Date: 2015/05/03 14:41:13 UTC-07:00
Type: Denizen Script
Damage_World:
type: world
debug: false
events:
on entity damages entity:
- if <context.damager.is_player> {
- determine 100
}
Death_World:
type: world
debug: true
events:
on entity killed:
- announce "test"