Date: 2015/05/01 13:37:56 UTC-07:00
Type: Denizen Script
banditNectar:
type: assignment
actions:
on assignment:
- trigger name:proximity toggle:true radius:4 vulnerable:true
on death by player:
- drop item:cursedHeartNectar qty:1
- drop XP qty:10 location:<npc.location>
- chat "You... do not understand..."
on damage:
- flag player hasAttacked
- chat "Testing on damage!"
on enter proximity:
- if !<player.flag[azTalked]> {
- chat "Are you... the keybearer?"
- flag player azTalked }
}
else {
- if <player.flagged[hasAttacked] {
- attack player }
}