Paste #20403: Jeffery

Date: 2015/09/26 12:53:29 UTC-07:00
Type: Denizen Script

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Jeffery:
  type: assignment
  debug: false
  actions:
    on assignment:
    - trigger name:click toggle:true
    - trigger name:chat toggle:true
    - lookclose state:true
  interact scripts:
  - 10 Jeffery_interact

tommy_interact:
  type: interact
  Steps:
      1:
        Click Trigger:
          Script:
          - narrate "<dark_green>Jeffery<white><&co> Hello there! You look tired?"
          - wait 3
          - narrate "<dark_red>You<white><&co> Where are we?"
          - wait 3
          - narrate "<dark_green>Jeffery<white><&co> Don't you know where you are?"
          - wait 3
          - narrate "<dark_red>You<white><&co> No, i can't remember anything."
          - wait 3
          - narrate "<dark_green>Jeffery<white><&co> What happend to you since you don't remember anything?"
          - wait 3
          - narrate "<dark_red>You<white><&co> I-i don't know..."
          - wait 3
          - narrate "<dark_green>Jeffery<white><&co> That doesnt sound good. Hmm. What if i say i can help you?"
          - wait 3
          - narrate "<dark_red>You<white><&co> That's impossible.. Isn't? "
          - wait 3
          - narrate "<dark_green>Jeffery<white><&co> No. No it's not.. "
          - wait 3
          - narrate "<dark_red>You<white><&co> What do you mean?"
          - wait 3
          - narrate "<dark_green>Jeffery<white><&co> If you help me, i can help you."
          - wait 3
          - narrate "<dark_red>You<white><&co> Im not sure about that..."
          - wait 3
          - narrate "<dark_green>Jeffery<white><&co> Come on, i just need you to find me something"
          - wait 3
          - narrate "<dark_red>You<white><&co> What do you need me to find?"
          - wait 3
          - narrate "<dark_green>Jeffery<white><&co> Just a Crystal..."
          - wait 3
          - narrate "<dark_red>You<white><&co> And where can i find you that 'Crystal' "
          - wait 3
          - narrate "<dark_green>Jeffery<white><&co> In a chest in the mine you just came out of.."
          - wait 3
          - narrate "<dark_red>You<white><&co> Well, i dont really have a choise huh.."
          - wait 3
          - narrate "<dark_green>Jeffery<white><&co> You don't need to. It's just your memory.."
          - wait 3
          - narrate "<dark_red>You<white><&co> Fine.. We have a deal."
          - wait 3
          - narrate "<dark_green>Jeffery<white><&co> Sounds good my friend."
          - narrate "<blue>[Quest: Find the crystal to Jeffery]"
      2:
        click trigger:
          script:
          - if <player.inventory.contains[PRISMARINE_CRYSTALS].qty[1]> {
            - take prismarine_crystals qty:1
            - wait 1
            - narrate "<dark_green>Jeffery<white><&co> Ohh good, you got my crystal."
            - wait 1
            - narrate "<dark_green>Jeffery<white><&co> Find a new quest, see you later."
            - wait 2
            - narrate "<dark_green>Jeffery<white><&co> Here is your reward."
            - give gold_nugget qty:4
            - zap step:3
            } else {
            - narrate "<dark_green>Jeffery<white><&co> Go find my crystal!"
            - wait 2
            - narrate "<dark_green>Jeffery<white><&co> come back when you found it my friend."
            }
      3:
        click trigger:
            - narrate "<dark_green>Jason<white><&co> Nothing to do here my friend."