Date: 2015/06/24 03:38:32 UTC-07:00
Type: Denizen Script
Helix_Particles:
type: task
script:
- define location <player.location.sub[0,2,0]>
- define radius 2
- define y 0.0
- while <def[y].is[less].than[26]> {
- define x <def[radius].mul[<def[y].cos>]>
- define z <def[radius].mul[<def[y].sin>]>
- playeffect <def[location].add[%x%,%y%,%z%]> effect:FIREWORKS_SPARK data:0.0 qty:1 offset:0.0
- playeffect <def[location].add[%x%,%y%,%z%].below> effect:FLAME data:0.0 qty:1 offset:0.0
- playeffect <def[location].add[%z%,%y%,%x%]> effect:MOBSPELL data:0.0 qty:1 offset:0.0
- playeffect <def[location].add[%z%,%y%,%x%].below> effect:lAVA data:0.0 qty:1 offset:0.0
- define y <def[y].add[0.05]>
}