Date: 2015/06/23 22:46:53 UTC-07:00
Type: Denizen Script
on player kills zombie:
- if <player.has_flag[Quest]> && <player.flag[Quest]> == zombies {
- define killcount <player.flag[QuestKillCount]||0>
- if %killcount% < 10 {
- define %killcount% <def[killcount}.add_int[1]>
- flag <player> QuestKillCount:<def[killcount]>
- if %killcount% < 10 {
- narrate format:QWChat "You have killed <&9>%killcount%<&r>/<&9>10<&r> zombies!"
}
else {
- narrate format:QWChat "You have killed all 10 zombies. Return for the reward."
}
}
}