Date: 2015/02/22 20:36:07 UTC-08:00
Type: Denizen Script
BrokenDefsInElseComparison:
type: world
debug: true
events:
on derp command:
- define myFlag '<player.list_flags.get[1]>'
- if false {
- narrate ""
}
else if !<player.has_flag[%myFlag%]> {
- narrate "Old Def Broken"
}
else {
- narrate "Old Def Working"
}