Java Version: 1.7.0_79
Up-time: 1h 8m
CraftBukkit Version: git-Spigot-2ec6f06-7722428 (MC: 1.8.3)
Denizen Version: Core: 1.05 (Build Unknown), CraftBukkit: 0.9.6-SNAPSHOT (build 211)
Active Plugins (12): Citizens: 2.0.15-SNAPSHOT (build 1228), AsyncWorldEditInjector: 2.1.3, WorldEdit: 6.0.2-SNAPSHOT;3370-58aac973,
Denizen: 0.9.6-SNAPSHOT (build 211), WorldGuard: 6.0.0-SNAPSHOT.1592-, RemoteToolkitPlugin: R10_A15.3,
Essentials: TeamCity, Depenizen: 0.2.1 (build 245), WorldEditSelectionVisualizer: 1.4.2,
Webizen: ${project.version} (build ${BUILD_NUMBER}), EssentialsChat: TeamCity,
AsyncWorldEdit: 2.1.5
Loaded Worlds (7): world, world_nether, world_the_end, lotr, LOTR MAP, world1, doesntreallymatter
Online Players (1): TheBlackCoyote(TheBlackCoyote)
Offline Players: 8
Mode: online
09:37:37 [INFO] +> Executing 'Event': Type='on player starts sneaking'
Container='ABILITY_SELECTOR_V2(WORLD)'
player=p@TheBlackCoyoteContext='{state=true}'
09:37:37 [INFO] +- Building event 'ON PLAYER STARTS SNEAKING' for
ABILITY_SELECTOR_V2 ---------+
09:37:37 [INFO] Starting InstantQueue
'ABILITY_SELECTOR_V2_SurroundingTreeReservation'...
09:37:37 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: WAIT "1t"
09:37:38 [INFO] +- Executing dCommand: WAIT/p@TheBlackCoyote ---------+
09:37:38 [INFO] +> Executing 'WAIT':
queue='ABILITY_SELECTOR_V2_SurroundingTreeReservation'
delay='d@1t'
09:37:38 [INFO] Forcing queue ABILITY_SELECTOR_V2_SurroundingTreeReservation
into a timed queue...
09:37:38 [INFO] Completing queue
'ABILITY_SELECTOR_V2_SurroundingTreeReservation' in 9ms.
09:37:38 [INFO] Starting TimedQueue
'ABILITY_SELECTOR_V2_SurroundingTreeReservation'...
09:37:38 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: DEFINE "skill" "Melee"
09:37:38 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+
09:37:38 [INFO] +> Executing 'DEFINE':
queue='ABILITY_SELECTOR_V2_SurroundingTreeReservation'
definition='skill' value='Melee'
09:37:38 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: WHILE "<player.is_sneaking>" "{" "-" "if"
"<player.item_in_hand.simple>" "!=" "i@diamond_sword" "while"
"stop" "-" "adjust" "<player>" "item_message:<&7><el@val[1
2 3 4 5 6 7 8
9].replace[<player.item_in_hand.slot>].with[-]>" "-" "define"
"numbers"
"<li@1|2|3|4|5|6|7|8|9.exclude[<player.item_in_hand.slot>]>"
"-" "define" "abilities" "<&3><def[numbers].get[1]><&co> NONE"
"-" "foreach" "<yaml[SKILLS].list_keys[skills.%ski... * snip!
*
09:37:38 [INFO] +- Executing dCommand: WHILE/p@TheBlackCoyote ---------+
09:37:38 [INFO] Filled tag <player.is_sneaking> with 'true'.
09:37:38 [INFO] +> Executing 'WHILE': value='<player.is_sneaking>'
09:37:38 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: IF "<player.item_in_hand.simple>" "!="
"i@diamond_sword" "while" "stop"
09:37:38 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
09:37:38 [INFO] +> Executing 'IF': use_braces='false'
09:37:38 [INFO] Filled tag <player.item_in_hand.simple> with
'i@diamond_sword'.
09:37:38 [INFO] Logic='NEGATIVE', Comparable='Element(i@diamond_sword)',
Operator='EQUALS', ComparedTo='Element(i@diamond_sword)' -->
OUTCOME='false'
09:37:38 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: ADJUST "<player>" "item_message:<&7><el@val[1 2
3 4 5 6 7 8
9].replace[<player.item_in_hand.slot>].with[-]>"
09:37:38 [INFO] +- Executing dCommand: ADJUST/p@TheBlackCoyote ---------+
09:37:38 [INFO] Filled tag <player> with
'p@4c570928-3648-4583-9148-ee5ca157e175'.
09:37:38 [INFO] Filled tag <&7> with ''.
09:37:38 [INFO] Filled tag <player.item_in_hand.slot> with '1'.
09:37:38 [INFO] Filled tag <el@val[1 2 3 4 5 6 7 8
9].replace[1].with[-]> with '- 2 3 4 5 6 7
8 9'.
09:37:38 [INFO] +> Executing 'ADJUST':
object='p@4c570928-3648-4583-9148-ee5ca157e175'
mechanism='item_message' mechanism_value='- 2 3 4
5 6 7 8 9'
09:37:38 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: DEFINE "numbers"
"<li@1|2|3|4|5|6|7|8|9.exclude[<player.item_in_hand.slot>]>"
09:37:38 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+
09:37:38 [INFO] Filled tag <player.item_in_hand.slot> with '1'.
09:37:38 [INFO] Filled tag <li@1|2|3|4|5|6|7|8|9.exclude[1]> with
'li@2|3|4|5|6|7|8|9'.
09:37:38 [INFO] +> Executing 'DEFINE':
queue='ABILITY_SELECTOR_V2_SurroundingTreeReservation'
definition='numbers' value='li@2|3|4|5|6|7|8|9'
09:37:38 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: DEFINE "abilities" "<&3><def[numbers].get[1]><&co>
NONE"
09:37:38 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+
09:37:38 [INFO] Filled tag <&3> with ''.
09:37:38 [INFO] Filled tag <def[numbers].get[1]> with '2'.
09:37:38 [INFO] Filled tag <&co> with ':'.
09:37:38 [INFO] +> Executing 'DEFINE':
queue='ABILITY_SELECTOR_V2_SurroundingTreeReservation'
definition='abilities' value='2: NONE'
09:37:38 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: FOREACH
"<yaml[SKILLS].list_keys[skills.%skill%.active_abilities]>"
"{" "-" "define" "abilities" "%abilities% <&0><&pipe><&6>
<def[numbers].get[<def[loop_index].add[1]>]><&co>
<def[value].to_uppercase.replace[_].with[<&sp>]>" "}"
09:37:38 [INFO] +- Executing dCommand: FOREACH/p@TheBlackCoyote ---------+
09:37:38 [INFO] Filled definition %skill% with 'Melee'.
09:37:38 [INFO] Filled tag
<yaml[SKILLS].list_keys[skills.Melee.active_abilities]> with
'li@Punch|Charge|Growl'.
09:37:38 [INFO] +> Executing 'FOREACH': list='li@Punch|Charge|Growl'
09:37:38 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: DEFINE "abilities" "%abilities% <&0><&pipe><&6>
<def[numbers].get[<def[loop_index].add[1]>]><&co>
<def[value].to_uppercase.replace[_].with[<&sp>]>"
09:37:38 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+
09:37:38 [INFO] Filled definition %abilities% with '2: NONE'.
09:37:38 [INFO] Filled tag <&0> with ''.
09:37:38 [INFO] Filled tag <&pipe> with '|'.
09:37:38 [INFO] Filled tag <&6> with ''.
09:37:38 [INFO] Filled tag <def[loop_index].add[1]> with '2'.
09:37:38 [INFO] Filled tag <def[numbers].get[2]> with '3'.
09:37:38 [INFO] Filled tag <&co> with ':'.
09:37:38 [INFO] Filled tag <&sp> with ' '.
09:37:38 [INFO] Filled tag <def[value].to_uppercase.replace[_].with[ ]> with
'PUNCH'.
09:37:38 [INFO] +> Executing 'DEFINE':
queue='ABILITY_SELECTOR_V2_SurroundingTreeReservation'
definition='abilities' value='2: NONE | 3: PUNCH'
09:37:38 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: FOREACH " CALLBACK"
09:37:38 [INFO] +- Foreach loop 2 ---------+
09:37:38 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: DEFINE "abilities" "%abilities% <&0><&pipe><&6>
<def[numbers].get[<def[loop_index].add[1]>]><&co>
<def[value].to_uppercase.replace[_].with[<&sp>]>"
09:37:38 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+
09:37:38 [INFO] Filled definition %abilities% with '2: NONE | 3: PUNCH'.
09:37:38 [INFO] Filled tag <&0> with ''.
09:37:38 [INFO] Filled tag <&pipe> with '|'.
09:37:38 [INFO] Filled tag <&6> with ''.
09:37:38 [INFO] Filled tag <def[loop_index].add[1]> with '3'.
09:37:38 [INFO] Filled tag <def[numbers].get[3]> with '4'.
09:37:38 [INFO] Filled tag <&co> with ':'.
09:37:38 [INFO] Filled tag <&sp> with ' '.
09:37:38 [INFO] Filled tag <def[value].to_uppercase.replace[_].with[ ]> with
'CHARGE'.
09:37:38 [INFO] +> Executing 'DEFINE':
queue='ABILITY_SELECTOR_V2_SurroundingTreeReservation'
definition='abilities' value='2: NONE | 3: PUNCH | 4:
CHARGE'
09:37:38 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: FOREACH " CALLBACK"
09:37:38 [INFO] +- Foreach loop 3 ---------+
09:37:38 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: DEFINE "abilities" "%abilities% <&0><&pipe><&6>
<def[numbers].get[<def[loop_index].add[1]>]><&co>
<def[value].to_uppercase.replace[_].with[<&sp>]>"
09:37:38 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+
09:37:38 [INFO] Filled definition %abilities% with '2: NONE | 3: PUNCH | 4:
CHARGE'.
09:37:38 [INFO] Filled tag <&0> with ''.
09:37:38 [INFO] Filled tag <&pipe> with '|'.
09:37:38 [INFO] Filled tag <&6> with ''.
09:37:38 [INFO] Filled tag <def[loop_index].add[1]> with '4'.
09:37:38 [INFO] Filled tag <def[numbers].get[4]> with '5'.
09:37:38 [INFO] Filled tag <&co> with ':'.
09:37:38 [INFO] Filled tag <&sp> with ' '.
09:37:38 [INFO] Filled tag <def[value].to_uppercase.replace[_].with[ ]> with
'GROWL'.
09:37:38 [INFO] +> Executing 'DEFINE':
queue='ABILITY_SELECTOR_V2_SurroundingTreeReservation'
definition='abilities' value='2: NONE | 3: PUNCH | 4:
CHARGE | 5: GROWL'
09:37:38 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: FOREACH " CALLBACK"
09:37:38 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: IF "<player.item_in_hand>" "!=" "i@air" "adjust"
"<player>" "action_bar:%abilities%"
09:37:38 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
09:37:38 [INFO] Filled definition %abilities% with '2: NONE | 3: PUNCH | 4:
CHARGE | 5: GROWL'.
09:37:38 [INFO] +> Executing 'IF': use_braces='false'
09:37:38 [INFO] Filled tag <player.item_in_hand> with
'i@diamond_sword[display_name=]'.
09:37:38 [INFO] Logic='NEGATIVE',
Comparable='Element(i@diamond_sword[display_name=])',
Operator='EQUALS', ComparedTo='Element(i@air)' -->
OUTCOME='true'
09:37:38 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: ADJUST "<player>" "action_bar:2: NONE | 3: PUNCH
| 4: CHARGE | 5: GROWL"
09:37:38 [INFO] +- Executing dCommand: ADJUST/p@TheBlackCoyote ---------+
09:37:38 [INFO] Filled tag <player> with
'p@4c570928-3648-4583-9148-ee5ca157e175'.
09:37:38 [INFO] +> Executing 'ADJUST':
object='p@4c570928-3648-4583-9148-ee5ca157e175'
mechanism='action_bar' mechanism_value='2: NONE | 3: PUNCH
| 4: CHARGE | 5: GROWL'
09:37:38 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: WAIT "2s"
09:37:38 [INFO] +- Executing dCommand: WAIT/p@TheBlackCoyote ---------+
09:37:38 [INFO] +> Executing 'WAIT':
queue='ABILITY_SELECTOR_V2_SurroundingTreeReservation'
delay='d@40t'
09:37:38 [INFO] ERROR in script 'ABILITY_COOLDOWN_VISUALIZER'! Scoreboard
TheBlackCoyote1431351456309 does not exist!
09:37:40 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: IF "<player.item_in_hand>" "!=" "i@air" "adjust"
"<player>" "item_message:<&f>"
09:37:40 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
09:37:40 [INFO] +> Executing 'IF': use_braces='false'
09:37:40 [INFO] Filled tag <player.item_in_hand> with
'i@diamond_sword[display_name=]'.
09:37:40 [INFO] Logic='NEGATIVE',
Comparable='Element(i@diamond_sword[display_name=])',
Operator='EQUALS', ComparedTo='Element(i@air)' -->
OUTCOME='true'
09:37:40 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: ADJUST "<player>" "item_message:<&f>"
09:37:40 [INFO] +- Executing dCommand: ADJUST/p@TheBlackCoyote ---------+
09:37:40 [INFO] Filled tag <player> with
'p@4c570928-3648-4583-9148-ee5ca157e175'.
09:37:40 [INFO] Filled tag <&f> with ''.
09:37:40 [INFO] +> Executing 'ADJUST':
object='p@4c570928-3648-4583-9148-ee5ca157e175'
mechanism='item_message' mechanism_value=''
09:37:40 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: WAIT "1t"
09:37:40 [INFO] +- Executing dCommand: WAIT/p@TheBlackCoyote ---------+
09:37:40 [INFO] +> Executing 'WAIT':
queue='ABILITY_SELECTOR_V2_SurroundingTreeReservation'
delay='d@1t'
09:37:40 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: WHILE " CALLBACK"
09:37:40 [INFO] Filled tag <player.is_sneaking> with 'true'.
09:37:40 [INFO] +- While loop 2 ---------+
09:37:40 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: IF "<player.item_in_hand.simple>" "!="
"i@diamond_sword" "while" "stop"
09:37:40 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
09:37:40 [INFO] +> Executing 'IF': use_braces='false'
09:37:40 [INFO] Filled tag <player.item_in_hand.simple> with
'i@diamond_sword'.
09:37:40 [INFO] Logic='NEGATIVE', Comparable='Element(i@diamond_sword)',
Operator='EQUALS', ComparedTo='Element(i@diamond_sword)' -->
OUTCOME='false'
09:37:40 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: ADJUST "<player>" "item_message:<&7><el@val[1 2
3 4 5 6 7 8
9].replace[<player.item_in_hand.slot>].with[-]>"
09:37:40 [INFO] +- Executing dCommand: ADJUST/p@TheBlackCoyote ---------+
09:37:40 [INFO] Filled tag <player> with
'p@4c570928-3648-4583-9148-ee5ca157e175'.
09:37:40 [INFO] Filled tag <&7> with ''.
09:37:40 [INFO] Filled tag <player.item_in_hand.slot> with '1'.
09:37:40 [INFO] Filled tag <el@val[1 2 3 4 5 6 7 8
9].replace[1].with[-]> with '- 2 3 4 5 6 7
8 9'.
09:37:40 [INFO] +> Executing 'ADJUST':
object='p@4c570928-3648-4583-9148-ee5ca157e175'
mechanism='item_message' mechanism_value='- 2 3 4
5 6 7 8 9'
09:37:40 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: DEFINE "numbers"
"<li@1|2|3|4|5|6|7|8|9.exclude[<player.item_in_hand.slot>]>"
09:37:40 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+
09:37:40 [INFO] Filled tag <player.item_in_hand.slot> with '1'.
09:37:40 [INFO] Filled tag <li@1|2|3|4|5|6|7|8|9.exclude[1]> with
'li@2|3|4|5|6|7|8|9'.
09:37:40 [INFO] +> Executing 'DEFINE':
queue='ABILITY_SELECTOR_V2_SurroundingTreeReservation'
definition='numbers' value='li@2|3|4|5|6|7|8|9'
09:37:40 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: DEFINE "abilities" "<&3><def[numbers].get[1]><&co>
NONE"
09:37:40 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+
09:37:40 [INFO] Filled tag <&3> with ''.
09:37:40 [INFO] Filled tag <def[numbers].get[1]> with '2'.
09:37:40 [INFO] Filled tag <&co> with ':'.
09:37:40 [INFO] +> Executing 'DEFINE':
queue='ABILITY_SELECTOR_V2_SurroundingTreeReservation'
definition='abilities' value='2: NONE'
09:37:40 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: FOREACH
"<yaml[SKILLS].list_keys[skills.%skill%.active_abilities]>"
"{" "-" "define" "abilities" "%abilities% <&0><&pipe><&6>
<def[numbers].get[<def[loop_index].add[1]>]><&co>
<def[value].to_uppercase.replace[_].with[<&sp>]>" "}"
09:37:40 [INFO] +- Executing dCommand: FOREACH/p@TheBlackCoyote ---------+
09:37:40 [INFO] Filled definition %skill% with 'Melee'.
09:37:40 [INFO] Filled tag
<yaml[SKILLS].list_keys[skills.Melee.active_abilities]> with
'li@Punch|Charge|Growl'.
09:37:40 [INFO] +> Executing 'FOREACH': list='li@Punch|Charge|Growl'
09:37:40 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: DEFINE "abilities" "%abilities% <&0><&pipe><&6>
<def[numbers].get[<def[loop_index].add[1]>]><&co>
<def[value].to_uppercase.replace[_].with[<&sp>]>"
09:37:40 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+
09:37:40 [INFO] Filled definition %abilities% with '2: NONE'.
09:37:40 [INFO] Filled tag <&0> with ''.
09:37:40 [INFO] Filled tag <&pipe> with '|'.
09:37:40 [INFO] Filled tag <&6> with ''.
09:37:40 [INFO] Filled tag <def[loop_index].add[1]> with '2'.
09:37:40 [INFO] Filled tag <def[numbers].get[2]> with '3'.
09:37:40 [INFO] Filled tag <&co> with ':'.
09:37:40 [INFO] Filled tag <&sp> with ' '.
09:37:40 [INFO] Filled tag <def[value].to_uppercase.replace[_].with[ ]> with
'PUNCH'.
09:37:40 [INFO] +> Executing 'DEFINE':
queue='ABILITY_SELECTOR_V2_SurroundingTreeReservation'
definition='abilities' value='2: NONE | 3: PUNCH'
09:37:40 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: FOREACH " CALLBACK"
09:37:40 [INFO] +- Foreach loop 2 ---------+
09:37:40 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: DEFINE "abilities" "%abilities% <&0><&pipe><&6>
<def[numbers].get[<def[loop_index].add[1]>]><&co>
<def[value].to_uppercase.replace[_].with[<&sp>]>"
09:37:40 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+
09:37:40 [INFO] Filled definition %abilities% with '2: NONE | 3: PUNCH'.
09:37:40 [INFO] Filled tag <&0> with ''.
09:37:40 [INFO] Filled tag <&pipe> with '|'.
09:37:40 [INFO] Filled tag <&6> with ''.
09:37:40 [INFO] Filled tag <def[loop_index].add[1]> with '3'.
09:37:40 [INFO] Filled tag <def[numbers].get[3]> with '4'.
09:37:40 [INFO] Filled tag <&co> with ':'.
09:37:40 [INFO] Filled tag <&sp> with ' '.
09:37:40 [INFO] Filled tag <def[value].to_uppercase.replace[_].with[ ]> with
'CHARGE'.
09:37:40 [INFO] +> Executing 'DEFINE':
queue='ABILITY_SELECTOR_V2_SurroundingTreeReservation'
definition='abilities' value='2: NONE | 3: PUNCH | 4:
CHARGE'
09:37:40 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: FOREACH " CALLBACK"
09:37:40 [INFO] +- Foreach loop 3 ---------+
09:37:40 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: DEFINE "abilities" "%abilities% <&0><&pipe><&6>
<def[numbers].get[<def[loop_index].add[1]>]><&co>
<def[value].to_uppercase.replace[_].with[<&sp>]>"
09:37:40 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+
09:37:40 [INFO] Filled definition %abilities% with '2: NONE | 3: PUNCH | 4:
CHARGE'.
09:37:40 [INFO] Filled tag <&0> with ''.
09:37:40 [INFO] Filled tag <&pipe> with '|'.
09:37:40 [INFO] Filled tag <&6> with ''.
09:37:40 [INFO] Filled tag <def[loop_index].add[1]> with '4'.
09:37:40 [INFO] Filled tag <def[numbers].get[4]> with '5'.
09:37:40 [INFO] Filled tag <&co> with ':'.
09:37:40 [INFO] Filled tag <&sp> with ' '.
09:37:40 [INFO] Filled tag <def[value].to_uppercase.replace[_].with[ ]> with
'GROWL'.
09:37:40 [INFO] +> Executing 'DEFINE':
queue='ABILITY_SELECTOR_V2_SurroundingTreeReservation'
definition='abilities' value='2: NONE | 3: PUNCH | 4:
CHARGE | 5: GROWL'
09:37:40 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: FOREACH " CALLBACK"
09:37:40 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: IF "<player.item_in_hand>" "!=" "i@air" "adjust"
"<player>" "action_bar:%abilities%"
09:37:40 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
09:37:40 [INFO] Filled definition %abilities% with '2: NONE | 3: PUNCH | 4:
CHARGE | 5: GROWL'.
09:37:40 [INFO] +> Executing 'IF': use_braces='false'
09:37:40 [INFO] Filled tag <player.item_in_hand> with
'i@diamond_sword[display_name=]'.
09:37:40 [INFO] Logic='NEGATIVE',
Comparable='Element(i@diamond_sword[display_name=])',
Operator='EQUALS', ComparedTo='Element(i@air)' -->
OUTCOME='true'
09:37:40 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: ADJUST "<player>" "action_bar:2: NONE | 3: PUNCH
| 4: CHARGE | 5: GROWL"
09:37:40 [INFO] +- Executing dCommand: ADJUST/p@TheBlackCoyote ---------+
09:37:40 [INFO] Filled tag <player> with
'p@4c570928-3648-4583-9148-ee5ca157e175'.
09:37:40 [INFO] +> Executing 'ADJUST':
object='p@4c570928-3648-4583-9148-ee5ca157e175'
mechanism='action_bar' mechanism_value='2: NONE | 3: PUNCH
| 4: CHARGE | 5: GROWL'
09:37:40 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: WAIT "2s"
09:37:40 [INFO] +- Executing dCommand: WAIT/p@TheBlackCoyote ---------+
09:37:40 [INFO] +> Executing 'WAIT':
queue='ABILITY_SELECTOR_V2_SurroundingTreeReservation'
delay='d@40t'
09:37:40 [INFO] ERROR in script 'ABILITY_COOLDOWN_VISUALIZER'! Scoreboard
TheBlackCoyote1431351458446 does not exist!
09:37:41 [INFO] +> Executing 'Event': Type='on player scrolls their hotbar'
Container='ABILITY_SELECTOR_V2(WORLD)'
player=p@TheBlackCoyoteContext='{previous_slot=1, new_slot=4}'
09:37:41 [INFO] +- Building event 'ON PLAYER SCROLLS THEIR HOTBAR' for
ABILITY_SELECTOR_V2 ---------+
09:37:41 [INFO] Starting InstantQueue
'ABILITY_SELECTOR_V2_RecoveredBikesMonitors'...
09:37:41 [INFO] Queue 'ABILITY_SELECTOR_V2_RecoveredBikesMonitors' Executing:
IF "!<player.is_sneaking>" "queue" "clear"
09:37:41 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
09:37:41 [INFO] +> Executing 'IF': use_braces='false'
09:37:41 [INFO] Filled tag <player.is_sneaking> with 'true'.
09:37:41 [INFO] Queue 'ABILITY_SELECTOR_V2_RecoveredBikesMonitors' Executing:
IF "<player.item_in_hand.simple>" "!=" "i@diamond_sword"
"queue" "clear"
09:37:41 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
09:37:41 [INFO] +> Executing 'IF': use_braces='false'
09:37:41 [INFO] Filled tag <player.item_in_hand.simple> with
'i@diamond_sword'.
09:37:41 [INFO] Logic='NEGATIVE', Comparable='Element(i@diamond_sword)',
Operator='EQUALS', ComparedTo='Element(i@diamond_sword)' -->
OUTCOME='false'
09:37:41 [INFO] Queue 'ABILITY_SELECTOR_V2_RecoveredBikesMonitors' Executing:
DEFINE "skill" "melee"
09:37:41 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+
09:37:41 [INFO] +> Executing 'DEFINE':
queue='ABILITY_SELECTOR_V2_RecoveredBikesMonitors'
definition='skill' value='melee'
09:37:41 [INFO] Queue 'ABILITY_SELECTOR_V2_RecoveredBikesMonitors' Executing:
DETERMINE "cancelled" "passively"
09:37:41 [INFO] +- Executing dCommand: DETERMINE/p@TheBlackCoyote ---------+
09:37:41 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='true'
09:37:41 [INFO] Queue 'ABILITY_SELECTOR_V2_RecoveredBikesMonitors' Executing:
DEFINE "ability"
"<yaml[SKILLS].list_keys[skills.Melee.active_abilities].insert[none].at[1].get[<li@1|2|3|4|5|6|7|8|9.exclude[<player.item_in_hand.slot>].find[<context.new_slot>]>]>"
09:37:41 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+
09:37:41 [INFO] Filled tag <player.item_in_hand.slot> with '1'.
09:37:41 [INFO] Filled tag <context.new_slot> with '4'.
09:37:41 [INFO] Filled tag <li@1|2|3|4|5|6|7|8|9.exclude[1].find[4]> with
'3'.
09:37:41 [INFO] Filled tag
<yaml[SKILLS].list_keys[skills.Melee.active_abilities].insert[none].at[1].get[3]>
with 'Charge'.
09:37:41 [INFO] +> Executing 'DEFINE':
queue='ABILITY_SELECTOR_V2_RecoveredBikesMonitors'
definition='ability' value='Charge'
09:37:41 [INFO] Queue 'ABILITY_SELECTOR_V2_RecoveredBikesMonitors' Executing:
IF "%ability%" "==" "none" "queue" "clear"
09:37:41 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
09:37:41 [INFO] Filled definition %ability% with 'Charge'.
09:37:41 [INFO] +> Executing 'IF': use_braces='false'
09:37:41 [INFO] Comparable='Element(Charge)', Operator='EQUALS',
ComparedTo='Element(none)' --> OUTCOME='false'
09:37:41 [INFO] Queue 'ABILITY_SELECTOR_V2_RecoveredBikesMonitors' Executing:
NARRATE "<&6>%ability%!"
09:37:41 [INFO] +- Executing dCommand: NARRATE/p@TheBlackCoyote ---------+
09:37:41 [INFO] Filled definition %ability% with 'Charge'.
09:37:41 [INFO] Filled tag <&6> with ''.
09:37:41 [INFO] +> Executing 'NARRATE': Narrating='Charge!'
Targets='[p@TheBlackCoyote]'
09:37:41 [INFO] Queue 'ABILITY_SELECTOR_V2_RecoveredBikesMonitors' Executing:
INJECT "melee_abilities" "path:%ability%"
09:37:41 [INFO] +- Executing dCommand: INJECT/p@TheBlackCoyote ---------+
09:37:41 [INFO] Filled definition %ability% with 'Charge'.
09:37:41 [INFO] +> Executing 'INJECT': script='MELEE_ABILITIES(WORLD)'
path='Charge'
09:37:41 [INFO] Queue 'ABILITY_SELECTOR_V2_RecoveredBikesMonitors' Executing:
IF "<player.flag[charge_cooldown]||false>" "queue" "clear"
09:37:41 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
09:37:41 [INFO] +> Executing 'IF': use_braces='false'
09:37:41 [INFO] Filled tag <player.flag[charge_cooldown]||false> with
'false'.
09:37:41 [INFO] Queue 'ABILITY_SELECTOR_V2_RecoveredBikesMonitors' Executing:
DEFINE "cooldown_amount"
"<proc[cooldown_duration].context[melee]>"
09:37:41 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+
09:37:41 [INFO] Adding definition %skill% as melee
09:37:41 [INFO] Starting InstantQueue
'COOLDOWN_DURATION_LandTerritoryPension'...
09:37:41 [INFO] Queue 'COOLDOWN_DURATION_LandTerritoryPension' Executing:
DEFINE "base"
"<yaml[SKILLS].read[skills.%skill%.active_abilities.<player.flag[selected_%skill%_ability]||None>.base_cooldown]>"
09:37:41 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+
09:37:41 [INFO] Filled definition %skill% with 'melee'.
09:37:41 [INFO] Filled definition %skill% with 'melee'.
09:37:41 [INFO] Filled tag <player.flag[selected_melee_ability]||None> with
'none'.
09:37:41 [INFO] Filled tag
<yaml[SKILLS].read[skills.melee.active_abilities.none.base_cooldown]>
with
'yaml[SKILLS].read[skills.melee.active_abilities.<player.flag[selected_melee_ability]||None>.base_cooldown]'.
09:37:41 [INFO] ERROR in script 'COOLDOWN_DURATION'! Tag
<yaml[SKILLS].read[skills.melee.active_abilities.none.base_cooldown]>
is invalid!
09:37:41 [INFO] +> Executing 'DEFINE':
queue='COOLDOWN_DURATION_LandTerritoryPension'
definition='base'
value='yaml[SKILLS].read[skills.melee.active_abilities.<player.flag[selected_melee_ability]||None>.base_cooldown]'
09:37:41 [INFO] Queue 'COOLDOWN_DURATION_LandTerritoryPension' Executing:
DEFINE "reduction" "<player.flag[%skill%_level].sqrt.mul[2]>"
09:37:41 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+
09:37:41 [INFO] Filled definition %skill% with 'melee'.
09:37:41 [INFO] Filled tag <player.flag[melee_level].sqrt.mul[2]> with
'8.94427190999916'.
09:37:41 [INFO] +> Executing 'DEFINE':
queue='COOLDOWN_DURATION_LandTerritoryPension'
definition='reduction' value='8.94427190999916'
09:37:41 [INFO] Queue 'COOLDOWN_DURATION_LandTerritoryPension' Executing: IF
"<def[base].sub[%reduction%]>" "<" "<def[base].div[2]>" "{"
"-" "narrate" "debug<&co> determine cooldown
<def[base].div[2]>" "-" "determine" "<def[base].div[2]>" "}"
"else" "{" "-" "narrate" "debug<&co> determine cooldown
<def[base].sub[%reduction%].round_up>" "-" "determine"
"<def[base].sub[%reduction%].round_up>" "}"
09:37:41 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
09:37:41 [INFO] Filled definition %reduction% with '8.94427190999916'.
09:37:41 [INFO] +> Executing 'IF': use_braces='true'
09:37:41 [INFO] ERROR! Element
'yaml[SKILLS].read[skills.melee.active_abilities.<player.flag[selected_melee_ability]||None>.base_cooldown]'
is not a valid decimal number!
09:37:41 [INFO] Filled tag <def[base].sub[8.94427190999916]> with 'null'.
09:37:41 [INFO] ERROR in script 'COOLDOWN_DURATION'! Tag
<def[base].sub[8.94427190999916]> is invalid!
09:37:41 [INFO] ERROR! Element
'yaml[SKILLS].read[skills.melee.active_abilities.<player.flag[selected_melee_ability]||None>.base_cooldown]'
is not a valid decimal number!
09:37:41 [INFO] Filled tag <def[base].div[2]> with 'null'.
09:37:41 [INFO] ERROR in script 'COOLDOWN_DURATION'! Tag <def[base].div[2]>
is invalid!
09:37:41 [INFO] Comparable='Element(null)', Operator='LESS',
ComparedTo='Element(null)' --> OUTCOME='true'
09:37:41 [INFO] Queue 'COOLDOWN_DURATION_LandTerritoryPension' Executing:
NARRATE "debug<&co> determine cooldown <def[base].div[2]>"
09:37:41 [INFO] +- Executing dCommand: NARRATE/p@TheBlackCoyote ---------+
09:37:41 [INFO] Filled tag <&co> with ':'.
09:37:41 [INFO] ERROR! Element
'yaml[SKILLS].read[skills.melee.active_abilities.<player.flag[selected_melee_ability]||None>.base_cooldown]'
is not a valid decimal number!
09:37:41 [INFO] Filled tag <def[base].div[2]> with 'null'.
09:37:41 [INFO] ERROR in script 'COOLDOWN_DURATION'! Tag <def[base].div[2]>
is invalid!
09:37:41 [INFO] +> Executing 'NARRATE': Narrating='debug: determine cooldown
null' Targets='[p@TheBlackCoyote]'
09:37:41 [INFO] Queue 'COOLDOWN_DURATION_LandTerritoryPension' Executing:
DETERMINE "<def[base].div[2]>"
09:37:41 [INFO] +- Executing dCommand: DETERMINE/p@TheBlackCoyote ---------+
09:37:41 [INFO] ERROR! Element
'yaml[SKILLS].read[skills.melee.active_abilities.<player.flag[selected_melee_ability]||None>.base_cooldown]'
is not a valid decimal number!
09:37:41 [INFO] Filled tag <def[base].div[2]> with 'null'.
09:37:41 [INFO] ERROR in script 'COOLDOWN_DURATION'! Tag <def[base].div[2]>
is invalid!
09:37:41 [INFO] +> Executing 'DETERMINE': outcome='null' passively='false'
09:37:41 [INFO] Completing queue 'COOLDOWN_DURATION_LandTerritoryPension' in
23ms.
09:37:41 [INFO] Filled tag <proc[cooldown_duration].context[melee]> with
'null'.
09:37:41 [INFO] +> Executing 'DEFINE':
queue='ABILITY_SELECTOR_V2_RecoveredBikesMonitors'
definition='cooldown_amount' value='null'
09:37:41 [INFO] Queue 'ABILITY_SELECTOR_V2_RecoveredBikesMonitors' Executing:
FLAG "<player>"
"charge_cooldown_amount:<def[cooldown_amount]>"
09:37:41 [INFO] +- Executing dCommand: FLAG/p@TheBlackCoyote ---------+
09:37:41 [INFO] Filled tag <player> with
'p@4c570928-3648-4583-9148-ee5ca157e175'.
09:37:41 [INFO] Filled tag <def[cooldown_amount]> with 'null'.
09:37:41 [INFO] +> Executing 'FLAG': flag_name='CHARGE_COOLDOWN_AMOUNT'
Action/Value='SET_VALUE(null)' flag_target='p@TheBlackCoyote'
09:37:41 [INFO] Queue 'ABILITY_SELECTOR_V2_RecoveredBikesMonitors' Executing:
FLAG "<player>" "charge_cooldown"
"duration:<def[cooldown_amount]>s"
09:37:41 [INFO] +- Executing dCommand: FLAG/p@TheBlackCoyote ---------+
09:37:41 [INFO] Filled tag <player> with
'p@4c570928-3648-4583-9148-ee5ca157e175'.
09:37:41 [INFO] Filled tag <def[cooldown_amount]> with 'null'.
09:37:41 [INFO] ERROR! 'duration:nulls' is an unknown argument!
09:37:41 [INFO] +> Executing 'FLAG': flag_name='charge_cooldown'
Action/Value='SET_BOOLEAN(true)'
flag_target='p@TheBlackCoyote'
09:37:41 [INFO] Queue 'ABILITY_SELECTOR_V2_RecoveredBikesMonitors' Executing:
ADJUST "<player>" "action_bar:<&c>CHARGE activated!"
09:37:41 [INFO] +- Executing dCommand: ADJUST/p@TheBlackCoyote ---------+
09:37:41 [INFO] Filled tag <player> with
'p@4c570928-3648-4583-9148-ee5ca157e175'.
09:37:41 [INFO] Filled tag <&c> with ''.
09:37:41 [INFO] +> Executing 'ADJUST':
object='p@4c570928-3648-4583-9148-ee5ca157e175'
mechanism='action_bar' mechanism_value='CHARGE activated!'
09:37:41 [INFO] Queue 'ABILITY_SELECTOR_V2_RecoveredBikesMonitors' Executing:
DEFINE "target"
"<player.location.cursor_on[5].find.surface_blocks.within[10].get[1]>"
09:37:41 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+
09:37:41 [INFO] Filled tag
<player.location.cursor_on[5].find.surface_blocks.within[10].get[1]>
with 'l@-789.5,3.0,-169.5,world'.
09:37:41 [INFO] +> Executing 'DEFINE':
queue='ABILITY_SELECTOR_V2_RecoveredBikesMonitors'
definition='target' value='l@-789.5,3.0,-169.5,world'
09:37:41 [INFO] Queue 'ABILITY_SELECTOR_V2_RecoveredBikesMonitors' Executing:
PLAYEFFECT "effect:crit" "<player.location>" "qty:25"
09:37:41 [INFO] +- Executing dCommand: PLAYEFFECT/p@TheBlackCoyote ---------+
09:37:41 [INFO] Filled tag <player.location> with
'l@-789.809504602934,4.0,-164.62220420142194,-33.56984,198.9071,world'.
09:37:41 [INFO] +> Executing 'PLAYEFFECT': special effect='CRIT'
locations='[l@-789.809504602934,4.0,-164.62220420142194,-33.56984,198.9071,world]'
radius='15' data='0' qty='25' offset='0.5' offset='0.5'
09:37:41 [INFO] Queue 'ABILITY_SELECTOR_V2_RecoveredBikesMonitors' Executing:
PUSH "<player>" "origin:<player.location>"
"destination:<def[target].as_location.above>" "speed:0.8"
"no_rotate" "no_damage"
09:37:41 [INFO] +- Executing dCommand: PUSH/p@TheBlackCoyote ---------+
09:37:41 [INFO] Filled tag <player> with
'p@4c570928-3648-4583-9148-ee5ca157e175'.
09:37:41 [INFO] Filled tag <player.location> with
'l@-789.809504602934,4.0,-164.62220420142194,-33.56984,198.9071,world'.
09:37:41 [INFO] Filled tag <def[target].as_location.above> with
'l@-789.5,4.0,-169.5,world'.
09:37:41 [INFO] +> Executing 'PUSH':
origin='l@-789.809504602934,4.0,-164.62220420142194,-33.56984,198.9071,world'
entities='[p@4c570928-3648-4583-9148-ee5ca157e175]'
destination='l@-789.5,4.0,-169.5,world' speed='0.8' max
ticks='400' force_along='false' precision='2'
no_rotate='true' no_damage='true'
09:37:41 [INFO] Forcing queue ABILITY_SELECTOR_V2_RecoveredBikesMonitors into
a timed queue...
09:37:41 [INFO] Completing queue 'ABILITY_SELECTOR_V2_RecoveredBikesMonitors'
in 133ms.
09:37:41 [INFO] Starting TimedQueue
'ABILITY_SELECTOR_V2_RecoveredBikesMonitors'...
09:37:41 [INFO] +> Executing 'Event': Type='on player scrolls their hotbar'
Container='ABILITY_SELECTOR_V2(WORLD)'
player=p@TheBlackCoyoteContext='{previous_slot=1, new_slot=1}'
09:37:41 [INFO] +- Building event 'ON PLAYER SCROLLS THEIR HOTBAR' for
ABILITY_SELECTOR_V2 ---------+
09:37:41 [INFO] Starting InstantQueue
'ABILITY_SELECTOR_V2_PenguinQualitiesOrganization'...
09:37:41 [INFO] Queue 'ABILITY_SELECTOR_V2_PenguinQualitiesOrganization'
Executing: IF "!<player.is_sneaking>" "queue" "clear"
09:37:41 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
09:37:41 [INFO] +> Executing 'IF': use_braces='false'
09:37:41 [INFO] Filled tag <player.is_sneaking> with 'true'.
09:37:41 [INFO] Queue 'ABILITY_SELECTOR_V2_PenguinQualitiesOrganization'
Executing: IF "<player.item_in_hand.simple>" "!="
"i@diamond_sword" "queue" "clear"
09:37:41 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
09:37:41 [INFO] +> Executing 'IF': use_braces='false'
09:37:41 [INFO] Filled tag <player.item_in_hand.simple> with
'i@diamond_sword'.
09:37:41 [INFO] Logic='NEGATIVE', Comparable='Element(i@diamond_sword)',
Operator='EQUALS', ComparedTo='Element(i@diamond_sword)' -->
OUTCOME='false'
09:37:41 [INFO] Queue 'ABILITY_SELECTOR_V2_PenguinQualitiesOrganization'
Executing: DEFINE "skill" "melee"
09:37:41 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+
09:37:41 [INFO] +> Executing 'DEFINE':
queue='ABILITY_SELECTOR_V2_PenguinQualitiesOrganization'
definition='skill' value='melee'
09:37:41 [INFO] Queue 'ABILITY_SELECTOR_V2_PenguinQualitiesOrganization'
Executing: DETERMINE "cancelled" "passively"
09:37:41 [INFO] +- Executing dCommand: DETERMINE/p@TheBlackCoyote ---------+
09:37:41 [INFO] +> Executing 'DETERMINE': outcome='cancelled'
passively='true'
09:37:41 [INFO] Queue 'ABILITY_SELECTOR_V2_PenguinQualitiesOrganization'
Executing: DEFINE "ability"
"<yaml[SKILLS].list_keys[skills.Melee.active_abilities].insert[none].at[1].get[<li@1|2|3|4|5|6|7|8|9.exclude[<player.item_in_hand.slot>].find[<context.new_slot>]>]>"
09:37:41 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+
09:37:41 [INFO] Filled tag <player.item_in_hand.slot> with '1'.
09:37:41 [INFO] Filled tag <context.new_slot> with '1'.
09:37:41 [INFO] Filled tag <li@1|2|3|4|5|6|7|8|9.exclude[1].find[1]> with
'-1'.
09:37:41 [INFO] Filled tag
<yaml[SKILLS].list_keys[skills.Melee.active_abilities].insert[none].at[1].get[-1]>
with 'none'.
09:37:41 [INFO] +> Executing 'DEFINE':
queue='ABILITY_SELECTOR_V2_PenguinQualitiesOrganization'
definition='ability' value='none'
09:37:41 [INFO] Queue 'ABILITY_SELECTOR_V2_PenguinQualitiesOrganization'
Executing: IF "%ability%" "==" "none" "queue" "clear"
09:37:41 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
09:37:41 [INFO] Filled definition %ability% with 'none'.
09:37:41 [INFO] +> Executing 'IF': use_braces='false'
09:37:41 [INFO] Comparable='Element(none)', Operator='EQUALS',
ComparedTo='Element(none)' --> OUTCOME='true'
09:37:41 [INFO] Queue 'ABILITY_SELECTOR_V2_PenguinQualitiesOrganization'
Executing: QUEUE "clear"
09:37:41 [INFO] +- Executing dCommand: QUEUE/p@TheBlackCoyote ---------+
09:37:41 [INFO] +> Executing 'QUEUE':
queue='q@ABILITY_SELECTOR_V2_PenguinQualitiesOrganization'
Action='CLEAR'
09:37:41 [INFO] Completing queue
'ABILITY_SELECTOR_V2_PenguinQualitiesOrganization' in 15ms.
09:37:41 [INFO] Queue 'ABILITY_SELECTOR_V2_RecoveredBikesMonitors' Executing:
PLAYEFFECT "effect:crit" "<player.location>" "qty:25"
09:37:41 [INFO] +- Executing dCommand: PLAYEFFECT/p@TheBlackCoyote ---------+
09:37:41 [INFO] Filled tag <player.location> with
'l@-789.5056533451852,4.0,-169.41405107362496,-33.56984,198.9071,world'.
09:37:41 [INFO] +> Executing 'PLAYEFFECT': special effect='CRIT'
locations='[l@-789.5056533451852,4.0,-169.41405107362496,-33.56984,198.9071,world]'
radius='15' data='0' qty='25' offset='0.5' offset='0.5'
09:37:41 [INFO] Queue 'ABILITY_SELECTOR_V2_RecoveredBikesMonitors' Executing:
FOREACH
"<def[target].find.living_entities.within[5].exclude[<player>].as_list>"
"{" "-" "playeffect" "effect:magic_crit"
"<def[value].location>" "qty:25" "offset:0.7" "}"
09:37:41 [INFO] +- Executing dCommand: FOREACH/p@TheBlackCoyote ---------+
09:37:41 [INFO] Filled tag <player> with
'p@4c570928-3648-4583-9148-ee5ca157e175'.
09:37:41 [INFO] Filled tag
<def[target].find.living_entities.within[5].exclude[p@4c570928-3648-4583-9148-ee5ca157e175].as_list>
with 'li@'.
09:37:41 [INFO] +> Executing 'FOREACH': list='li@'
09:37:41 [INFO] Empty list, not looping...
09:37:41 [INFO] Queue 'ABILITY_SELECTOR_V2_RecoveredBikesMonitors' Executing:
HURT
"<def[target].find.living_entities.within[5].exclude[<player>].as_list>"
"4"
09:37:41 [INFO] +- Executing dCommand: HURT/p@TheBlackCoyote ---------+
09:37:41 [INFO] Filled tag <player> with
'p@4c570928-3648-4583-9148-ee5ca157e175'.
09:37:41 [INFO] Filled tag
<def[target].find.living_entities.within[5].exclude[p@4c570928-3648-4583-9148-ee5ca157e175].as_list>
with 'li@'.
09:37:41 [INFO] +> Executing 'HURT': amount='4' entities=''
09:37:41 [INFO] Completing queue 'ABILITY_SELECTOR_V2_RecoveredBikesMonitors'
in 599ms.
09:37:42 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: IF "<player.item_in_hand>" "!=" "i@air" "adjust"
"<player>" "item_message:<&f>"
09:37:42 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
09:37:42 [INFO] +> Executing 'IF': use_braces='false'
09:37:42 [INFO] Filled tag <player.item_in_hand> with
'i@diamond_sword[display_name=]'.
09:37:42 [INFO] Logic='NEGATIVE',
Comparable='Element(i@diamond_sword[display_name=])',
Operator='EQUALS', ComparedTo='Element(i@air)' -->
OUTCOME='true'
09:37:42 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: ADJUST "<player>" "item_message:<&f>"
09:37:42 [INFO] +- Executing dCommand: ADJUST/p@TheBlackCoyote ---------+
09:37:42 [INFO] Filled tag <player> with
'p@4c570928-3648-4583-9148-ee5ca157e175'.
09:37:42 [INFO] Filled tag <&f> with ''.
09:37:42 [INFO] +> Executing 'ADJUST':
object='p@4c570928-3648-4583-9148-ee5ca157e175'
mechanism='item_message' mechanism_value=''
09:37:42 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: WAIT "1t"
09:37:42 [INFO] +- Executing dCommand: WAIT/p@TheBlackCoyote ---------+
09:37:42 [INFO] +> Executing 'WAIT':
queue='ABILITY_SELECTOR_V2_SurroundingTreeReservation'
delay='d@1t'
09:37:42 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: WHILE " CALLBACK"
09:37:42 [INFO] Filled tag <player.is_sneaking> with 'true'.
09:37:42 [INFO] +- While loop 3 ---------+
09:37:42 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: IF "<player.item_in_hand.simple>" "!="
"i@diamond_sword" "while" "stop"
09:37:42 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
09:37:42 [INFO] +> Executing 'IF': use_braces='false'
09:37:42 [INFO] Filled tag <player.item_in_hand.simple> with
'i@diamond_sword'.
09:37:42 [INFO] Logic='NEGATIVE', Comparable='Element(i@diamond_sword)',
Operator='EQUALS', ComparedTo='Element(i@diamond_sword)' -->
OUTCOME='false'
09:37:42 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: ADJUST "<player>" "item_message:<&7><el@val[1 2
3 4 5 6 7 8
9].replace[<player.item_in_hand.slot>].with[-]>"
09:37:42 [INFO] +- Executing dCommand: ADJUST/p@TheBlackCoyote ---------+
09:37:42 [INFO] Filled tag <player> with
'p@4c570928-3648-4583-9148-ee5ca157e175'.
09:37:42 [INFO] Filled tag <&7> with ''.
09:37:42 [INFO] Filled tag <player.item_in_hand.slot> with '1'.
09:37:42 [INFO] Filled tag <el@val[1 2 3 4 5 6 7 8
9].replace[1].with[-]> with '- 2 3 4 5 6 7
8 9'.
09:37:42 [INFO] +> Executing 'ADJUST':
object='p@4c570928-3648-4583-9148-ee5ca157e175'
mechanism='item_message' mechanism_value='- 2 3 4
5 6 7 8 9'
09:37:42 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: DEFINE "numbers"
"<li@1|2|3|4|5|6|7|8|9.exclude[<player.item_in_hand.slot>]>"
09:37:42 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+
09:37:42 [INFO] Filled tag <player.item_in_hand.slot> with '1'.
09:37:42 [INFO] Filled tag <li@1|2|3|4|5|6|7|8|9.exclude[1]> with
'li@2|3|4|5|6|7|8|9'.
09:37:42 [INFO] +> Executing 'DEFINE':
queue='ABILITY_SELECTOR_V2_SurroundingTreeReservation'
definition='numbers' value='li@2|3|4|5|6|7|8|9'
09:37:42 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: DEFINE "abilities" "<&3><def[numbers].get[1]><&co>
NONE"
09:37:42 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+
09:37:42 [INFO] Filled tag <&3> with ''.
09:37:42 [INFO] Filled tag <def[numbers].get[1]> with '2'.
09:37:42 [INFO] Filled tag <&co> with ':'.
09:37:42 [INFO] +> Executing 'DEFINE':
queue='ABILITY_SELECTOR_V2_SurroundingTreeReservation'
definition='abilities' value='2: NONE'
09:37:42 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: FOREACH
"<yaml[SKILLS].list_keys[skills.%skill%.active_abilities]>"
"{" "-" "define" "abilities" "%abilities% <&0><&pipe><&6>
<def[numbers].get[<def[loop_index].add[1]>]><&co>
<def[value].to_uppercase.replace[_].with[<&sp>]>" "}"
09:37:42 [INFO] +- Executing dCommand: FOREACH/p@TheBlackCoyote ---------+
09:37:42 [INFO] Filled definition %skill% with 'Melee'.
09:37:42 [INFO] Filled tag
<yaml[SKILLS].list_keys[skills.Melee.active_abilities]> with
'li@Punch|Charge|Growl'.
09:37:42 [INFO] +> Executing 'FOREACH': list='li@Punch|Charge|Growl'
09:37:42 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: DEFINE "abilities" "%abilities% <&0><&pipe><&6>
<def[numbers].get[<def[loop_index].add[1]>]><&co>
<def[value].to_uppercase.replace[_].with[<&sp>]>"
09:37:42 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+
09:37:42 [INFO] Filled definition %abilities% with '2: NONE'.
09:37:42 [INFO] Filled tag <&0> with ''.
09:37:42 [INFO] Filled tag <&pipe> with '|'.
09:37:42 [INFO] Filled tag <&6> with ''.
09:37:42 [INFO] Filled tag <def[loop_index].add[1]> with '2'.
09:37:42 [INFO] Filled tag <def[numbers].get[2]> with '3'.
09:37:42 [INFO] Filled tag <&co> with ':'.
09:37:42 [INFO] Filled tag <&sp> with ' '.
09:37:42 [INFO] Filled tag <def[value].to_uppercase.replace[_].with[ ]> with
'PUNCH'.
09:37:42 [INFO] +> Executing 'DEFINE':
queue='ABILITY_SELECTOR_V2_SurroundingTreeReservation'
definition='abilities' value='2: NONE | 3: PUNCH'
09:37:42 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: FOREACH " CALLBACK"
09:37:42 [INFO] +- Foreach loop 2 ---------+
09:37:42 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: DEFINE "abilities" "%abilities% <&0><&pipe><&6>
<def[numbers].get[<def[loop_index].add[1]>]><&co>
<def[value].to_uppercase.replace[_].with[<&sp>]>"
09:37:42 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+
09:37:42 [INFO] Filled definition %abilities% with '2: NONE | 3: PUNCH'.
09:37:42 [INFO] Filled tag <&0> with ''.
09:37:42 [INFO] Filled tag <&pipe> with '|'.
09:37:42 [INFO] Filled tag <&6> with ''.
09:37:42 [INFO] Filled tag <def[loop_index].add[1]> with '3'.
09:37:42 [INFO] Filled tag <def[numbers].get[3]> with '4'.
09:37:42 [INFO] Filled tag <&co> with ':'.
09:37:42 [INFO] Filled tag <&sp> with ' '.
09:37:42 [INFO] Filled tag <def[value].to_uppercase.replace[_].with[ ]> with
'CHARGE'.
09:37:42 [INFO] +> Executing 'DEFINE':
queue='ABILITY_SELECTOR_V2_SurroundingTreeReservation'
definition='abilities' value='2: NONE | 3: PUNCH | 4:
CHARGE'
09:37:42 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: FOREACH " CALLBACK"
09:37:42 [INFO] +- Foreach loop 3 ---------+
09:37:42 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: DEFINE "abilities" "%abilities% <&0><&pipe><&6>
<def[numbers].get[<def[loop_index].add[1]>]><&co>
<def[value].to_uppercase.replace[_].with[<&sp>]>"
09:37:42 [INFO] +- Executing dCommand: DEFINE/p@TheBlackCoyote ---------+
09:37:42 [INFO] Filled definition %abilities% with '2: NONE | 3: PUNCH | 4:
CHARGE'.
09:37:42 [INFO] Filled tag <&0> with ''.
09:37:42 [INFO] Filled tag <&pipe> with '|'.
09:37:42 [INFO] Filled tag <&6> with ''.
09:37:42 [INFO] Filled tag <def[loop_index].add[1]> with '4'.
09:37:42 [INFO] Filled tag <def[numbers].get[4]> with '5'.
09:37:42 [INFO] Filled tag <&co> with ':'.
09:37:42 [INFO] Filled tag <&sp> with ' '.
09:37:42 [INFO] Filled tag <def[value].to_uppercase.replace[_].with[ ]> with
'GROWL'.
09:37:42 [INFO] +> Executing 'DEFINE':
queue='ABILITY_SELECTOR_V2_SurroundingTreeReservation'
definition='abilities' value='2: NONE | 3: PUNCH | 4:
CHARGE | 5: GROWL'
09:37:42 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: FOREACH " CALLBACK"
09:37:42 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: IF "<player.item_in_hand>" "!=" "i@air" "adjust"
"<player>" "action_bar:%abilities%"
09:37:42 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
09:37:42 [INFO] Filled definition %abilities% with '2: NONE | 3: PUNCH | 4:
CHARGE | 5: GROWL'.
09:37:42 [INFO] +> Executing 'IF': use_braces='false'
09:37:42 [INFO] Filled tag <player.item_in_hand> with
'i@diamond_sword[display_name=]'.
09:37:42 [INFO] Logic='NEGATIVE',
Comparable='Element(i@diamond_sword[display_name=])',
Operator='EQUALS', ComparedTo='Element(i@air)' -->
OUTCOME='true'
09:37:42 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: ADJUST "<player>" "action_bar:2: NONE | 3: PUNCH
| 4: CHARGE | 5: GROWL"
09:37:42 [INFO] +- Executing dCommand: ADJUST/p@TheBlackCoyote ---------+
09:37:42 [INFO] Filled tag <player> with
'p@4c570928-3648-4583-9148-ee5ca157e175'.
09:37:42 [INFO] +> Executing 'ADJUST':
object='p@4c570928-3648-4583-9148-ee5ca157e175'
mechanism='action_bar' mechanism_value='2: NONE | 3: PUNCH
| 4: CHARGE | 5: GROWL'
09:37:42 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: WAIT "2s"
09:37:42 [INFO] +- Executing dCommand: WAIT/p@TheBlackCoyote ---------+
09:37:42 [INFO] +> Executing 'WAIT':
queue='ABILITY_SELECTOR_V2_SurroundingTreeReservation'
delay='d@40t'
09:37:42 [INFO] ERROR in script 'ABILITY_COOLDOWN_VISUALIZER'! Scoreboard
TheBlackCoyote1431351460569 does not exist!
09:37:44 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: IF "<player.item_in_hand>" "!=" "i@air" "adjust"
"<player>" "item_message:<&f>"
09:37:44 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
09:37:44 [INFO] +> Executing 'IF': use_braces='false'
09:37:44 [INFO] Filled tag <player.item_in_hand> with
'i@diamond_sword[display_name=]'.
09:37:44 [INFO] Logic='NEGATIVE',
Comparable='Element(i@diamond_sword[display_name=])',
Operator='EQUALS', ComparedTo='Element(i@air)' -->
OUTCOME='true'
09:37:44 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: ADJUST "<player>" "item_message:<&f>"
09:37:44 [INFO] +- Executing dCommand: ADJUST/p@TheBlackCoyote ---------+
09:37:44 [INFO] Filled tag <player> with
'p@4c570928-3648-4583-9148-ee5ca157e175'.
09:37:44 [INFO] Filled tag <&f> with ''.
09:37:44 [INFO] +> Executing 'ADJUST':
object='p@4c570928-3648-4583-9148-ee5ca157e175'
mechanism='item_message' mechanism_value=''
09:37:44 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: WAIT "1t"
09:37:44 [INFO] +- Executing dCommand: WAIT/p@TheBlackCoyote ---------+
09:37:44 [INFO] +> Executing 'WAIT':
queue='ABILITY_SELECTOR_V2_SurroundingTreeReservation'
delay='d@1t'
09:37:44 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: WHILE " CALLBACK"
09:37:44 [INFO] Filled tag <player.is_sneaking> with 'false'.
09:37:44 [INFO] Queue 'ABILITY_SELECTOR_V2_SurroundingTreeReservation'
Executing: ADJUST "<player>" "action_bar:<&f>"
09:37:44 [INFO] +- Executing dCommand: ADJUST/p@TheBlackCoyote ---------+
09:37:44 [INFO] Filled tag <player> with
'p@4c570928-3648-4583-9148-ee5ca157e175'.
09:37:44 [INFO] Filled tag <&f> with ''.
09:37:44 [INFO] +> Executing 'ADJUST':
object='p@4c570928-3648-4583-9148-ee5ca157e175'
mechanism='action_bar' mechanism_value=''
09:37:44 [INFO] Completing queue
'ABILITY_SELECTOR_V2_SurroundingTreeReservation' in 6615ms.
09:37:44 [INFO] +> Executing 'Event': Type='on DENIZEN command'
Container='YAML_MANAGER(WORLD)'
player=p@TheBlackCoyoteContext='{cuboids=li@, args=li@submit,
raw_args=submit, command=DENIZEN, server=false,
parsed_args=li@submit}'
09:37:44 [INFO] +- Building event 'ON DENIZEN COMMAND' for YAML_MANAGER
---------+
09:37:44 [INFO] Starting InstantQueue 'YAML_MANAGER_RainbowBringsHarrison'...
09:37:44 [INFO] Queue 'YAML_MANAGER_RainbowBringsHarrison' Executing: IF
"<context.args.get[1]>" "==" "reload" "{" "-" "yaml"
"load:A_SKILL_ABILITY_CONFIG.yml" "id:SKILLS" "}"
09:37:44 [INFO] +- Executing dCommand: IF/p@TheBlackCoyote ---------+
09:37:44 [INFO] +> Executing 'IF': use_braces='true'
09:37:44 [INFO] Filled tag <context.args.get[1]> with 'submit'.
09:37:44 [INFO] Comparable='Element(submit)', Operator='EQUALS',
ComparedTo='Element(reload)' --> OUTCOME='false'
09:37:44 [INFO] Completing queue 'YAML_MANAGER_RainbowBringsHarrison' in 2ms.