Paste #14277: Diff note for paste #14276

Date: 2015/03/05 22:12:59 UTC-08:00
Type: Diff Report

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 Morphan1_calico_DoorEvents:
   type: world
   debug: true
   constants:
     directions:
     - 0,0,1
     - 1,0,0
     - 0,0,-1
     - -1,0,0
     - 0,0,-1
     - -1,0,0
     - 0,0,1
     - 1,0,0
   events:
     on player right clicks block:
     - if <context.location.material.name.contains[door]> {
       - if <player.is_sneaking> && <context.item||i@air> != i@air {
         - queue clear
         }
       - if <server.list_scripts> contains s@dRegions_CanUse_Block && !<proc[dRegions_CanUse_Block].context[<player>|<c.location>]||false> {
         - queue clear
         }
         else {
         - define loc <context.location.block>
         - define data <def[loc].material.data>
         - if %data% > 7 {
           - define loc <context.location.block.sub[0,1,0]>
           - define data <def[loc].material.data>
           }
-        - if <server.flag[doorcloser_door].as_list||null> contains %loc% {
-          - determine cancelled
-          }
         - define direction <script.constant[directions].get[<def[data].add[1]>]>
         - define top_data <def[loc].add[0,1,0].material.data>
         - define other <def[loc].add[%direction%]>
         - define other_top <def[other].add[0,1,0].material.data>
+        - if <server.flag[doorcloser_door].as_list||null> contains %loc% {
+          - flag server doorcloser_door:<-:%loc%
+          - flag server doorcloser_door:<-:%other%
+          }
         - if <def[other].material.name.ends_with[door]> && <def[other].material.data> == %data% && %other_top% != %top_data% {
           - switch %other%
-          - narrate %other%
+          - if <def[loc].material.data> >= 4 {
+            - queue clear
+            }
           - flag server doorcloser_door:->:%loc%
           - flag server doorcloser_door:->:%other%
           - wait 5s
+          - if <server.flag[doorcloser_door].as_list||null> !contains %loc% {
+            - queue clear
+            }
           - switch %loc%
           - switch %other%
           - flag server doorcloser_door:<-:%loc%
           - flag server doorcloser_door:<-:%other%
           - queue clear
           }
         - define other <def[loc].sub[%direction%]>
         - define other_top <def[other].add[0,1,0].material.data>
         - if <def[other].material.name.ends_with[door]> && <def[other].material.data> == %data% && %other_top% != %top_data% {
           - switch %other%
+          - if <def[loc].material.data> >= 4 {
+            - queue clear
+            }
           - flag server doorcloser_door:->:%loc%
           - flag server doorcloser_door:->:%other%
           - wait 5s
+          - if <server.flag[doorcloser_door].as_list||null> !contains %loc% {
+            - queue clear
+            }
           - switch %loc%
           - switch %other%
           - flag server doorcloser_door:<-:%loc%
           - flag server doorcloser_door:<-:%other%
           }
           else {
           - flag server doorcloser_door:->:%loc%
           - wait 5s
           - switch %loc%
           - flag server doorcloser_door:<-:%loc%
           }
         }
         }