Paste #15402: Untitled Paste

Date: 2015/05/01 15:46:02 UTC-07:00
Type: Denizen Script

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Damage:
  type: world
  debug: false
  events:
    on entity damages entity:
    - determine <proc[VanillaWeaponDamage].context[<context.damager.item_in_hand>|<context.entity>|<context.cause>]>].as_int>