Date: 2014/01/22 12:50:12 UTC-08:00
Type: Denizen Script
# Syncs the world time to the servers real time every min.
# Narrates to server ops
Auto Sync:
type: world
debug: false
default constants:
#How often the script is run
default delay: 60
events:
on server start:
#the repeat request #The delay #The script called #inital delay
- run "Repeated Task Call" "def:<cons:default delay>|Scripted Time Changer" delay:60
on updatetime command:
- determine passively fulfilled
- run "Scripted Time Changer"
"Scripted Time Changer":
type: task
script:
- define time "<util.date.time.24hour>"
- announce "Altering Game time to be<&co> %time%" to_ops
- adjust <w@Hub> time:%time%