Date: 2015/03/21 11:04:07 UTC-07:00
Type: Denizen Script
idiotus_in:
type: assignment
interact scripts:
- 1 idiotus1
actions:
on death:
- narrate "Test1"
on assignment:
- trigger name:proximity radius:6 state:true
- trigger name:damage state:true
idiotus1:
type: interact
steps:
'Start*':
proximity trigger:
entry:
script:
- chat "Ich toete dich!"
damage trigger:
script:
- narrate "test"