Paste #15510: Untitled Paste

Date: 2015/05/03 14:41:13 UTC-07:00
Type: Denizen Script

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Damage_World:
  type: world
  debug: false
  events:
    on entity damages entity:
    - if <context.damager.is_player> {
      - determine 100
      }

Death_World:
  type: world
  debug: true
  events:
    on entity killed:
    - announce "test"