Date: 2015/07/14 07:14:09 UTC-07:00
Type: Denizen Script
Example:
type: world
debug: false
events:
# This Event Is fired when the player right clicks ANY stone_button
# It will flag the player with thier current location in a flag called "loc"
on player right clicks stone_button:
- flag player loc:<player.location>
# this event will trigger when a player uses the /return command
# It will teleport the player to thier "loc" flag
on return command:
- teleport <player.flag[loc]>
- determine FULFILLED