Date: 2015/08/24 18:12:58 UTC-07:00
Type: Denizen Script
playerqueststepupdate:
type: world
debug: false
event:
on player flag changed:
- if <context.name.find_partial[step]> {
- narrate targets:<player> "<light_purple>Objective: <white><server.flag[<context.name>step.get[<player.flag[<context.name>]>]>"
}