Date: 2015/04/27 05:36:04 UTC-07:00
Type: Denizen Script
tete:
Type: Assignment
actions:
on assignment:
- trigger name:proximity state:true radius:5
Interact Scripts:
- 1 tetes
'tetes':
Type: Interact
Steps:
1:
Proximity Trigger:
entry:
Script:
- foreach [<player.inventory.list_contents.full[human_skull]>] {
- if <%value%.skin.is[==].to[9afa272b-ca4a-4502-8073-c4be1b741ebc|eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMmRhZGQ3NTVkMDg1MzczNTJiZjdhOTNlM2JiN2RkNGQ3MzMxMjFkMzlmMmZiNjcwNzNjZDQ3MWY1NjExOTRkZCJ9fX0=]> {
- chat "yeah !"
} else {
- chat ":("
}