Paste #1407: Denizen Debug Logs From u00A74ARu00A71 - u00A74Ancient Realms

Date: 2014/01/22 01:47:59 UTC-08:00
Type: Server Log

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CraftBukkit Version: git-Bukkit-1.7.2-R0.2-b2974jnks (MC: 1.7.2)
Active Plugins: GroupManager: GMBuildVer (Phoenix), HerobrineAI: 3.3.2, WorldEdit: 5.5.9-SNAPSHOT:2935-b3f2c10,master, 
Buycraft: 6.5, mcore: 7.0.1, BOSEconomy: 0.7.8.1, Vault: 1.2.27-b349, EnchantedCustoms: 1.5, 
HealthBar: 1.8.1, LogBlock: 1.80, TerrainControl: 2.5.1, WorldGuard: 5.8 with custom flags plugin., 
BloodMoon: 0.24-SNAPSHOT, UberForest: 2.2.1, WGRegionEvents: 1.2, IPWhitelist: 1.6, 
DragonRaid: 0.0.1, CoreProtect: 2.0.8, ChestShop: 3.7.3, Legacy: 1.3.1, ProtocolLib: 3.1.0, 
Votifier: 1.9, WGCustomFlags: 1.6, mcMMO: 1.4.07-b3337, ButtonWarp: 2.2.2, 
Essentials: Pre2.13.1.1, Citizens: 2.0.11-SNAPSHOT (build 1056), ServerSigns: 3.0.0, 
LibsDisguises: 7.8, EssentialsSpawn: Pre2.13.1.1, EssentialsAntiBuild: Pre2.13.1.1, 
WGRegionCommands: 0.1, Denizen: 0.9.4-SNAPSHOT (build 1435), BKCommonLib: 1.57, 
CraftBook: 3.8-SNAPSHOT:3555-7ab7624,master, My Worlds: 1.67, EssentialsChat: Pre2.13.1.1, 
Factions: 2.3.0, ShowCaseStandalone: 618, ScoreboardStats: 0.5.9, Sentry: 1.7.1,
Loaded Worlds: world, world_nether, world_the_end, Test2, Survival
Online Players: [Leader] NLBlackEagle(NLBlackEagle)

10:47:44 [INFO]  ERROR! Woah! Invalid arguments were specified! 
10:47:44 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
10:47:44 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
10:47:44 [INFO]  ERROR! Woah! Invalid arguments were specified! 
10:47:44 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
10:47:44 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
10:47:44 [INFO]  ERROR! Woah! Invalid arguments were specified! 
10:47:44 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
10:47:44 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
10:47:44 [INFO]  ERROR! Woah! Invalid arguments were specified! 
10:47:44 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
10:47:44 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
10:47:44 [INFO] +- Executing dCommand: WAIT/Chief ---------+ 
10:47:44 [INFO] +> Executing 'WAIT': queue='NINEEZEEZN'  delay='20t' 
10:47:44 [INFO]  ERROR! Woah! Invalid arguments were specified! 
10:47:44 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
10:47:44 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
10:47:44 [INFO]  ERROR! Woah! Invalid arguments were specified! 
10:47:44 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
10:47:44 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
10:47:45 [INFO]  ERROR! Woah! Invalid arguments were specified! 
10:47:45 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
10:47:45 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
10:47:45 [INFO] +- Executing dCommand: PLAYEFFECT/Chief ---------+ 
10:47:45 [INFO]  Filled tag <npc.location> with 
                   'l@1003.4746367785693,27.0,1023.6830784905725,world'. 
10:47:45 [INFO] +> Executing 'PLAYEFFECT': special effect='LARGE_SMOKE'  
                   locations='[l@1003.4746367785693,27.0,1023.6830784905725,world]' 
                    radius='99'  data='0'  qty='10'  offset='0.5' 
10:47:45 [INFO] +- Executing dCommand: TELEPORT/Chief ---------+ 
10:47:45 [INFO]  Filled tag <npc> with 'n@947'. 
10:47:45 [INFO] +> Executing 'TELEPORT': 
                   location='l@993.0,28.0,1010.0,world'  entities='[n@947]' 
10:47:46 [INFO] +- Executing dCommand: WAIT/Chief ---------+ 
10:47:46 [INFO] +> Executing 'WAIT': queue='NINEEZEEZN'  delay='20t' 
10:47:47 [INFO]  ERROR! Woah! Invalid arguments were specified! 
10:47:47 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
10:47:47 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
10:47:47 [INFO]  ERROR! Woah! Invalid arguments were specified! 
10:47:47 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
10:47:47 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
10:47:47 [INFO]  ERROR! Woah! Invalid arguments were specified! 
10:47:47 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
10:47:47 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
10:47:47 [INFO] +- Executing dCommand: PLAYEFFECT/Chief ---------+ 
10:47:47 [INFO]  Filled tag <npc.location> with 
                   'l@992.3000000119209,27.0,1010.6999999880791,world'. 
10:47:47 [INFO] +> Executing 'PLAYEFFECT': special effect='LARGE_SMOKE'  
                   locations='[l@992.3000000119209,27.0,1010.6999999880791,world]' 
                    radius='99'  data='0'  qty='10'  offset='0.5' 
10:47:47 [INFO] +- Executing dCommand: TELEPORT/Chief ---------+ 
10:47:47 [INFO]  Filled tag <npc> with 'n@947'. 
10:47:47 [INFO] +> Executing 'TELEPORT': 
                   location='l@990.0,36.0,1010.0,world'  entities='[n@947]' 
10:47:48 [INFO]  ERROR! Woah! Invalid arguments were specified! 
10:47:48 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
10:47:48 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
10:47:48 [INFO] +- Executing dCommand: WAIT/Chief ---------+ 
10:47:48 [INFO] +> Executing 'WAIT': queue='NINEEZEEZN'  delay='600t' 
10:47:49 [INFO]  ERROR! Woah! Invalid arguments were specified! 
10:47:49 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
10:47:49 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
10:47:49 [INFO]  ERROR! Woah! Invalid arguments were specified! 
10:47:49 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
10:47:49 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
10:47:49 [INFO]  ERROR! Woah! Invalid arguments were specified! 
10:47:49 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
10:47:49 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
10:47:49 [INFO]  ERROR! Woah! Invalid arguments were specified! 
10:47:49 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
10:47:49 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
10:47:49 [INFO]  ERROR! Woah! Invalid arguments were specified! 
10:47:49 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
10:47:49 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
10:47:50 [INFO]  ERROR! Woah! Invalid arguments were specified! 
10:47:50 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
10:47:50 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
10:47:50 [INFO]  ERROR! Woah! Invalid arguments were specified! 
10:47:50 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
10:47:50 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
10:47:50 [INFO]  ERROR! Woah! Invalid arguments were specified! 
10:47:50 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
10:47:50 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
10:47:50 [INFO]  ERROR! Woah! Invalid arguments were specified! 
10:47:50 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
10:47:50 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
10:47:50 [INFO]  ERROR! Woah! Invalid arguments were specified! 
10:47:50 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
10:47:50 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
10:47:50 [INFO]  ERROR! Woah! Invalid arguments were specified! 
10:47:50 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
10:47:50 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
10:47:51 [INFO]  ERROR! Woah! Invalid arguments were specified! 
10:47:51 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
10:47:51 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
10:47:53 [INFO]  ERROR! Woah! Invalid arguments were specified! 
10:47:53 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
10:47:53 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
10:47:53 [INFO]  ERROR! Woah! Invalid arguments were specified! 
10:47:53 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
10:47:53 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
10:47:53 [INFO]  ERROR! Woah! Invalid arguments were specified! 
10:47:53 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
10:47:53 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
10:47:53 [INFO] +- Executing dCommand: IF/NLBlackEagle ---------+ 
10:47:53 [INFO]  Filled tag <player.flag[actualtime]> with '2943.0'. 
10:47:53 [INFO]  Filled tag <player.flag[actualtime]> with '2943.0'. 
10:47:53 [INFO]  Comparable 1: Comparable='Double(2943.0)', 
                   Operator='OR_MORE', ComparedTo='Integer(3000)' --> 
                   OUTCOME='false' 
10:47:53 [INFO] +- Executing dCommand: IF/NLBlackEagle ---------+ 
10:47:53 [INFO]  Comparable 1: Comparable='Double(2943.0)', 
                   Operator='OR_LESS', ComparedTo='Integer(3000)' --> 
                   OUTCOME='true' 
10:47:53 [INFO] +- Executing dCommand: NARRATE/NLBlackEagle ---------+ 
10:47:53 [INFO] +> Executing 'NARRATE': Narrating=''  
                   Targets='[p@NLBlackEagle]' 
10:47:53 [INFO] +- Executing dCommand: NARRATE/NLBlackEagle ---------+ 
10:47:53 [INFO]  Filled tag <dark_red> with ''. 
10:47:53 [INFO]  Filled tag <white> with ''. 
10:47:53 [INFO]  Filled tag <dark_red> with ''. 
10:47:53 [INFO] +> Executing 'NARRATE': 
                   Narrating='-----------------------DRAGON-----------------------' 
                    Targets='[p@NLBlackEagle]' 
10:47:53 [INFO] +- Executing dCommand: NARRATE/NLBlackEagle ---------+ 
10:47:53 [INFO]  Filled tag <dark_red> with ''. 
10:47:53 [INFO]  Filled tag <&lb> with '['. 
10:47:53 [INFO]  Filled tag <&rb> with ']'. 
10:47:53 [INFO]  Filled tag <green> with ''. 
10:47:53 [INFO]  Filled tag <player.name> with 'NLBlackEagle'. 
10:47:53 [INFO]  Filled tag <white> with ''. 
10:47:53 [INFO] +> Executing 'NARRATE': Narrating='[WARNING] NLBlackEagle 
                   Dragons will appear when you reach'  
                   Targets='[p@NLBlackEagle]' 
10:47:53 [INFO] +- Executing dCommand: NARRATE/NLBlackEagle ---------+ 
10:47:53 [INFO] +> Executing 'NARRATE': Narrating='the 50 Hours playtime 
                   archievement in both Survival as Custom'  
                   Targets='[p@NLBlackEagle]' 
10:47:53 [INFO] +- Executing dCommand: NARRATE/NLBlackEagle ---------+ 
10:47:53 [INFO]  Filled tag <&lb> with '['. 
10:47:53 [INFO]  Filled tag <&sq> with '''. 
10:47:53 [INFO]  Filled tag <dark_red> with ''. 
10:47:53 [INFO]  Filled tag <white> with ''. 
10:47:53 [INFO]  Filled tag <&sq> with '''. 
10:47:53 [INFO] +> Executing 'NARRATE': Narrating='Survival worlds. 
                   [Type'/legacy'to check your playtime'  
                   Targets='[p@NLBlackEagle]' 
10:47:53 [INFO] +- Executing dCommand: NARRATE/NLBlackEagle ---------+ 
10:47:53 [INFO]  Filled tag <&co> with ':'. 
10:47:53 [INFO]  Filled tag <&rb> with ']'. 
10:47:53 [INFO] +> Executing 'NARRATE': Narrating='and prepare well! NOTE: 
                   /legacy may be a bit off time.]'  
                   Targets='[p@NLBlackEagle]' 
10:47:53 [INFO] +- Executing dCommand: NARRATE/NLBlackEagle ---------+ 
10:47:53 [INFO]  Filled tag <dark_red> with ''. 
10:47:53 [INFO] +> Executing 'NARRATE': 
                   Narrating='-----------------------------------------------------' 
                    Targets='[p@NLBlackEagle]' 
10:47:53 [INFO] +- Executing dCommand: NARRATE/NLBlackEagle ---------+ 
10:47:53 [INFO] +> Executing 'NARRATE': Narrating=''  
                   Targets='[p@NLBlackEagle]' 
10:47:53 [INFO]  Completing queue 'DNEEZEZNNE'. 
10:47:54 [INFO]  ERROR! Woah! Invalid arguments were specified! 
10:47:54 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
10:47:54 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
10:47:55 [INFO]  ERROR! Woah! Invalid arguments were specified! 
10:47:55 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
10:47:55 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
10:47:55 [INFO]  ERROR! Woah! Invalid arguments were specified! 
10:47:55 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
10:47:55 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
10:47:55 [INFO]  ERROR! Woah! Invalid arguments were specified! 
10:47:55 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
10:47:55 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
10:47:55 [INFO]  ERROR! Woah! Invalid arguments were specified! 
10:47:55 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
10:47:55 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>) 
10:47:55 [INFO]  ERROR! Woah! Invalid arguments were specified! 
10:47:55 [INFO] +> [dB] +> MESSAGE follows: 'Must have a valid spawned NPC 
                   attached.' 
10:47:55 [INFO] +> [dB] Usage: walk (<npc>|...) [<location>] (speed:<#>) 
                   (auto_range) (radius:<#.#>)