Java Version: 1.8.0_25
Up-time: 2d 17h
CraftBukkit Version: git-Spigot-c3c767f-33d5de3 (MC: 1.8)
Denizen Version: Core: 1.02 (Build Unknown), CraftBukkit: 0.9.6-SNAPSHOT (build 1551)
Active Plugins (52): LoreLocks: 2.2.2.3, Questioner: 0.6, KillCount: 1.4, FireworkBuilder: 1.8.1,
CommandPotions: 1.6.1, PorteCoulissante: 1.4.3, NoOby: 1.0.3, VoxelSniper: 5.170.0-SNAPSHOT-jnks317-gitfcb8fe1,
BetterBoats: 1.0, Tablist: 1.1.3, Actionbar: 1.2.0, PotionCommands: 1.4,
WorldEdit: 6.0;3342-78f975b9, HealthBar: 1.8.2, Essentials: TeamCity, ClearLag: 2.7.7,
AutoMessage: 2.5.2, CrackShot: 0.97.17, RedSeas: 1.0, SoundCommands: 1.4,
InGameUpdater: 1.0, Debug: 1.0.0, Multiverse-Core: 2.5-b691, SerialKey: 0.2.1,
SimpleHelpTickets: 1.3.6, PermissionsEx: 1.23.2, CS-CoreLib: 1.0.22, Cannons: 2.2.5,
HolographicDisplays: 2.1.5, WorldGuard: 6.0.0-SNAPSHOT.1592-, EssentialsSpawn: TeamCity,
MoreSounds: 1.5.1, EchoPet: 2.6.0-b28, Anchor: 1.2, TouchscreenHolograms: 1.3,
Movecraft: 3.1.X73, Duties: 1.5, ChestCommands: 3.1, MythicMobs: 2.0.1, PvPManager: 2.4.8,
WirelessRedstone: 1.9.2, Vault: 1.5.3-b37, Landlord: 1.3, ChestShop: 3.8.1,
ShipSpawner: 1.0.0, HeroBounty: 1.9.5, Courier: 1.1.9, CommandSigns: 1.9.3.2,
Citizens: 2.0.14-SNAPSHOT (build 1195), Denizen: 0.9.6-SNAPSHOT (build 1551),
Towny: 0.89.2.0, TownyChat: 0.42
Loaded Worlds (9): BXB, BXB_nether, BXB_the_end, DeepOceans, tutorialworld, world_the_end, world, WarWorld,
world_nether
Online Players (2): Snaptracs(Snaptracs), huffmanbran(huffmanbran)
Offline Players: 102
Mode: offline
15:37:48 [INFO] +- Getting interact script: n@Ship Merchant/p@huffmanbran
---------+
15:37:48 [INFO] OKAY! '0 SHIPMERCHANT' meets requirements.
15:37:48 [INFO]
15:37:48 [INFO] OKAY! Highest scoring script is SHIPMERCHANT.
15:37:48 [INFO] +> [InteractScri...] Current step for this script is: START
15:37:48 [INFO] +---------------------+
15:37:48 [INFO] +> Executing 'CHAT': Player='huffmanbran' NPC='Ship
Merchant/24' Radius(Max)='2.0971658196586076(5.0)' Trigger
text='purchase' LOS='true' Facing='true'
15:37:48 [INFO] Filled tag <npc.name.nickname> with 'Ship Merchant'.
15:37:48 [INFO] Filled tag <player.name> with 'huffmanbran'.
15:37:48 [INFO] Filled tag <npc.name.nickname> with 'Ship Merchant'.
15:37:48 [INFO] +- Parsing CHAT trigger: n@Ship Merchant/p@huffmanbran
---------+
15:37:48 [INFO] Starting TimedQueue
'SHIPMERCHANT_MassachusettsSeemedStyles'...
15:37:48 [INFO] Queue 'SHIPMERCHANT_MassachusettsSeemedStyles' Executing:
FLAG "global"
"shipSpawnRegion:cu@88,54,85,DeepOceans|98,75,64,DeepOceans"
15:37:48 [INFO] +- Executing dCommand: FLAG/p@huffmanbran ---------+
15:37:48 [INFO] +> Executing 'FLAG': flag_name='SHIPSPAWNREGION'
Action/Value='SET_VALUE(cu@88,54,85,DeepOceans|98,75,64,DeepOceans)'
flag_target='server'
15:37:48 [INFO] +> [] CHAT: huffmanbran: purchase
15:37:49 [INFO] Queue 'SHIPMERCHANT_MassachusettsSeemedStyles' Executing: IF
"!<player.flag[carterDone]>" "{" "-" "wait" "4s" "-" "narrate"
"<green>[Merchant] Looks to me like you haven't got much
experience with these." "-" "wait" "5s" "-" "narrate"
"<green>[Merchant] Captain Carter knows a lot about these
ships. Talk to him first." "-" "wait" "4s" "-" "execute"
"as_server" "ab msg <player.name> &lFinish discussion with
Captain Carter first." "-" "queue" "clear" "}"
15:37:49 [INFO] +- Executing dCommand: IF/p@huffmanbran ---------+
15:37:49 [INFO] Filled tag <player.flag[carterDone]> with 'true'.
15:37:49 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(true)',
Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='false'
15:37:49 [INFO] Queue 'SHIPMERCHANT_MassachusettsSeemedStyles' Executing: IF
"!<player.money>" ">=" "1000" "{" "-" "wait" "3s" "-"
"narrate" "<green>[Merchant] You haven't got enough credit to
afford a ship." "-" "queue" "clear" "}"
15:37:49 [INFO] +- Executing dCommand: IF/p@huffmanbran ---------+
15:37:49 [INFO] Filled tag <player.money> with '85950.0'.
15:37:49 [INFO] Comparable 1: Logic='NEGATIVE',
Comparable='Decimal(85950.0)', Operator='OR_MORE',
ComparedTo='Number(1000)' --> OUTCOME='false'
15:37:50 [INFO] Queue 'SHIPMERCHANT_MassachusettsSeemedStyles' Executing: IF
"!<server.has_flag[shipSpawnRegion]>" "{" "-" "narrate"
"Error, flag not found. (Request a dev)" "-" "queue" "clear"
"}"
15:37:50 [INFO] +- Executing dCommand: IF/p@huffmanbran ---------+
15:37:50 [INFO] Filled tag <server.has_flag[shipSpawnRegion]> with 'true'.
15:37:50 [INFO] Comparable 1: Logic='NEGATIVE', Comparable='Element(true)',
Operator='EQUALS', ComparedTo='Element(true)' -->
OUTCOME='false'
15:37:50 [INFO] Queue 'SHIPMERCHANT_MassachusettsSeemedStyles' Executing: IF
"<server.flag[shipSpawnRegion].get_blocks[material]>" "=="
"air" "{" "-" "execute" "as_server" "eco take <player.name>
1000" "-" "execute" "as_op" "sstest Drifter" "-" "execute"
"as_op" "tp 92 62 70" "-" "execute" "as_op" "anchor
deployadmin" "-" "execute" "as_op" "back" "-" "execute"
"as_server" "lagg clear" "-" "execute" "as_op" "rapidfw 1 87
65 75" "-" "wait" "2s" "-" "narrate" "<green>[Merchant] She's
all yours, pleasure doing business with y... * snip! *
15:37:50 [INFO] +- Executing dCommand: IF/p@huffmanbran ---------+
15:37:50 [INFO] Filled tag
<server.flag[shipSpawnRegion].get_blocks[material]> with
'cu@88,54,64,DeepOceans|98,75,85,DeepOceans'.
15:37:50 [INFO] Comparable 1:
Comparable='dList(li@cu@88,54,64,DeepOceans|98,75,85,DeepOceans)',
Operator='EQUALS', ComparedTo='Element(air)' -->
OUTCOME='false'
15:37:51 [INFO] Queue 'SHIPMERCHANT_MassachusettsSeemedStyles' Executing:
WAIT "3s"
15:37:51 [INFO] +- Executing dCommand: WAIT/p@huffmanbran ---------+
15:37:51 [INFO] +> Executing 'WAIT':
queue='SHIPMERCHANT_MassachusettsSeemedStyles' delay='d@60t'
15:37:54 [INFO] Queue 'SHIPMERCHANT_MassachusettsSeemedStyles' Executing:
NARRATE "<green>[Merchant] Well unfortuantely, this dock is
occupied."
15:37:54 [INFO] +- Executing dCommand: NARRATE/p@huffmanbran ---------+
15:37:54 [INFO] Filled tag <green> with ''.
15:37:54 [INFO] +> Executing 'NARRATE': Narrating='[Merchant] Well
unfortuantely, this dock is occupied.'
Targets='[p@huffmanbran]'
15:37:54 [INFO] Queue 'SHIPMERCHANT_MassachusettsSeemedStyles' Executing:
WAIT "4s"
15:37:54 [INFO] +- Executing dCommand: WAIT/p@huffmanbran ---------+
15:37:54 [INFO] +> Executing 'WAIT':
queue='SHIPMERCHANT_MassachusettsSeemedStyles' delay='d@80t'
15:37:58 [INFO] Queue 'SHIPMERCHANT_MassachusettsSeemedStyles' Executing:
NARRATE "<green>[Merchant] Come back to me later and it might
be open."
15:37:58 [INFO] +- Executing dCommand: NARRATE/p@huffmanbran ---------+
15:37:58 [INFO] Filled tag <green> with ''.
15:37:58 [INFO] +> Executing 'NARRATE': Narrating='[Merchant] Come back to me
later and it might be open.' Targets='[p@huffmanbran]'
15:37:58 [INFO] Queue 'SHIPMERCHANT_MassachusettsSeemedStyles' Executing:
WAIT "3s"
15:37:58 [INFO] +- Executing dCommand: WAIT/p@huffmanbran ---------+
15:37:58 [INFO] +> Executing 'WAIT':
queue='SHIPMERCHANT_MassachusettsSeemedStyles' delay='d@60t'