Date: 2015/06/20 01:16:46 UTC-07:00
Type: Denizen Script
ResetDeaths:
type: command
name: resetdeaths
script:
- if <player.has_flag[hasResetDeaths]> {
- narrate "You have already reset your death count."
- queue clear
}
- flag player hasResetDeaths
- execute as_op "ex flag <player.name> globaldeathcount:0" silent
- narrate "You now have <player.flag[globaldeathcount].as_int> death(s)."