Bossassignmentj: type: assignment actions: on assignment: - flag npc 'jarvenspawn:' - trigger name:damage toggle:true on death: - define npcName '].strip_color>' - foreach { - flag 'BossKills:->:%npcName%' - title 'title:%npcName%' 'subtitle:Has been defeated!' stay:5s } - flag BossHitList:! - flag player hit%npcName%:! on damage: - define npcName '].strip_color>' - if !contains { - flag npc 'BossHitList:->:' } - flag player hit%npcName% duration:60s Jathir: type: interact steps: 1: Proximity Trigger: entry: script: - if { - random { - narrate format:cchat "Hey you, get me outta here!" - narrate format:cchat "I don't want to die! HELP ME!" } } else { - random { - narrate format:cchat "Help me!" - narrate format:cchat "Get me out of here please!" } } Click Trigger: script: - if { - ENGAGE - narrate format:cchat "Oh thank you for saving me!" - ^execute as_server "npc sel 59" - wait 2 - narrate format:cchat "I'm coming with you" - flag player savedjathir:true - ^execute as_npc "sentry guard " - zap s@Jathir 2 - flag npc ownerplayer: - DISENGAGE } else { - narrate format:cchat "Shh you will bring them to me!" } 2: Click Trigger: script: - if { - narrate format:cchat "Lets get out of here!" } else { - narrate format:cchat "Thank you for helping me, now im just keeping watch!" } Jathirassign: type: assignment actions: on assignment: - trigger name:proximity state:true - trigger name:chat state:true interact scripts: - 1 Jathir jathir1: type: interact steps: 1: Proximity trigger: entry: script: - random 3 - narrate "You overhear a man sobbing while saying the name Jathir" - narrate "You hear a man scream hysterically" - narrate format:cchat "Hey can you help me? I need to speak with you! Please!?" Click Trigger: script: - ENGAGE - narrate format:cchat "Oh thank you , I have a huge favor to ask of you!" - wait 3 - narrate format:cchat "My son Jathir went out to play in the fields and he hasn't come back yet!" - wait 7 - narrate format:cchat "He said that he was going to play near The Old Mine, I'm worried about him!" - wait 4 - narrate format:cchat "Will you help me find him?" - narrate format:hint "You can say Yes or No!" - DISENGAGE Chat Trigger: 1: trigger: /Yes/, I will help you! script: - narrate format:cchat "Oh thank you so much, you have no idea how much this means to me!" - wait 4 - narrate format:cchat "I can give you some directions to The Old Mine!" - wait 3 - narrate format:cchat "If you go out the east entrance of town, continue up the road and you will come to a small path to the right that leads to The Old Mine" - wait 4 - narrate format:cchat "Please tell me if you find him!" - flag player killingjarven:true - execute as_server 'npc spawn 59' - wait 3 - title "title:- Quest Started -" "subtitle:Find Jathir" - zap s@jathir1 2 2: trigger: /No/, I'm sorry, I'm very busy! script: - narrate format:cchat "Please, if you get time please let me know! I miss my son!" 2: Click Trigger: script: - if { - ENGAGE - narrate format:cchat "Did you find my Jathir?" - wait 2 - narrate "You inform him that you found his son!" - wait 3 - narrate format:cchat "Jathir!!! My baby boy is home!" - narrate "The man starts crying uncontrollably" - wait 4 - narrate format:cchat "What Happened to you my boy?" - wait 3 - narrate "You inform him that Jathir had been kidnapped by some bandits and that you dispatched them!" - wait 3 - narrate format:cchat "Thank you! I don't know how I would go on without him..." - wait 3 - narrate format:cchat "I sure do appreciate your help, if you want to help out some more please speak to Azreal in the dinning hall!" - wait 6 - narrate format:cchat "Before you go!" - wait 1 - narrate format:cchat "Here I don't need this anymore" - DISENGAGE - if < 36 { - execute as_server 'loot give Ohtiss' - execute as_server 'npc sel 59' - execute as_server 'sentry guard' - execute as_server 'npc despawn' - flag player savedjathir2:true - zap s@jathir1 3 } else { - narrate format:cchat "Make some room in your pack and talk to me again!" } } else { - narrate format:cchat "Have you found Jathir?" } 3: Click Trigger: script: - narrate format:cchat "Thank you for saving Jathir!" jathirsfather: type: assignment actions: on assignment: - trigger name:proximity state:true - trigger name:chat state:true interact scripts: - 10 jathir1