Date: 2015/05/01 15:46:02 UTC-07:00
Type: Denizen Script
Damage:
type: world
debug: false
events:
on entity damages entity:
- determine <proc[VanillaWeaponDamage].context[<context.damager.item_in_hand>|<context.entity>|<context.cause>]>].as_int>