Paste #14468: Edit of P#14466 - Script re-paste from http://pastebin.com/ynFGuG8F

Date: 2015/03/12 18:58:31 UTC-07:00
Type: Denizen Script

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Bob:
  type: assignment
  interact scripts:
  - 10 Builder
  on assignment:
  - trigger name:proximity toggle:true
  - lookclose state:true
Builder:
  type:interact
  steps:
    1:
      proximity trigger:
         entry:
           script:
           - if <player.inventory.contains[darkoak_log].qty[10]> {
             - chat "Thank you for collecting the 10 logs I needed for your house"
             - execute as_npc "builder <npc.id> load house1"
             - execute as_npc "builder <npc.id> origin schematic"
             - execute as_npc "builder <npc.id> build"
             } 
             else {
             - chat "Could you fetch me 10 dark oak logs please?"
             - chat "in this chest is an axe you can use"
             }