Paste #15670: Denizen Debug Logs From Official BXB RolePlay server (In Alpha)

Date: 2015/05/08 17:46:17 UTC-07:00
Type: Server Log

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Java Version: 1.8.0_25
Up-time: 2d 22h
CraftBukkit Version: git-Spigot-c3c767f-33d5de3 (MC: 1.8)
Denizen Version: Core: 1.02 (Build Unknown), CraftBukkit: 0.9.6-SNAPSHOT (build 1551)
Active Plugins (52): LoreLocks: 2.2.2.3, Questioner: 0.6, KillCount: 1.4, FireworkBuilder: 1.8.1, 
CommandPotions: 1.6.1, PorteCoulissante: 1.4.3, NoOby: 1.0.3, VoxelSniper: 5.170.0-SNAPSHOT-jnks317-gitfcb8fe1, 
BetterBoats: 1.0, Tablist: 1.1.3, Actionbar: 1.2.0, PotionCommands: 1.4, 
WorldEdit: 6.0;3342-78f975b9, HealthBar: 1.8.2, Essentials: TeamCity, ClearLag: 2.7.7, 
AutoMessage: 2.5.2, CrackShot: 0.97.17, RedSeas: 1.0, SoundCommands: 1.4, 
InGameUpdater: 1.0, Debug: 1.0.0, Multiverse-Core: 2.5-b691, SerialKey: 0.2.1, 
SimpleHelpTickets: 1.3.6, PermissionsEx: 1.23.2, CS-CoreLib: 1.0.22, Cannons: 2.2.5, 
HolographicDisplays: 2.1.5, WorldGuard: 6.0.0-SNAPSHOT.1592-, EssentialsSpawn: TeamCity, 
MoreSounds: 1.5.1, EchoPet: 2.6.0-b28, Anchor: 1.2, TouchscreenHolograms: 1.3, 
Movecraft: 3.1.X73, Duties: 1.5, ChestCommands: 3.1, MythicMobs: 2.0.1, PvPManager: 2.4.8, 
WirelessRedstone: 1.9.2, Vault: 1.5.3-b37, Landlord: 1.3, ChestShop: 3.8.1, 
ShipSpawner: 1.0.0, HeroBounty: 1.9.5, Courier: 1.1.9, CommandSigns: 1.9.3.2, 
Citizens: 2.0.14-SNAPSHOT (build 1195), Denizen: 0.9.6-SNAPSHOT (build 1551), 
Towny: 0.89.2.0, TownyChat: 0.42
Loaded Worlds (9): BXB, BXB_nether, BXB_the_end, DeepOceans, tutorialworld, world_the_end, world, WarWorld, 
world_nether
Online Players (1): huffmanbran(huffmanbran)
Offline Players: 103
Mode: offline

20:47:27 [INFO] +- Getting interact script: n@Ship Merchant/p@huffmanbran 
                   ---------+ 
20:47:27 [INFO]  OKAY! '0 SHIPMERCHANT' meets requirements. 
20:47:27 [INFO]  
20:47:27 [INFO]  OKAY! Highest scoring script is SHIPMERCHANT. 
20:47:27 [INFO] +> [InteractScri...] Current step for this script is: START 
20:47:27 [INFO] +---------------------+ 
20:47:27 [INFO] +> Executing 'CHAT': Player='huffmanbran'  NPC='Ship 
                   Merchant/24'  Radius(Max)='2.0049020751897695(5.0)'  Trigger 
                   text='purchase'  LOS='true'  Facing='true' 
20:47:27 [INFO]  Filled tag <npc.name.nickname> with 'Ship Merchant'. 
20:47:27 [INFO]  Filled tag <player.name> with 'huffmanbran'. 
20:47:27 [INFO]  Filled tag <npc.name.nickname> with 'Ship Merchant'. 
20:47:27 [INFO] +- Parsing CHAT trigger: n@Ship Merchant/p@huffmanbran 
                   ---------+ 
20:47:27 [INFO]  Starting TimedQueue 'SHIPMERCHANT_ListeningFineDrainage'... 
20:47:27 [INFO]  Queue 'SHIPMERCHANT_ListeningFineDrainage' Executing: FLAG 
                   "global" 
                   "shipSpawnRegion:cu@88,54,85,DeepOceans|98,75,64,DeepOceans" 
20:47:27 [INFO] +- Executing dCommand: FLAG/p@huffmanbran ---------+ 
20:47:27 [INFO] +> Executing 'FLAG': flag_name='SHIPSPAWNREGION'  
                   Action/Value='SET_VALUE(cu@88,54,85,DeepOceans|98,75,64,DeepOceans)' 
                    flag_target='server' 
20:47:27 [INFO] +> [] CHAT: huffmanbran: purchase 
20:47:27 [INFO]  Queue 'SHIPMERCHANT_ListeningFineDrainage' Executing: IF 
                   "!<player.flag[carterDone]>" "{" "-" "wait" "4s" "-" "narrate" 
                   "<green>[Merchant] Looks to me like you haven't got much 
                   experience with these." "-" "wait" "5s" "-" "narrate" 
                   "<green>[Merchant] Captain Carter knows a lot about these 
                   ships. Talk to him first." "-" "wait" "4s" "-" "execute" 
                   "as_server" "ab msg <player.name> &lFinish discussion with 
                   Captain Carter first." "-" "queue" "clear" "}" 
20:47:27 [INFO] +- Executing dCommand: IF/p@huffmanbran ---------+ 
20:47:27 [INFO]  Filled tag <player.flag[carterDone]> with 'true'. 
20:47:27 [INFO]  Comparable 1: Logic='NEGATIVE', Comparable='Element(true)', 
                   Operator='EQUALS', ComparedTo='Element(true)' --> 
                   OUTCOME='false' 
20:47:28 [INFO]  Queue 'SHIPMERCHANT_ListeningFineDrainage' Executing: IF 
                   "!<player.money>" ">=" "1000" "{" "-" "wait" "3s" "-" 
                   "narrate" "<green>[Merchant] You haven't got enough credit to 
                   afford a ship." "-" "queue" "clear" "}" 
20:47:28 [INFO] +- Executing dCommand: IF/p@huffmanbran ---------+ 
20:47:28 [INFO]  Filled tag <player.money> with '87502.0'. 
20:47:28 [INFO]  Comparable 1: Logic='NEGATIVE', 
                   Comparable='Decimal(87502.0)', Operator='OR_MORE', 
                   ComparedTo='Number(1000)' --> OUTCOME='false' 
20:47:28 [INFO]  Queue 'SHIPMERCHANT_ListeningFineDrainage' Executing: IF 
                   "!<server.has_flag[shipSpawnRegion]>" "{" "-" "narrate" 
                   "Error, flag not found. (Request a dev)" "-" "queue" "clear" 
                   "}" 
20:47:28 [INFO] +- Executing dCommand: IF/p@huffmanbran ---------+ 
20:47:28 [INFO]  Filled tag <server.has_flag[shipSpawnRegion]> with 'true'. 
20:47:28 [INFO]  Comparable 1: Logic='NEGATIVE', Comparable='Element(true)', 
                   Operator='EQUALS', ComparedTo='Element(true)' --> 
                   OUTCOME='false' 
20:47:29 [INFO]  Queue 'SHIPMERCHANT_ListeningFineDrainage' Executing: IF 
                   "<server.flag[shipSpawnRegion].as_cuboid.get_blocks[stationary_water|water|air].size>" 
                   "==" 
                   "<server.flag[shipSpawnRegion].as_cuboid.get_blocks.size>" "{" 
                   "-" "execute" "as_server" "eco take <player.name> 1000" "-" 
                   "execute" "as_op" "sstest Drifter" "-" "execute" "as_op" "tp 
                   92 62 70" "-" "execute" "as_op" "anchor deployadmin" "-" 
                   "execute" "as_op" "back" "-" "execute" "as_server" "lagg 
                   clear" "-" "execute" "as_op" "rapidfw 1 87 65 75" "-" "wait" 
                   "2s... * snip! * 
20:47:29 [INFO] +- Executing dCommand: IF/p@huffmanbran ---------+ 
20:47:29 [INFO]  Filled tag 
                   <server.flag[shipSpawnRegion].as_cuboid.get_blocks[stationary_water|water|air].size> 
                   with '5324'. 
20:47:29 [INFO]  Filled tag 
                   <server.flag[shipSpawnRegion].as_cuboid.get_blocks.size> with 
                   '5324'. 
20:47:29 [INFO]  Comparable 1: Comparable='Number(5324)', Operator='EQUALS', 
                   ComparedTo='Number(5324)' --> OUTCOME='true' 
20:47:29 [INFO]  Queue 'SHIPMERCHANT_ListeningFineDrainage' Executing: EXECUTE 
                   "as_server" "eco take <player.name> 1000" 
20:47:29 [INFO] +- Executing dCommand: EXECUTE/p@huffmanbran ---------+ 
20:47:29 [INFO]  Filled tag <player.name> with 'huffmanbran'. 
20:47:29 [INFO] +> Executing 'EXECUTE': type='AS_SERVER'  command='eco take 
                   huffmanbran 1000'  silent='false' 
20:47:29 [INFO]  Queue 'SHIPMERCHANT_ListeningFineDrainage' Executing: EXECUTE 
                   "as_op" "sstest Drifter" 
20:47:29 [INFO] +- Executing dCommand: EXECUTE/p@huffmanbran ---------+ 
20:47:29 [INFO] +> Executing 'EXECUTE': type='AS_OP'  command='sstest Drifter' 
                    silent='false' 
20:47:29 [INFO]  Queue 'SHIPMERCHANT_ListeningFineDrainage' Executing: EXECUTE 
                   "as_op" "tp 92 62 70" 
20:47:29 [INFO] +- Executing dCommand: EXECUTE/p@huffmanbran ---------+ 
20:47:29 [INFO] +> Executing 'EXECUTE': type='AS_OP'  command='tp 92 62 70'  
                   silent='false' 
20:47:29 [INFO]  Queue 'SHIPMERCHANT_ListeningFineDrainage' Executing: EXECUTE 
                   "as_op" "anchor deployadmin" 
20:47:29 [INFO] +- Executing dCommand: EXECUTE/p@huffmanbran ---------+ 
20:47:29 [INFO] +> Executing 'EXECUTE': type='AS_OP'  command='anchor 
                   deployadmin'  silent='false' 
20:47:29 [INFO]  Queue 'SHIPMERCHANT_ListeningFineDrainage' Executing: EXECUTE 
                   "as_op" "back" 
20:47:29 [INFO] +- Executing dCommand: EXECUTE/p@huffmanbran ---------+ 
20:47:29 [INFO] +> Executing 'EXECUTE': type='AS_OP'  command='back'  
                   silent='false' 
20:47:29 [INFO]  Queue 'SHIPMERCHANT_ListeningFineDrainage' Executing: EXECUTE 
                   "as_server" "lagg clear" 
20:47:29 [INFO] +- Executing dCommand: EXECUTE/p@huffmanbran ---------+ 
20:47:29 [INFO] +> Executing 'EXECUTE': type='AS_SERVER'  command='lagg clear' 
                    silent='false' 
20:47:29 [INFO]  Queue 'SHIPMERCHANT_ListeningFineDrainage' Executing: EXECUTE 
                   "as_op" "rapidfw 1 87 65 75" 
20:47:29 [INFO] +- Executing dCommand: EXECUTE/p@huffmanbran ---------+ 
20:47:29 [INFO] +> Executing 'EXECUTE': type='AS_OP'  command='rapidfw 1 87 65 
                   75'  silent='false' 
20:47:29 [INFO]  Queue 'SHIPMERCHANT_ListeningFineDrainage' Executing: WAIT 
                   "2s" 
20:47:29 [INFO] +- Executing dCommand: WAIT/p@huffmanbran ---------+ 
20:47:29 [INFO] +> Executing 'WAIT': 
                   queue='SHIPMERCHANT_ListeningFineDrainage'  delay='d@40t' 
20:47:32 [INFO]  Queue 'SHIPMERCHANT_ListeningFineDrainage' Executing: NARRATE 
                   "<green>[Merchant] She's all yours, pleasure doing business 
                   with you." 
20:47:32 [INFO] +- Executing dCommand: NARRATE/p@huffmanbran ---------+ 
20:47:32 [INFO]  Filled tag <green> with ''. 
20:47:32 [INFO] +> Executing 'NARRATE': Narrating='[Merchant] She's all yours, 
                   pleasure doing business with you.'  Targets='[p@huffmanbran]' 
20:47:32 [INFO]  Queue 'SHIPMERCHANT_ListeningFineDrainage' Executing: WAIT 
                   "4s" 
20:47:32 [INFO] +- Executing dCommand: WAIT/p@huffmanbran ---------+ 
20:47:32 [INFO] +> Executing 'WAIT': 
                   queue='SHIPMERCHANT_ListeningFineDrainage'  delay='d@80t' 
20:47:36 [INFO]  Queue 'SHIPMERCHANT_ListeningFineDrainage' Executing: NARRATE 
                   "<red>[Reminder] Remember to right-click/pull your anchor from 
                   the anchor hole; otherwise, your ship will not move!" 
20:47:36 [INFO] +- Executing dCommand: NARRATE/p@huffmanbran ---------+ 
20:47:36 [INFO]  Filled tag <red> with ''. 
20:47:36 [INFO] +> Executing 'NARRATE': Narrating='[Reminder] Remember to 
                   right-click/pull your anchor from the anchor hole; otherwise, 
                   your ship will not move!'  Targets='[p@huffmanbran]' 
20:47:36 [INFO]  Queue 'SHIPMERCHANT_ListeningFineDrainage' Executing: QUEUE 
                   "clear" 
20:47:36 [INFO] +- Executing dCommand: QUEUE/p@huffmanbran ---------+ 
20:47:36 [INFO] +> Executing 'QUEUE': 
                   queue='q@SHIPMERCHANT_ListeningFineDrainage'  Action='CLEAR' 
20:47:36 [INFO]  Completing queue 'SHIPMERCHANT_ListeningFineDrainage' in 
                   9035ms.