Paste #1713: Untitled Paste

Date: 2014/02/04 02:32:01 UTC-08:00
Type: Denizen Script

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'Lifesteal':
  type: world
  events:
    on entity damages entity:
    - if !<context.damager.is_player> queue clear
    - if <player.item_in_hand.lore> contains '+2 Lifesteal' && !<player.has_effect[poison]> {
      - heal 2.0 <player.name>
      }