azTheDeprived: type: assignment default contants: Entity Type: player Age: adult Weapon: none Health: 10 Strength: 1 Armor: 1 Aggro Range: 5 Movement Speed: 1 Respawn Delay: 30 Drop Loot on Death: true Scoreboard: bosskills Engage: damage Current Phase: One|Two #Handles First Phase P1 HP: 100 Aura: none Special Attack: none #Handles Second Phase P2 HP: 40 Aura: flame Special Attack: Blaze Special Attack Delay: 20s interact scripts: - azFight Script actions: on assignment: - trigger name:click - trigger name:proximity toggle:true "radius:" - trigger name:damage toggle:true - execute as_server "npc sel " - execute as_server "npc type " - execute as_server "trait sentry" - execute as_server "sentry health " - execute as_server "sentry respawn " - execute as_server "sentry strength " - execute as_server "sentry armor " - execute as_server "sentry range " - if "npc.constant[Weapon]" != none execute as_server "sentry equip #Flags the NPC with the current Boss Phase - flag npc "Enabled Boss Stages:"