Date: 2014/02/04 17:25:38 UTC-08:00
Type: Denizen Script
Dynmap:
type: world
events:
on player walks over location <player.location>
- if <location[<player.location>].faction> == warzone {
execute as_op "dynmap show <player.name>"
else
execute as_op "dynmap hide <player.name>"
}