Paste #14933: Denizen Debug Logs From Der Legendaerste Server EVER

Date: 2015/04/05 18:49:29 UTC-07:00
Type: Server Log

View Raw Paste Download This Paste
Copy Link


Java Version: 1.7.0_71
Up-time: 10h 5m
CraftBukkit Version: git-Spigot-c3c767f-33d5de3 (MC: 1.8)
Denizen Version: Core: 1.05 (Build Unknown), CraftBukkit: 0.9.6-SNAPSHOT (build 147)
Active Plugins (29): WorldBorder: 1.7.6, Craftconomy3: 3.2.1-13814c0-trv139, WorldEdit: 6.0;3342-78f975b9, 
VoxelSniper: 5.170.0-SNAPSHOT-jnks317-gitfcb8fe1, PlgSetspawn: 5.0, 173generator: 2.3-3-gc6db473, 
Vault: 1.5.3-b37, PermissionsEx: 1.20.4, Multiverse-Core: 2.5-b641, LogBlock: 1.70, 
LWC: 4.4.0 (b886) (August 26, 2013), WorldGuard: 5.8, SignColours: 1.5, MCWands: Beta 1.0, 
SchematicBrush: 0.5.1-19, BetterBrushes: 1.0.0.140406, TimeLock: 0.5, HiveJumpPads: 1.9.1, 
ZavAutoMessager: 2.5, Modifyworld: 1.19.7, MobArena: 0.95.5, Essentials: TeamCity, 
Citizens: 2.0.14-SNAPSHOT (build 1212), ChatEx: 1.0.11-RELEASE, ServerSigns: 2.9.1, 
EssentialsSpawn: TeamCity, Denizen: 0.9.6-SNAPSHOT (build 147), AuthMe: 2.9.5, 
Depenizen: 0.2.1 (build 245)
Loaded Worlds (14): world, world_nether, world_the_end, berge, farskylands, citywelt_the_end, fachwerk, 
XYZ, SkyLands, citywelt, noname, OwnReichi, TVP2, dorf
Online Players (1): BloodEko(BloodEko)
Offline Players: 216
Mode: online

03:49:15 [INFO] +> Executing 'Event': Type='on INVENTAR command'  
                   Container='SHOP_WORLD_EVENT(WORLD)'  
                   player=p@BloodEkoContext='{cuboids=li@, args=li@BloodEko, 
                   raw_args=BloodEko, command=INVENTAR, server=false, 
                   parsed_args=li@BloodEko}' 
03:49:15 [INFO] +- Building event 'ON INVENTAR COMMAND' for 
                   SHOP_WORLD_EVENT ---------+ 
03:49:15 [INFO]  Starting InstantQueue 
                   'SHOP_WORLD_EVENT_ReflectedWhetherF'... 
03:49:15 [INFO]  Queue 'SHOP_WORLD_EVENT_ReflectedWhetherF' Executing: 
                   DEFINE "arg_size" "<context.args.size>" 
03:49:15 [INFO] +- Executing dCommand: DEFINE/p@BloodEko ---------+ 
03:49:15 [INFO]  Filled tag <context.args.size> with '1'. 
03:49:15 [INFO] +> Executing 'DEFINE': 
                   queue='SHOP_WORLD_EVENT_ReflectedWhetherF'  
                   definition='arg_size'  value='1' 
03:49:15 [INFO]  Queue 'SHOP_WORLD_EVENT_ReflectedWhetherF' Executing: IF 
                   "%arg_size%" "==" "0" "{" "-" "announce" "Dein Inventar:" 
                   "-" "if" "<player.has_flag[bflag1]>" "{" "-" "if" 
                   "<player.flag[bflag1]>" "!=" "0" "{" "-" "narrate" "Du 
                   hast Starterzelt <player.flag[bflag1].as_int>mal in deinem 
                   Besitz.<&2>[Platzhalter]" "}" "}" "-" "if" 
                   "<player.has_flag[bflag2]>" "{" "-" "if" 
                   "<player.flag[bflag1]>" "!=" "0" "{" "-" "narrate" "Du 
                   hast mittleres Zelt <player.flag[bflag2].as_int>mal in 
                   deinem Besitz.<&2>[Platzhalter]" "}" "... * snip! * 
03:49:15 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+ 
03:49:15 [INFO]  Filled definition %arg_size% with '1'. 
03:49:15 [INFO] +> Executing 'IF': use_braces='true' 
03:49:15 [INFO]  Comparable='Number(1)', Operator='EQUALS', 
                   ComparedTo='Number(0)' --> OUTCOME='false' 
03:49:15 [INFO]  Queue 'SHOP_WORLD_EVENT_ReflectedWhetherF' Executing: IF 
                   "%arg_size%" "==" "1" "{" "-" "define" "first" 
                   "<context.args.get[1]>" "-" "narrate" "Inventar von <&co> 
                   '%first%' " "-" "if" 
                   "<server.match_player[%first%].flag[bflag1]>" "!=" "0" "{" 
                   "-" "narrate" "Du hast Starterzelt 
                   <server.match_player[%first%].flag[bflag1]>mal in deinem 
                   Besitz.<&2>[Platzhalter]" "}" "-" "if" 
                   "<player.flag[bflag1]>" "!=" "0" "{" "-" "narrate" "Du 
                   hast mittleres Zelt <player.flag[bflag2].as_int>mal in 
                   deinem Besitz.<&2>[Platzhalt... * snip! * 
03:49:15 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+ 
03:49:15 [INFO]  Filled definition %arg_size% with '1'. 
03:49:15 [INFO] +> Executing 'IF': use_braces='true' 
03:49:15 [INFO]  Comparable='Number(1)', Operator='EQUALS', 
                   ComparedTo='Number(1)' --> OUTCOME='true' 
03:49:15 [INFO]  Queue 'SHOP_WORLD_EVENT_ReflectedWhetherF' Executing: 
                   DEFINE "first" "<context.args.get[1]>" 
03:49:15 [INFO] +- Executing dCommand: DEFINE/p@BloodEko ---------+ 
03:49:15 [INFO]  Filled tag <context.args.get[1]> with 'BloodEko'. 
03:49:15 [INFO] +> Executing 'DEFINE': 
                   queue='SHOP_WORLD_EVENT_ReflectedWhetherF'  
                   definition='first'  value='BloodEko' 
03:49:15 [INFO]  Queue 'SHOP_WORLD_EVENT_ReflectedWhetherF' Executing: 
                   NARRATE "Inventar von <&co> '%first%'" 
03:49:15 [INFO] +- Executing dCommand: NARRATE/p@BloodEko ---------+ 
03:49:15 [INFO]  Filled definition %first% with 'BloodEko'. 
03:49:15 [INFO]  Filled tag <&co> with ':'. 
03:49:15 [INFO] +> Executing 'NARRATE': Narrating='Inventar von : 
                   'BloodEko''  Targets='[p@BloodEko]' 
03:49:15 [INFO]  Queue 'SHOP_WORLD_EVENT_ReflectedWhetherF' Executing: IF 
                   "<server.match_player[%first%].flag[bflag1]>" "!=" "0" "{" 
                   "-" "narrate" "Du hast Starterzelt 
                   <server.match_player[%first%].flag[bflag1]>mal in deinem 
                   Besitz.<&2>[Platzhalter]" "}" 
03:49:15 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+ 
03:49:15 [INFO]  Filled definition %first% with 'BloodEko'. 
03:49:15 [INFO] +> Executing 'IF': use_braces='true' 
03:49:15 [INFO]  Filled tag <server.match_player[BloodEko].flag[bflag1]> 
                   with '1.0'. 
03:49:15 [INFO]  Logic='NEGATIVE', Comparable='Decimal(1.0)', 
                   Operator='EQUALS', ComparedTo='Number(0)' --> 
                   OUTCOME='true' 
03:49:15 [INFO]  Queue 'SHOP_WORLD_EVENT_ReflectedWhetherF' Executing: 
                   NARRATE "Du hast Starterzelt 
                   <server.match_player[%first%].flag[bflag1]>mal in deinem 
                   Besitz.<&2>[Platzhalter]" 
03:49:15 [INFO] +- Executing dCommand: NARRATE/p@BloodEko ---------+ 
03:49:15 [INFO]  Filled definition %first% with 'BloodEko'. 
03:49:15 [INFO]  Filled tag <server.match_player[BloodEko].flag[bflag1]> 
                   with '1.0'. 
03:49:15 [INFO]  Filled tag <&2> with ''. 
03:49:15 [INFO] +> Executing 'NARRATE': Narrating='Du hast Starterzelt 
                   1.0mal in deinem Besitz.[Platzhalter]'  
                   Targets='[p@BloodEko]' 
03:49:15 [INFO]  Queue 'SHOP_WORLD_EVENT_ReflectedWhetherF' Executing: IF 
                   "<player.flag[bflag1]>" "!=" "0" "{" "-" "narrate" "Du 
                   hast mittleres Zelt <player.flag[bflag2].as_int>mal in 
                   deinem Besitz.<&2>[Platzhalter]" "}" 
03:49:15 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+ 
03:49:15 [INFO] +> Executing 'IF': use_braces='true' 
03:49:15 [INFO]  Filled tag <player.flag[bflag1]> with '1.0'. 
03:49:15 [INFO]  Logic='NEGATIVE', Comparable='Decimal(1.0)', 
                   Operator='EQUALS', ComparedTo='Number(0)' --> 
                   OUTCOME='true' 
03:49:15 [INFO]  Queue 'SHOP_WORLD_EVENT_ReflectedWhetherF' Executing: 
                   NARRATE "Du hast mittleres Zelt 
                   <player.flag[bflag2].as_int>mal in deinem 
                   Besitz.<&2>[Platzhalter]" 
03:49:15 [INFO] +- Executing dCommand: NARRATE/p@BloodEko ---------+ 
03:49:15 [INFO]  Unfilled attributes '[flag[bflag2], as_int]' for tag 
                   <player.flag[bflag2].as_int>! 
03:49:15 [INFO]  Filled tag <player.flag[bflag2].as_int> with 'null'. 
03:49:15 [INFO]  ERROR in script 'SHOP_WORLD_EVENT'! Tag 
                   <player.flag[bflag2].as_int> is invalid! 
03:49:15 [INFO]  Filled tag <&2> with ''. 
03:49:15 [INFO] +> Executing 'NARRATE': Narrating='Du hast mittleres Zelt 
                   nullmal in deinem Besitz.[Platzhalter]'  
                   Targets='[p@BloodEko]' 
03:49:15 [INFO]  Queue 'SHOP_WORLD_EVENT_ReflectedWhetherF' Executing: IF 
                   "<player.flag[bflag1]>" "!=" "0" "{" "-" "narrate" "Du 
                   hast gr<ö>ses Zelt <player.flag[bflag3].as_int>mal in 
                   deinem Besitz.<&2>[Platzhalter]" "}" 
03:49:15 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+ 
03:49:15 [INFO] +> Executing 'IF': use_braces='true' 
03:49:15 [INFO]  Filled tag <player.flag[bflag1]> with '1.0'. 
03:49:15 [INFO]  Logic='NEGATIVE', Comparable='Decimal(1.0)', 
                   Operator='EQUALS', ComparedTo='Number(0)' --> 
                   OUTCOME='true' 
03:49:15 [INFO]  Queue 'SHOP_WORLD_EVENT_ReflectedWhetherF' Executing: 
                   NARRATE "Du hast gr<ö>ses Zelt 
                   <player.flag[bflag3].as_int>mal in deinem 
                   Besitz.<&2>[Platzhalter]" 
03:49:15 [INFO] +- Executing dCommand: NARRATE/p@BloodEko ---------+ 
03:49:15 [INFO]  Filled tag <ö> with 'ö'. 
03:49:15 [INFO]  ERROR in script 'SHOP_WORLD_EVENT'! Tag <ö> is invalid! 
03:49:15 [INFO]  Unfilled attributes '[flag[bflag3], as_int]' for tag 
                   <player.flag[bflag3].as_int>! 
03:49:15 [INFO]  Filled tag <player.flag[bflag3].as_int> with 'null'. 
03:49:15 [INFO]  ERROR in script 'SHOP_WORLD_EVENT'! Tag 
                   <player.flag[bflag3].as_int> is invalid! 
03:49:15 [INFO]  Filled tag <&2> with ''. 
03:49:15 [INFO] +> Executing 'NARRATE': Narrating='Du hast gröses Zelt 
                   nullmal in deinem Besitz.[Platzhalter]'  
                   Targets='[p@BloodEko]' 
03:49:15 [INFO]  Queue 'SHOP_WORLD_EVENT_ReflectedWhetherF' Executing: 
                   DETERMINE "fulfilled" 
03:49:15 [INFO] +- Executing dCommand: DETERMINE/p@BloodEko ---------+ 
03:49:15 [INFO] +> Executing 'DETERMINE': outcome='fulfilled'  
                   passively='false' 
03:49:15 [INFO]  Completing queue 'SHOP_WORLD_EVENT_ReflectedWhetherF' in 
                   11ms. 
03:49:23 [INFO] +> Executing 'Event': Type='on BAUEN command'  
                   Container='PASTERWORLD(WORLD)'  
                   player=p@BloodEkoContext='{cuboids=li@, args=li@, 
                   raw_args=, command=BAUEN, server=false, parsed_args=li@}' 
03:49:23 [INFO] +- Building event 'ON BAUEN COMMAND' for PASTERWORLD 
                   ---------+ 
03:49:23 [INFO]  Starting InstantQueue 'PASTERWORLD_GuiItunesAcquire'... 
03:49:23 [INFO]  Queue 'PASTERWORLD_GuiItunesAcquire' Executing: DEFINE 
                   "arg_size" "<context.args.size>" 
03:49:23 [INFO] +- Executing dCommand: DEFINE/p@BloodEko ---------+ 
03:49:23 [INFO]  Filled tag <context.args.size> with '0'. 
03:49:23 [INFO] +> Executing 'DEFINE': 
                   queue='PASTERWORLD_GuiItunesAcquire'  
                   definition='arg_size'  value='0' 
03:49:23 [INFO]  Queue 'PASTERWORLD_GuiItunesAcquire' Executing: IF 
                   "%arg_size%" "==" "0" "{" "-" "narrate" "Du nennst zu 
                   wenige Argumente." "-" "determine" "fulfilled" "}" 
03:49:23 [INFO] +- Executing dCommand: IF/p@BloodEko ---------+ 
03:49:23 [INFO]  Filled definition %arg_size% with '0'. 
03:49:23 [INFO] +> Executing 'IF': use_braces='true' 
03:49:23 [INFO]  Comparable='Number(0)', Operator='EQUALS', 
                   ComparedTo='Number(0)' --> OUTCOME='true' 
03:49:23 [INFO]  Queue 'PASTERWORLD_GuiItunesAcquire' Executing: NARRATE 
                   "Du nennst zu wenige Argumente." 
03:49:23 [INFO] +- Executing dCommand: NARRATE/p@BloodEko ---------+ 
03:49:23 [INFO] +> Executing 'NARRATE': Narrating='Du nennst zu wenige 
                   Argumente.'  Targets='[p@BloodEko]' 
03:49:23 [INFO]  Queue 'PASTERWORLD_GuiItunesAcquire' Executing: DETERMINE 
                   "fulfilled" 
03:49:23 [INFO] +- Executing dCommand: DETERMINE/p@BloodEko ---------+ 
03:49:23 [INFO] +> Executing 'DETERMINE': outcome='fulfilled'  
                   passively='false' 
03:49:23 [INFO]  Completing queue 'PASTERWORLD_GuiItunesAcquire' in 2ms.