIIENI'... 13:51:01 [INFO] d+- Executing dCommand: RUN/NLBlackEagle ---------+ 13:51:01 [INFO] e+> 8Executing 'eRUN8': 8script='bWELCOMEFEATUREPLAYERe(TASK)8' 8delay='e20t8' 13:51:01 [INFO] d fDelaying TimedQueue 'ZEENEEINNE' for '20t'... 13:51:01 [INFO] d+- Executing dCommand: RUN/NLBlackEagle ---------+ 13:51:01 [INFO] e+> 8Executing 'eRUN8': 8script='bPLAYERJOININGARWELCOMEMESSAGEe(TASK)8' 13:51:01 [INFO] d fStarting TimedQueue 'ZZEEZDEZNN'... 13:51:01 [INFO] d+- Executing dCommand: IF/NLBlackEagle ---------+ 13:51:01 [INFO] d fFilled tag with 'true'. 13:51:01 [INFO] d feComparable 1: fComparable='Boolean(btruef)', Operator='EQUALS', ComparedTo='Boolean(bfalsef)' e--> OUTCOME='false' 13:51:01 [INFO] d+- Executing dCommand: RUN/NLBlackEagle ---------+ 13:51:01 [INFO] e+> 8Executing 'eRUN8': 8script='bDRAGONWARNINGSCRIPTe(TASK)8' 13:51:01 [INFO] d fStarting TimedQueue 'NDINDNDEZE'... 13:51:01 [INFO] d+- Executing dCommand: WAIT/NLBlackEagle ---------+ 13:51:01 [INFO] d fDelaying 400t 13:51:01 [INFO] d+- Executing dCommand: IF/NLBlackEagle ---------+ 13:51:01 [INFO] d fFilled tag with 'world'. 13:51:01 [INFO] d fFilled tag with 'world'. 13:51:01 [INFO] d feComparable 1: fComparable='String(bworldf)', Operator='EQUALS', ComparedTo='String(bSurvivalf)' e--> OUTCOME='false' 13:51:01 [INFO] d+- Executing dCommand: IF/NLBlackEagle ---------+ 13:51:01 [INFO] d feComparable 1: fComparable='String(bworldf)', Operator='EQUALS', ComparedTo='String(btest2f)' e--> OUTCOME='false' 13:51:01 [INFO] d fCompleting queue 'NNDDNIIENI'. 13:51:01 [INFO] e+> 8Executing 'eEvent8': 8Type='eon player joins8' 8Container='bOFFICERTUTORIALSPAWNSCRIPTe(WORLD)8' 8Player='eNLBlackEagle8' 8Context='e{message=eNLBlackEagle joined the game.}8' 13:51:01 [INFO] d+- Building event 'ON PLAYER JOINS' for OFFICERTUTORIALSPAWNSCRIPT ---------+ 13:51:01 [INFO] d fStarting InstantQueue 'EENDNIIDZZ'... 13:51:01 [INFO] d+- Executing dCommand: IF/NLBlackEagle ---------+ 13:51:01 [INFO] d fFilled tag with 'NLBlackEagle'. 13:51:01 [INFO] d feComparable 1: fComparable='String(bNLBlackEaglef)', Operator='EQUALS', ComparedTo='String(bp@nlblackeaglef)' e--> OUTCOME='false' 13:51:01 [INFO] d fCompleting queue 'EENDNIIDZZ'. 13:51:01 [INFO] e+> 8Executing 'eEvent8': 8Type='eon player joins8' 8Container='bALLTIMESCRIPTSe(WORLD)8' 8Player='eNLBlackEagle8' 8Context='e{message=eNLBlackEagle joined the game.}8' 13:51:01 [INFO] d+- Building event 'ON PLAYER JOINS' for ALLTIMESCRIPTS ---------+ 13:51:01 [INFO] d fStarting InstantQueue 'NNNZEZNNEN'... 13:51:01 [INFO] d+- Executing dCommand: RUN/NLBlackEagle ---------+ 13:51:01 [INFO] d cERROR! fWoah! Invalid arguments were specified! 13:51:01 [INFO] e+> [dB] fe+> MESSAGE follows: f'Must define a SCRIPT to be run.' 13:51:01 [INFO] e+> [dB] fUsage: run (locally) [